From StrategyWiki, the video game walkthrough and strategy guide wiki
< MapleStory‎ | Noblesse
Revision as of 06:22, 30 August 2009 by Prod (talk | contribs) (updated with official data from datafiles. entered decriptions belong inside skilldesc box)
Jump to navigation Jump to search

Noblesse

File:MS Skill Blessing of the Sprite.png

Blessing of the Fairy: Increases your Weapon Attack, Magic Attack, Accuracy and Avoidability. Passive skill. Max is 20 points.

Blessing of the Fairy effects

Skill Point will increase by 1 when the related character reaches above Lv.10.

  • Level 1: WA +1, MA +2, Accuracy and Avoidability +1
  • Level 2: WA +2, MA +4, Accuracy and Avoidability +2
  • Level 3: WA +3, MA +6, Accuracy and Avoidability +3
  • Level 4: WA +4, MA +8, Accuracy and Avoidability +4
  • Level 5: WA +5, MA +10, Accuracy and Avoidability +5
  • Level 6: WA +6, MA +12, Accuracy and Avoidability +6
  • Level 7: WA +7, MA +14, Accuracy and Avoidability +7
  • Level 8: WA +8, MA +16, Accuracy and Avoidability +8
  • Level 9: WA +9, MA +18, Accuracy and Avoidability +9
  • Level 10: WA +10, MA +20, Accuracy and Avoidability +10
  • Level 11: WA +11, MA +22, Accuracy and Avoidability +11
  • Level 12: WA +12, MA +24, Accuracy and Avoidability +12
  • Level 13: WA +13, MA +26, Accuracy and Avoidability +13
  • Level 14: WA +14, MA +28, Accuracy and Avoidability +14
  • Level 15: WA +15, MA +30, Accuracy and Avoidability +15
  • Level 16: WA +16, MA +32, Accuracy and Avoidability +16
  • Level 17: WA +17, MA +34, Accuracy and Avoidability +17
  • Level 18: WA +18, MA +36, Accuracy and Avoidability +18
  • Level 19: WA +19, MA +38, Accuracy and Avoidability +19
  • Level 20: WA +20, MA +40, Accuracy and Avoidability +20

MS Skill Three Snails.png

Three Snails: Throws a snail shell to inflict set damage (requires no ammunition).

Three Snails effects

Hurls snail shells to attack monsters from long distance.

  • Level 1: MP -3; Damage 10
  • Level 2: MP -5; Damage 25
  • Level 3: MP -7; Damage 40

MS Skill Recovery.png

Recovery: Uses MP to recover HP over a period of 30 seconds. Usable only once every minute.

Recovery effects

Enables the user to recover HP constantly for 30 sec. Terms between skills : 10 min.

  • Level 1: MP -10; Recover HP 24 in 30 sec.
  • Level 2: MP -20; Recover HP 48 in 30 sec.
  • Level 3: MP -30; Recover HP 72 in 30 sec.

MS Skill Nimble Feet.png

Nimble Feet: Uses MP to provide a very short burst of speed. Usable only once every 2 minutes.

Nimble Feet effects

Enables the character to move around quickly for a short amount of time. Terms between skills : 1 min.

  • Level 1: MP -4; speed +10 for 4 sec.
  • Level 2: MP -7; speed +15 for 8 sec.
  • Level 3: MP -10; speed +20 for 12 sec.

First Job

Blaze Wizard

File:MS Skill Improving MaxMP Increase.png

Improving MaxMP Increase: This skill increases the amount of Max MP gained on a level up or when adding AP into MP. Max is 10 points.

Improving MaxMP Increase effects

Increases the Max MP when AP is applied to Max MP at the time of Level Up.

  • Level 1: At the time of Level Up, +2; if AP applied, +1 in addition to Max MP
  • Level 2: At the time of Level Up, +4; if AP applied, +2 in addition to Max MP
  • Level 3: At the time of Level Up, +6; if AP applied, +3 in addition to Max MP
  • Level 4: At the time of Level Up, +8; if AP applied, +4 in addition to Max MP
  • Level 5: At the time of Level Up, +10; if AP applied, +5 in addition to Max MP
  • Level 6: At the time of Level Up, +12; if AP applied, +6 in addition to Max MP
  • Level 7: At the time of Level Up, +14; if AP applied, +7 in addition to Max MP
  • Level 8: At the time of Level Up, +16; if AP applied, +8 in addition to Max MP
  • Level 9: At the time of Level Up, +18; if AP applied, +9 in addition to Max MP
  • Level 10: At the time of Level Up, +20; if AP applied, +10 in addition to Max MP

MS Skill Magic Guard.png

Magic Guard: This skill replaces HP with MP for up to 80% of any attack taken. Max is 10 points.

Magic Guard effects

Temporarily replaces damage with MP instead of HP. If MP reaches 0, the HP takes a full hit.

  • Level 1: MP -6; Replace 8% of HP damage as MP for 150 sec.
  • Level 2: MP -6; Replace 16% of HP damage as MP for 200 sec.
  • Level 3: MP -8; Replace 24% of HP damage as MP for 250 sec.
  • Level 4: MP -8; Replace 32% of HP damage as MP for 300 sec.
  • Level 5: MP -10; Replace 40% of HP damage as MP for 350 sec.
  • Level 6: MP -10; Replace 48% of HP damage as MP for 400 sec.
  • Level 7: MP -12; Replace 56% of HP damage as MP for 450 sec.
  • Level 8: MP -12; Replace 64% of HP damage as MP for 500 sec.
  • Level 9: MP -14; Replace 72% of HP damage as MP for 550 sec.
  • Level 10: MP -14; Replace 80% of HP damage as MP for 600 sec.

MS Skill Magic Armor.png

Magic Armor: This skill raises weapon defense temporarily, up to 40 points. Requires 3 points in Magic Guard. Max is 10 points.

Magic Armor effects

Temporarily enhances the Weapon Def. of the armor by applying magic for a given duration. Required Skill : At least Level 3 on Magic Guard

  • Level 1: MP -8; weapon def. +4 for 40 sec.
  • Level 2: MP -8; weapon def. +8 for 80 sec.
  • Level 3: MP -10; weapon def. +12 for 120 sec.
  • Level 4: MP -10; weapon def. +16 for 160 sec.
  • Level 5: MP -12; weapon def. +20 for 200 sec.
  • Level 6: MP -12; weapon def. +24 for 240 sec.
  • Level 7: MP -14; weapon def. +28 for 280 sec.
  • Level 8: MP -14; weapon def. +32 for 320 sec.
  • Level 9: MP -16; weapon def. +36 for 360 sec.
  • Level 10: MP -16; weapon def. +40 for 400 sec.

File:MS Skill KoCMagic Claw.png

Magic Claw: This skill attacks twice from a distance, but not as a projectile. As such, it can damage regardless of terrain. Max is 20 points.

Magic Claw effects

Use MP to attack an enemy twice.

  • Level 1: MP -10, basic attack 11, mastery 15%
  • Level 2: MP -10, basic attack 12, mastery 15%
  • Level 3: MP -10, basic attack 13, mastery 20%
  • Level 4: MP -10, basic attack 14, mastery 20%
  • Level 5: MP -11, basic attack 16, mastery 25%
  • Level 6: MP -11, basic attack 17, mastery 25%
  • Level 7: MP -11, basic attack 18, mastery 30%
  • Level 8: MP -12, basic attack 20, mastery 30%
  • Level 9: MP -12, basic attack 21, mastery 35%
  • Level 10: MP -13, basic attack 23, mastery 35%
  • Level 11: MP -13, basic attack 24, mastery 40%
  • Level 12: MP -14, basic attack 26, mastery 40%
  • Level 13: MP -14, basic attack 27, mastery 45%
  • Level 14: MP -15, basic attack 29, mastery 45%
  • Level 15: MP -15, basic attack 30, mastery 50%
  • Level 16: MP -16, basic attack 32, mastery 50%
  • Level 17: MP -17, basic attack 34, mastery 55%
  • Level 18: MP -18, basic attack 36, mastery 55%
  • Level 19: MP -19, basic attack 38, mastery 60%
  • Level 20: MP -20, basic attack 40, mastery 60%

File:MS Skill Flame Sprite.png

Flame Sprite: Summons the Flame Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Flame Sprite effects

Summon the Guardian Fairy to attack monsters nearby.

  • Level 1: MP -11 , for 105 sec. summon Flame with Basic Attack 10 and Mastery 15%
  • Level 2: MP -11 , for 110 sec. summon Flame with Basic Attack 11 and Mastery 15%
  • Level 3: MP -12 , for 115 sec. summon Flame with Basic Attack 11 and Mastery 20%
  • Level 4: MP -12 , for 120 sec. summon Flame with Basic Attack 12 and Mastery 20%
  • Level 5: MP -13 , for 125 sec. summon Flame with Basic Attack 12 and Mastery 25%
  • Level 6: MP -13 , for 130 sec. summon Flame with Basic Attack 13 and Mastery 25%
  • Level 7: MP -14 , for 135 sec. summon Flame with Basic Attack 13 and Mastery 30%
  • Level 8: MP -14 , for 140 sec. summon Flame with Basic Attack 14 and Mastery 30%
  • Level 9: MP -15 , for 145 sec. summon Flame with Basic Attack 14 and Mastery 35%
  • Level 10: MP -15 , for 150 sec. summon Flame with Basic Attack 15 and Mastery 35%
  • Level 11: MP -16 , for 155 sec. summon Flame with Basic Attack 15 and Mastery 40%
  • Level 12: MP -16 , for 160 sec. summon Flame with Basic Attack 16 and Mastery 40%
  • Level 13: MP -17 , for 165 sec. summon Flame with Basic Attack 16 and Mastery 45%
  • Level 14: MP -17 , for 170 sec. summon Flame with Basic Attack 17 and Mastery 45%
  • Level 15: MP -18 , for 175 sec. summon Flame with Basic Attack 17 and Mastery 50%
  • Level 16: MP -18 , for 180 sec. summon Flame with Basic Attack 18 and Mastery 50%
  • Level 17: MP -19 , for 185 sec. summon Flame with Basic Attack 18 and Mastery 55%
  • Level 18: MP -19 , for 190 sec. summon Flame with Basic Attack 19 and Mastery 55%
  • Level 19: MP -20 , for 195 sec. summon Flame with Basic Attack 19 and Mastery 60%
  • Level 20: MP -20 , for 200 sec. summon Flame with Basic Attack 20 and Mastery 60%

Dawn Warrior

File:MS Skill Improving MaxHP Increase.png

Improving MaxHP Increase: Increases the amount of HP gained during each level-up, or when AP is spent in HP.

Improving MaxHP Increase effects

Increases the Max HP when AP is applied during the Level Up.

  • Level 1: At the time of Level Up, +4; if AP applied, +3 in addition to Max HP
  • Level 2: At the time of Level Up, +8; if AP applied, +6 in addition to Max HP
  • Level 3: At the time of Level Up, +12; if AP applied, +9 in addition to Max HP
  • Level 4: At the time of Level Up, +16; if AP applied, +12 in addition to Max HP
  • Level 5: At the time of Level Up, +20; if AP applied, +15 in addition to Max HP
  • Level 6: At the time of Level Up, +24; if AP applied, +18 in addition to Max HP
  • Level 7: At the time of Level Up, +28; if AP applied, +21 in addition to Max HP
  • Level 8: At the time of Level Up, +32; if AP applied, +24 in addition to Max HP
  • Level 9: At the time of Level Up, +36; if AP applied, +27 in addition to Max HP
  • Level 10: At the time of Level Up, +40; if AP applied, +30 in addition to Max HP

MS Skill Iron Body.png

Iron Body: This skill increases Weapon Defense temporarily. Max skill level is 10 points.

Iron Body effects

Temporarily increases your Weapon Defense.

  • Level 1: MP -8; Weapon Def. +3 for 120 sec.
  • Level 2: MP -9; Weapon Def. +6 for 140 sec.
  • Level 3: MP -10; Weapon Def. +9 for 160 sec.
  • Level 4: MP -11; Weapon Def. +12 for 180 sec.
  • Level 5: MP -12; Weapon Def. +15 for 200 sec.
  • Level 6: MP -13; Weapon Def. +18 for 220 sec.
  • Level 7: MP -14; Weapon Def. +21 for 240 sec.
  • Level 8: MP -15; Weapon Def. +24 for 260 sec.
  • Level 9: MP -16; Weapon Def. +27 for 280 sec.
  • Level 10: MP -17; Weapon Def. +30 for 300 sec.

File:MS Skill KoCPower Strike.png

Power Strike: A single-target attack, one of the starting Soul Master's main attacks. Max skill level is 20 points.

Power Strike effects

Inflict damage on the opponent using the weapon with which the character used MP to equip.

  • Level 1: MP -4; Sword Damage 165%
  • Level 2: MP -4; Sword Damage 170%
  • Level 3: MP -4; Sword Damage 175%
  • Level 4: MP -4; Sword Damage 180%
  • Level 5: MP -5; Sword Damage 185%
  • Level 6: MP -5; Sword Damage 190%
  • Level 7: MP -5; Sword Damage 195%
  • Level 8: MP -6; Sword Damage 200%
  • Level 9: MP -6; Sword Damage 205%
  • Level 10: MP -7; Sword Damage 210%
  • Level 11: MP -7; Sword Damage 215%
  • Level 12: MP -8; Sword Damage 220%
  • Level 13: MP -8; Sword Damage 225%
  • Level 14: MP -9; Sword Damage 230%
  • Level 15: MP -9; Sword Damage 235%
  • Level 16: MP -10; Sword Damage 240%
  • Level 17: MP -10; Sword Damage 245%
  • Level 18: MP -11; Sword Damage 250%
  • Level 19: MP -11; Sword Damage 255%
  • Level 20: MP -12; Sword Damage 260%

File:MS Skill KoCSlash Blast.png

Slash Blast: A skill that attacks up to 6 monsters at a time. Another one of a starting Soul Master's main attacks. Requires HP as well as MP to carry out this skill. Max skill level is 20 points.

Slash Blast effects

Inflict damage on all nearby opponents using the weapon with which the character used HP and MP to equip. Required Skill : #cAt least Level 1 on Power Strike

  • Level 1: HP -8, MP -6; Damage 72%
  • Level 2: HP -8, MP -6; Damage 75%
  • Level 3: HP -8, MP -6; Damage 78%
  • Level 4: HP -8, MP -6; Damage 81%
  • Level 5: HP -9, MP -7; Damage 84%
  • Level 6: HP -9, MP -7; Damage 87%
  • Level 7: HP -9, MP -7; Damage 90%
  • Level 8: HP -10, MP -8; Damage 93%
  • Level 9: HP -10, MP -8; Damage 96%
  • Level 10: HP -11, MP -9; Damage 99%
  • Level 11: HP -11, MP -9; Damage 102%
  • Level 12: HP -12, MP -10; Damage 105%
  • Level 13: HP -12, MP -10; Damage 108%
  • Level 14: HP -13, MP -11; Damage 111%
  • Level 15: HP -13, MP -11; Damage 114%
  • Level 16: HP -14, MP -12; Damage 117%
  • Level 17: HP -14, MP -12; Damage 120%
  • Level 18: HP -15, MP -13; Damage 123%
  • Level 19: HP -15, MP -13; Damage 126%
  • Level 20: HP -16, MP -14; Damage 130%

File:MS Skill Soul Sprite.png

Soul: summons the Soul Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Soul effects

Summons a Fairy who attacks enemies within a given range.

  • Level 1: MP -11, summon Soul of Attack 21 for 105 sec.
  • Level 2: MP -11, summon Soul of Attack 22 for 110 sec.
  • Level 3: MP -12, summon Soul of Attack 23 for 115 sec.
  • Level 4: MP -12, summon Soul of Attack 24 for 120 sec.
  • Level 5: MP -13, summon Soul of Attack 25 for 125 sec.
  • Level 6: MP -13, summon Soul of Attack 26 for 130 sec.
  • Level 7: MP -14, summon Soul of Attack 27 for 135 sec.
  • Level 8: MP -14, summon Soul of Attack 28 for 140 sec.
  • Level 9: MP -15, summon Soul of Attack 29 for 145 sec.
  • Level 10: MP -15, summon Soul of Attack 30 for 150 sec.
  • Level 11: MP -16, summon Soul of Attack 31 for 155 sec.
  • Level 12: MP -16, summon Soul of Attack 32 for 160 sec.
  • Level 13: MP -17, summon Soul of Attack 33 for 165 sec.
  • Level 14: MP -17, summon Soul of Attack 34 for 170 sec.
  • Level 15: MP -18, summon Soul of Attack 35 for 175 sec.
  • Level 16: MP -18, summon Soul of Attack 36 for 180 sec.
  • Level 17: MP -19, summon Soul of Attack 37 for 185 sec.
  • Level 18: MP -19, summon Soul of Attack 38 for 190 sec.
  • Level 19: MP -20, summon Soul of Attack 39 for 195 sec.
  • Level 20: MP -20, summon Soul of Attack 40 for 200 sec.

Night Walker

MS Skill Nimble Body.png

Nimble Body: Increases accuracy and avoidability by up to 20 points. Max is 10 points.

Nimble Body effects

Increases accuracy and avoidability.

  • Level 1: accuracy +2, avoidability +2
  • Level 2: accuracy +4, avoidability +4
  • Level 3: accuracy +6, avoidability +6
  • Level 4: accuracy +8, avoidability +8
  • Level 5: accuracy +10, avoidability +10
  • Level 6: accuracy +12, avoidability +12
  • Level 7: accuracy +14, avoidability +14
  • Level 8: accuracy +16, avoidability +16
  • Level 9: accuracy +18, avoidability +18
  • Level 10: accuracy +20, avoidability +20

File:MS Skill Keen Eyes.png

Keen Eyes: Increases the attack range of throwing stars. Requires 3 points in Nimble Body. Max is 8 points.

Keen Eyes effects

Increases the range of attack for throwing weapons such as the Throwing Stars and Knives. Required Skill : At least Level 3 on Nimble Body

  • Level 1: Range of attack of the throw-type weapon: +25
  • Level 2: Range of attack of the throw-type weapon: +50
  • Level 3: Range of attack of the throw-type weapon: +75
  • Level 4: Range of attack of the throw-type weapon: +100
  • Level 5: Range of attack of the throw-type weapon: +125
  • Level 6: Range of attack of the throw-type weapon: +150
  • Level 7: Range of attack of the throw-type weapon: +175
  • Level 8: Range of attack of the throw-type weapon: +200

File:MS Skill Disorder.png

Disorder: Temporarily reduces enemy's weapon attack and defense, and also causes it to lose its lock on a player. Max is 10 points.

Disorder effects

Temporarily decreases the weapon def. and attack of an enemy, and the attacking one may suddenly stop attacking. Can't perform the attack on an enemy that's already in "disorder" however.

  • Level 1: MP -6; enemy's weapon attack -2, weapon def. -2 for 32 sec.
  • Level 2: MP -6; enemy's weapon attack -4, weapon def. -4 for 34 sec.
  • Level 3: MP -7; enemy's weapon attack -6, weapon def. -6 for 36 sec.
  • Level 4: MP -7; enemy's weapon attack -8, weapon def. -8 for 38 sec.
  • Level 5: MP -8; enemy's weapon attack -10, weapon def. -10 for 40 sec.
  • Level 6: MP -8; enemy's weapon attack -12, weapon def. -12 for 42 sec.
  • Level 7: MP -9; enemy's weapon attack -14, weapon def. -14 for 44 sec.
  • Level 8: MP -9; enemy's weapon attack -16, weapon def. -16 for 46 sec.
  • Level 9: MP -10; enemy's weapon attack -18, weapon def. -18 for 48 sec.
  • Level 10: MP -10; enemy's weapon attack -20, weapon def. -20 for 50 sec.

MS Skill Dark Sight.png

Dark Sight: Prevents touch-based damage to the character at a cost of speed. Attacking, potions, and picking up items are disabled during the effect. Requires 3 points in Disorder. Max is 10 points. At max level, both Dark Sight and a speed bonus may coexist.

Dark Sight effects

Uses MP to hide behind the shadows. With this skill activated, the character can neither attack nor be attacked. Required Skill : At least Level 3 on Disorder

  • Level 1: MP -23; hide for 20 sec., Speed -27
  • Level 2: MP -21; hide for 40 sec., Speed -24
  • Level 3: MP -19; hide for 60 sec., Speed -21
  • Level 4: MP -17; hide for 80 sec., Speed -18
  • Level 5: MP -15; hide for 100 sec., Speed -15
  • Level 6: MP -13; hide for 120 sec., Speed -12
  • Level 7: MP -11; hide for 140 sec., Speed -9
  • Level 8: MP -9; hide for 160 sec., Speed -6
  • Level 9: MP -7; hide for 180 sec., Speed -3
  • Level 10: MP -5; hide for 200 sec.

File:MS Skills KoCLucky Seven.png

Lucky Seven: Uses a claw to throw two stars at an enemy. Damage is not done in relation to the stats window or mastery level, but rather solely on LUK. Max is 20 points.

Lucky Seven effects

Uses MP to throw 2 Throwing Stars and inflict damage according to the LUK stats regardless of the character's level of Claw Mastery.

  • Level 1: MP -8; damage 58%
  • Level 2: MP -8; damage 62%
  • Level 3: MP -8; damage 66%
  • Level 4: MP -8; damage 70%
  • Level 5: MP -9; damage 76%
  • Level 6: MP -9; damage 80%
  • Level 7: MP -9; damage 84%
  • Level 8: MP -10; damage 90%
  • Level 9: MP -10; damage 94%
  • Level 10: MP -11; damage 100%
  • Level 11: MP -11; damage 104%
  • Level 12: MP -12; damage 110%
  • Level 13: MP -12; damage 114%
  • Level 14: MP -13; damage 120%
  • Level 15: MP -13; damage 124%
  • Level 16: MP -14; damage 130%
  • Level 17: MP -14; damage 134%
  • Level 18: MP -15; damage 140%
  • Level 19: MP -15; damage 144%
  • Level 20: MP -16; damage 150%

File:MS Skill Dark Sprite.png

Dark Sprite: Summons the Dark Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Dark Sprite effects

Summons the Guardian Fairy to attack monsters nearby.

  • Level 1: MP -11, summon Darkness with Attack power 21 for 105 sec.
  • Level 2: MP -11, summon Darkness with Attack power 22 for 110 sec.
  • Level 3: MP -12, summon Darkness with Attack power 23 for 115 sec.
  • Level 4: MP -12, summon Darkness with Attack power 24 for 120 sec.
  • Level 5: MP -13, summon Darkness with Attack power 25 for 125 sec.
  • Level 6: MP -13, summon Darkness with Attack power 26 for 130 sec.
  • Level 7: MP -14, summon Darkness with Attack power 27 for 135 sec.
  • Level 8: MP -14, summon Darkness with Attack power 28 for 140 sec.
  • Level 9: MP -15, summon Darkness with Attack power 29 for 145 sec.
  • Level 10: MP -15, summon Darkness with Attack power 30 for 150 sec.
  • Level 11: MP -16, summon Darkness with Attack power 31 for 155 sec.
  • Level 12: MP -16, summon Darkness with Attack power 32 for 160 sec.
  • Level 13: MP -17, summon Darkness with Attack power 33 for 165 sec.
  • Level 14: MP -17, summon Darkness with Attack power 34 for 170 sec.
  • Level 15: MP -18, summon Darkness with Attack power 35 for 175 sec.
  • Level 16: MP -18, summon Darkness with Attack power 36 for 180 sec.
  • Level 17: MP -19, summon Darkness with Attack power 37 for 185 sec.
  • Level 18: MP -19, summon Darkness with Attack power 38 for 190 sec.
  • Level 19: MP -20, summon Darkness with Attack power 39 for 195 sec.
  • Level 20: MP -20, summon Darkness with Attack power 40 for 200 sec.

Thunder Breaker

File:MS Skill Quick Motion.png

Quick Motion: Increases accuracy and avoidability. Passive skill. Max is 10 points.

Quick Motion effects

Increases accuracy and avoidability.

  • Level 1: Accuracy +2, Avoidability +2
  • Level 2: Accuracy +4, Avoidability +4
  • Level 3: Accuracy +6, Avoidability +6
  • Level 4: Accuracy +8, Avoidability +8
  • Level 5: Accuracy +10, Avoidability +10
  • Level 6: Accuracy +12, Avoidability +12
  • Level 7: Accuracy +14, Avoidability +14
  • Level 8: Accuracy +16, Avoidability +16
  • Level 9: Accuracy +18, Avoidability +18
  • Level 10: Accuracy +20, Avoidability +20

File:MS Skill KOCFlash Fist.png

Straight: Quickly attacks the enemy with fists by using MP. Max is 20 points. Active skill

Straight effects

Uses MP to speed up the punch to rapidly attack enemies.

  • Level 1: MP -6, damage 156%
  • Level 2: MP -6, damage 162%
  • Level 3: MP -6, damage 168%
  • Level 4: MP -6, damage 174%
  • Level 5: MP -7, damage 180%
  • Level 6: MP -7, damage 186%
  • Level 7: MP -7, damage 192%
  • Level 8: MP -8, damage 198%
  • Level 9: MP -8, damage 204%
  • Level 10: MP -9, damage 210%
  • Level 11: MP -9, damage 216%
  • Level 12: MP -10, damage 222%
  • Level 13: MP -10, damage 228%
  • Level 14: MP -11, damage 234%
  • Level 15: MP -11, damage 240%
  • Level 16: MP -12, damage 246%
  • Level 17: MP -12, damage 252%
  • Level 18: MP -13, damage 258%
  • Level 19: MP -13, damage 264%
  • Level 20: MP -14, damage 270%

File:MS Skill KOCSomersault Kick.png

Somersault Kick: Attacks multiple nearby enemies with legs by jumping and spinning backwards. Max is 20 points. Active skill

Somersault Kick effects

A devastating kick that accompanies a backward somersault. Attacks all enemies in the vicinity.

  • Level 1: MP -8, damage 114%, attacks up to 3 monsters
  • Level 2: MP -8, damage 118%, attacks up to 3 monsters
  • Level 3: MP -8, damage 122%, attacks up to 3 monsters
  • Level 4: MP -8, damage 126%, attacks up to 3 monsters
  • Level 5: MP -9, damage 130%, attacks up to 3 monsters
  • Level 6: MP -9, damage 134%, attacks up to 4 monsters
  • Level 7: MP -9, damage 138%, attacks up to 4 monsters
  • Level 8: MP -10, damage 142%, attacks up to 4 monsters
  • Level 9: MP -10, damage 146%, attacks up to 4 monsters
  • Level 10: MP -11, damage 150%, attacks up to 4 monsters
  • Level 11: MP -11, damage 154%, attacks up to 5 monsters
  • Level 12: MP -12, damage 158%, attacks up to 5 monsters
  • Level 13: MP -12, damage 162%, attacks up to 5 monsters
  • Level 14: MP -13, damage 166%, attacks up to 5 monsters
  • Level 15: MP -13, damage 170%, attacks up to 5 monsters
  • Level 16: MP -14, damage 174%, attacks up to 6 monsters
  • Level 17: MP -14, damage 178%, attacks up to 6 monsters
  • Level 18: MP -15, damage 182%, attacks up to 6 monsters
  • Level 19: MP -15, damage 186%, attacks up to 6 monsters
  • Level 20: MP -16, damage 190%, attacks up to 6 monsters

MS Skill Dash.png

Dash: Momentarily increases speed and jump by double-tapping either the left or the right directional key.

Dash effects

Press left or right arrow twice to temporarily boost your speed and jump.

  • Level 1: MP -14, effect sustained for 4 sec.
  • Level 2: MP -13, effect sustained for 4 sec.
  • Level 3: MP -12, effect sustained for 8 sec.
  • Level 4: MP -11, effect sustained for 8 sec.
  • Level 5: MP -10, effect sustained for 12 sec.
  • Level 6: MP -9, effect sustained for 12 sec.
  • Level 7: MP -8, effect sustained for 16 sec.
  • Level 8: MP -7, effect sustained for 16 sec.
  • Level 9: MP -6, effect sustained for 20 sec.
  • Level 10: MP -5, effect sustained for 20 sec.

File:MS Skill Lightning Sprite.png

Lightning Sprite: Summons the Lightning Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Lightning Sprite effects

Summon guardian fairy and attack monsters in the close distance.

  • Level 1: -MP 11 , for 105 seconds, summon Lightning of attack power 21 .
  • Level 2: -MP 11 , for 110 seconds, summon Lightning of attack power 22 .
  • Level 3: -MP 12 , for 115 seconds, summon Lightning of attack power 23 .
  • Level 4: -MP 12 , for 120 seconds, summon Lightning of attack power 24 .
  • Level 5: -MP 13 , for 125 seconds, summon Lightning of attack power 25 .
  • Level 6: -MP 13 , for 130 seconds, summon Lightning of attack power 26 .
  • Level 7: -MP 14 , for 135 seconds, summon Lightning of attack power 27 .
  • Level 8: -MP 14 , for 140 seconds, summon Lightning of attack power 28 .
  • Level 9: -MP 15 , for 145 seconds, summon Lightning of attack power 29 .
  • Level 10: -MP 15 , for 150 seconds, summon Lightning of attack power 30 .
  • Level 11: -MP 16 , for 155 seconds, summon Lightning of attack power 31 .
  • Level 12: -MP 16 , for 160 seconds, summon Lightning of attack power 32 .
  • Level 13: -MP 17 , for 165 seconds, summon Lightning of attack power 33 .
  • Level 14: -MP 17 , for 170 seconds, summon Lightning of attack power 34 .
  • Level 15: -MP 18 , for 175 seconds, summon Lightning of attack power 35 .
  • Level 16: -MP 18 , for 180 seconds, summon Lightning of attack power 36 .
  • Level 17: -MP 19 , for 185 seconds, summon Lightning of attack power 37 .
  • Level 18: -MP 19 , for 190 seconds, summon Lightning of attack power 38 .
  • Level 19: -MP 20 , for 195 seconds, summon Lightning of attack power 39 .
  • Level 20: -MP 20 , for 200 seconds, summon Lightning of attack power 40 .

Wind Archer

File:MS Skill Critical Shot.png

Critical Shot: Critical Shot gives a chance to deal additional damage for every arrow fired. Contrary to in-game statistics, Critical Shot adds to the damage dealt in a shot instead of multiplying the damage dealt.

Critical Shot effects

Enables Critical Attack at a pre-established success rate.

  • Level 1: 12% success rate, critical damage 105%
  • Level 2: 14% success rate, critical damage 110%
  • Level 3: 16% success rate, critical damage 115%
  • Level 4: 18% success rate, critical damage 120%
  • Level 5: 20% success rate, critical damage 125%
  • Level 6: 22% success rate, critical damage 130%
  • Level 7: 24% success rate, critical damage 135%
  • Level 8: 26% success rate, critical damage 140%
  • Level 9: 28% success rate, critical damage 145%
  • Level 10: 30% success rate, critical damage 150%
  • Level 11: 31% success rate, critical damage 155%
  • Level 12: 32% success rate, critical damage 160%
  • Level 13: 33% success rate, critical damage 165%
  • Level 14: 34% success rate, critical damage 170%
  • Level 15: 35% success rate, critical damage 175%
  • Level 16: 36% success rate, critical damage 180%
  • Level 17: 37% success rate, critical damage 185%
  • Level 18: 38% success rate, critical damage 190%
  • Level 19: 39% success rate, critical damage 195%
  • Level 20: 40% success rate, critical damage 200%

File:MS Skill Eye of Amazon.png

Eye of Amazon: The Eye of Amazon increases the attack range of bows. The range increase is measured by pixels.

Eye of Amazon effects

Increases the range of attack for bows and crossbows.

  • Level 1: Range of attack for bows and crossbows: +15
  • Level 2: Range of attack for bows and crossbows: +30
  • Level 3: Range of attack for bows and crossbows: +45
  • Level 4: Range of attack for bows and crossbows: +60
  • Level 5: Range of attack for bows and crossbows: +75
  • Level 6: Range of attack for bows and crossbows: +90
  • Level 7: Range of attack for bows and crossbows: +105
  • Level 8: Range of attack for bows and crossbows: +120

File:MS Skill Focus.png

Focus: Focus temporarily increases the accuracy and avoidability of the caster. (Prerequisite: The Blessing of Amazon, Level 3)

Focus effects

Enhances Accuracy and Avoidability for a given duration. Required Skill : At least Level 3 on the Eye of Amazon

  • Level 1: MP -8; accuracy +2, avoidability +2 for 110 sec.
  • Level 2: MP -8; accuracy +4, avoidability +4 for 120 sec.
  • Level 3: MP -8; accuracy +6, avoidability +6 for 130 sec.
  • Level 4: MP -8; accuracy +8, avoidability +8 for 140 sec.
  • Level 5: MP -8; accuracy +10, avoidability +10 for 150 sec.
  • Level 6: MP -12; accuracy +12, avoidability +12 for 160 sec.
  • Level 7: MP -12; accuracy +14, avoidability +14 for 170 sec.
  • Level 8: MP -12; accuracy +16, avoidability +16 for 180 sec.
  • Level 9: MP -12; accuracy +18, avoidability +18 for 190 sec.
  • Level 10: MP -12; accuracy +20, avoidability +20 for 200 sec.

MS Skill Double Shot.png

Double Shot: Double Shot fires two arrows at once against one monster. Critical Shot applies separately to each of the arrows fired.

Double Shot effects

Attacks an enemy twice using two arrows at once.

  • Level 1: MP -10; damage 92%
  • Level 2: MP -10; damage 94%
  • Level 3: MP -10; damage 96%
  • Level 4: MP -10; damage 98%
  • Level 5: MP -11; damage 100%
  • Level 6: MP -11; damage 102%
  • Level 7: MP -11; damage 104%
  • Level 8: MP -12; damage 106%
  • Level 9: MP -12; damage 108%
  • Level 10: MP -12; damage 110%
  • Level 11: MP -13; damage 112%
  • Level 12: MP -13; damage 114%
  • Level 13: MP -13; damage 116%
  • Level 14: MP -14; damage 118%
  • Level 15: MP -14; damage 120%
  • Level 16: MP -14; damage 122%
  • Level 17: MP -15; damage 124%
  • Level 18: MP -15; damage 126%
  • Level 19: MP -15; damage 128%
  • Level 20: MP -16; damage 130%

File:MS Skill Storm.png

Storm: Summons the Wind Sprite that defends you. It increases the defense of the caster, and attacks nearby enemies. Max skill level is 20 points.

Storm effects

Summon the Guardian Fairy to attack monsters nearby.

  • Level 1: MP -11 , for 105sec. Summon Storm with attack power 21 .
  • Level 2: MP -11 , for 110sec. Summon Storm with attack power 22 .
  • Level 3: MP -12 , for 115sec. Summon Storm with attack power 23 .
  • Level 4: MP -12 , for 120sec. Summon Storm with attack power 24 .
  • Level 5: MP -13 , for 125sec. Summon Storm with attack power 25 .
  • Level 6: MP -13 , for 130sec. Summon Storm with attack power 26 .
  • Level 7: MP -14 , for 135sec. Summon Storm with attack power 27 .
  • Level 8: MP -14 , for 140sec. Summon Storm with attack power 28 .
  • Level 9: MP -15 , for 145sec. Summon Storm with attack power 29 .
  • Level 10: MP -15 , for 150sec. Summon Storm with attack power 30 .
  • Level 11: MP -16 , for 155sec. Summon Storm with attack power 31 .
  • Level 12: MP -16 , for 160sec. Summon Storm with attack power 32 .
  • Level 13: MP -17 , for 165sec. Summon Storm with attack power 33 .
  • Level 14: MP -17 , for 170sec. Summon Storm with attack power 34 .
  • Level 15: MP -18 , for 175sec. Summon Storm with attack power 35 .
  • Level 16: MP -18 , for 180sec. Summon Storm with attack power 36 .
  • Level 17: MP -19 , for 185sec. Summon Storm with attack power 37 .
  • Level 18: MP -19 , for 190sec. Summon Storm with attack power 38 .
  • Level 19: MP -20 , for 195sec. Summon Storm with attack power 39 .
  • Level 20: MP -20 , for 200sec. Summon Storm with attack power 40 .

Second Job

Blaze Wizard

Meditation Temporarily enhances the Magic Attack of all party members nearby by Meditation.|

  • Level 1: MP -10; party's magic attack +1 for 10 sec.
  • Level 2: MP -10; party's magic attack +2 for 20 sec.
  • Level 3: MP -10; party's magic attack +3 for 30 sec.
  • Level 4: MP -10; party's magic attack +4 for 40 sec.
  • Level 5: MP -10; party's magic attack +5 for 50 sec.
  • Level 6: MP -10; party's magic attack +6 for 60 sec.
  • Level 7: MP -10; party's magic attack +7 for 70 sec.
  • Level 8: MP -10; party's magic attack +8 for 80 sec.
  • Level 9: MP -10; party's magic attack +9 for 90 sec.
  • Level 10: MP -10; party's magic attack +10 for 100 sec.
  • Level 11: MP -20; party's magic attack +11 for 110 sec.
  • Level 12: MP -20; party's magic attack +12 for 120 sec.
  • Level 13: MP -20; party's magic attack +13 for 130 sec.
  • Level 14: MP -20; party's magic attack +14 for 140 sec.
  • Level 15: MP -20; party's magic attack +15 for 150 sec.
  • Level 16: MP -20; party's magic attack +16 for 160 sec.
  • Level 17: MP -20; party's magic attack +17 for 170 sec.
  • Level 18: MP -20; party's magic attack +18 for 180 sec.
  • Level 19: MP -20; party's magic attack +19 for 190 sec.
  • Level 20: MP -20; party's magic attack +20 for 200 sec

Slow Temporrily slows down the enemies around you. Can't use it on them twice at once, and affects only 6 enemies per say. Required Skill : At least Level 5 on Teleport

  • Level 1: MP -8; enemy's moving speed -2 for 2 sec.
  • Level 2: MP -8; enemy's moving speed -4 for 4 sec.
  • Level 3: MP -8; enemy's moving speed -6 for 6 sec.
  • Level 4: MP -8; enemy's moving speed -8 for 8 sec.
  • Level 5: MP -8; enemy's moving speed -10 for 10 sec.
  • Level 6: MP -8; enemy's moving speed -12 for 12 sec.
  • Level 7: MP -8; enemy's moving speed -14 for 14 sec.
  • Level 8: MP -8; enemy's moving speed -16 for 16 sec.
  • Level 9: MP -8; enemy's moving speed -18 for 18 sec.
  • Level 10: MP -8; enemy's moving speed -20 for 20 sec.
  • Level 11: MP -16; enemy's moving speed -22 for 22 sec.
  • Level 12: MP -16; enemy's moving speed -24 for 24 sec.
  • Level 13: MP -16; enemy's moving speed -26 for 26 sec.
  • Level 14: MP -16; enemy's moving speed -28 for 28 sec.
  • Level 15: MP -16; enemy's moving speed -30 for 30 sec.
  • Level 16: MP -16; enemy's moving speed -32 for 32 sec.
  • Level 17: MP -16; enemy's moving speed -34 for 34 sec.
  • Level 18: MP -16; enemy's moving speed -36 for 36 sec.
  • Level 19: MP -16; enemy's moving speed -38 for 38 sec.
  • Level 20: MP -16; enemy's moving speed -40 for 40 sec.

Fire Arrow A Fire Arrow is generated using magic and is shot at an enemy. It is especially effective on enemies with ice attribute.

  • Level 1: MP -14; Basic attack 53, mastery 15%
  • Level 2: MP -14; Basic attack 56, mastery 15%
  • Level 3: MP -14; Basic attack 59, mastery 20%
  • Level 4: MP -14; Basic attack 62, mastery 20%
  • Level 5: MP -14; Basic attack 65, mastery 25%
  • Level 6: MP -14; Basic attack 68, mastery 25%
  • Level 7: MP -14; Basic attack 71, mastery 30%
  • Level 8: MP -14; Basic attack 74, mastery 30%
  • Level 9: MP -14; Basic attack 77, mastery 35%
  • Level 10: MP -14; Basic attack 80, mastery 35%
  • Level 11: MP -28; Basic attack 83, mastery 40%
  • Level 12: MP -28; Basic attack 86, mastery 40%
  • Level 13: MP -28; Basic attack 89, mastery 45%
  • Level 14: MP -28; Basic attack 92, mastery 45%
  • Level 15: MP -28; Basic attack 95, mastery 50%
  • Level 16: MP -28; Basic attack 98, mastery 50%
  • Level 17: MP -28; Basic attack 101, mastery 55%
  • Level 18: MP -28; Basic attack 104, mastery 55%
  • Level 19: MP -28; Basic attack 107, mastery 60%
  • Level 20: MP -28; Basic attack 110, mastery 60%

Teleport Can move a pre-established distance to other locations within the map using the arrow keys.

  • Level 1: MP -60; Teleport distance of 130
  • Level 2: MP -57; Teleport distance of 130
  • Level 3: MP -54; Teleport distance of 130
  • Level 4: MP -51; Teleport distance of 130
  • Level 5: MP -48; Teleport distance of 130
  • Level 6: MP -45; Teleport distance of 130
  • Level 7: MP -42; Teleport distance of 130
  • Level 8: MP -39; Teleport distance of 130
  • Level 9: MP -36; Teleport distance of 130
  • Level 10: MP -33; Teleport distance of 130
  • Level 11: MP -31; Teleport distance of 132
  • Level 12: MP -29; Teleport distance of 134
  • Level 13: MP -27; Teleport distance of 136
  • Level 14: MP -25; Teleport distance of 138
  • Level 15: MP -23; Teleport distance of 140
  • Level 16: MP -21; Teleport distance of 142
  • Level 17: MP -19; Teleport distance of 144
  • Level 18: MP -17; Teleport distance of 146
  • Level 19: MP -15; Teleport distance of 148
  • Level 20: MP -13; Teleport distance of 150

Spell Booster Consumes a significant amount of HP and MP to enhance the speed of Magic Attack.

  • Level 1: HP -58, MP -53 to enhance the Magic Attack speed 1 level for 10 sec.
  • Level 2: HP -56, MP -51 to enhance the Magic Attack speed 1 level for 20 sec.
  • Level 3: HP -54, MP -49 to enhance the Magic Attack speed 1 level for 30 sec.
  • Level 4: HP -52, MP -47 to enhance the Magic Attack speed 1 level for 40 sec.
  • Level 5: HP -50, MP -45 to enhance the Magic Attack speed 1 level for 50 sec.
  • Level 6: HP -48, MP -43 to enhance the Magic Attack speed 1 level for 60 sec.
  • Level 7: HP -46, MP -41 to enhance the Magic Attack speed 1 level for 70 sec.
  • Level 8: HP -44, MP -39 to enhance the Magic Attack speed 1 level for 80 sec.
  • Level 9: HP -42, MP -37 to enhance the Magic Attack speed 1 level for 90 sec.
  • Level 10: HP -40, MP -35 to enhance the Magic Attack speed 1 level for 100 sec.
  • Level 11: HP -39, MP -34 to enhance the Magic Attack speed 2 levels for 110 sec.
  • Level 12: HP -38, MP -33 to enhance the Magic Attack speed 2 levels for 120 sec.
  • Level 13: HP -37, MP -32 to enhance the Magic Attack speed 2 levels for 130 sec.
  • Level 14: HP -36, MP -31 to enhance the Magic Attack speed 2 levels for 140 sec.
  • Level 15: HP -35, MP -30 to enhance the Magic Attack speed 2 levels for 150 sec.
  • Level 16: HP -34, MP -29 to enhance the Magic Attack speed 2 levels for 160 sec.
  • Level 17: HP -33, MP -28 to enhance the Magic Attack speed 2 levels for 170 sec.
  • Level 18: HP -32, MP -27 to enhance the Magic Attack speed 2 levels for 180 sec.
  • Level 19: HP -31, MP -26 to enhance the Magic Attack speed 2 levels for 190 sec.
  • Level 20: HP -30, MP -25 to enhance the Magic Attack speed 2 levels for 200 sec.

Elemental Reset Make all Elemental Attack to Non-elemental Attack for a given duration.

  • Level 1: MP -12, decrease Elemental Attack by 5% for 110 sec.
  • Level 2: MP -14, decrease Elemental Attack by 10% for 120 sec.
  • Level 3: MP -16, decrease Elemental Attack by 15% for 130 sec.
  • Level 4: MP -18, decrease Elemental Attack by 20% for 140 sec.
  • Level 5: MP -20, decrease Elemental Attack by 25% for 150 sec.
  • Level 6: MP -22, decrease Elemental Attack by 30% for 160 sec.
  • Level 7: MP -24, decrease Elemental Attack by 35% for 170 sec.
  • Level 8: MP -26, decrease Elemental Attack by 40% for 180 sec.
  • Level 9: MP -28, decrease Elemental Attack by 45% for 190 sec.
  • Level 10: MP -30, decrease Elemental Attack by 50% for 200 sec.
  • Level 11: MP -32, decrease Elemental Attack by 55% for 210 sec.
  • Level 12: MP -34, decrease Elemental Attack by 60% for 220 sec.
  • Level 13: MP -36, decrease Elemental Attack by 65% for 230 sec.
  • Level 14: MP -38, decrease Elemental Attack by 70% for 240 sec.
  • Level 15: MP -40, decrease Elemental Attack by 75% for 250 sec.
  • Level 16: MP -42, decrease Elemental Attack by 80% for 260 sec.
  • Level 17: MP -44, decrease Elemental Attack by 85% for 270 sec.
  • Level 18: MP -46, decrease Elemental Attack by 90% for 280 sec.
  • Level 19: MP -48, decrease Elemental Attack by 95% for 290 sec.
  • Level 20: MP -50, decrease Elemental Attack by 100% for 300 sec.

Fire Pillar Inflicts fire damage on nearby monster. It can be applied to attack up to 6 monsters.

  • Level 1: MP -10, Basic Attack 42, Mastery 15%
  • Level 2: MP -10, Basic Attack 44, Mastery 15%
  • Level 3: MP -10, Basic Attack 46, Mastery 20%
  • Level 4: MP -10, Basic Attack 48, Mastery 20%
  • Level 5: MP -10, Basic Attack 50, Mastery 25%
  • Level 6: MP -20, Basic Attack 52, Mastery 25%
  • Level 7: MP -20, Basic Attack 54, Mastery 30%
  • Level 8: MP -20, Basic Attack 56, Mastery 30%
  • Level 9: MP -20, Basic Attack 58, Mastery 35%
  • Level 10: MP -20, Basic Attack 60, Mastery 35%
  • Level 11: MP -30, Basic Attack 62, Mastery 40%
  • Level 12: MP -30, Basic Attack 64, Mastery 40%
  • Level 13: MP -30, Basic Attack 66, Mastery 45%
  • Level 14: MP -30, Basic Attack 68, Mastery 45%
  • Level 15: MP -30, Basic Attack 70, Mastery 50%
  • Level 16: MP -40, Basic Attack 72, Mastery 50%
  • Level 17: MP -40, Basic Attack 74, Mastery 55%
  • Level 18: MP -40 , Basic Attack 76, Mastery 55%
  • Level 19: MP -40, Basic Attack 78, Mastery 60%
  • Level 20: MP -40, Basic Attack 80, Mastery 60%

Dawn Warrior

MS Skill Sword Mastery.png Sword Mastery Increases the Sword Mastery and Accuracy. It only applies when either a one-handed or a two-handed Sword is in hand.

  • Level 1: Sword Mastery +15%, Accuracy +1
  • Level 2: Sword Mastery +15%, Accuracy +2
  • Level 3: Sword Mastery +20%, Accuracy +3
  • Level 4: Sword Mastery +20%, Accuracy +4
  • Level 5: Sword Mastery +25%, Accuracy +5
  • Level 6: Sword Mastery +25%, Accuracy +6
  • Level 7: Sword Mastery +30%, Accuracy +7
  • Level 8: Sword Mastery +30%, Accuracy +8
  • Level 9: Sword Mastery +35%, Accuracy +9
  • Level 10: Sword Mastery +35%,Accuracy +10
  • Level 11: Sword Mastery +40%, Accuracy +11
  • Level 12: Sword Mastery +40%, Accuracy +12
  • Level 13: Sword Mastery +45%, Accuracy +13
  • Level 14: Sword Mastery +45%, Accuracy +14
  • Level 15: Sword Mastery +50%, Accuracy +15
  • Level 16: Sword Mastery +50%, Accuracy +16
  • Level 17: Sword Mastery +55%, Accuracy +17
  • Level 18: Sword Mastery +55%, Accuracy +18
  • Level 19: Sword Mastery +60%, Accuracy +19
  • Level 20: Sword Mastery +60%, Accuracy +20

MS Skill Sword Booster.png Sword Booster Uses HP and MP to temporarily boost the attack speed of the Sword. It only applies when either a one-handed or a two-handed Sword is in hand. Required Skill : At least Level 5 on Sword Mastery

  • Level 1: HP -29, MP -29; increase in Sword speed for 10 sec.
  • Level 2: HP -28, MP -28; increase in Sword speed for 20 sec.
  • Level 3: HP -27, MP -27; increase in Sword speed for 30 sec.
  • Level 4: HP -26, MP -26; increase in Sword speed for 40 sec.
  • Level 5: HP -25, MP -25; increase in Sword speed for 50 sec.
  • Level 6: HP -24, MP -24; increase in Sword speed for 60 sec.
  • Level 7: HP -23, MP -23; increase in Sword speed for 70 sec.
  • Level 8: HP -22, MP -22; increase in Sword speed for 80 sec.
  • Level 9: HP -21, MP -21; increase in Sword speed for 90 sec.
  • Level 10: HP -20, MP -20; increase in Sword speed for 100 sec.
  • Level 11: HP -19, MP -19; increase in Sword speed for 110 sec.
  • Level 12: HP -18, MP -18; increase in Sword speed for 120 sec.
  • Level 13: HP -17, MP -17; increase in Sword speed for 130 sec.
  • Level 14: HP -16, MP -16; increase in Sword speed for 140 sec.
  • Level 15: HP -15, MP -15; increase in Sword speed for 150 sec.
  • Level 16: HP -14, MP -14; increase in Sword speed for 160 sec.
  • Level 17: HP -13, MP -13; increase in Sword speed for 170 sec.
  • Level 18: HP -12, MP -12; increase in Sword speed for 180 sec.
  • Level 19: HP -11, MP -11; increase in Sword speed for 190 sec.
  • Level 20: HP -10, MP -10; increase in Sword speed for 200 sec.

MS Skill Final Attack.png Final Attack Enables consecutive attacks when an attack skill is applied at a regular interval and pre-established amount of MP is used. It only applies when a one-handed or a two-handed Sword is in hand. Required Skill : At least Lv.3 on Sword Mastery

  • Level 1: Activates 105% damage Final Attack at 2% success rate for 155 sec. by using MP 6.
  • Level 2: Activates 110% damage Final Attack at 4% success rate for 160 sec. by using MP 6.
  • Level 3: Activates 115% damage Final Attack at 6% success rate for 165 sec. by using MP 6.
  • Level 4: Activates 120% damage Final Attack at 8% success rate for 170 sec. by using MP 6.
  • Level 5: Activates 125% damage Final Attack at 10% success rate for 175 sec. by using MP 6.
  • Level 6: Activates 130% damage Final Attack at 12% success rate for 180 sec. by using MP 6.
  • Level 7: Activates 135% damage Final Attack at 14% success rate for 185 sec. by using MP 6.
  • Level 8: Activates 140% damage Final Attack at 16% success rate for 190 sec. by using MP 6
  • Level 9: Activates 145% damage Final Attack at 18% success rate for 195 sec. by using MP 6.
  • Level 10: Activates 150% damage Final Attack at 20% success rate for 200 sec. by using MP 6.
  • Level 11: Activates 155% damage Final Attack at 22% success rate for 205 sec. by using MP 9.
  • Level 12: Activates 160% damage Final Attack at 24% success rate for 210 sec. by using MP 9.
  • Level 13: Activates 165% damage Final Attack at 26% success rate for 215 sec. by using MP 9.
  • Level 14: Activates 170% damage Final Attack at 28% success rate for 220 sec. by using MP 9.
  • Level 15: Activates 175% damage Final Attack at 30% success rate for 225 sec. by using MP 9.
  • Level 16: Activates 180% damage Final Attack at 32% success rate for 230 sec. by using MP 9.
  • Level 17: Activates 185% damage Final Attack at 34% success rate for 235 sec. by using MP 9.
  • Level 18: Activates 190% damage Final Attack at 36% success rate for 240 sec. by using MP 9.
  • Level 19: Activates 195% damage Final Attack at 38% success rate for 245 sec. by using MP 9.
  • Level 20: Activates 200% damage Final Attack at 40% success rate for 250 sec. by using MP 9.
  • Level 21: Activates 205% damage Final Attack at 42% success rate for 255 sec. by using MP 12.
  • Level 22: Activates 210% damage Final Attack at 44% success rate for 260 sec. by using MP 12.
  • Level 23: Activates 215% damage Final Attack at 46% success rate for 265 sec. by using MP 12.
  • Level 24: Activates 220% damage Final Attack at 48% success rate for 270 sec. by using MP 12.
  • Level 25: Activates 225% damage Final Attack at 50% success rate for 275 sec. by using MP 12.
  • Level 26: Activates 230% damage Final Attack at 52% success rate for 280 sec. by using MP 12.
  • Level 27: Activates 235% damage Final Attack at 54% success rate for 285 sec. by using MP 12.
  • Level 28: Activates 240% damage Final Attack at 56% success rate for 290 sec. by using MP 12.
  • Level 29: Activates 245% damage Final Attack at 58% success rate for 295 sec. by using MP 12.
  • Level 30: Activates 250% damage Final Attack at 60% success rate for 300 sec. by using MP 12.

MS Skill Rage 2.png Rage Temporarily enhances the Weapon Attack rate of everyone in the party nearby, while decreasing the rate of Weapon Defense.

  • Level 1: MP -12; weapon attack +3, weapon def. -3 for 46 sec.
  • Level 2: MP -12; weapon attack +3, weapon def. -3 for 52 sec.
  • Level 3: MP -12; weapon attack +4, weapon def. -4 for 58 sec.
  • Level 4: MP -12; weapon attack +4, weapon def. -4 for 64 sec.
  • Level 5: MP -12; weapon attack +5, weapon def. -5 for 70 sec.
  • Level 6: MP -12; weapon attack +5, weapon def. -5 for 76 sec.
  • Level 7: MP -12; weapon attack +6, weapon def. -6 for 82 sec.
  • Level 8: MP -12; weapon attack +6, weapon def. -6 for 88 sec.
  • Level 9: MP -12; weapon attack +7, weapon def. -7 for 94 sec.
  • Level 10: MP -12; weapon attack +7, weapon def. -7 for 100 sec.
  • Level 11: MP -20; weapon attack +8, weapon def. -8 for 106 sec.
  • Level 12: MP -20; weapon attack +8, weapon def. -8 for 112 sec.
  • Level 13: MP -20; weapon attack +9, weapon def. -9 for 118 sec.
  • Level 14: MP -20; weapon attack +9, weapon def. -9 for 124 sec.
  • Level 15: MP -20; weapon attack +10, weapon def. -10 for 130 sec.
  • Level 16: MP -20; weapon attack +10, weapon def. -10 for 136 sec.
  • Level 17: MP -20; weapon attack +11, weapon def. -11 for 142 sec.
  • Level 18: MP -20; weapon attack +11, weapon def. -11 for 148 sec.
  • Level 19: MP -20; weapon attack +12, weapon def. -12 for 154 sec.
  • Level 20: MP -20; weapon attack +12, weapon def. -12 for 160 sec.

MS Skill Soul Blade.png Soul Blade Transforms invisible Soul into visible form and inflicts damage on an enemy.

  • Level 1: MP -15, Damage 95%, attack max 3monsters.
  • Level 2: MP -15, Damage 100%, attack max 3monsters.
  • Level 3: MP -15, Damage 105%, attack max 3monsters.
  • Level 4: MP -15, Damage 110%, attack max 3monsters.
  • Level 5: MP -15, Damage 115%, attack max 3monsters.
  • Level 6: MP -15, Damage 120%, attack max 3monsters.
  • Level 7: MP -15, Damage 125%, attack max 3monsters.
  • Level 8: MP -15, Damage 130%, attack max 3monsters.
  • Level 9: MP -15, Damage 135%, attack max 3monsters.
  • Level 10: MP -15, Damage 140%, attack max 3monsters.
  • Level 11: MP -20, Damage 115%, attack max 4monsters.
  • Level 12: MP -20, Damage 120%, attack max 4monsters.
  • Level 13: MP -20, Damage 125%, attack max 4monsters.
  • Level 14: MP -20, Damage 130%, attack max 4monsters.
  • Level 15: MP -20, Damage 135%, attack max 4monsters.
  • Level 16: MP -20, Damage 140%, attack max 4monsters.
  • Level 17: MP -20, Damage 145%, attack max 4monsters.
  • Level 18: MP -20, Damage 150%, attack max 4monsters.
  • Level 19: MP -20, Damage 155%, attack max 4monsters.
  • Level 20: MP -20, Damage 160%, attack max 4monsters.
  • Level 21: MP -25, Damage 135%, attack max 5monsters.
  • Level 22: MP -25, Damage 140%, attack max 5monsters.
  • Level 23: MP -25, Damage 145%, attack max 5monsters.
  • Level 24: MP -25, Damage 150%, attack max 5monsters.
  • Level 25: MP -25, Damage 155%, attack max 5monsters.
  • Level 26: MP -25, Damage 160%, attack max 5monsters.
  • Level 27: MP -25, Damage 165%, attack max 5monsters.
  • Level 28: MP -25, Damage 170%, attack max 5monsters.
  • Level 29: MP -25, Damage 175%, attack max 5monsters.
  • Level 30: MP -25, Damage 180%, attack max 5monsters.

File:MS Skill Soul Runner.png Soul Rush Receives the power of Soul, which allows the character to instantaneously move at a fast speed.

  • Level 1: MP -60, and move a pre-established distance.
  • Level 2: MP -55, and move a pre-established distance.
  • Level 3: MP -50, and move a pre-established distance.
  • Level 4: MP -45, and move a pre-established distance.
  • Level 5: MP -40, and move a pre-established distance.
  • Level 6: MP -35, and move a pre-established distance.
  • Level 7: MP -30, and move a pre-established distance.
  • Level 8: MP -25, and move a pre-established distance.
  • Level 9: MP -20, and move a pre-established distance.
  • Level 10: MP -15, and move a pre-established distance.

Night Walker

Claw Mastery

  • Level 1: Mastery of claw-related weapons 15%, Accuracy +1%,\r\n10 additional Throwing Stars.
  • Level 2: Mastery of claw-related weapons 15%, Accuracy +2%,\r\n20 additional Throwing Stars.
  • Level 3: Mastery of claw-related weapons 20%, Accuracy +3%,\r\n30 additional Throwing Stars.
  • Level 4: Mastery of claw-related weapons 20%, Accuracy +4%,\r\n40 additional Throwing Stars.
  • Level 5: Mastery of claw-related weapons 25%, Accuracy +5%,\r\n50 additional Throwing Stars.
  • Level 6: Mastery of claw-related weapons 25%, Accuracy +6%,\r\n60 additional Throwing Stars.
  • Level 7: Mastery of claw-related weapons 30%, Accuracy +7%,\r\n70 additional Throwing Stars.
  • Level 8: Mastery of claw-related weapons 30%, Accuracy +8%,\r\n80 additional Throwing Stars.
  • Level 9: Mastery of claw-related weapons 35%, Accuracy +9%,\r\n90 additional Throwing Stars.
  • Level 10: Mastery of claw-related weapons 35%, Accuracy +10%,\r\n100 additional Throwing Stars.
  • Level 11: Mastery of claw-related weapons 40%, Accuracy +11%,\r\n110 additional Throwing Stars.
  • Level 12: Mastery of claw-related weapons 40%, Accuracy +12%,\r\n120 additional Throwing Stars.
  • Level 13: Mastery of claw-related weapons 45%, Accuracy +13%,\r\n130 additional Throwing Stars.
  • Level 14: Mastery of claw-related weapons 45%, Accuracy +14%,\r\n140 additional Throwing Stars.
  • Level 15: Mastery of claw-related weapons 50%, Accuracy +15%,\r\n150 additional Throwing Stars.
  • Level 16: Mastery of claw-related weapons 50%, Accuracy +16%,\r\n160 additional Throwing Stars.
  • Level 17: Mastery of claw-related weapons 55%, Accuracy +17%,\r\n170 additional Throwing Stars.
  • Level 18: Mastery of claw-related weapons 55%, Accuracy +18%,\r\n180 additional Throwing Stars.
  • Level 19: Mastery of claw-related weapons 60%, Accuracy +19%,\r\n190 additional Throwing Stars.
  • Level 20: Mastery of claw-related weapons 60%, Accuracy +20%,\r\n200 additional Throwing Stars.

Critical Throw Enables Critical Attack with Throwing Stars at a pre-established success rate. Required Skill: At least Level 3 on Claw Mastery

  • Level 1: 21% success rate, critical damage 113%
  • Level 2: 22% success rate, critical damage 116%
  • Level 3: 23% success rate, critical damage 119%
  • Level 4: 24% success rate, critical damage 122%
  • Level 5: 25% success rate, critical damage 125%
  • Level 6: 26% success rate, critical damage 128%
  • Level 7: 27% success rate, critical damage 131%
  • Level 8: 28% success rate, critical damage 134%
  • Level 9: 29% success rate, critical damage 137%
  • Level 10: 30% success rate, critical damage 140%
  • Level 11: 31% success rate, critical damage 143%
  • Level 12: 32% success rate, critical damage 146%
  • Level 13: 33% success rate, critical damage 149%
  • Level 14: 34% success rate, critical damage 152%
  • Level 15: 35% success rate, critical damage 155%
  • Level 16: 36% success rate, critical damage 158%
  • Level 17: 37% success rate, critical damage 161%
  • Level 18: 38% success rate, critical damage 164%
  • Level 19: 39% success rate, critical damage 167%
  • Level 20: 40% success rate, critical damage 170%
  • Level 21: 41% success rate, critical damage 173%
  • Level 22: 42% success rate, critical damage 176%
  • Level 23: 43% success rate, critical damage 179%
  • Level 24: 44% success rate, critical damage 182%
  • Level 25: 45% success rate, critical damage 185%
  • Level 26: 46% success rate, critical damage 188%
  • Level 27: 47% success rate, critical damage 191%
  • Level 28: 48% success rate, critical damage 194%
  • Level 29: 49% success rate, critical damage 197%
  • Level 30: 50% success rate, critical damage 200%

Claw Booster Use HP and MP to temporarily boost up the attack speed of the claw. It only applies when the character is equipped with a claw Throwing Stars.Required Skill : At least Level 5 on Claw Mastery

  • Level 1: HP -29, MP -29; increase in claw's attack speed for 10 sec.
  • Level 2: HP -28, MP -28; increase in claw's attack speed for 20 sec.
  • Level 3: HP -27, MP -27; increase in claw's attack speed for 30 sec.
  • Level 4: HP -26, MP -26; increase in claw's attack speed for 40 sec.
  • Level 5: HP -25, MP -25; increase in claw's attack speed for 50 sec.
  • Level 6: HP -24, MP -24; increase in claw's attack speed for 60 sec.
  • Level 7: HP -23, MP -23; increase in claw's attack speed for 70 sec.
  • Level 8: HP -22, MP -22; Increase in claw's attack speed for 80 sec.
  • Level 9: HP -21, MP -21; increase in claw's attack speed for 90 sec.
  • Level 10: HP -20, MP -20; increase in claw's attack speed for 100 sec.
  • Level 11: HP -19, MP -19; increase in claw's attack speed for 110 sec.
  • Level 12: HP -18, MP -18; increase in claw's attack speed for 120 sec.
  • Level 13: HP -17, MP -17; increase in claw's attack speed for 130 sec.
  • Level 14: HP -16, MP -16; increase in claw's attack speed for 140 sec.
  • Level 15: HP -15, MP -15; increase in claw's attack speed for 150 sec.
  • Level 16: HP -14, MP -14; increase in claw's attack speed for 160 sec.
  • Level 17: HP -13, MP -13; increase in claw's attack speed for 170 sec.
  • Level 18: HP -12, MP -12; increase in claw's attack speed for 180 sec.
  • Level 19: HP -11, MP -11; increase in claw's attack speed for 190 sec.
  • Level 20: HP -10, MP -10; increase in claw's attack speed for 200 sec.

Haste Temporarily enhances Speed and Jump stats of every member in the party.

  • Level 1: For MP -15, +2 in speed and +1 in jump for 10 sec.
  • Level 2: For MP -15, +4 in speed and +2 in jump for 20 sec.
  • Level 3: For MP -15, +6 in speed and +3 in jump for 30 sec.
  • Level 4: For MP -15, +8 in speed and +4 in jump for 40 sec.
  • Level 5: For MP -15, +10 in speed and +5 in jump for 50 sec.
  • Level 6: For MP -15, +12 in speed and +6 in jump for 60 sec.
  • Level 7: For MP -15, +14 in speed and +7 in jump for 70 sec.
  • Level 8: For MP -15, +16 in speed and +8 in jump for 80 sec.
  • Level 9: For MP -15, +18 in speed and +9 in jump for 90 sec.
  • Level 10: For MP -15, +20 in speed and +10 in jump for 100 sec.
  • Level 11: For MP -30, +22 in speed and +11 in jump for 110 sec.
  • Level 12: For MP -30, +24 in speed and +12 in jump for 120 sec.
  • Level 13: For MP -30, +26 in speed and +13 in jump for 130 sec.
  • Level 14: For MP -30, +28 in speed and +14 in jump for 140 sec.
  • Level 15: For MP -30, +30 in speed and +15 in jump for 150 sec.
  • Level 16: For MP -30, +32 in speed and +16 in jump for 160 sec.
  • Level 17: For MP -30, +34 in speed and +17 in jump for 170 sec.
  • Level 18: For MP -30, +36 in speed and +18 in jump for 180 sec.
  • Level 19: For MP -30, +38 in speed and +19 in jump for 190 sec.
  • Level 20: For MP -30, +40 in speed and +20 in jump for 200 sec.

Flash Jump

  • Level 1: MP - 60, Jumps a pre-established distance
  • Level 2: MP - 57, Jumps a pre-established distance
  • Level 3: MP - 54, Jumps a pre-established distance
  • Level 4: MP - 51, Jumps a pre-established distance
  • Level 5: MP - 48, Jumps a pre-established distance
  • Level 6: MP - 45, Jumps a pre-established distance
  • Level 7: MP - 42, Jumps a pre-established distance
  • Level 8: MP - 39, Jumps a pre-established distance
  • Level 9: MP - 36, Jumps a pre-established distance
  • Level 10: MP - 33, Jumps a pre-established distance
  • Level 11: MP - 31, Jumps a pre-established distance
  • Level 12: MP - 29, Jumps a pre-established distance
  • Level 13: MP - 27, Jumps a pre-established distance
  • Level 14: MP - 25, Jumps a pre-established distance
  • Level 15: MP - 23, Jumps a pre-established distance
  • Level 16: MP - 21, Jumps a pre-established distance
  • Level 17: MP - 19, Jumps a pre-established distance
  • Level 18: MP - 17, Jumps a pre-established distance
  • Level 19: MP - 15, Jumps a pre-established distance
  • Level 20: MP - 13, Jumps a pre-established distance

Vanish Inflicts additional damage on monsters when used while Dark Sight is activated. Dark Sight deactivates as soon as this skill is applied. Required skill : Dark Sight over level 10

  • Level 1: When attacked while using Dark Sight, damage 103%
  • Level 2: When attacked while using Dark Sight, damage 106%
  • Level 3: When attacked while using Dark Sight, damage 109%
  • Level 4: When attacked while using Dark Sight, damage 112%
  • Level 5: When attacked while using Dark Sight, damage 115%
  • Level 6: When attacked while using Dark Sight, damage 118%
  • Level 7: When attacked while using Dark Sight, damage 121%
  • Level 8: When attacked while using Dark Sight, damage 124%
  • Level 9: When attacked while using Dark Sight, damage 127%
  • Level 10: When attacked while using Dark Sight, damage 130%

Vampire

  • Level 1: MP -10 , Damage 11%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 2: MP -10 , Damage 12%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 3: MP -10 , Damage 13%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 4: MP -10 , Damage 14%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 5: MP -10 , Damage 15%, 3 monsters can be attacked, consume 1% of the damage.
  • Level 6: MP -16 , Damage 16%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 7: MP -16 , Damage 17%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 8: MP -16 , Damage 18%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 9: MP -16 , Damage 19%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 10: MP -16 , Damage 20%, 4 monsters can be attacked, consume 2% of the damage.
  • Level 11: MP -22 , Damage 21%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 12: MP -22 , Damage 22%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 13: MP -22 , Damage 23%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 14: MP -22 , Damage 24%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 15: MP -22 , Damage 25%, 5 monsters can be attacked, consume 3% of the damage.
  • Level 16: MP -28 , Damage 26%, 6 monsters can be attacked, consume 4% of the damage.
  • Level 17: MP -28 , Damage 27%, 6 monsters can be attacked, consume 4% of the damage.
  • Level 18: MP -28 , Damage 28%, 6 monsters can be attacked, consume 4% of the damage.
  • Level 19: MP -28 , Damage 29%, 6 monsters can be attacked, consume 4% of the damage.
  • Level 20: MP -28 , Damage 30%, 6 monsters can be attacked, consume 4% of the damage.

Thunder Breaker

File:MS Skills Improve MaxHP.JPG

Improved MaxHP: Increases HP Gained on level up and when AP is applied. Passive skill. Max is 10 points.

Improved MaxHP effects

This skill boosts up the amount of increase on MaxHP after each Level UP, or AP used on MaxHP.

  • Level 1: If Level UP, +3 more; if AP applied, +2 more on top of MaxHP
  • Level 2: If Level UP, +6 more; if AP applied, +4 more on top of MaxHP
  • Level 3: If Level UP, +9 more; if AP applied, +6 more on top of MaxHP
  • Level 4: If Level UP, +12 more; if AP applied, +8 more on top of MaxHP
  • Level 5: If Level UP, +15 more; if AP applied, +10 more on top of MaxHP
  • Level 6: If Level UP, +18 more; if AP applied, +12 more on top of MaxHP
  • Level 7: If Level UP, +21 more; if AP applied, +14 more on top of MaxHP
  • Level 8: If Level UP, +24 more; if AP applied, +16 more on top of MaxHP
  • Level 9: If Level UP, +27 more; if AP applied, +18 more on top of MaxHP
  • Level 10: If Level UP, +30 more; if AP applied, +20 more on top of MaxHP

File:MS Skills Knuckle Mastery.JPG

Knuckle Mastery: Increases Mastery of Knuckles and accuracy. Passive skill. Max is 20 points.

Knuckle Mastery effects

Boosts the accuracy and the mastery of Knuckles. This skill only applies when you equip a Knuckle.

  • Level 1: Knuckle Mastery 15%, Accuracy +1.
  • Level 2: Knuckle Mastery 15%, Accuracy +2.
  • Level 3: Knuckle Mastery 20%, Accuracy +3.
  • Level 4: Knuckle Mastery 20%, Accuracy +4.
  • Level 5: Knuckle Mastery 25%, Accuracy +5.
  • Level 6: Knuckle Mastery 25%, Accuracy +6.
  • Level 7: Knuckle Mastery 30%, Accuracy +7.
  • Level 8: Knuckle Mastery 30%, Accuracy +8.
  • Level 9: Knuckle Mastery 35%, Accuracy +9.
  • Level 10: Knuckle Mastery 35%, Accuracy +10.
  • Level 11: Knuckle Mastery 40%, Accuracy +11.
  • Level 12: Knuckle Mastery 40%, Accuracy +12.
  • Level 13: Knuckle Mastery 45%, Accuracy +13.
  • Level 14: Knuckle Mastery 45%, Accuracy +14.
  • Level 15: Knuckle Mastery 50%, Accuracy +15.
  • Level 16: Knuckle Mastery 50%, Accuracy +16.
  • Level 17: Knuckle Mastery 55%, Accuracy +17.
  • Level 18: Knuckle Mastery 55%, Accuracy +18.
  • Level 19: Knuckle Mastery 60%, Accuracy +19.
  • Level 20: Knuckle Mastery 60%, Accuracy +20.

File:MS Skills Knuckle Booster.JPG

Knuckle Booster: Increases weapon attack speed. Passive skill. Max is 20 points.

Knuckle Booster effects

Uses parts of HP and MP to temporarily boost the speed of a Knuckle. This skill can only be triggered when a Knuckle is equipped. Required Skill : Level 5 or above on Knuckle Mastery

  • Level 1: HP -29, MP -29; Improves speed of Knuckle for 10 sec.
  • Level 2: HP -28, MP -28; Improves speed of Knuckle for 20 sec.
  • Level 3: HP -27, MP -27; Improves speed of Knuckle for 30 sec.
  • Level 4: HP -26, MP -26; Improves speed of Knuckle for 40 sec.
  • Level 5: HP -25, MP -25; Improves speed of Knuckle for 50 sec.
  • Level 6: HP -24, MP -24; Improves speed of Knuckle for 60 sec.
  • Level 7: HP -23, MP -23; Improves speed of Knuckle for 70 sec.
  • Level 8: HP -22, MP -22; Improves speed of Knuckle for 80 sec.
  • Level 9: HP -21, MP -21; Improves speed of Knuckle for 90 sec.
  • Level 10: HP -20, MP -20; Improves speed of Knuckle for 100 sec.
  • Level 11: HP -19, MP -19; Improves speed of Knuckle for 110 sec.
  • Level 12: HP -18, MP -18; Improves speed of Knuckle for 120 sec.
  • Level 13: HP -17, MP -17; Improves speed of Knuckle for 130 sec.
  • Level 14: HP -16, MP -16; Improves speed of Knuckle for 140 sec.
  • Level 15: HP -15, MP -15; Improves speed of Knuckle for 150 sec.
  • Level 16: HP -14, MP -14; Improves speed of Knuckle for 160 sec.
  • Level 17: HP -13, MP -13; Improves speed of Knuckle for 170 sec.
  • Level 18: HP -12, MP -12; Improves speed of Knuckle for 180 sec.
  • Level 19: HP -11, MP -11; Improves speed of Knuckle for 190 sec.
  • Level 20: HP -10, MP -10; Improves speed of Knuckle for 200 sec.

File:MS Skills Corkscrew Blow.JPEG

Corkscrew Blow: A Charge attack that hits up to 6 enemies and pushes them back. Active skill. Max is 20 points.

Corkscrew Blow effects

This skill allows you to run forward and punch multiple monsters in front at once.

  • Level 1: MP -20, damage 135%, attacks up to 3 monsters
  • Level 2: MP -20, damage 150%, attacks up to 3 monsters
  • Level 3: MP -20, damage 165%, attacks up to 3 monsters
  • Level 4: MP -20, damage 180%, attacks up to 3 monsters
  • Level 5: MP -24, damage 195%, attacks up to 3 monsters
  • Level 6: MP -24, damage 210%, attacks up to 3 monsters
  • Level 7: MP -24, damage 225%, attacks up to 3 monsters
  • Level 8: MP -24, damage 240%, attacks up to 3 monsters
  • Level 9: MP -28, damage 255%, attacks up to 3 monsters
  • Level 10: MP -28, damage 270%, attacks up to 3 monsters
  • Level 11: MP -28, damage 285%, attacks up to 3 monsters
  • Level 12: MP -28, damage 300%, attacks up to 3 monsters
  • Level 13: MP -32, damage 315%, attacks up to 3 monsters
  • Level 14: MP -32, damage 330%, attacks up to 3 monsters
  • Level 15: MP -32, damage 345%, attacks up to 3 monsters
  • Level 16: MP -32, damage 360%, attacks up to 3 monsters
  • Level 17: MP -36, damage 375%, attacks up to 3 monsters
  • Level 18: MP -36, damage 390%, attacks up to 3 monsters
  • Level 19: MP -36, damage 405%, attacks up to 3 monsters
  • Level 20: MP -36, damage 420%, attacks up to 3 monsters

File:MS Skills Energy Charge.JPG

Energy Charge: When Full Charged adds accuracy, avoidability and Weapon att. Passive skill. Max is 20 points.

Energy Charge effects

A set amount of energy is charged after every attack. When the energy is full charged, this will automatically trigger the effects of the Body Attack and Stance, and will allow you to use energy-related skills.

  • Level 1: Once triggered, sustained for 31 sec., Accuracy +1, Avoidability +1
  • Level 2: Once triggered, sustained for 32 sec., Accuracy +2, Avoidability +2, Weapon att. +11
  • Level 3: Once triggered, sustained for 33 sec., Accuracy +3, Avoidability +3, Weapon att. +11
  • Level 4: Once triggered, sustained for 34 sec., Accuracy +4, Avoidability +4, Weapon att. +12
  • Level 5: Once triggered, sustained for 35 sec., Accuracy +5, Avoidability +5, Weapon att. +12
  • Level 6: Once triggered, sustained for 36 sec., Accuracy +6, Avoidability +6, Weapon att. +13
  • Level 7: Once triggered, sustained for 37 sec., Accuracy +7, Avoidability +7, Weapon att. +13
  • Level 8: Once triggered, sustained for 38 sec., Accuracy +8, Avoidability +8, Weapon att. +14
  • Level 9: Once triggered, sustained for 39 sec., Accuracy +9, Avoidability +9, Weapon att. +14
  • Level 10: Once triggered, sustained for 40 sec., Accuracy +10, Avoidability +10, Weapon att. +15
  • Level 11: Once triggered, sustained for 41 sec., Accuracy +11, Avoidability +11, Weapon att. +15
  • Level 12: Once triggered, sustained for 42 sec., Accuracy +12, Avoidability +12, Weapon att. +16
  • Level 13: Once triggered, sustained for 43 sec., Accuracy +13, Avoidability +13, Weapon att. +16
  • Level 14: Once triggered, sustained for 44 sec., Accuracy +14, Avoidability +14, Weapon att. +17
  • Level 15: Once triggered, sustained for 45 sec., Accuracy +15, Avoidability +15, Weapon att. +17
  • Level 16: Once triggered, sustained for 46 sec., Accuracy +16, Avoidability +16, Weapon att. +18
  • Level 17: Once triggered, sustained for 47 sec., Accuracy +17, Avoidability +17, Weapon att. +18
  • Level 18: Once triggered, sustained for 48 sec., Accuracy +18, Avoidability +18, Weapon att. +19
  • Level 19: Once triggered, sustained for 49 sec., Accuracy +19, Avoidability +19, Weapon att. +19
  • Level 20: Once triggered, sustained for 50 sec., Accuracy +20, Avoidability +20, Weapon att. +20

File:MS Skills Energy Blast.JPG

Energy Blast: A powerful multi attack that can only be used when Energy Charge is charged, it doesn't use mana. Active skill. Max is 20 points.

Energy Blast effects

Blasts a ball of energy to attack multiple monsters at once. This skill can only be used when the energy is full charged. Required Skill : Level 1 of Energy Charge

  • Level 1: Damage 246%, attacks up to 2 monsters
  • Level 2: Damage 252%, attacks up to 2 monsters
  • Level 3: Damage 258%, attacks up to 2 monsters
  • Level 4: Damage 264%, attacks up to 2 monsters
  • Level 5: Damage 270%, attacks up to 2 monsters
  • Level 6: Damage 276%, attacks up to 2 monsters
  • Level 7: Damage 282%, attacks up to 2 monsters
  • Level 8: Damage 288%, attacks up to 2 monsters
  • Level 9: Damage 294%, attacks up to 2 monsters
  • Level 10: Damage 300%, attacks up to 2 monsters
  • Level 11: Damage 306%, attacks up to 3 monsters
  • Level 12: Damage 312%, attacks up to 3 monsters
  • Level 13: Damage 318%, attacks up to 3 monsters
  • Level 14: Damage 324%, attacks up to 3 monsters
  • Level 15: Damage 330%, attacks up to 3 monsters
  • Level 16: Damage 336%, attacks up to 3 monsters
  • Level 17: Damage 342%, attacks up to 3 monsters
  • Level 18: Damage 348%, attacks up to 3 monsters
  • Level 19: Damage 354%, attacks up to 3 monsters
  • Level 20: Damage 360%, attacks up to 3 monsters

File:MS Skills Lightning Charge.JPG

Lightning Charge: Increases weapon damage and adds lightning element too your attacks. Active skill. Max is 20 points.

Lightning Charge effects

Knuckle will be empowered with lightning element for certain period of time.

  • Level 1: -MP 25 , damage 101%, last for 12 sec.
  • Level 2: -MP 25 , damage 102%, last for 19 sec.
  • Level 3: -MP 25 , damage 103%, last for 26 sec.
  • Level 4: -MP 25 , damage 104%, last for 33 sec.
  • Level 5: -MP 25 , damage 105%, last for 40 sec.
  • Level 6: -MP 25 , damage 106%, last for 47 sec.
  • Level 7: -MP 25 , damage 107%, last for 54 sec.
  • Level 8: -MP 25 , damage 108%, last for 61 sec.
  • Level 9: -MP 25 , damage 109%, last for 68 sec.
  • Level 10: -MP 25 , damage 110%, last for 75 sec.
  • Level 11: -MP 30 , damage 111%, last for 82 sec.
  • Level 12: -MP 30 , damage 112%, last for 89 sec.
  • Level 13: -MP 30 , damage 113%, last for 96 sec.
  • Level 14: -MP 30 , damage 114%, last for 103 sec.
  • Level 15: -MP 30 , damage 115%, last for 110 sec.
  • Level 16: -MP 30 , damage 116%, last for 116 sec.
  • Level 17: -MP 30 , damage 117%, last for 122 sec.
  • Level 18: -MP 30 , damage 118%, last for 128 sec.
  • Level 19: -MP 30 , damage 119%, last for 134 sec.
  • Level 20: -MP 30 , damage 120%, last for 140 sec.

Wind Archer

  • Bow Mastery

Enhnaces Mastery and Accuracy of bow-type weapons. It only applies when the bow is in hand.

  • Level 1: +15% bow mastery, +1 accuracy
  • Level 2: +15% bow mastery, +2 accuracy
  • Level 3: +20% bow mastery, +3 accuracy
  • Level 4: +20% bow mastery, +4 accuracy
  • Level 5: +25% bow mastery, +5 accuracy
  • Level 6: +25% bow mastery, +6 accuracy
  • Level 7: +30% bow mastery, +7 accuracy
  • Level 8: +30% bow mastery, +8 accuracy
  • Level 9: +35% bow mastery, +9 accuracy
  • Level 10: +35% bow mastery, +10 accuracy
  • Level 11: +40% bow mastery, +11 accuracy
  • Level 12: +40% bow mastery, +12 accuracy
  • Level 13: +45% bow mastery, +13 accuracy
  • Level 14: +45% bow mastery, +14 accuracy
  • Level 15: +50% bow mastery, +15 accuracy
  • Level 16: +50% bow mastery, +16 accuracy
  • Level 17: +55% bow mastery, +17 accuracy
  • Level 18: +55% bow mastery, +18 accuracy
  • Level 19: +60% bow mastery, +19 accuracy
  • Level 20: +60% bow mastery, +20 accuracy
  • Bow Booster

Enhances the Speed of bow attack for a given duration using HP and MP. It only applies when the bow is in hand. Required Skill : At least Level 5 on Bow Mastery

  • Level 1: HP -29, MP -29; increase in bow-attack Speed for 10 sec.
  • Level 2: HP -28, MP -28; increase in bow-attack Speed for 20 sec.
  • Level 3: HP -27, MP -27; increase in bow-attack Speed for 30 sec.
  • Level 4: HP -26, MP -26; increase in bow-attack Speed for 40 sec.
  • Level 5: HP -25, MP -25; increase in bow-attack Speed for 50 sec.
  • Level 6: HP -24, MP -24; increase in bow-attack Speed for 60 sec.
  • Level 7: HP -23, MP -23; increase in bow-attack Speed for 70 sec.
  • Level 8: HP -22, MP -22; increase in bow-attack Speed for 80 sec.
  • Level 9: HP -21, MP -21; increase in bow-attack Speed for 90 sec.
  • Level 10: HP -20, MP -20; increase in bow-attack Speed for 100 sec.
  • Level 11: HP -19, MP -19; increase in bow-attack Speed for 110 sec.
  • Level 12: HP -18, MP -18; increase in bow-attack Speed for 120 sec.
  • Level 13: HP -17, MP -17; increase in bow-attack Speed for 130 sec.
  • Level 14: HP -16, MP -16; increase in bow-attack Speed for 140 sec.
  • Level 15: HP -15, MP -15; increase in bow-attack Speed for 150 sec.
  • Level 16: HP -14, MP -14; increase in bow-attack Speed for 160 sec.
  • Level 17: HP -13, MP -13; increase in bow-attack Speed for 170 sec.
  • Level 18: HP -12, MP -12; increase in bow-attack Speed for 180 sec.
  • Level 19: HP -11, MP -11; increase in bow-attack Speed for 190 sec.
  • Level 20: HP -10, MP -10; increase in bow-attack Speed for 200 sec.
  • Final Attack

Consecutive attack is activated by using a pre-established amount of MP after applying the attack skill at a regular interval. It only applies when the bow is equipped in hand. Required Skill : At least Level 3 on Bow Mastery

  • Level 1: MP -6 , for 155sec. at a rate of 2% , Final Attack with bow Damage 105%.
  • Level 2: MP -6 , for 160sec. at a rate of 4% , Final Attack with bow Damage 110%.
  • Level 3: MP -6 , for 165sec. at a rate of 6% , Final Attack with bow Damage 115%.
  • Level 4: MP -6 , for 170sec. at a rate of 8% , Final Attack with bow Damage 120%.
  • Level 5: MP -6 , for 175sec. at a rate of 10% , Final Attack with bow Damage 125%.
  • Level 6: MP -6 , for 180sec. at a rate of 12% , Final Attack with bow Damage 130%.
  • Level 7: MP -6 , for 185sec. at a rate of 14% , Final Attack with bow Damage 135%.
  • Level 8: MP -6 , for 190sec. at a rate of 16% , Final Attack with bow Damage 140%.
  • Level 9: MP -6 , for 195sec. at a rate of 18% , Final Attack with bow Damage 145%.
  • Level 10: MP -6 , for 200sec. at a rate of 20% , Final Attack with bow Damage 150%.
  • Level 11: MP -9 , for 205sec. at a rate of 22% , Final Attack with bow Damage 155%.
  • Level 12: MP -9 , for 210sec. at a rate of 24% , Final Attack with bow Damage 160%.
  • Level 13: MP -9 , for 215sec. at a rate of 26% , Final Attack with bow Damage 165%.
  • Level 14: MP -9 , for 220sec. at a rate of 28% , Final Attack with bow Damage 170%.
  • Level 15: MP -9 , for 225sec. at a rate of 30% , Final Attack with bow Damage 175%.
  • Level 16: MP -9 , for 230sec. at a rate of 32% , Final Attack with bow Damage 180%.
  • Level 17: MP -9 , for 235sec. at a rate of 34% , Final Attack with bow Damage 185%.
  • Level 18: MP -9 , for 240sec. at a rate of 36% , Final Attack with bow Damage 190%.
  • Level 19: MP -9 , for 245sec. at a rate of 38% , Final Attack with bow Damage 195%.
  • Level 20: MP -9 , for 250sec. at a rate of 40% , Final Attack with bow Damage 200%.
  • Level 21: MP -12 , for 255sec. at a rate of 42% , Final Attack with bow Damage 205%.
  • Level 22: MP -12 , for 260sec. at a rate of 44% , Final Attack with bow Damage 210%.
  • Level 23: MP -12 , for 265sec. at a rate of 46% , Final Attack with bow Damage 215%.
  • Level 24: MP -12 , for 270sec. at a rate of 48% , Final Attack with bow Damage 220%.
  • Level 25: MP -12 , for 275sec. at a rate of 50% , Final Attack with bow Damage 225%.
  • Level 26: MP -12 , for 280sec. at a rate of 52% , Final Attack with bow Damage 230%.
  • Level 27: MP -12 , for 285sec. at a rate of 54% , Final Attack with bow Damage 235%.
  • Level 28: MP -12 , for 290sec. at a rate of 56% , Final Attack with bow Damage 240%.
  • Level 29: MP -12 , for 295sec. at a rate of 58% , Final Attack with bow Damage 245%.
  • Level 30: MP -12 , for 300sec. at a rate of 60% , Final Attack with bow Damage 250%.
  • Soul Arrow

Temporarily allows the character to fire crossbow arrows without using up the arrows. It only applies when the crossbow is equipped in hand. Required Skill : At least Level 5 on Bow Booster

  • Level 1: MP -15; attack for 30 sec without using up an arrow.
  • Level 2: MP -15; attack for 60 sec without using up an arrow.
  • Level 3: MP -15; attack for 90 sec without using up an arrow.
  • Level 4: MP -15; attack for 120 sec without using up an arrow.
  • Level 5: MP -15; attack for 150 sec without using up an arrow.
  • Level 6: MP -15; attack for 180 sec without using up an arrow.
  • Level 7: MP -15; attack for 210 sec without using up an arrow.
  • Level 8: MP -15; attack for 240 sec without using up an arrow.
  • Level 9: MP -15; attack for 270 sec without using up an arrow.
  • Level 10: MP -15; attack for 300 sec without using up an arrow.
  • Level 11: MP -20; attack for 330 sec without using up an arrow.
  • Level 12: MP -20; attack for 360 sec without using up an arrow.
  • Level 13: MP -20; attack for 390 sec without using up an arrow.
  • Level 14: MP -20; attack for 420 sec without using up an arrow.
  • Level 15: MP -20; attack for 450 sec without using up an arrow.
  • Level 16: MP -20; attack for 480 sec without using up an arrow.
  • Level 17: MP -20; attack for 510 sec without using up an arrow.
  • Level 18: MP -20; attack for 540 sec without using up an arrow.
  • Level 19: MP -20; attack for 570 sec without using up an arrow.
  • Level 20: MP -20; attack for 600 sec without using up an arrow.
  • Storm Break

Cast Damage to monsters in a close distance and Knock-back to far away.

  • Level 1: MP -8 , Damage 65%, Knock-back Rate at 43%, attack up to 3 monsters.
  • Level 2: MP -8 , Damage 70%, Knock-back Rate at 46%, attack up to 3 monsters.
  • Level 3: MP -8 , Damage 75%, Knock-back Rate at 49%, attack up to 3 monsters.
  • Level 4: MP -8 , Damage 80%, Knock-back Rate at 52%, attack up to 3 monsters.
  • Level 5: MP -8 , Damage 85%, Knock-back Rate at 55%, attack up to 3 monsters.
  • Level 6: MP -14 , Damage 90%, Knock-back Rate at 58%, attack up to 4 monsters.
  • Level 7: MP -14 , Damage 95%, Knock-back Rate at 61%, attack up to 4 monsters.
  • Level 8: MP -14 , Damage 100%, Knock-back Rate at 64%, attack up to 4 monsters.
  • Level 9: MP -14 , Damage 105%, Knock-back Rate at 67%, attack up to 4 monsters.
  • Level 10: MP -14 , Damage 110%, Knock-back Rate at 70%, attack up to 4 monsters.
  • Level 11: MP -20 , Damage 115%, Knock-back Rate at 73%, attack up to 5 monsters.
  • Level 12: MP -20 , Damage 120%, Knock-back Rate at 76%, attack up to 5 monsters.
  • Level 13: MP -20 , Damage 125%, Knock-back Rate at 79%, attack up to 5 monsters.
  • Level 14: MP -20 , Damage 130%, Knock-back Rate at 82%, attack up to 5 monsters.
  • Level 15: MP -20 , Damage 135%, Knock-back Rate at 85%, attack up to 5 monsters.
  • Level 16: MP -26 , Damage 140%, Knock-back Rate at 88%, attack up to 6 monsters.
  • Level 17: MP -26 , Damage 145%, Knock-back Rate at 91%, attack up to 6 monsters.
  • Level 18: MP -26 , Damage 150%, Knock-back Rate at 94%, attack up to 6 monsters.
  • Level 19: MP -26 , Damage 155%, Knock-back Rate at 97%, attack up to 6 monsters.
  • Level 20: MP -26 , Damage 160%, Knock-back Rate at 100%, attack up to 6 monsters.
  • Wind Walk
  • Level 1: MP -6 , stay in Wind Walk status for 10sec. Attack Damage 103%
  • Level 2: MP -7 , stay in Wind Walk status for 10sec. Attack Damage 106%
  • Level 3: MP -8 , stay in Wind Walk status for 10sec. Attack Damage 109%
  • Level 4: MP -9 , stay in Wind Walk status for 10sec. Attack Damage 112%
  • Level 5: MP -10 , stay in Wind Walk status for 10sec. Attack Damage 115%
  • Level 6: MP -11 , stay in Wind Walk status for 20sec. Attack Damage 118%
  • Level 7: MP -12 , stay in Wind Walk status for 20sec. Attack Damage 121%
  • Level 8: MP -13 , stay in Wind Walk status for 20sec. Attack Damage 124%
  • Level 9: MP -14 , stay in Wind Walk status for 20sec. Attack Damage 127%
  • Level 10: MP -15 , stay in Wind Walk status for 20sec. Attack Damage 130%
  • Thrust

Enhances Speed.

  • Level 1: Speed + 2
  • Level 2: Speed + 4
  • Level 3: Speed + 6
  • Level 4: Speed + 8
  • Level 5: Speed + 10
  • Level 6: Speed + 12
  • Level 7: Speed + 14
  • Level 8: Speed + 16
  • Level 9: Speed + 18
  • Level 10: Speed + 20
  • Level 11: Speed + 21
  • Level 12: Speed + 22
  • Level 13: Speed + 23
  • Level 14: Speed + 24
  • Level 15: Speed + 25
  • Level 16: Speed + 26
  • Level 17: Speed + 27
  • Level 18: Speed + 28
  • Level 19: Speed + 29
  • Level 20: Speed + 30

Third Job

Blaze Wizard

Elemental Resistance Gains a higher tolerance for all Elemental Attacks from the enemy.

  • Level 1: 12% increase in tolerance against Elemental Attacks.
  • Level 2: 14% increase in tolerance against Elemental Attacks.
  • Level 3: 16% increase in tolerance against Elemental Attacks.
  • Level 4: 18% increase in tolerance against Elemental Attacks.
  • Level 5: 20% increase in tolerance against Elemental Attacks.
  • Level 6: 22% increase in tolerance against Elemental Attacks.
  • Level 7: 24% increase in tolerance against Elemental Attacks.
  • Level 8: 26% increase in tolerance against Elemental Attacks.
  • Level 9: 28% increase in tolerance against Elemental Attacks.
  • Level 10: 30% increase in tolerance against Elemental Attacks.
  • Level 11: 31% increase in tolerance against Elemental Attacks.
  • Level 12: 32% increase in tolerance against Elemental Attacks.
  • Level 13: 33% increase in tolerance against Elemental Attacks.
  • Level 14: 34% increase in tolerance against Elemental Attacks.
  • Level 15: 35% increase in tolerance against Elemental Attacks.
  • Level 16: 36% increase in tolerance against Elemental Attacks.
  • Level 17: 37% increase in tolerance against Elemental Attacks.
  • Level 18: 38% increase in tolerance against Elemental Attacks.
  • Level 19: 39% increase in tolerance against Elemental Attacks.
  • Level 20: 40% increase in tolerance against Elemental Attacks.

Element Amplification Increase all Magic Attacks by using more MP.

  • Level 1: Use MP +105%, Magic Attack 102%
  • Level 2: Use MP +110%, Magic Attack 104%
  • Level 3: Use MP +115%, Magic Attack 106%
  • Level 4: Use MP +120%, Magic Attack 108%
  • Level 5: Use MP +125%, Magic Attack 110%
  • Level 6: Use MP +130%, Magic Attack 112%
  • Level 7: Use MP +135%, Magic Attack 114%
  • Level 8: Use MP +140%, Magic Attack 116%
  • Level 9: Use MP +145%, Magic Attack 118%
  • Level 10: Use MP +150%, Magic Attack 120%
  • Level 11: Use MP +155%, Magic Attack 121%
  • Level 12: Use MP +160%, Magic Attack 122%
  • Level 13: Use MP +165%, Magic Attack 123%
  • Level 14: Use MP +170%, Magic Attack 124%
  • Level 15: Use MP +175%, Magic Attack 125%
  • Level 16: Use MP +180%, Magic Attack 126%
  • Level 17: Use MP +185%, Magic Attack 127%
  • Level 18: Use MP +190%, Magic Attack 128%
  • Level 19: Use MP +195%, Magic Attack 129%
  • Level 20: Use MP +200%, Magic Attack 130%

Seal Seals multiple enemies nearby for a given duration. Once sealed, the monsters will not be able to use their skills to attack. This does not apply to the Boss Monsters. Required Skill : At least Level 3 on Element Amplification

  • Level 1: MP -12, sealed at 38% chance for 10 sec.
  • Level 2: MP -12, sealed at 41% chance for 11 sec.
  • Level 3: MP -12, sealed at 44% chance for 11 sec.
  • Level 4: MP -12, sealed at 47% chance for 12 sec.
  • Level 5: MP -12, sealed at 50% chance for 12 sec.
  • Level 6: MP -18, sealed at 53% chance for 13 sec.
  • Level 7: MP -18, sealed at 56% chance for 13 sec.
  • Level 8: MP -18, sealed at 59% chance for 14 sec.
  • Level 9: MP -18, sealed at 62% chance for 14 sec.
  • Level 10: MP -18, sealed at 65% chance for 15 sec.
  • Level 11: MP -24, sealed at 68% chance for 15 sec.
  • Level 12: MP -24, sealed at 71% chance for 16 sec.
  • Level 13: MP -24, sealed at 74% chance for 16 sec.
  • Level 14: MP -24, sealed at 77% chance for 17 sec.
  • Level 15: MP -24, sealed at 80% chance for 17 sec.
  • Level 16: MP -30, sealed at 83% chance for 18 sec.
  • Level 17: MP -30, sealed at 86% chance for 18 sec.
  • Level 18: MP -30, sealed at 89% chance for 19 sec.
  • Level 19: MP -30, sealed at 92% chance for 19 sec.
  • Level 20: MP -30, sealed at 95% chance for 20 sec.

Meteor Shower Inflicts significant fire damages on up to 15 monsters at once via the meteor shower.

  • Level 1: MP -2100, Basic Attack 310, Mastery 15%
  • Level 2: MP -2100, Basic Attack 320, Mastery 15%
  • Level 3: MP -2200, Basic Attack 330, Mastery 20%
  • Level 4: MP -2200, Basic Attack 340, Mastery 20%
  • Level 5: MP -2300, Basic Attack 350, Mastery 25%
  • Level 6: MP -2300, Basic Attack 360, Mastery 25%
  • Level 7: MP -2400, Basic Attack 370, Mastery 30%
  • Level 8: MP -2400, Basic Attack 380, Mastery 30%
  • Level 9: MP -2500, Basic Attack 390, Mastery 35%
  • Level 10: MP -2500, Basic Attack 400, Mastery 35%
  • Level 11: MP -2600, Basic Attack 410, Mastery 40%
  • Level 12: MP -2600, Basic Attack 420, Mastery 40%
  • Level 13: MP -2700, Basic Attack 430, Mastery 45%
  • Level 14: MP -2700, Basic Attack 440, Mastery 45%
  • Level 15: MP -2800, Basic Attack 450, Mastery 50%
  • Level 16: MP -2800, Basic Attack 460, Mastery 50%
  • Level 17: MP -2900, Basic Attack 470, Mastery 55%
  • Level 18: MP -2900, Basic Attack 480, Mastery 55%
  • Level 19: MP -3000, Basic Attack 490, Mastery 60%
  • Level 20: MP -3000, Basic Attack 500, Mastery 60%

Ifrit Temporarily summons Ifrit of Fire Attribute for a given duration. Attacks up to 3 monsters.

  • Level 1: MP -13 , Basic Attack 183, Mastery 15%, last for 25 sec.
  • Level 2: MP -16 , Basic Attack 186, Mastery 15%, last for 30 sec.
  • Level 3: MP -19 , Basic Attack 189, Mastery 20%, last for 35 sec.
  • Level 4: MP -22 , Basic Attack 192, Mastery 20%, last for 40 sec.
  • Level 5: MP -25 , Basic Attack 195, Mastery 25%, last for 45 sec.
  • Level 6: MP -28 , Basic Attack 198, Mastery 25%, last for 50 sec.
  • Level 7: MP -31 , Basic Attack 201, Mastery 30%, last for 55 sec.
  • Level 8: MP -34 , Basic Attack 204, Mastery 30%, last for 60 sec.
  • Level 9: MP -37 , Basic Attack 207, Mastery 35%, last for 65 sec.
  • Level 10: MP -40 , Basic Attack 210, Mastery 35%, last for 70 sec.
  • Level 11: MP -43 , Basic Attack 214, Mastery 40%, last for 75 sec.
  • Level 12: MP -46 , Basic Attack 218, Mastery 40%, last for 80 sec.
  • Level 13: MP -49 , Basic Attack 222, Mastery 45%, last for 85 sec.
  • Level 14: MP -52 , Basic Attack 226, Mastery 45%, last for 90 sec.
  • Level 15: MP -55 , Basic Attack 230, Mastery 50%, last for 95 sec.
  • Level 16: MP -58 , Basic Attack 234, Mastery 50%, last for 100 sec.
  • Level 17: MP -61 , Basic Attack 238, Mastery 55%, last for 105 sec.
  • Level 18: MP -64 , Basic Attack 242, Mastery 55%, last for 110 sec.
  • Level 19: MP -67 , Basic Attack 246, Mastery 60%, last for 115 sec.
  • Level 20: MP -70 , Basic Attack 250, Mastery 60%, last for 120 sec.

Flame Gear Temporarily creates a wall of fire near the character for a given duration. The monsters inside the wall continuously receive damage.

  • Level 1: MP -21 , Basic Attack 22, Mastery 15%, last for 4sec. at a rate of 51%
  • Level 2: MP -22 , Basic Attack 24, Mastery 15%, last for 4sec. at a rate of 52%
  • Level 3: MP -23 , Basic Attack 26, Mastery 15%, last for 4sec. at a rate of 53%
  • Level 4: MP -24 , Basic Attack 28, Mastery 20%, last for 8sec. at a rate of 54%
  • Level 5: MP -25 , Basic Attack 30, Mastery 20%, last for 8sec. at a rate of 55%
  • Level 6: MP -26 , Basic Attack 32, Mastery 20%, last for 8sec. at a rate of 56%
  • Level 7: MP -27 , Basic Attack 34, Mastery 25%, last for 12sec. at a rate of 57%
  • Level 8: MP -28 , Basic Attack 36, Mastery 25%, last for 12sec. at a rate of 58%
  • Level 9: MP -29 , Basic Attack 38, Mastery 25%, last for 12sec. at a rate of 59%
  • Level 10: MP -30 , Basic Attack 40, Mastery 30%, last for 16sec. at a rate of 60%
  • Level 11: MP -31 , Basic Attack 42, Mastery 30%, last for 16sec. at a rate of 61%
  • Level 12: MP -32 , Basic Attack 44, Mastery 30%, last for 16sec. at a rate of 62%
  • Level 13: MP -33 , Basic Attack 46, Mastery 35%, last for 20sec. at a rate of 63%
  • Level 14: MP -34 , Basic Attack 48, Mastery 35%, last for 20sec. at a rate of 64%
  • Level 15: MP -35 , Basic Attack 50, Mastery 35%, last for 20sec. at a rate of 65%
  • Level 16: MP -36 , Basic Attack 52, Mastery 40%, last for 24sec. at a rate of 66%
  • Level 17: MP -37 , Basic Attack 54, Mastery 40%, last for 24sec. at a rate of 67%
  • Level 18: MP -38 , Basic Attack 56, Mastery 40%, last for 24sec. at a rate of 68%
  • Level 19: MP -39 , Basic Attack 58, Mastery 45%, last for 28sec. at a rate of 69%
  • Level 20: MP -40 , Basic Attack 60, Mastery 45%, last for 28sec. at a rate of 70%
  • Level 21: MP -41 , Basic Attack 62, Mastery 45%, last for 28sec. at a rate of 71%
  • Level 22: MP -42 , Basic Attack 64, Mastery 50%, last for 32sec. at a rate of 72%
  • Level 23: MP -43 , Basic Attack 66, Mastery 50%, last for 32sec. at a rate of 73%
  • Level 24: MP -44 , Basic Attack 68, Mastery 50%, last for 32sec. at a rate of 74%
  • Level 25: MP -45 , Basic Attack 70, Mastery 55%, last for 36sec. at a rate of 75%
  • Level 26: MP -46 , Basic Attack 72, Mastery 55%, last for 36sec. at a rate of 76%
  • Level 27: MP -47 , Basic Attack 74, Mastery 55%, last for 36sec. at a rate of 77%
  • Level 28: MP -48 , Basic Attack 76, Mastery 60%, last for 40sec. at a rate of 78%
  • Level 29: MP -49 , Basic Attack 78, Mastery 60%, last for 40sec. at a rate of 79%
  • Level 30: MP -50 , Basic Attack 80, Mastery 60%, last for 40sec. at a rate of 80%

Fire Strike Throw huge fireball to attack up to 6 monsters.

  • Level 1: MP -14 , Basic Attack 73, Mastery 15%
  • Level 2: MP -14 , Basic Attack 76, Mastery 15%
  • Level 3: MP -14 , Basic Attack 79, Mastery 15%
  • Level 4: MP -14 , Basic Attack 82, Mastery 20%
  • Level 5: MP -14 , Basic Attack 85, Mastery 20%
  • Level 6: MP -14 , Basic Attack 88, Mastery 20%
  • Level 7: MP -14 , Basic Attack 91, Mastery 25%
  • Level 8: MP -14 , Basic Attack 94, Mastery 25%
  • Level 9: MP -14 , Basic Attack 97, Mastery 25%
  • Level 10: MP -14 , Basic Attack 100, Mastery 30%
  • Level 11: MP -20 , Basic Attack 102, Mastery 30%
  • Level 12: MP -20 , Basic Attack 104, Mastery 30%
  • Level 13: MP -20 , Basic Attack 106, Mastery 35%
  • Level 14: MP -20 , Basic Attack 108, Mastery 35%
  • Level 15: MP -20 , Basic Attack 110, Mastery 35%
  • Level 16: MP -20 , Basic Attack 112, Mastery 40%
  • Level 17: MP -20 , Basic Attack 114, Mastery 40%
  • Level 18: MP -20 , Basic Attack 116, Mastery 40%
  • Level 19: MP -20 , Basic Attack 118, Mastery 45%
  • Level 20: MP -20 , Basic Attack 120, Mastery 45%
  • Level 21: MP -26 , Basic Attack 122, Mastery 45%
  • Level 22: MP -26 , Basic Attack 124, Mastery 50%
  • Level 23: MP -26 , Basic Attack 126, Mastery 50%
  • Level 24: MP -26 , Basic Attack 128, Mastery 50%
  • Level 25: MP -26 , Basic Attack 130, Mastery 55%
  • Level 26: MP -26 , Basic Attack 132, Mastery 55%
  • Level 27: MP -26 , Basic Attack 134, Mastery 55%
  • Level 28: MP -26 , Basic Attack 136, Mastery 60%
  • Level 29: MP -26 , Basic Attack 138, Mastery 60%
  • Level 30: MP -26 , Basic Attack 140, Mastery 60%

Dawn Warrior

MP Recovery Rate Enhancement Can recover more MP every 10 sec.

  • Level 1: Additional Recovery of MP +2
  • Level 2: Additional Recovery of MP +4
  • Level 3: Additional Recovery of MP +6
  • Level 4: Additional Recovery of MP +8
  • Level 5: Additional Recovery of MP +10
  • Level 6: Additional Recovery of MP +12
  • Level 7: Additional Recovery of MP +14
  • Level 8: Additional Recovery of MP +16
  • Level 9: Additional Recovery of MP +18
  • Level 10: Additional Recovery of MP +20
  • Level 11: Additional Recovery of MP +21
  • Level 12: Additional Recovery of MP +22
  • Level 13: Additional Recovery of MP +23
  • Level 14: Additional Recovery of MP +24
  • Level 15: Additional Recovery of MP +25
  • Level 16: Additional Recovery of MP +26
  • Level 17: Additional Recovery of MP +27
  • Level 18: Additional Recovery of MP +28
  • Level 19: Additional Recovery of MP +29
  • Level 20: Additional Recovery of MP +30

Combo Attack

  • Level 1: MP -25, For 120 Seconds, Damage 101%, Max Combo Counter 3
  • Level 2: MP -25, For 120 Seconds, Damage 102%, Max Combo Counter 3
  • Level 3: MP -25, For 120 Seconds, Damage 103%, Max Combo Counter 3
  • Level 4: MP -25, For 120 Seconds, Damage 104%, Max Combo Counter 3
  • Level 5: MP -25, For 140 Seconds, Damage 105%, Max Combo Counter 3
  • Level 6: MP -25, For 140 Seconds, Damage 106%, Max Combo Counter 3
  • Level 7: MP -25, For 140 Seconds, Damage 107%, Max Combo Counter 3
  • Level 8: MP -25, For 140 Seconds, Damage 108%, Max Combo Counter 4
  • Level 9: MP -25, For 160 Seconds, Damage 109%, Max Combo Counter 4
  • Level 10: MP -25, For 160 Seconds, Damage 110%, Max Combo Counter 4
  • Level 11: MP -35, For 160 Seconds, Damage 111%, Max Combo Counter 4
  • Level 12: MP -35, For 160 Seconds, Damage 112%, Max Combo Counter 4
  • Level 13: MP -35, For 180 Seconds, Damage 113%, Max Combo Counter 4
  • Level 14: MP -35, For 180 Seconds, Damage 114%, Max Combo Counter 4
  • Level 15: MP -35, For 180 Seconds, Damage 115%, Max Combo Counter 5
  • Level 16: MP -35, For 180 Seconds, Damage 116%, Max Combo Counter 5
  • Level 17: MP -35, For 200 Seconds, Damage 117%, Max Combo Counter 5
  • Level 18: MP -35, For 200 Seconds, Damage 118%, Max Combo Counter 5
  • Level 19: MP -35, For 200 Seconds, Damage 119%, Max Combo Counter 5
  • Level 20: MP -35, For 200 Seconds, Damage 120%, Max Combo Counter 5

Panic Attacks a single enemy. It is only available when the Sword is equipped and the Combo Counter is activated. Required Skill: Combo Attack higher than level 1.

  • Level 1: MP -10, Damage 130%, 42% Rate of Shadow Attack.
  • Level 2: MP -10, Damage 140%, 44% Rate of Shadow Attack.
  • Level 3: MP -10, Damage 150%, 46% Rate of Shadow Attack.
  • Level 4: MP -10, Damage 160%, 48% Rate of Shadow Attack.
  • Level 5: MP -10, Damage 170%, 50% Rate of Shadow Attack.
  • Level 6: MP -10, Damage 180%, 52% Rate of Shadow Attack.
  • Level 7: MP -10, Damage 190%, 54% Rate of Shadow Attack.
  • Level 8: MP -10, Damage 200%, 56% Rate of Shadow Attack.
  • Level 9: MP -10, Damage 210%, 58% Rate of Shadow Attack.
  • Level 10: MP -10, Damage 220%, 60% Rate of Shadow Attack.
  • Level 11: MP -17, Damage 230%, 62% Rate of Shadow Attack.
  • Level 12: MP -17, Damage 240%, 64% Rate of Shadow Attack.
  • Level 13: MP -17, Damage 250%, 66% Rate of Shadow Attack.
  • Level 14: MP -17, Damage 260%, 68% Rate of Shadow Attack.
  • Level 15: MP -17, Damage 270%, 70% Rate of Shadow Attack.
  • Level 16: MP -17, Damage 280%, 72% Rate of Shadow Attack.
  • Level 17: MP -17, Damage 290%, 74% Rate of Shadow Attack.
  • Level 18: MP -17, Damage 300%, 76% Rate of Shadow Attack.
  • Level 19: MP -17, Damage 310%, 78% Rate of Shadow Attack.
  • Level 20: MP -17, Damage 320%, 80% Rate of Shadow Attack.

Coma Put monsters nearby in coma. Only available when the Sword is equipped and Combo Counter is activated : Combo Attack higher than level 1 required.

  • Level 1: HP 15, MP -12, Damage 94%, 42% Rate of Comma Attack.
  • Level 2: HP 15, MP -12, Damage 98%, 44% Rate of Comma Attack.
  • Level 3: HP 15, MP -12, Damage 102%, 46% Rate of Comma Attack.
  • Level 4: HP 15, MP -12, Damage 106%, 48% Rate of Comma Attack.
  • Level 5: HP 15, MP -12, Damage 110%, 50% Rate of Comma Attack.
  • Level 6: HP 15, MP -12, Damage 114%, 52% Rate of Comma Attack.
  • Level 7: HP 15, MP -12, Damage 118%, 54% Rate of Comma Attack.
  • Level 8: HP 15, MP -12, Damage 122%, 56% Rate of Comma Attack.
  • Level 9: HP 15, MP -12, Damage 126%, 58% Rate of Comma Attack.
  • Level 10: HP 15, MP -12, Damage 130%, 60% Rate of Comma Attack.
  • Level 11: HP 20, MP -19, Damage 134%, 62% Rate of Comma Attack.
  • Level 12: HP 20, MP -19, Damage 138%, 64% Rate of Comma Attack.
  • Level 13: HP 20, MP -19, Damage 142%, 66% Rate of Comma Attack.
  • Level 14: HP 20, MP -19, Damage 146%, 68% Rate of Comma Attack.
  • Level 15: HP 20, MP -19, Damage 150%, 70% Rate of Comma Attack.
  • Level 16: HP 20, MP -19, Damage 154%, 72% Rate of Comma Attack.
  • Level 17: HP 20, MP -19, Damage 158%, 74% Rate of Comma Attack.
  • Level 18: HP 20, MP -19, Damage 162%, 76% Rate of Comma Attack.
  • Level 19: HP 20, MP -19, Damage 166%, 78% Rate of Comma Attack.
  • Level 20: HP 20, MP -19, Damage 170%, 80% Rate of Comma Attack.

Brandish Enables two attacks on multiple monsters nearby.

  • Level 1: MP -16, Damage 115%, attack 1 monster
  • Level 2: MP -16, Damage 120%, attack 1 monster
  • Level 3: MP -16, Damage 125%, attack 1 monster
  • Level 4: MP -16, Damage 130%, attack 1 monster
  • Level 5: MP -16, Damage 135%, attack 1 monster
  • Level 6: MP -16, Damage 140%, attack 1 monster
  • Level 7: MP -16, Damage 145%, attack 1 monster
  • Level 8: MP -16, Damage 150%, attack 1 monster
  • Level 9: MP -16, Damage 155%, attack 1 monster
  • Level 10: MP -16, Damage 160%, attack 1 monster
  • Level 11: MP -24, Damage 164%, attack 2 monsters
  • Level 12: MP -24, Damage 168%, attack 2 monsters
  • Level 13: MP -24, Damage 172%, attack 2 monsters
  • Level 14: MP -24, Damage 176%, attack 2 monsters
  • Level 15: MP -24, Damage 180%, attack 2 monsters
  • Level 16: MP -24, Damage 184%, attack 2 monsters
  • Level 17: MP -24, Damage 188%, attack 2 monsters
  • Level 18: MP -24, Damage 192%, attack 2 monsters
  • Level 19: MP -24, Damage 196%, attack 2 monsters
  • Level 20: MP -24, Damage 200%, attack 2 monsters
  • Level 21: MP -30, Damage 203%, attack 3 monsters
  • Level 22: MP -30, Damage 206%, attack 3 monsters
  • Level 23: MP -30, Damage 209%, attack 3 monsters
  • Level 24: MP -30, Damage 212%, attack 3 monsters
  • Level 25: MP -30, Damage 215%, attack 3 monsters
  • Level 26: MP -30, Damage 218%, attack 3 monsters
  • Level 27: MP -30, Damage 221%, attack 3 monsters
  • Level 28: MP -30, Damage 224%, attack 3 monsters
  • Level 29: MP -30, Damage 227%, attack 3 monsters
  • Level 30: MP -30, Damage 230%, attack 3 monsters

Advanced combo Increases max Combo Counter stats to 10 and charges 2 Combo Counts at a pre-established rate. It only applies when the Combo Attack is mastered. Required Skill: Combo Attack Lv.20

  • Level 1: Damage 1% , max combo counter 1 , 11% rate to charge up to 2 combo counters.
  • Level 2: Damage 2% , max combo counter 1 , 12% rate to charge up to 2 combo counters.
  • Level 3: Damage 3% , max combo counter 1 , 13% rate to charge up to 2 combo counters.
  • Level 4: Damage 4% , max combo counter 1 , 14% rate to charge up to 2 combo counters.
  • Level 5: Damage 5% , max combo counter 2 , 15% rate to charge up to 2 combo counters.
  • Level 6: Damage 6% , max combo counter 2 , 16% rate to charge up to 2 combo counters.
  • Level 7: Damage 7% , max combo counter 2 , 17% rate to charge up to 2 combo counters.
  • Level 8: Damage 8% , max combo counter 2 , 18% rate to charge up to 2 combo counters.
  • Level 9: Damage 9% , max combo counter 3 , 19% rate to charge up to 2 combo counters.
  • Level 10: Damage 10% , max combo counter 3 , 20% rate to charge up to 2 combo counters.
  • Level 11: Damage 11% , max combo counter 3 , 21% rate to charge up to 2 combo counters.
  • Level 12: Damage 12% , max combo counter 3 , 22% rate to charge up to 2 combo counters.
  • Level 13: Damage 13% , max combo counter 4 , 23% rate to charge up to 2 combo counters.
  • Level 14: Damage 14% , max combo counter 4 , 24% rate to charge up to 2 combo counters.
  • Level 15: Damage 15% , max combo counter 4 , 25% rate to charge up to 2 combo counters.
  • Level 16: Damage 16% , max combo counter 4 , 26% rate to charge up to 2 combo counters.
  • Level 17: Damage 17% , max combo counter 5 , 27% rate to charge up to 2 combo counters.
  • Level 18: Damage 18% , max combo counter 5 , 28% rate to charge up to 2 combo counters.
  • Level 19: Damage 19% , max combo counter 5 , 29% rate to charge up to 2 combo counters.
  • Level 20: Damage 20% , max combo counter 5 , 30% rate to charge up to 2 combo counters.

Soul Driver Attacks multiple monsters 4 times at once via the power of Soul.

  • Level 1: MP -15 , Damage 46%, attack up to 3 monsters.
  • Level 2: MP -15 , Damage 47%, attack up to 3 monsters.
  • Level 3: MP -15 , Damage 48%, attack up to 3 monsters.
  • Level 4: MP -15 , Damage 49%, attack up to 3 monsters.
  • Level 5: MP -15 , Damage 50%, attack up to 3 monsters.
  • Level 6: MP -15 , Damage 51%, attack up to 4 monsters.
  • Level 7: MP -15 , Damage 52%, attack up to 4 monsters.
  • Level 8: MP -15 , Damage 53%, attack up to 4 monsters.
  • Level 9: MP -15 , Damage 54%, attack up to 4 monsters.
  • Level 10: MP -15 , Damage 55%, attack up to 4 monsters.
  • Level 11: MP -25 , Damage 56%, attack up to 5 monsters.
  • Level 12: MP -25 , Damage 57%, attack up to 5 monsters.
  • Level 13: MP -25 , Damage 58%, attack up to 5 monsters.
  • Level 14: MP -25 , Damage 59%, attack up to 5 monsters.
  • Level 15: MP -25 , Damage 60%, attack up to 5 monsters.
  • Level 16: MP -25 , Damage 61%, attack up to 6 monsters.
  • Level 17: MP -25 , Damage 62%, attack up to 6 monsters.
  • Level 18: MP -25 , Damage 63%, attack up to 6 monsters.
  • Level 19: MP -25 , Damage 64%, attack up to 6 monsters.
  • Level 20: MP -25 , Damage 65%, attack up to 6 monsters.
  • Level 21: MP -35 , Damage 66%, attack up to 7 monsters.
  • Level 22: MP -35 , Damage 67%, attack up to 7 monsters.
  • Level 23: MP -35 , Damage 68%, attack up to 7 monsters.
  • Level 24: MP -35 , Damage 69%, attack up to 7 monsters.
  • Level 25: MP -35 , Damage 70%, attack up to 7 monsters.
  • Level 26: MP -35 , Damage 71%, attack up to 8 monsters.
  • Level 27: MP -35 , Damage 72%, attack up to 8 monsters.
  • Level 28: MP -35 , Damage 73%, attack up to 8 monsters.
  • Level 29: MP -35 , Damage 74%, attack up to 8 monsters.
  • Level 30: MP -35 , Damage 75%, attack up to 8 monsters.

Soul Charge Empower the sword with sanctity attribute for a given duration.

  • Level 1: MP -25 , Damage 101%, last for 110 sec.
  • Level 2: MP -25 , Damage 102%, last for 120 sec.
  • Level 3: MP -25 , Damage 103%, last for 130 sec.
  • Level 4: MP -25 , Damage 104%, last for 140 sec.
  • Level 5: MP -25 , Damage 105%, last for 150 sec.
  • Level 6: MP -25 , Damage 106%, last for 160 sec.
  • Level 7: MP -25 , Damage 107%, last for 170 sec.
  • Level 8: MP -25 , Damage 108%, last for 180 sec.
  • Level 9: MP -25 , Damage 109%, last for 190 sec.
  • Level 10: MP -25 , Damage 110%, last for 200 sec.
  • Level 11: MP -35 , Damage 111%, last for 210 sec.
  • Level 12: MP -35 , Damage 112%, last for 220 sec.
  • Level 13: MP -35 , Damage 113%, last for 230 sec.
  • Level 14: MP -35 , Damage 114%, last for 240 sec.
  • Level 15: MP -35 , Damage 115%, last for 250 sec.
  • Level 16: MP -35 , Damage 116%, last for 260 sec.
  • Level 17: MP -35 , Damage 117%, last for 270 sec.
  • Level 18: MP -35 , Damage 118%, last for 280 sec.
  • Level 19: MP -35 , Damage 119%, last for 290 sec.
  • Level 20: MP -35 , Damage 120%, last for 300 sec.

Night Walker

Triple throw Attacks monsters by throwing 3 stars at once.

  • Level 1: MP -11, Damage 102%
  • Level 2: MP -11, Damage 104%
  • Level 3: MP -12, Damage 106%
  • Level 4: MP -12, Damage 108%
  • Level 5: MP -13, Damage 110%
  • Level 6: MP -13, Damage 112%
  • Level 7: MP -14, Damage 114%
  • Level 8: MP -14, Damage 116%
  • Level 9: MP -15, Damage 118%
  • Level 10: MP -15, Damage 120%
  • Level 11: MP -16, Damage 122%
  • Level 12: MP -16, Damage 124%
  • Level 13: MP -17, Damage 126%
  • Level 14: MP -17, Damage 128%
  • Level 15: MP -18, Damage 130%
  • Level 16: MP -18, Damage 132%
  • Level 17: MP -19, Damage 134%
  • Level 18: MP -19, Damage 136%
  • Level 19: MP -20, Damage 138%
  • Level 20: MP -20, Damage 140%

Poison Bomb Throws a bomb that generates a poisonous cloud. Monsters within the range of the poisonous cloud will continuously incur damage.

  • Level 1: MP -21 , Damage 104%, last for 4 sec. at 51% Rate.
  • Level 2: MP -21 , Damage 108%, last for 4 sec. at 52% Rate.
  • Level 3: MP -22 , Damage 112%, last for 4 sec. at 53% Rate.
  • Level 4: MP -22 , Damage 116%, last for 8 sec. at 54% Rate.
  • Level 5: MP -23 , Damage 120%, last for 8 sec. at 55% Rate.
  • Level 6: MP -23 , Damage 124%, last for 8 sec. at 56% Rate.
  • Level 7: MP -24 , Damage 128%, last for 12 sec. at 57% Rate.
  • Level 8: MP -24 , Damage 132%, last for 12 sec. at 58% Rate.
  • Level 9: MP -25 , Damage 136%, last for 12 sec. at 59% Rate.
  • Level 10: MP -25 , Damage 140%, last for 16 sec. at 60% Rate.
  • Level 11: MP -26 , Damage 144%, last for 16 sec. at 61% Rate.
  • Level 12: MP -26 , Damage 148%, last for 16 sec. at 62% Rate.
  • Level 13: MP -27 , Damage 152%, last for 20 sec. at 63% Rate.
  • Level 14: MP -27 , Damage 156%, last for 20 sec. at 64% Rate.
  • Level 15: MP -28 , Damage 160%, last for 20 sec. at 65% Rate.
  • Level 16: MP -28 , Damage 164%, last for 24 sec. at 66% Rate.
  • Level 17: MP -29 , Damage 168%, last for 24 sec. at 67% Rate.
  • Level 18: MP -29 , Damage 172%, last for 24 sec. at 68% Rate.
  • Level 19: MP -30 , Damage 176%, last for 28 sec. at 69% Rate.
  • Level 20: MP -30 , Damage 180%, last for 28 sec. at 70% Rate.
  • Level 21: MP -31 , Damage 184%, last for 28 sec. at 71% Rate.
  • Level 22: MP -31 , Damage 188%, last for 32 sec. at 72% Rate.
  • Level 23: MP -32 , Damage 192%, last for 32 sec. at 73% Rate.
  • Level 24: MP -32 , Damage 196%, last for 32 sec. at 74% Rate.
  • Level 25: MP -33 , Damage 200%, last for 36 sec. at 75% Rate.
  • Level 26: MP -33 , Damage 204%, last for 36 sec. at 76% Rate.
  • Level 27: MP -34 , Damage 208%, last for 36 sec. at 77% Rate.
  • Level 28: MP -34 , Damage 212%, last for 40 sec. at 78% Rate.
  • Level 29: MP -35 , Damage 216%, last for 40 sec. at 79% Rate.
  • Level 30: MP -35 , Damage 220%, last for 40 sec. at 80% Rate.

Shadow Partner

  • Level 1: MP - 200, 1 Summoning Rock; Summon for 60 sec., Attack 20%, Skill 21%
  • Level 2: MP - 195, 1 Summoning Rock; Summon for 60 sec., Attack 24%, Skill 21%
  • Level 3: MP - 190, 1 Summoning Rock; Summon for 60 sec., Attack 28%, Skill 21%
  • Level 4: MP - 185, 1 Summoning Rock; Summon for 60 sec., Attack 31%, Skill 21%
  • Level 5: MP - 180, 1 Summoning Rock; Summon for 60 sec., Attack 34%, Skill 21%
  • Level 6: MP - 175, 1 Summoning Rock; Summon for 60 sec., Attack 37%, Skill 21%
  • Level 7: MP - 170, 1 Summoning Rock; Summon for 60 sec., Attack 40%, Skill 21%
  • Level 8: MP - 165, 1 Summoning Rock; Summon for 60 sec., Attack 43%, Skill 22%
  • Level 9: MP - 160, 1 Summoning Rock; Summon for 60 sec., Attack 46%, Skill 23%
  • Level 10: MP - 155, 1 Summoning Rock; Summon for 60 sec., Attack 49%, Skill 24%
  • Level 11: MP - 150, 1 Summoning Rock; Summon for 120 sec., Attack 52%, Skill 25%
  • Level 12: MP - 145, 1 Summoning Rock; Summon for 120 sec., Attack 54%, Skill 26%
  • Level 13: MP - 140, 1 Summoning Rock; Summon for 120 sec., Attack 56%, Skill 27%
  • Level 14: MP - 135, 1 Summoning Rock; Summon for 120 sec., Attack 58%, Skill 28%
  • Level 15: MP - 130, 1 Summoning Rock; Summon for 120 sec., Attack 60%, Skill 29%
  • Level 16: MP - 125, 1 Summoning Rock; Summon for 120 sec., Attack 62%, Skill 30%
  • Level 17: MP - 120, 1 Summoning Rock; Summon for 120 sec., Attack 64%, Skill 31%
  • Level 18: MP - 115, 1 Summoning Rock; Summon for 120 sec., Attack 66%, Skill 32%
  • Level 19: MP - 110, 1 Summoning Rock; Summon for 120 sec., Attack 68%, Skill 33%
  • Level 20: MP - 105, 1 Summoning Rock; Summon for 120 sec., Attack 70%, Skill 34%
  • Level 21: MP - 100, 1 Summoning Rock; Summon for 180 sec., Attack 71%, Skill 35%
  • Level 22: MP - 95, 1 Summoning Rock; Summon for 180 sec., Attack 72%, Skill 36%
  • Level 23: MP - 90, 1 Summoning Rock; Summon for 180 sec., Attack 73%, Skill 37%
  • Level 24: MP - 85, 1 Summoning Rock; Summon for 180 sec., Attack 74%, Skill 38%
  • Level 25: MP - 80, 1 Summoning Rock; Summon for 180 sec., Attack 75%, Skill 40%
  • Level 26: MP - 75, 1 Summoning Rock; Summon for 180 sec., Attack 76%, Skill 42%
  • Level 27: MP - 70, 1 Summoning Rock; Summon for 180 sec., Attack 77%, Skill 44%
  • Level 28: MP - 65, 1 Summoning Rock; Summon for 180 sec., Attack 78%, Skill 46%
  • Level 29: MP - 60, 1 Summoning Rock; Summon for 180 sec., Attack 79%, Skill 48%
  • Level 30: MP - 55, 1 Summoning Rock; Summon for 180 sec., Attack 80%, Skill 50%

Shadow Web

  • Level 1: MP - 10; For 5 sec., holds the enemies with 42% success rate
  • Level 2: MP - 10; For 5 sec., holds the enemies with 44% success rate
  • Level 3: MP - 10; For 5 sec., holds the enemies with 46% success rate
  • Level 4: MP - 10; For 5 sec., holds the enemies with 48% success rate
  • Level 5: MP - 10; For 5 sec., holds the enemies with 50% success rate
  • Level 6: MP - 14; For 6 sec., holds the enemies with 52% success rate
  • Level 7: MP - 14; For 6 sec., holds the enemies with 54% success rate
  • Level 8: MP - 14; For 6 sec., holds the enemies with 56% success rate
  • Level 9: MP - 14; For 6 sec., holds the enemies with 58% success rate
  • Level 10: MP - 14; For 6 sec., holds the enemies with 60% success rate
  • Level 11: MP - 18; For 7 sec., holds the enemies with 62% success rate
  • Level 12: MP - 18; For 7 sec., holds the enemies with 64% success rate
  • Level 13: MP - 18; For 7 sec., holds the enemies with 66% success rate
  • Level 14: MP - 18; For 7 sec., holds the enemies with 68% success rate
  • Level 15: MP - 18; For 7 sec., holds the enemies with 70% success rate
  • Level 16: MP - 22; For 8 sec., holds the enemies with 72% success rate
  • Level 17: MP - 22; For 8 sec., holds the enemies with 74% success rate
  • Level 18: MP - 22; For 8 sec., holds the enemies with 76% success rate
  • Level 19: MP - 22; For 8 sec., holds the enemies with 78% success rate
  • Level 20: MP - 22; For 8 sec., holds the enemies with 80% success rate

Avenger Uses MP to make an enormous Throwing Star for attack. The Throwing Star will penetrate the enemy, and attack the ones behind it, too.

  • Level 1: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 65%
  • Level 2: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 70%
  • Level 3: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 75%
  • Level 4: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 80%
  • Level 5: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 85%
  • Level 6: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 90%
  • Level 7: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 95%
  • Level 8: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 100%
  • Level 9: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 105%
  • Level 10: MP - 16; Uses 3 Throwing Stars to attack up to 4 enemies, Damage 110%
  • Level 11: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 114%
  • Level 12: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 118%
  • Level 13: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 122%
  • Level 14: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 126%
  • Level 15: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 130%
  • Level 16: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 134%
  • Level 17: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 138%
  • Level 18: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 142%
  • Level 19: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 146%
  • Level 20: MP - 23; Uses 3 Throwing Stars to attack up to 5 enemies, Damage 150%
  • Level 21: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 153%
  • Level 22: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 156%
  • Level 23: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 159%
  • Level 24: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 162%
  • Level 25: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 165%
  • Level 26: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 168%
  • Level 27: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 171%
  • Level 28: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 174%
  • Level 29: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 177%
  • Level 30: MP - 30; Uses 3 Throwing Stars to attack up to 6 enemies, Damage 180%

Alchemist Enhances the effects of recovery items including potions or lengthens the duration of items applied to the status of the character, with an exception of recovery items such as the Elixir that provide recovery based on %.

  • Level 1: Recovery rate 103%, Duration of Effect 103%
  • Level 2: Recovery rate 106%, Duration of Effect 106%
  • Level 3: Recovery rate 109%, Duration of Effect 109%
  • Level 4: Recovery rate 112%, Duration of Effect 112%
  • Level 5: Recovery rate 115%, Duration of Effect 115%
  • Level 6: Recovery rate 118%, Duration of Effect 118%
  • Level 7: Recovery rate 121%, Duration of Effect 121%
  • Level 8: Recovery rate 124%, Duration of Effect 124%
  • Level 9: Recovery rate 127%, Duration of Effect 127%
  • Level 10: Recovery rate 130%, Duration of Effect 130%
  • Level 11: Recovery rate 132%, Duration of Effect 132%
  • Level 12: Recovery rate 134%, Duration of Effect 134%
  • Level 13: Recovery rate 136%, Duration of Effect 136%
  • Level 14: Recovery rate 138%, Duration of Effect 138%
  • Level 15: Recovery rate 140%, Duration of Effect 140%
  • Level 16: Recovery rate 142%, Duration of Effect 142%
  • Level 17: Recovery rate 144%, Duration of Effect 144%
  • Level 18: Recovery rate 146%, Duration of Effect 146%
  • Level 19: Recovery rate 148%, Duration of Effect 148%
  • Level 20: Recovery rate 150%, Duration of Effect 150%

Venom Throws a poisonous Throwing Star. Monsters that have been struck will be poisoned according to the pre-established success rate. It can be used against one monster up to 3 times during which the monster's HP will not go any lower than 1.

  • Level 1: Attack 31, for 2secs, Success rate 11%
  • Level 2: Attack 32, for 2secs, Success rate 12%
  • Level 3: Attack 33, for 2secs, Success rate 13%
  • Level 4: Attack 34, for 2secs, Success rate 14%
  • Level 5: Attack 35, for 2secs, Success rate 15%
  • Level 6: Attack 36, for 2secs, Success rate 16%
  • Level 7: Attack 37, for 2secs, Success rate 17%
  • Level 8: Attack 38, for 2secs, Success rate 18%
  • Level 9: Attack 39, for 2secs, Success rate 19%
  • Level 10: Attack 40, for 2secs, Success rate 20%
  • Level 11: Attack 41, for 3secs, Success rate 21%
  • Level 12: Attack 42, for 3secs, Success rate 22%
  • Level 13: Attack 43, for 3secs, Success rate 23%
  • Level 14: Attack 44, for 3secs, Success rate 24%
  • Level 15: Attack 45, for 3secs, Success rate 25%
  • Level 16: Attack 46, for 3secs, Success rate 26%
  • Level 17: Attack 47, for 3secs, Success rate 27%
  • Level 18: Attack 48, for 3secs, Success rate 28%
  • Level 19: Attack 49, for 3secs, Success rate 29%
  • Level 20: Attack 50, for 3secs, Success rate 30%

Thunder Breaker

Wind Archer