MapleStory/Monsters/Level 101-110

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Name Monster Info Notes
Hobi
A monster found west of Leafre, relatively weak. Looks similar to an NPC in the 3rd Job Instructor's home, named Shammos. Humans who use too much dark magic are doomed to turn into Hobi eventually, and that's what happened to Shammos.
  • Level: 101
  • HP: 67,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Ore Muncher
A green ore eating monster found at the end of Edelstein's Verne Mine, near Gelimer's Research Lab. Attacks by stomping the ground.
  • Level: 101
  • HP: 67,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Guerrilla Specter
A specter found in Heliseum's Nameless Forest and near the Downtown Black Market. Attacks by swinging its sword at you three times.

Auto-aggressive

  • Level: 101
  • HP: 134,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Guerrilla Specter (Quest)
Must be killed for several Heliseum quests.

Auto-aggressive

  • Level: 101
  • HP: 670,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Urban Fungus
A purple Mushroom of the jumping variety that lives on the outskirts of New Leaf City. Found in the Krakian Jungle of Masteria.
  • Level: 101
  • HP: 67,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 121
1,300


Killa Bee
A bee monster. Its appearance is based off of a cash shop effect. Found in Bigger Ben's MesoGears area near New Leaf City.
  • Level: 101
  • HP: 67,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 144
1,300


Blue Wyvern
A flying Blue Wyvern summoned by Horntail.

Auto-aggressive
Boss

  • Level: 101
  • HP: 85,500
  • MP: 250
  • PDR: 25%
  • MDR: 25%
  • EXP: 100
5,000


Chaos Blue Wyvern
A flying Blue Wyvern summoned by Chaos Horntail.

Auto-aggressive
Boss

  • Level: 101
  • HP: 171,000
  • MP: 500
  • PDR: 25%
  • MDR: 25%
  • EXP: 100
5,000


Klock
A monster that resembles a dark grandfather clock. It attacks you with an unavoidable magic attack. Found on the right side path of Ludibrium's Clock Tower Bottom Floor, the Forgotten Path of Time, with its darker counterpart.

Undead

  • Level: 102
  • HP: 69,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Mossy Mushroom
A huge prehistoric mushroom. It looks like it may be related to the Horned and Green Mushroom family, rather than the Orange mushrooms. Found in Ellin Forest, an area in the past. It attacks by stomping the ground.
  • Level: 102
  • HP: 69,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Fire Tusk
An elephant with fiery abilities. Its main attack is to breathe fire from its trunk. Its high tech appearance might hint a relation to the lost city of Krakia. Found in Bigger Ben's MesoGears area near New Leaf City.
  • Level: 102
  • HP: 69,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 196
1,300


Specter Engineer
A specter found near Heliseum's Downtown Black Market. It attacks by swinging its club at you.

Auto-aggressive

  • Level: 102
  • HP: 138,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Specter Engineer (Quest)
Must be killed for several Heliseum quests.

Auto-aggressive

  • Level: 102
  • HP: 690,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Chimera
A boss found in the passage between the Zenumist and Alcadno Laboratories of Magatia. To access it, you need to obtain a password from Parwen after doing a series of quests. It knows Cancel Weapon Attack, Magic Attack Up, and Magic Defense Up. If it starts opening its mouth, watch out for the missile that it launches. Once defeated, the jaw falls off, the left eye pops out and the leaf on its head disappears.

Auto-aggressive
Boss

  • Level: 102
  • HP: 3,450,000
  • MP: 150,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 100
1,300


Risell Squid
A poisonous squid with a special attack. It can strike you with its tentacles and it can electrocute you. Spawns with black Squids on the Eastern side of Aqua Dungeon.
  • Level: 103
  • HP: 71,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Kru
A low ranking member of Lord Pirate's crew. Wields a sword which it swings at you. It's a malevolent creature, ruthlessly stealing from the poor ginseng farmers of Herb Town and kidnapping Bellflowers to force into fighting. They will slash their sword at any challengers. Found in the Red-Nose Pirate Den of Herb Tow, which is accessed from a Hidden Street in the Old Swamp.
  • Level: 103
  • HP: 71,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Dark Rash
A dark counterpart to Rash found west of Leafre. It can spit a projectile at you, and occasionally curse you, cutting the EXP you'll gain in half.
  • Level: 103
  • HP: 71,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Electrophant
An elephant monster with electric based attacks. Its high tech appearance may imply a relationship with the lost city of Krakia. Spawns in both in the Krakian Jungle and the MesoGears of Bigger Ben in New Leaf City.
  • Level: 103
  • HP: 71,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 225
1,300


Gryphon
A legendary bird-like monster found in the Krakian Jungle of New Leaf City. In the latest iTCG update, Gryphons drop the rare Jungle Lily, used to upgrade the jungle weapons into their Suma and Magna forms.
  • Level: 103
  • HP: 71,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 256
1,300


Wolf Spider
A powerful mechanical spider monster that roams the deepest parts of Bigger Ben in New Leaf City. These ran Jack Masque out of Amoria, causing him to have a vendetta towards them.
  • Level: 103
  • HP: 71,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 289
1,300


Power Specter
A specter found near Heliseum's Downtown Black Market. It can't attack, but it turns angry and charges at you when you come in range.

Auto-aggressive

  • Level: 103
  • HP: 142,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Power Specter (Quest)
Must be killed for several Heliseum quests.

Auto-aggressive

  • Level: 103
  • HP: 710,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Dark Wyvern
A flying Dark Wyvern summoned by Horntail. It can dispel with its wind gust attack, and it can heal nearby allies by 300,000.

Auto-aggressive
Boss

  • Level: 103
  • HP: 120,000
  • MP: 1,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 100
5,000


Chaos Dark Wyvern
A flying Dark Wyvern summoned by Chaos Horntail. It can dispel with its wind gust attack, and it can heal nearby allies by 3,000,000.

Auto-aggressive
Boss

  • Level: 103
  • HP: 240,000
  • MP: 2,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 100
5,000


Buffoon
A fat jester that spawns on the left side path of Ludibrium's Clock Tower Bottom Floor, the Warped Path of Time. Basically, it has the same attacks as Buffoons, though they are more potent. It can slam its grandfather clock into the ground, hurting you.
  • Level: 104
  • HP: 73,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Stone Bug
A rocky, centipede-like monster. Found in Ellin Forest, an area in the past. Unlike all the other monsters in Ellin Forest, it doesn't appear to be an early version of anything. It attacks by smashing the ground with the front of its body.
  • Level: 104
  • HP: 73,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


I.AM.ROBOT
This is a robot that was created by Professor Foxwit. After performing its first task, it went haywire and ran off with a map of the MesoGears. It now roams the Krakian Jungle outside of New Leaf City, attacking by shocking you with its wires.
  • Level: 104
  • HP: 73,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 324
1,300


Boomer
This is an animated bomb monster found in the Krakian Jungle of New Leaf City. They cause a lot of trouble for the city's residents by blowing up construction equipment. Originally, these monsters would infinitely duplicate if hit but not killed, but this was nerfed quickly due to abuse. Thieves can purchase a throwing star from the Cash Shop which resembles a Boomer.
  • Level: 104
  • HP: 73,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 361
1,300


Mighty Maple Eater
A Nependeath-like flower that grows in Krakian Jungle and MesoGears. It can't move, but it can fire its tongue out of the mouth-like petals. Low level adventurers may want to be careful when around these, as these monsters attack without warning. In the set 3 iTCG update, Mighty Maple Eaters began to drop the rare Jungle Lilies, which are used in the ritual to upgrade Taru weapons. Gryphons are a better hunting option, however, as their pure, high rate spawn raises the odds of finding one.

Auto-aggressive

  • Level: 104
  • HP: 73,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 361
1,300


Warrior Specter
A specter found in the Tyrant's Castle of Heliseum. It attacks by shoving its sword arm into you.
  • Level: 104
  • HP: 146,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Warrior Specter (Quest)
Must be killed for several Heliseum quests.
  • Level: 104
  • HP: 730,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Shark
A shark found at the end of the Aqua Road Dungeon with its brother, Cold Shark. It can cancel out your skills and launch a teeth-biting attack at you.
  • Level: 105
  • HP: 75,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Dark Klock
A darker counterpart of Klock with a more potent magic attack. Spawns with Klocks in the same map on the right side path of Ludibrium's Clock Tower Bottom Floor, the Forgotten Path of Time.

Undead

  • Level: 105
  • HP: 75,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Captain
A captain of Lord Pirate's crew. Wields a saber which it swings at you. It is a cruel being that has no problems with stealing the herbs grown outside Herb Town and forcing the Bellflowers to fight on its behalf. Found in the Red-Nose Pirate Den of Herb Town, which is accessed from a Hidden Street in the Old Swamp.
  • Level: 105
  • HP: 75,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Dual Beetle
The Beetle's exoskeleton is now made of steel, making it stronger. It uses weaken, making it annoying for people to kill. But other than that it's just an ordinary Beetle. Found east of Leafre.
  • Level: 105
  • HP: 75,000
  • MP: 3,000
  • PDR: 5%
  • MDR: 5%
  • EXP: 80
1,300


Green Hobi
Another monster found near Leafre. This version of the Hobi can summon Thorny Vines when provoked. Looks similar to Shammos, the NPC in charge of the Hoblin King PQ. Humans who use too much dark magic are doomed to turn into Hobis eventually, and that's what happened to Shammos.
  • Level: 105
  • HP: 75,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Alien Cog
These have invaded NLC recently, leading to the destruction of it. It attacks by launching its arm at you. Even after the restoration of NLC, these are still lingering around the Krakian Jungle.
  • Level: 105
  • HP: 75,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 361
1,300


Alien Miner
These have invaded NLC recently, leading to the destruction of it. It attacks by launching its arm at you. Even after the restoration of NLC, these are still lingering around the Krakian Jungle.
  • Level: 105
  • HP: 75,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 361
1,300


Magician Specter
A specter found in the Tyrant's Castle of Heliseum. It can weaken you, making you unable to jump. It can also toss a magic spell at you.

Auto-aggressive

  • Level: 105
  • HP: 150,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Magician Specter (Quest)
Must be killed for several Heliseum quests.

Auto-aggressive

  • Level: 105
  • HP: 750,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,300


Dark Cornian
A Dark Cornian summoned by Horntail's Wings.

Auto-aggressive
Boss

  • Level: 105
  • HP: 67,000
  • MP: 200
  • PDR: 25%
  • MDR: 25%
  • EXP: 100
5,000


Chaos Dark Cornian
A Dark Cornian summoned by Chaos Horntail's Wings.

Auto-aggressive
Boss

  • Level: 105
  • HP: 201,000
  • MP: 400
  • PDR: 25%
  • MDR: 25%
  • EXP: 100
5,000


Deep Buffoon
A redder and more powerful counterpart of Buffoon, with a more potent attack. Spawns with Buffoons in the same map on the left side path of Ludibrium's Clock Tower Bottom Floor, the Warped Path of Time.
  • Level: 106
  • HP: 77,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,400


Primitive Boar
An enormous, prehistoric wild boar. Found in Ellin Forest, an area in the past. It attacks by shoving rocks at you with its tusks.
  • Level: 106
  • HP: 77,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,300


Purple Reagent Rock
Found in the Tyrant's Castle of Heliseum, on the way to Treglow. Treglow was attempting to create an artificial creature when Magnus sabotaged the experiment causing this monster to be created.

Auto-aggressive

  • Level: 106
  • HP: 154,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,400


Red Totem Staff
Found in the Tyrant's Castle of Heliseum, on the way to Victor. Victor creates these minions by drawing them on a magical canvas that he's trapped inside of.

Auto-aggressive

  • Level: 106
  • HP: 154,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,400


Master Hoblin
The boss of the Hobis, located in a Mystic Gate at Cranky Forest. It has the same abilities as Rex the Hoblin King.

Auto-aggressive
Boss

  • Level: 106
  • HP: 3,850,000
  • MP: 150,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,400


Cold Shark
Another shark found at the end of the Aqua Road Dungeon. It can slow your movement and cast an icy magic attack on you.
  • Level: 107
  • HP: 79,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,400


Hankie
A furry human-like creature found near Leafre. Its magic attack can cause stun, so they might not be a good monster to train on if you can't kill them quickly.
  • Level: 107
  • HP: 79,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,400


Violent Primitive Boar
A slightly stronger version of Primitive Boar. Found inside the Rocky Mountain Cave.
  • Level: 107
  • HP: 99,000
  • MP: 3,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 80
1,400


Red Reagent Rock
Found in the Tyrant's Castle of Heliseum, on the way to Treglow. Treglow was attempting to create an artificial creature when Magnus sabotaged the experiment causing this monster to be created.

Auto-aggressive

  • Level: 107
  • HP: 158,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,400


Blue Totem Staff
Found in the Tyrant's Castle of Heliseum, on the way to Victor. Victor creates these minions by drawing them on a magical canvas that he's trapped inside of.

Auto-aggressive

  • Level: 107
  • HP: 158,000
  • MP: 3,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,400


Ancient Fairy
A fairy monster found in Ellin Forest. It can poison and attack with its wings.
  • Level: 108
  • HP: 81,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,400


Leprechaun
Found in Phantom Forest and has the form of Moneybag.
  • Level: 108
  • HP: 81,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
1,400


Leprechaun (2)
An evil leprechaun monster that spawns in the Phantom Forest of Masteria. It spawns when you defeat the reverse moneybag laying around. These are often hunted for the mesos they drop once its moneybag is defeated and once it is killed, and the amount of mesos is usually around 1,000. One of these can be seen tricking the Bigfoot boss into attacking players. Watch out for the fire breath, which can stun, and lollipop attack, where its lollipop grows larger and it smashes it on you.
  • Level: 108
  • HP: 81,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,400


Giant Centipede
A centipede that spawns in the 80-Year-Old Herb Garden of Herb Town. It can pound the ground, it can generate poison around itself, and it can create shockwaves to attack you.

Boss

  • Level: 108
  • HP: 4,050,000
  • MP: 150,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,400


Harp
A blue bird found east of Leafre. It possesses a magic attack that can sometimes cause darkness, so non-magicians MIGHT have some trouble with them if they don't kill them quickly.
  • Level: 109
  • HP: 83,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,400


Shining Fairy
Another fairy monster found in Ellin Forest. It possess the same abilities as its weaker counterpart.
  • Level: 109
  • HP: 83,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,400


Ghost Pirate
A blue pirate ship. Being a ghost, it is surprisingly not affected by heal. Attacks by shooting its cannon, which is unavoidable, but it will only shoot you if you are in an elevated position or at some distance away. Found on the left side path of Ludibrium's Clock Tower Bottom Floor, the Warped Path of Time.
  • Level: 110
  • HP: 85,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 80
1,400


Phantom Tree
A living, moving tree that grows amongst the other stationary trees in the Phantom Forest. You can't tell it apart from the background trees until it launches an attack by growing branches out of the ground.

Auto-aggressive

  • Level: 110
  • HP: 85,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
1,400


Phantom Tree 2
A living, moving tree that grows amongst the other stationary trees in the Phantom Forest. You can't tell it apart from the background trees until it launches an attack by growing branches out of the ground.

Auto-aggressive

  • Level: 110
  • HP: 85,000
  • MP: 3,000
  • PDR: 10%
  • MDR: 10%
  • EXP: 16
1,400


Blazing Imp
A monster found at the entrances of Normal Mode Von Bon, Pierre, and Crimson Queen. It uses a slash attack when provoked.
  • Level: 110
  • HP: 1,700,000
  • MP: 60,000
  • PDR: 20%
  • MDR: 20%
  • EXP: 80
1,400


Elite Pikeman Skeleknight
A blue skeleton soldier found at the entrance to Normal Hilla. Attacks by shocking you with its weapon, though it has a short range.

Mini-Boss

  • Level: 110
  • HP: 285,000
  • MP: 6,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 97
1,500


Elite Pikeman Skeleknight 2
A red skeleton soldier found at the entrance to Normal Hilla. Uses the same attack as its blue counterpart.

Mini-Boss

  • Level: 110
  • HP: 315,000
  • MP: 6,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 97
1,500


Galacto-Drill
The boss of the Alien Base. It has the same skills as Pianus, and can deal very high damage for its level, reaching around 10,000.

Auto-aggressive
Boss

  • Level: 110
  • HP: 800,000
  • MP: 5,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 115
10,000


Chao
A boss found in Ellin Forest. It is able to jump, causing rocks to fall from the ceiling. It can also shove rocks onto you with its tusks. It can also summon Violent Primitive Boars when it feels threatened.

Auto-aggressive
Boss

  • Level: 110
  • HP: 4,250,000
  • MP: 60,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,800


Lapis
The spirit of Beta's weapon, the Heavy Sword. Must be defeated by Beta as a test of strength. He can use Seal.

Boss

  • Level: 110
  • HP: 2,125,000
  • MP: 75,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,400


Lazuli
The spirit of Alpha's weapon, the Long Sword. Must be defeated by Alpha as a test of strength. She can use Weapon Cancel, which lasts 10 seconds.

Boss

  • Level: 110
  • HP: 2,125,000
  • MP: 75,000
  • PDR: 30%
  • MDR: 30%
  • EXP: 80
1,400


Pianus (Left Side)
A huge fish that is immobile. Rumor has it that the reason it doesn't move is because the rest of its body is stuck in a hole in the side of the cave, but it is certain that there's more of Pianus' body that remains unseen. Summons Bloody Booms from time to time, causes rocks to rain on you from the ceiling, can shoot a beam from it's mouth, and has an attack that can bring your HP and MP to 1. This boss is weak to fire so if you're a White Knight or Paladin, try using fire charge for massive damage. Also, this is the weaker Pianus because it has 6,000,000 less HP than the right side. This Pianus spawns every 36 hours after being killed and is found in a room off the bottom room of Aqua dungeon.

Auto-aggressive
Boss

  • Level: 110
  • HP: 24,000,000
  • MP: 3,000,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 80
10,000


Pianus (Right Side)
A huge fish that is immobile. Rumor has it that the reason it doesn't move is because the rest of its body is stuck in a hole in the side of the cave, but it is certain that there's more of Pianus' body that remains unseen. Summons Bloody Booms from time to time, causes rocks to rain on you from the ceiling, can shoot a beam from it's mouth, and has an attack that can bring your HP and MP to 1. This boss is weak to fire, so if you're a White Knight, try using fire charge for massive damage. Also this is the stronger Pianus, with glitched dispel and lock. If you stand on top of it or both Pianus are spawned, the right side Pianus's dispel and lock will work. If you attack it without taking touch damage and while the left side Pianus is not spawned, the right side cannot dispel or lock. Spawns every 24 hours after being killed and is found in a room off the last map of Aqua Dungeon.

Auto-aggressive
Boss

  • Level: 110
  • HP: 30,000,000
  • MP: 3,500,000
  • PDR: 25%
  • MDR: 25%
  • EXP: 80
20,000


Grosso Polpo (Quest)
Appears after you defeat Captain Blood the Pirate King during the Commerci quest line. Must be defeated, and it actually takes damage unlike the tentacles during Commerci voyages

Auto-aggressive
Boss

  • Level: 110
  • HP: 15,500,000
  • MP: 18,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
50,000


Zakum's Arm 1
This arm is capable of draining your MP.

Auto-aggressive
Boss

  • Level: 110
  • HP: 33,000,000
  • MP: 18,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
3,000


Zakum's Arm 2
This is also known as Drain Arm, drains both HP and MP.

Auto-aggressive
Boss

  • Level: 110
  • HP: 33,000,000
  • MP: 18,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
3,000


Zakum's Arm 3
This is the arm that casts Fire/Poison spells. Threat to weapon damage classes more than magicians.

Auto-aggressive
Boss

  • Level: 110
  • HP: 22,000,000
  • MP: 18,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
3,000


Zakum's Arm 4
This is the arm that casts Ice/Lightning spells. Threat to weapon damage classes more than magicians.

Auto-aggressive
Boss

  • Level: 110
  • HP: 22,000,000
  • MP: 18,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
3,000


Zakum's Arm 5
Recommended to take this arm out as soon as possible because this arm causes status inflictions. Probably one of the more threatening arms to magicians, along with the physical attack arm. However, if you wish to take a break from Zakum, this would be the ideal arm to kill last because this arm does not reduce your hp nor heals like Zakum's Arm 6.

Auto-aggressive
Boss

  • Level: 110
  • HP: 27,500,000
  • MP: 18,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
3,000


Zakum's Arm 6
Strongly recommended to take this arm out first because this arm heals Zakum and its 8 hands about 50,000 - 55,000 hp per 30 seconds. So unless you want to fight longer take this arm out as soon as Zakum appears.

Auto-aggressive
Boss

  • Level: 110
  • HP: 30,000,000
  • MP: 18,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
3,000


Zakum's Arm 7
This is also known as the Physical Attack Arm. Probably one of the more threatening arms to magicians, along with the status inflict arm.

Auto-aggressive
Boss

  • Level: 110
  • HP: 25,300,000
  • MP: 18,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
3,000


Zakum's Arm 8
This is also known as the Physical Attack Arm. Probably one of the more threatening arms to magicians, along with the status inflict arm.

Auto-aggressive
Boss

  • Level: 110
  • HP: 25,300,000
  • MP: 18,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
3,000


Zakum 1
Automatically becomes a target once the arms are defeated. NOTE: Archers and Thieves will most likely instantly die upon touching the body, even with hyper body. Can be fought twice a day. (Only once in a few versions)

Auto-aggressive
Boss

  • Level: 110
  • HP: 66,000,000
  • MP: 30,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 100
50,000


Zakum 2
Replaces the first form once its HP is eliminated.

Auto-aggressive
Boss

  • Level: 110
  • HP: 88,000,000
  • MP: 35,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
50,000


Zakum 3
Replaces the second form once its HP is eliminated.

Auto-aggressive
Boss

  • Level: 110
  • HP: 110,000,000
  • MP: 40,000
  • PDR: 40%
  • MDR: 40%
  • EXP: 144
50,000


Magnus
The traitor to the Nova people, and a minion of Darmoor and the Black Mage, in easy mode. The battle against him can be tough, due to his abilities and surroundings. The map he resides in has a 5 second potion cooldown. There are also Meteors that fall to the ground, green ones taking away 40% of your HP, and the blue and purple meteors deal 90% of your HP. Green meteors are always seen throughout the battle, blue meteors start to rain down at 50% HP, and purple meteors start to rain down at 20% HP. As for Magnus's skills, he can Slow, with the added effect of restricting you from using movement skills such as flash jump and teleport. One attack includes him rushing at you, knocking you back with him. He can also spin around, knocking you back. He has 3 attacks that can 1hko, he can summon green shadows of himself that can descend onto certain spots, he can leap into the air with the Kaiserium and inflame it, dropping directly down, and he can leap into the air and prepare a blast of pink flames that fire diagonally downwards on both sides, forcing you to stay either under him or farther away. When he dies, he burns up.

Auto-aggressive
Boss

  • Level: 110
  • HP: 2,000,000,000
  • MP: 100,000
  • PDR: 50%
  • MDR: 50%
  • EXP: 144
100,000,000