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m (rm {{MapleStory/Big Bang|1}} - page updated)
(Updated for tempest (needs image cleanup))
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==Resistance==
==Resistance==
===Citizen===
===Beginner Skills===
====Regular Skills====
{{MapleStory/Skill desc|Citizen|Crystal Throw|You attack a ranged enemy by throwing a Rue collected from a mine.|You attack a ranged enemy by throwing a Rue collected from a mine.|
{{MapleStory/Skill desc|Citizen|Crystal Throw|Throws a crystal with power to inflict set damage.|Throws a crystal to inflict set damage.|
*'''Level 1''': MP Cost: 3; Damage 10.
*'''Level 1''': MP Cost: 3; Damage 10.
*'''Level 2''': MP Cost: 5; Damage 25.
*'''Level 2''': MP Cost: 5; Damage 25.
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|}}
|}}


{{MapleStory/Skill desc|Citizen|Sneak|For a short period of time move fast while hiding yourself.|For a short period of time move fast while hiding yourself.|
{{MapleStory/Skill desc|Citizen|Infiltrate|Allows you to hide and move quickly for a short time.|Allows you to hide and move quickly for a short time.|
*'''Level 1''': MP Cost: 5; 10 seconds in dark sight with +5 speed.
*'''Level 1''': MP Cost: 5; 10 seconds in dark sight with +5 speed.
*'''Level 2''': MP Cost: 10; 20 seconds in dark sight with +10 speed.
*'''Level 2''': MP Cost: 10; 20 seconds in dark sight with +10 speed.
*'''Level 3''': MP Cost: 15; 30 seconds in dark sight with +15 speed.
*'''Level 3''': MP Cost: 15; 30 seconds in dark sight with +15 speed.
|}}
|MS Skill Sneak.png}}


{{MapleStory/Skill desc|Citizen|Efficiency|Increases the effect of potions.|Increases the effect of potions. It only applies for potions that recover HP or MP.|
{{MapleStory/Skill desc|Citizen|Potion Mastery|Increases the effect of potions.|Increases the effect of potions. It only applies for potions that recover HP or MP.|
*'''Level 1''': Recovery rate and Potion Efficiency 110%.
*'''Level 1''': Recovery rate and Potion Efficiency 105%.
*'''Level 2''': Recovery rate and Potion Efficiency 120%.
*'''Level 2''': Recovery rate and Potion Efficiency 110%.
*'''Level 3''': Recovery rate and Potion Efficiency 130%.
*'''Level 3''': Recovery rate and Potion Efficiency 115%.
|MS Skill Alchemist2.png}}
|MS Skill Alchemist2.png}}


{{MapleStory/Skill desc|Citizen|Blessing of the Fairy|Boosts skills of another character on your account.|Boosts skills of another character on your account.
*'''Skill points increase at an interval of 10 levels'''.|
*'''Level 1:''' Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
*'''Level 2:''' Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
*'''Level 3:''' Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
*'''Level 4:''' Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
*'''Level 5:''' Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
*'''Level 6:''' Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
*'''Level 7:''' Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
*'''Level 8:''' Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
*'''Level 9:''' Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
*'''Level 10:''' Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
*'''Level 11:''' Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
*'''Level 12:''' Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
*'''Level 13:''' Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
*'''Level 14:''' Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
*'''Level 15:''' Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
*'''Level 16:''' Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
*'''Level 17:''' Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
*'''Level 18:''' Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
*'''Level 19:''' Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
*'''Level 20:''' Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
|MS Skill Blessing of the Sprite.png}}
{{MapleStory/Skill desc|Citizen|Empress's Blessing|Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.|Your other characters in the same world receive a buff based on the level of a Cygnus Knight you have in that world.
*'''Skill points increase at an interval of 5 levels'''.|
*'''Level 1:''' Weapon Attack +1, Magic Attack +1, Accuracy and Evasion +1.
*'''Level 2:''' Weapon Attack +2, Magic Attack +2, Accuracy and Evasion +2.
*'''Level 3:''' Weapon Attack +3, Magic Attack +3, Accuracy and Evasion +3.
*'''Level 4:''' Weapon Attack +4, Magic Attack +4, Accuracy and Evasion +4.
*'''Level 5:''' Weapon Attack +5, Magic Attack +5, Accuracy and Evasion +5.
*'''Level 6:''' Weapon Attack +6, Magic Attack +6, Accuracy and Evasion +6.
*'''Level 7:''' Weapon Attack +7, Magic Attack +7, Accuracy and Evasion +7.
*'''Level 8:''' Weapon Attack +8, Magic Attack +8, Accuracy and Evasion +8.
*'''Level 9:''' Weapon Attack +9, Magic Attack +9, Accuracy and Evasion +9.
*'''Level 10:''' Weapon Attack +10, Magic Attack +10, Accuracy and Evasion +10.
*'''Level 11:''' Weapon Attack +11, Magic Attack +11, Accuracy and Evasion +11.
*'''Level 12:''' Weapon Attack +12, Magic Attack +12, Accuracy and Evasion +12.
*'''Level 13:''' Weapon Attack +13, Magic Attack +13, Accuracy and Evasion +13.
*'''Level 14:''' Weapon Attack +14, Magic Attack +14, Accuracy and Evasion +14.
*'''Level 15:''' Weapon Attack +15, Magic Attack +15, Accuracy and Evasion +15.
*'''Level 16:''' Weapon Attack +16, Magic Attack +16, Accuracy and Evasion +16.
*'''Level 17:''' Weapon Attack +17, Magic Attack +17, Accuracy and Evasion +17.
*'''Level 18:''' Weapon Attack +18, Magic Attack +18, Accuracy and Evasion +18.
*'''Level 19:''' Weapon Attack +19, Magic Attack +19, Accuracy and Evasion +19.
*'''Level 20:''' Weapon Attack +20, Magic Attack +20, Accuracy and Evasion +20.
*'''Level 21:''' Weapon Attack +21, Magic Attack +21, Accuracy and Evasion +21.
*'''Level 22:''' Weapon Attack +22, Magic Attack +22, Accuracy and Evasion +22.
*'''Level 23:''' Weapon Attack +23, Magic Attack +23, Accuracy and Evasion +23.
*'''Level 24:''' Weapon Attack +24, Magic Attack +24, Accuracy and Evasion +24.
|MS Skill Empress Blessing.png}}
{{MapleStory/Skill desc|Citizen|Critical|Increases the chance of a critical attack.|Increases the chance of a critical attack. This skill is invisible in the beginning.|
*'''Level 1''': 50% success rate, 200% Critical Damage.
|MS Skill Critical Shot.png}}
====Job Skills====
{{MapleStory/Skill desc|Citizen|Capture|If the monsters HP is below 40% then you can capture it.|If the monsters HP is below 40% then you can capture it. This skill holds the monster until released.
{{MapleStory/Skill desc|Citizen|Capture|If the monsters HP is below 40% then you can capture it.|If the monsters HP is below 40% then you can capture it. This skill holds the monster until released.
*This skill is for the '''[[#Wild Hunter|Wild Hunter]]''' only.
*This skill is for the '''[[#Wild Hunter|Wild Hunter]]''' only.
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*'''Level 1''': MP Cost: 10; Summons a captured monster for 20 seconds.
*'''Level 1''': MP Cost: 10; Summons a captured monster for 20 seconds.
|MS Skill Monster Release.png}}
|MS Skill Monster Release.png}}
====Quest Skills====
{{MapleStory/Skill desc|Citizen|Legendary Spirit|Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.|Uses the spirit of a legend to use a scroll on an item that cannot be normally equipped by the character.
*'''Required Level''': 13.|
*'''Level 1''': Allows one to use Legendary Spirit.
|}}
{{MapleStory/Skill desc|Citizen|Echo of Hero|Increase weapon attack and magic attack on all players around.|Increase weapon attack and magic attack on all players around.
*'''Required Level''': 200.
*'''Cooldown''': 2 hours.|
*'''Level 1''': MP Cost: 30 Weapon attack +4%, Magic attack +4%  for 40 Minutes.
|}}
{{MapleStory/Skill desc|Citizen|Flying|Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.|Borrows the mysterious powers of the Dragon race to let you fly through the sky. However, the damage you take if you fall is substantial.
*'''Required Level''': 100.|
*'''Level 1''': MP Cost: 90; MP Cost: 3 every second so long as Flying is active.
|}}
{{MapleStory/Skill desc|Citizen|Pig's Weakness|Inflicts 150% damage on Pigs.|Inflicts 150% damage on Pigs.
*'''Required Level''': 20.|
*'''Level 1''': 150% Damage on Pigs.
|MS Skill Monster's Weakness.png}}
{{MapleStory/Skill desc|Citizen|Stump's Weakness|Inflicts 150% damage on Stumps.|Inflicts 150% damage on Stumps.
*'''Required Level''': 20.|
*'''Level 1''': 150% Damage on Stumps.
|MS Skill Monster's Weakness.png}}
{{MapleStory/Skill desc|Citizen|Slimes's Weakness|Inflicts 150% damage on Slimes.|Inflicts 150% damage on Slimes.
*'''Required Level''': 20.|
*'''Level 1''': 150% Damage on Slimes.
|MS Skill Monster's Weakness.png}}
====Potential Skills====
{{MapleStory/Skill desc|Citizen|Haste|Increases your Speed and Jump for a set amount of time.|Increases your Speed and Jump for a set amount of time.|
*'''Level 1''': MP Cost: 50, Speed +20, Jump +10, Duration: 200 seconds.
|}}
{{MapleStory/Skill desc|Citizen|Mystic Door|Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.|Generates a portal that leads to the closest town. You can enter and exit through the door as frequently as you wish until it disappears.
*'''Consumes Two Magic Rock'''.|
*'''Level 1''': MP Cost: 120, Spawns Magic Door Portal. Duration: 120 seconds.
|}}
{{MapleStory/Skill desc|Citizen|Sharp Eyes|Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.|Finds an enemy's weak spot and grants the ability to deal fatal damage on that enemy.|
*'''Level 1''': MP Cost: 80; +10% Critical Rate, +15% Minimum Critical Damage. Duration: 240 seconds.
|}}
{{MapleStory/Skill desc|Citizen|Hyper Body|Increases Max HP and Max MP.|Increases Max HP and Max MP.|
*'''Level 1''': MP Cost: 80; Max HP and Max MP +40%. Duration: 240 seconds.
|MS_Skill_Hyper_Body2.png}}


===First Job===
===First Job===
====Wild Hunter====
====Wild Hunter====
{{MapleStory/Skill desc|Wild Hunter1|Triple Shot|Quickly fires three consecutive arrows.|Quickly fires three consecutive arrows.
{{MapleStory/Skill desc|Wild Hunter1|Triple Shot|Quickly fires three consecutive arrows.|Quickly fires three consecutive arrows.|
;Skill Details
*'''Level 1''': MP Cost: 5; 92% Damage.
*'''Maximum Level''': Level 20
*'''Level 2''': MP Cost: 6; 94% Damage.
*'''Required Skills''': None
*'''Level 3''': MP Cost: 6; 96% Damage.
*'''Skill Delay''': 810ms
*'''Level 4''': MP Cost: 7; 98% Damage.
*'''Skill Type''': Active Attack
*'''Level 5''': MP Cost: 7; 100% Damage.
*'''Weapons Effected''': 46(Crossbow)
*'''Level 6''': MP Cost: 8; 102% Damage.
*'''Cooldown''': None
*'''Level 7''': MP Cost: 8; 104% Damage.
*'''Range''': Defined
*'''Level 8''': MP Cost: 9; 106% Damage.
*'''PvP Skill''': Yes
*'''Level 9''': MP Cost: 9; 108% Damage.
*'''Invisible''': No|
*'''Level 10''': MP Cost: 10; 110% Damage.
*'''Level 1''': MP Cost: 5; 74% Damage.
*'''Level 11''': MP Cost: 10; 112% Damage.
*'''Level 2''': MP Cost: 6; 75% Damage.
*'''Level 12''': MP Cost: 11; 114% Damage.
*'''Level 3''': MP Cost: 6; 76% Damage.
*'''Level 13''': MP Cost: 11; 116% Damage.
*'''Level 4''': MP Cost: 7; 77% Damage.
*'''Level 14''': MP Cost: 12; 118% Damage.
*'''Level 5''': MP Cost: 7; 78% Damage.
*'''Level 15''': MP Cost: 12; 120% Damage.
*'''Level 6''': MP Cost: 8; 79% Damage.
*'''Level 16''': MP Cost: 13; 122% Damage.
*'''Level 7''': MP Cost: 8; 80% Damage.
*'''Level 17''': MP Cost: 13; 124% Damage.
*'''Level 8''': MP Cost: 9; 81% Damage.
*'''Level 18''': MP Cost: 14; 126% Damage.
*'''Level 9''': MP Cost: 9; 82% Damage.
*'''Level 19''': MP Cost: 14; 128% Damage.
*'''Level 10''': MP Cost: 10; 83% Damage.
*'''Level 20''': MP Cost: 15; 130% Damage.
*'''Level 11''': MP Cost: 10; 84% Damage.
*'''Level 12''': MP Cost: 11; 85% Damage.
*'''Level 13''': MP Cost: 11; 86% Damage.
*'''Level 14''': MP Cost: 12; 87% Damage.
*'''Level 15''': MP Cost: 12; 88% Damage.
*'''Level 16''': MP Cost: 13; 89% Damage.
*'''Level 17''': MP Cost: 13; 90% Damage.
*'''Level 18''': MP Cost: 14; 91% Damage.
*'''Level 19''': MP Cost: 14; 92% Damage.
*'''Level 20''': MP Cost: 15; 93% Damage.
|}}
|}}


{{MapleStory/Skill desc|Wild Hunter1|Jaguar Rider|Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Avoidability, and Movement Speed increases.|Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Avoidability, and Movement Speed increases.
{{MapleStory/Skill desc|Wild Hunter1|Jaguar Rider|Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Movement Speed increase.|Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Movement Speed increase.|
;Skill Details
*'''Level 1''': MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
*'''Maximum Level''': Level 15
*'''Level 2''': MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
*'''Required Skills''': None
*'''Level 3''': MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40
*'''Skill Delay''': 1320ms
*'''Level 4''': MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40
*'''Skill Type''': Toggle Supportive
*'''Level 5''': MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40
*'''Weapons Effected''': None
*'''Level 6''': MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40
*'''Cooldown''': None
*'''Level 7''': MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40
*'''Range''': None
*'''Level 8''': MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40
*'''PvP Skill''': Yes
*'''Level 9''': MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40
*'''Invisible''': No|
*'''Level 10''': MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40
*'''Level 1''': MP Cost: 20; +12% MaxHP with +12% critical chance, +40 speed, +10 evasion.
*'''Level 11''': MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40
*'''Level 2''': MP Cost: 20; +14% MaxHP with +14% critical chance, +40 speed, +20 evasion.
*'''Level 12''': MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40
*'''Level 3''': MP Cost: 20; +16% MaxHP with +16% critical chance, +40 speed, +30 evasion.
*'''Level 13''': MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40
*'''Level 4''': MP Cost: 20; +18% MaxHP with +18% critical chance, +40 speed, +40 evasion.
*'''Level 14''': MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40
*'''Level 5''': MP Cost: 20; +20% MaxHP with +20% critical chance, +40 speed, +50 evasion.
*'''Level 15''': MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40
*'''Level 6''': MP Cost: 20; +22% MaxHP with +22% critical chance, +40 speed, +60 evasion.
*'''Level 7''': MP Cost: 20; +24% MaxHP with +24% critical chance, +40 speed, +70 evasion.
*'''Level 8''': MP Cost: 20; +26% MaxHP with +26% critical chance, +40 speed, +80 evasion.
*'''Level 9''': MP Cost: 20; +28% MaxHP with +28% critical chance, +40 speed, +90 evasion.
*'''Level 10''': MP Cost: 20; +30% MaxHP with +30% critical chance, +40 speed, +100 evasion.
*'''Level 11''': MP Cost: 20; +32% MaxHP with +32% critical chance, +40 speed, +110 evasion.
*'''Level 12''': MP Cost: 20; +34% MaxHP with +34% critical chance, +40 speed, +120 evasion.
*'''Level 13''': MP Cost: 20; +36% MaxHP with +36% critical chance, +40 speed, +130 evasion.
*'''Level 14''': MP Cost: 20; +38% MaxHP with +38% critical chance, +40 speed, +140 evasion.
*'''Level 15''': MP Cost: 20; +40% MaxHP with +40% critical chance, +40 speed, +150 evasion.
|MS Skill Jaguar Ride.png}}
|MS Skill Jaguar Ride.png}}


{{MapleStory/Skill desc|Wild Hunter|Jag Jump|Your Jaguar double jumps a set distance.|Your Jaguar double jumps a set distance.
{{MapleStory/Skill desc|Wild Hunter|Jag Jump|Your Jaguar double jumps a set distance.|Your Jaguar double jumps a set distance.|
;Skill Details
*'''Maximum Level''': Level 10
*'''Required Skills''': None
*'''Skill Delay''': 720ms
*'''Skill Type''': Active Supportive
*'''Weapons Effected''': None
*'''Cooldown''': None
*'''Range''': Defined
*'''PvP Skill''': Yes
*'''Invisible''': No|
*'''Level 1''': MP Cost: 28; Jump a second time a set distance.
*'''Level 1''': MP Cost: 28; Jump a second time a set distance.
*'''Level 2''': MP Cost: 26; Jump a second time a set distance.
*'''Level 2''': MP Cost: 26; Jump a second time a set distance.
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|MS Skill Double Jump.png}}
|MS Skill Double Jump.png}}


{{MapleStory/Skill desc|Wild Hunter|Crossbow Booster|Doubles the attack speed of your weapon. Must have a Crossbow equipped.|Doubles the attack speed of your weapon. Must have a Crossbow equipped.
{{MapleStory/Skill desc|Wild Hunter|Crossbow Booster|Doubles the attack speed of your weapon. Must have a Crossbow equipped.|Doubles the attack speed of your weapon. Must have a Crossbow equipped.|
;Skill Details
*'''Maximum Level''': Level 20
*'''Required Skills''': None
*'''Skill Delay''': 600ms
*'''Skill Type''': Active Supportive
*'''Weapons Effected''': 46(Crossbow)
*'''Cooldown''': None
*'''Range''': None
*'''PvP Skill''': Yes
*'''Invisible''': No|
*'''Level 1''': MP Cost: 30; For 10 seconds, weapon speed -1.
*'''Level 1''': MP Cost: 30; For 10 seconds, weapon speed -1.
*'''Level 2''': MP Cost: 29; For 20 seconds, weapon speed -1.
*'''Level 2''': MP Cost: 29; For 20 seconds, weapon speed -1.
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*'''Level 20''': MP Cost: 11; For 200 seconds, weapon speed -2.  
*'''Level 20''': MP Cost: 11; For 200 seconds, weapon speed -2.  
|}}
|}}
{{MapleStory/Skill desc|Archer|Nature's Balance|Recover some HP and MP when attacking. Maximum HP recovered can not exceed more than 10% of your max HP or MP.|Recover some HP and MP when attacking. Maximum HP recovered can not exceed more than 10% of your max HP or MP.
;Skill Details
*'''Maximum Level''': Level 1
*'''Required Skills''': None
*'''Skill Delay''': None
*'''Skill Type''': Passive
*'''Weapons Effected''': None
*'''Cooldown''': None
*'''Range''': None
*'''PvP Skill''': Yes
*'''Invisible''': Yes|
*'''Level 1''': 5% chance to recover 5% of your damage dealt as HP and MP.
|MS Skill Nature Drain.png}}


===Second Job===
===Second Job===
{{MapleStory/Skill desc|Wild Hunter2|Crossbow Mastery|Increases the weapon mastery and accuracy of Crossbows.|Increases the weapon mastery and accuracy of Crossbows.
{{MapleStory/Skill desc|Wild Hunter2|Crossbow Mastery|Increases the weapon mastery and accuracy of Crossbows.|Increases the weapon mastery and accuracy of Crossbows.|
;Skill Details
*'''Level 1''': 14% Crossbow Mastery, +12 Accuracy.  
*'''Maximum Level''': Level 20
*'''Level 2''': 18% Crossbow Mastery, +24 Accuracy.
*'''Required Skills''': None
*'''Level 3''': 22% Crossbow Mastery, +36 Accuracy.
*'''Skill Delay''': None
*'''Level 4''': 26% Crossbow Mastery, +48 Accuracy.
*'''Skill Type''': Passive
*'''Level 5''': 30% Crossbow Mastery, +60 Accuracy.
*'''Weapons Effected''': None
*'''Level 6''': 34% Crossbow Mastery, +72 Accuracy.
*'''Cooldown''': None
*'''Level 7''': 38% Crossbow Mastery, +84 Accuracy.
*'''Range''': None
*'''Level 8''': 42% Crossbow Mastery, +96 Accuracy.
*'''PvP Skill''': Yes
*'''Level 9''': 46% Crossbow Mastery, +108 Accuracy.
*'''Invisible''': No|
*'''Level 10''': 50% Crossbow Mastery, +120 Accuracy.
*'''Level 1''': 12% Crossbow Mastery, +6 Accuracy.
*'''Level 2''': 14% Crossbow Mastery, +12 Accuracy.  
*'''Level 3''': 16% Crossbow Mastery, +18 Accuracy.
*'''Level 4''': 18% Crossbow Mastery, +24 Accuracy.
*'''Level 5''': 20% Crossbow Mastery, +30 Accuracy.
*'''Level 6''': 22% Crossbow Mastery, +36 Accuracy.
*'''Level 7''': 24% Crossbow Mastery, +42 Accuracy.
*'''Level 8''': 26% Crossbow Mastery, +48 Accuracy.
*'''Level 9''': 28% Crossbow Mastery, +54 Accuracy.
*'''Level 10''': 30% Crossbow Mastery, +60 Accuracy.
*'''Level 11''': 32% Crossbow Mastery, +66 Accuracy.
*'''Level 12''': 34% Crossbow Mastery, +72 Accuracy.
*'''Level 13''': 36% Crossbow Mastery, +78 Accuracy.
*'''Level 14''': 38% Crossbow Mastery, +84 Accuracy.
*'''Level 15''': 40% Crossbow Mastery, +90 Accuracy.
*'''Level 16''': 42% Crossbow Mastery, +96 Accuracy.
*'''Level 17''': 44% Crossbow Mastery, +102 Accuracy.
*'''Level 18''': 46% Crossbow Mastery, +108 Accuracy.
*'''Level 19''': 48% Crossbow Mastery, +114 Accuracy.
*'''Level 20''': 50% Crossbow Mastery, +120 Accuracy.
|}}
|}}


{{MapleStory/Skill desc|Wild Hunter2|Final Attack|Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.|Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.
{{MapleStory/Skill desc|Wild Hunter2|Final Attack|Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.|Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.
;Skill Details
*Requires Level 3 [[#Crossbow Mastery|Crossbow Mastery]]|
*'''Maximum Level''': Level 20
*'''Required Skills''': Level 3 [[#Crossbow Mastery|Crossbow Mastery]]
*'''Skill Delay''': None
*'''Skill Type''': Passive
*'''Weapons Effected''': 46(Crossbow)
*'''Cooldown''': None
*'''Range''': None
*'''PvP Skill''': Yes
*'''Invisible''': No|
*'''Level 1''': 2% Success rate, Final Attack Damage 100%
*'''Level 1''': 2% Success rate, Final Attack Damage 100%
*'''Level 2''': 4% Success rate, Final Attack Damage 105%
*'''Level 2''': 4% Success rate, Final Attack Damage 105%
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|}}
|}}


{{MapleStory/Skill desc|Wild Hunter2|Ricochet|Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.|Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.
{{MapleStory/Skill desc|Wild Hunter2|Ricochet|Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.|Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.|
;Skill Details
*'''Level 1''': MP Cost: 14; 284% Damage on up to 8 enemies, with a 22% probability of stunning for 2 seconds.
*'''Maximum Level''': Level 20
*'''Level 2''': MP Cost: 15; 288% Damage on up to 8 enemies, with a 24% probability of stunning for 2 seconds.
*'''Required Skills''': None
*'''Level 3''': MP Cost: 15; 292% Damage on up to 8 enemies, with a 26% probability of stunning for 2 seconds.
*'''Skill Delay''': Defined
*'''Level 4''': MP Cost: 16; 296% Damage on up to 8 enemies, with a 28% probability of stunning for 2 seconds.
*'''Skill Type''': Active Attack
*'''Level 5''': MP Cost: 16; 300% Damage on up to 8 enemies, with a 30% probability of stunning for 3 seconds.
*'''Weapons Effected''': 46(Crossbow)
*'''Level 6''': MP Cost: 17; 304% Damage on up to 8 enemies, with a 32% probability of stunning for 3 seconds.
*'''Cooldown''': None
*'''Level 7''': MP Cost: 17; 308% Damage on up to 8 enemies, with a 34% probability of stunning for 3 seconds.
*'''Range''': Defined
*'''Level 8''': MP Cost: 18; 312% Damage on up to 8 enemies, with a 36% probability of stunning for 3 seconds.
*'''PvP Skill''': Yes
*'''Level 9''': MP Cost: 18; 316% Damage on up to 8 enemies, with a 38% probability of stunning for 3 seconds.
*'''Invisible''': No|
*'''Level 10''': MP Cost: 19; 320% Damage on up to 8 enemies, with a 40% probability of stunning for 4 seconds.
*'''Level 1''': MP Cost: 14; 253% Damage on up to 6 enemies, with a 22% probability of stunning for 2 seconds.
*'''Level 11''': MP Cost: 19; 324% Damage on up to 8 enemies, with a 42% probability of stunning for 4 seconds.
*'''Level 2''': MP Cost: 15; 256% Damage on up to 6 enemies, with a 24% probability of stunning for 2 seconds.
*'''Level 12''': MP Cost: 20; 328% Damage on up to 8 enemies, with a 44% probability of stunning for 4 seconds.
*'''Level 3''': MP Cost: 15; 259% Damage on up to 6 enemies, with a 26% probability of stunning for 2 seconds.
*'''Level 13''': MP Cost: 20; 332% Damage on up to 8 enemies, with a 46% probability of stunning for 4 seconds.
*'''Level 4''': MP Cost: 16; 262% Damage on up to 6 enemies, with a 28% probability of stunning for 2 seconds.
*'''Level 14''': MP Cost: 21; 336% Damage on up to 8 enemies, with a 48% probability of stunning for 4 seconds.
*'''Level 5''': MP Cost: 16; 265% Damage on up to 6 enemies, with a 30% probability of stunning for 3 seconds.
*'''Level 15''': MP Cost: 21; 340% Damage on up to 8 enemies, with a 50% probability of stunning for 5 seconds.
*'''Level 6''': MP Cost: 17; 268% Damage on up to 6 enemies, with a 32% probability of stunning for 3 seconds.
*'''Level 16''': MP Cost: 22; 344% Damage on up to 8 enemies, with a 52% probability of stunning for 5 seconds.
*'''Level 7''': MP Cost: 17; 271% Damage on up to 6 enemies, with a 34% probability of stunning for 3 seconds.
*'''Level 17''': MP Cost: 22; 348% Damage on up to 8 enemies, with a 54% probability of stunning for 5 seconds.
*'''Level 8''': MP Cost: 18; 274% Damage on up to 6 enemies, with a 36% probability of stunning for 3 seconds.
*'''Level 18''': MP Cost: 23; 352% Damage on up to 8 enemies, with a 56% probability of stunning for 5 seconds.
*'''Level 9''': MP Cost: 18; 277% Damage on up to 6 enemies, with a 38% probability of stunning for 3 seconds.
*'''Level 19''': MP Cost: 23; 356% Damage on up to 8 enemies, with a 58% probability of stunning for 5 seconds.
*'''Level 10''': MP Cost: 19; 280% Damage on up to 6 enemies, with a 40% probability of stunning for 4 seconds.
*'''Level 20''': MP Cost: 24; 360% Damage on up to 8 enemies, with a 60% probability of stunning for 6 seconds.
*'''Level 11''': MP Cost: 19; 283% Damage on up to 6 enemies, with a 42% probability of stunning for 4 seconds.
*'''Level 12''': MP Cost: 20; 286% Damage on up to 6 enemies, with a 44% probability of stunning for 4 seconds.
*'''Level 13''': MP Cost: 20; 289% Damage on up to 6 enemies, with a 46% probability of stunning for 4 seconds.
*'''Level 14''': MP Cost: 21; 292% Damage on up to 6 enemies, with a 48% probability of stunning for 4 seconds.
*'''Level 15''': MP Cost: 21; 295% Damage on up to 6 enemies, with a 50% probability of stunning for 5 seconds.
*'''Level 16''': MP Cost: 22; 298% Damage on up to 6 enemies, with a 52% probability of stunning for 5 seconds.
*'''Level 17''': MP Cost: 22; 301% Damage on up to 6 enemies, with a 54% probability of stunning for 5 seconds.
*'''Level 18''': MP Cost: 23; 304% Damage on up to 6 enemies, with a 56% probability of stunning for 5 seconds.
*'''Level 19''': MP Cost: 23; 307% Damage on up to 6 enemies, with a 58% probability of stunning for 5 seconds.
*'''Level 20''': MP Cost: 24; 310% Damage on up to 6 enemies, with a 60% probability of stunning for 6 seconds.
|MS Skill Spring Shot.png}}
|MS Skill Spring Shot.png}}


{{MapleStory/Skill desc|Wild Hunter2|Jaguar Rawr|Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.|Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.
{{MapleStory/Skill desc|Wild Hunter2|Jaguar Rawr|Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.|Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.|
;Skill Details
*'''Level 1''': MP Cost: 11; 208% Damage on up to 8 enemies, 3 second stun.
*'''Maximum Level''': Level 20
*'''Level 2''': MP Cost: 11; 226% Damage on up to 8 enemies, 3 second stun.
*'''Required Skills''': None
*'''Level 3''': MP Cost: 11; 244% Damage on up to 8 enemies, 3 second stun.
*'''Skill Delay''': 1050ms
*'''Level 4''': MP Cost: 18; 262% Damage on up to 8 enemies, 3 second stun.
*'''Skill Type''': Active Attack
*'''Level 5''': MP Cost: 18; 280% Damage on up to 8 enemies, 3 second stun.
*'''Weapons Effected''': 46(Crossbow)
*'''Cooldown''': None
*'''Range''': 230%
*'''PvP Skill''': Yes
*'''Invisible''': No|
*'''Level 1''': MP Cost: 11; 154% Damage on up to 6 enemies, 255 knockback distance, for 3 second stun.
*'''Level 2''': MP Cost: 11; 158% Damage on up to 6 enemies, 260 knockback distance, for 3 second stun.
*'''Level 3''': MP Cost: 11; 162% Damage on up to 6 enemies, 265 knockback distance, for 3 second stun.
*'''Level 4''': MP Cost: 11; 166% Damage on up to 6 enemies, 270 knockback distance, for 3 second stun.
*'''Level 5''': MP Cost: 11; 170% Damage on up to 6 enemies, 275 knockback distance, for 3 second stun.
*'''Level 6''': MP Cost: 11; 174% Damage on up to 6 enemies, 280 knockback distance, for 3 second stun.
*'''Level 7''': MP Cost: 11; 178% Damage on up to 6 enemies, 285 knockback distance, for 3 second stun.
*'''Level 8''': MP Cost: 11; 182% Damage on up to 6 enemies, 290 knockback distance, for 3 second stun.
*'''Level 9''': MP Cost: 11; 186% Damage on up to 6 enemies, 295 knockback distance, for 3 second stun.
*'''Level 10''': MP Cost: 11; 190% Damage on up to 6 enemies, 300 knockback distance, for 3 second stun.
*'''Level 11''': MP Cost: 18; 194% Damage on up to 6 enemies, 305 knockback distance, for 4 second stun.
*'''Level 12''': MP Cost: 18; 198% Damage on up to 6 enemies, 310 knockback distance, for 4 second stun.
*'''Level 13''': MP Cost: 18; 202% Damage on up to 6 enemies, 315 knockback distance, for 4 second stun.
*'''Level 14''': MP Cost: 18; 206% Damage on up to 6 enemies, 320 knockback distance, for 4 second stun.
*'''Level 15''': MP Cost: 18; 210% Damage on up to 6 enemies, 325 knockback distance, for 4 second stun.
*'''Level 16''': MP Cost: 18; 214% Damage on up to 6 enemies, 330 knockback distance, for 4 second stun.
*'''Level 17''': MP Cost: 18; 218% Damage on up to 6 enemies, 335 knockback distance, for 4 second stun.
*'''Level 18''': MP Cost: 18; 222% Damage on up to 6 enemies, 340 knockback distance, for 4 second stun.
*'''Level 19''': MP Cost: 18; 226% Damage on up to 6 enemies, 345 knockback distance, for 4 second stun.
*'''Level 20''': MP Cost: 18; 230% Damage on up to 6 enemies, 350 knockback distance, for 4 second stun.
|MS Skill Jaguar Roar.png}}
|MS Skill Jaguar Roar.png}}


{{MapleStory/Skill desc|Wild Hunter2|Soul Arrow|Allows you to use your Crossbow without spending ammo for a fixed amount of time.|Allows you to use your Crossbow without spending ammo for a fixed amount of time.
{{MapleStory/Skill desc|Wild Hunter2|Soul Arrow|Allows you to use your Crossbow without spending ammo for a fixed amount of time.|Allows you to use your Crossbow without spending ammo for a fixed amount of time.|  
;Skill Details
*'''Level 1''': MP Cost: 11; 60 seconds
*'''Maximum Level''': Level 10
*'''Level 2''': MP Cost: 15; 120 seconds
*'''Required Skills''': None
*'''Level 3''': MP Cost: 15; 180 seconds
*'''Skill Delay''': 600ms
*'''Level 4''': MP Cost: 20; 240 seconds  
*'''Skill Type''': Active Supportive
*'''Level 5''': MP Cost: 20; 300 seconds
*'''Weapons Effected''': 46(Crossbow)
*'''Cooldown''': None
*'''Range''': None
*'''PvP Skill''': Yes
*'''Invisible''': No|  
*'''Level 1''': MP Cost: 11; 30 seconds
*'''Level 2''': MP Cost: 12; 60 seconds
*'''Level 3''': MP Cost: 13; 90 seconds
*'''Level 4''': MP Cost: 14; 120 seconds
*'''Level 5''': MP Cost: 15; 150 seconds
*'''Level 6''': MP Cost: 16; 180 seconds
*'''Level 7''': MP Cost: 17; 210 seconds
*'''Level 8''': MP Cost: 18; 240 seconds  
*'''Level 9''': MP Cost: 19; 270 seconds
*'''Level 10''': MP Cost: 20; 300 seconds
|MS Skill Soul Arrow.png}}
|MS Skill Soul Arrow.png}}


{{MapleStory/Skill desc|Wild Hunter2|It's Raining Mines|You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.|You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.
{{MapleStory/Skill desc|Wild Hunter2|It's Raining Mines|You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.|You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.|
;Skill Details
*'''Level 1''': MP Cost: 15; continuously drops mines for 46 seconds; 190% damage.
*'''Maximum Level''': Level 20
*'''Level 2''': MP Cost: 18; continuously drops mines for 52 seconds; 200% damage.
*'''Required Skills''': None
*'''Level 3''': MP Cost: 18; continuously drops mines for 58 seconds; 210% damage.
*'''Skill Delay''': 1350ms
*'''Level 4''': MP Cost: 21; continuously drops mines for 64 seconds; 220% damage.
*'''Skill Type''': Active Supportive
*'''Level 5''': MP Cost: 21; continuously drops mines for 70 seconds; 230% damage.
*'''Weapons Effected''': 46(Crossbow)
*'''Level 6''': MP Cost: 24; continuously drops mines for 76 seconds; 240% damage.
*'''Cooldown''': None
*'''Level 7''': MP Cost: 24; continuously drops mines for 82 seconds; 250% damage.
*'''Range''': 400%
*'''Level 8''': MP Cost: 27; continuously drops mines for 88 seconds; 260% damage.
*'''PvP Skill''': Yes
*'''Level 9''': MP Cost: 27; continuously drops mines for 94 seconds; 270% damage.
*'''Invisible''': No|
*'''Level 10''': MP Cost: 30; continuously drops mines for 100 seconds; 280% damage.
*'''Level 1''': MP Cost: 15; continuously drops mines for 43 seconds; 185% damage.
*'''Level 2''': MP Cost: 15; continuously drops mines for 46 seconds; 190% damage.
*'''Level 3''': MP Cost: 15; continuously drops mines for 49 seconds; 195% damage.
*'''Level 4''': MP Cost: 18; continuously drops mines for 52 seconds; 200% damage.
*'''Level 5''': MP Cost: 18; continuously drops mines for 55 seconds; 205% damage.
*'''Level 6''': MP Cost: 18; continuously drops mines for 58 seconds; 210% damage.
*'''Level 7''': MP Cost: 18; continuously drops mines for 61 seconds; 215% damage.
*'''Level 8''': MP Cost: 21; continuously drops mines for 64 seconds; 220% damage.
*'''Level 9''': MP Cost: 21; continuously drops mines for 67 seconds; 225% damage.
*'''Level 10''': MP Cost: 21; continuously drops mines for 70 seconds; 230% damage.
*'''Level 11''': MP Cost: 21; continuously drops mines for 73 seconds; 235% damage.
*'''Level 12''': MP Cost: 24; continuously drops mines for 76 seconds; 240% damage.
*'''Level 13''': MP Cost: 24; continuously drops mines for 79 seconds; 245% damage.
*'''Level 14''': MP Cost: 24; continuously drops mines for 82 seconds; 250% damage.
*'''Level 15''': MP Cost: 24; continuously drops mines for 85 seconds; 255% damage.
*'''Level 16''': MP Cost: 27; continuously drops mines for 88 seconds; 260% damage.
*'''Level 17''': MP Cost: 27; continuously drops mines for 91 seconds; 265% damage.
*'''Level 18''': MP Cost: 27; continuously drops mines for 94 seconds; 270% damage.
*'''Level 19''': MP Cost: 27; continuously drops mines for 97 seconds; 275% damage.
*'''Level 20''': MP Cost: 30; continuously drops mines for 100 seconds; 280% damage.
|MS Skill Mine.png}}
|MS Skill Mine.png}}


{{MapleStory/Skill desc|Wild Hunter2|Jaguar-Oshi|Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out to hit and damage multiple enemies or swallow the enemy to buff you.|Your Jaguar swallows an enemy. Then, your Jaguar can either spit the enemy out to hit and damage multiple enemies or swallow the enemy to buff you.
{{MapleStory/Skill desc|Wild Hunter2|Call of the Wild|You jaguar roars to enhance party ATT for a short time.|You jaguar roars to enhance party ATT for a short time. [Cooldown: 240 sec]|
;Skill Details
*'''Level 1''': MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
*'''Maximum Level''': Level 20
*'''Level 2''': MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
*'''Required Skills''': None
*'''Level 3''': MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%
*'''Skill Delay''': 720ms
*'''Level 4''': MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%
*'''Skill Type''': Special*
*'''Level 5''': MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%
*'''Weapons Effected''': 46(Crossbow)
*'''Level 6''': MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%
*'''Cooldown''': 30 Seconds
*'''Level 7''': MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%
*'''Range''': 150%
*'''Level 8''': MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%
*'''PvP Skill''': Yes
*'''Level 9''': MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%
*'''Invisible''': No|
*'''Level 10''': MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%
*'''Level 1''': MP Cost: 11; Swallow an enemy; 420% Spit damage on up to 6 enemies; 14 second buff duration.
|}}
*'''Level 2''': MP Cost: 11; Swallow an enemy; 440% Spit damage on up to 6 enemies; 18 second buff duration.
 
*'''Level 3''': MP Cost: 11; Swallow an enemy; 460% Spit damage on up to 6 enemies; 22 second buff duration.
{{MapleStory/Skill desc|Wild Hunter2|Physical Training|Improves STR and DEX permanently through physical training.|Improves STR and DEX permanently through physical training.|
*'''Level 4''': MP Cost: 11; Swallow an enemy; 480% Spit damage on up to 6 enemies; 26 second buff duration.
*'''Level 1''': Permanently increase STR and DEX by 6.
*'''Level 5''': MP Cost: 13; Swallow an enemy; 500% Spit damage on up to 6 enemies; 30 second buff duration.
*'''Level 2''': Permanently increase STR and DEX by 12.
*'''Level 6''': MP Cost: 13; Swallow an enemy; 520% Spit damage on up to 6 enemies; 34 second buff duration.
*'''Level 3''': Permanently increase STR and DEX by 18.
*'''Level 7''': MP Cost: 13; Swallow an enemy; 540% Spit damage on up to 6 enemies; 38 second buff duration.
*'''Level 4''': Permanently increase STR and DEX by 24.
*'''Level 8''': MP Cost: 13; Swallow an enemy; 560% Spit damage on up to 6 enemies; 42 second buff duration.
*'''Level 5''': Permanently increase STR and DEX by 30.
*'''Level 9''': MP Cost: 13; Swallow an enemy; 580% Spit damage on up to 6 enemies; 46 second buff duration.
|}}
*'''Level 10''': MP Cost: 15; Swallow an enemy; 600% Spit damage on up to 6 enemies; 50 second buff duration.
 
*'''Level 11''': MP Cost: 15; Swallow an enemy; 620% Spit damage on up to 6 enemies; 54 second buff duration.
{{MapleStory/Skill desc|Wild Hunter2|Silver Hawk|Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.|Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.|
*'''Level 12''': MP Cost: 15; Swallow an enemy; 640% Spit damage on up to 6 enemies; 58 second buff duration.
*'''Level 1''': MP -40; Summons for 96 seconds. 158% Damage at 42% stun rate.
*'''Level 13''': MP Cost: 15; Swallow an enemy; 660% Spit damage on up to 6 enemies; 62 second buff duration.
*'''Level 2''': MP -44; Summons for 102 seconds. 166% Damage at 45% stun rate.
*'''Level 14''': MP Cost: 15; Swallow an enemy; 680% Spit damage on up to 6 enemies; 66 second buff duration.
*'''Level 3''': MP -44; Summons for 108 seconds. 174% Damage at 48% stun rate.
*'''Level 15''': MP Cost: 17; Swallow an enemy; 700% Spit damage on up to 6 enemies; 70 second buff duration.
*'''Level 4''': MP -48; Summons for 114 seconds. 182% Damage at 51% stun rate.
*'''Level 16''': MP Cost: 17; Swallow an enemy; 720% Spit damage on up to 6 enemies; 74 second buff duration.
*'''Level 5''': MP -48; Summons for 120 seconds. 190% Damage at 54% stun rate.
*'''Level 17''': MP Cost: 17; Swallow an enemy; 740% Spit damage on up to 6 enemies; 78 second buff duration.
*'''Level 6''': MP -52; Summons for 126 seconds. 198% Damage at 57% stun rate.
*'''Level 18''': MP Cost: 17; Swallow an enemy; 760% Spit damage on up to 6 enemies; 82 second buff duration.
*'''Level 7''': MP -52; Summons for 132 seconds. 206% Damage at 60% stun rate.
*'''Level 19''': MP Cost: 17; Swallow an enemy; 780% Spit damage on up to 6 enemies; 86 second buff duration.
*'''Level 8''': MP -56; Summons for 138 seconds. 214% Damage at 63% stun rate.
*'''Level 20''': MP Cost: 19; Swallow an enemy; 800% Spit damage on up to 6 enemies; 90 second buff duration.
*'''Level 9''': MP -56; Summons for 144 seconds. 222% Damage at 66% stun rate.
;Note
*'''Level 10''': MP -60; Summons for 150 seconds. 230% Damage at 69% stun rate.
*1. Skill Types vary upon action. Jaguar-Oshi is always an Active Charge at first but then is subdivided into either an Active Attack if the skill key is hit again or becomes a Passive Buff if left alone.
*'''Level 11''': MP -60; Summons for 156 seconds. 238% Damage at 72% stun rate.
*2. Buff Types are as follows: (These results are taken from the maximum level of Jaguar-Oshi).
*'''Level 12''': MP -64; Summons for 162 seconds. 246% Damage at 75% stun rate.
** +20% Attack
*'''Level 13''': MP -64; Summons for 168 seconds. 254% Damage at 78% stun rate.
** +20% Critical
*'''Level 14''': MP -68; Summons for 174 seconds. 262% Damage at 81% stun rate.
** +50% Weapon Defense
*'''Level 15''': MP -68; Summons for 180 seconds. 270% Damage at 84% stun rate.
** +50% Evasion
|}}
** +40% MaxMP
|MS Skill Swallow.png}}


===Third Job===
===Third Job===
{{MapleStory/Skill desc|Wild Hunter3|Jaguar Boost|Further enhances the Jaguar Rider skill.|Further enhances the Jaguar Rider skill.|
{{MapleStory/Skill desc|Wild Hunter3|Jaguar Boost|Further enhances the Jaguar Rider skill.|Further enhances the Jaguar Rider skill.|
*'''Level 1''': +1 Riding Speed, +2% Damage, and 3% voided Knockback.
*'''Level 1''': +6 Riding Speed, +12% Damage, and 19% voided Knockback.
*'''Level 2''': +2 Riding Speed, +4% Damage, and 6% voided Knockback.
*'''Level 2''': +7 Riding Speed, +14% Damage, and 21% voided Knockback.
*'''Level 3''': +3 Riding Speed, +6% Damage, and 9% voided Knockback.
*'''Level 3''': +7 Riding Speed, +16% Damage, and 23% voided Knockback.
*'''Level 4''': +4 Riding Speed, +8% Damage, and 12% voided Knockback.
*'''Level 4''': +8 Riding Speed, +18% Damage, and 27% voided Knockback.
*'''Level 5''': +5 Riding Speed, +10% Damage, and 15% voided Knockback.
*'''Level 5''': +9 Riding Speed, +20% Damage, and 29% voided Knockback.
*'''Level 6''': +6 Riding Speed, +12% Damage, and 18% voided Knockback.
*'''Level 6''': +9 Riding Speed, +22% Damage, and 31% voided Knockback.
*'''Level 7''': +7 Riding Speed, +14% Damage, and 21% voided Knockback.
*'''Level 7''': +10 Riding Speed, +24% Damage, and 35% voided Knockback.
*'''Level 8''': +8 Riding Speed, +16% Damage, and 24% voided Knockback.
*'''Level 8''': +10 Riding Speed, +26% Damage, and 37% voided Knockback.
*'''Level 9''': +9 Riding Speed, +18% Damage, and 27% voided Knockback.
*'''Level 9''': +11 Riding Speed, +28% Damage, and 39% voided Knockback.
*'''Level 10''': +10 Riding Speed, +20% Damage, and 30% voided Knockback.
*'''Level 10''': +12 Riding Speed, +30% Damage, and 43% voided Knockback.
*'''Level 11''': +11 Riding Speed, +22% Damage, and 33% voided Knockback.
*'''Level 11''': +12 Riding Speed, +32% Damage, and 45% voided Knockback.
*'''Level 12''': +12 Riding Speed, +24% Damage, and 36% voided Knockback.
*'''Level 12''': +13 Riding Speed, +34% Damage, and 47% voided Knockback.
*'''Level 13''': +13 Riding Speed, +26% Damage, and 39% voided Knockback.
*'''Level 13''': +13 Riding Speed, +36% Damage, and 51% voided Knockback.
*'''Level 14''': +14 Riding Speed, +28% Damage, and 42% voided Knockback.
*'''Level 14''': +14 Riding Speed, +38% Damage, and 53% voided Knockback.
*'''Level 15''': +15 Riding Speed, +30% Damage, and 45% voided Knockback.
*'''Level 15''': +15 Riding Speed, +40% Damage, and 55% voided Knockback.
*'''Level 16''': +16 Riding Speed, +32% Damage, and 48% voided Knockback.
*'''Level 17''': +17 Riding Speed, +34% Damage, and 51% voided Knockback.
*'''Level 18''': +18 Riding Speed, +36% Damage, and 54% voided Knockback.
*'''Level 19''': +19 Riding Speed, +38% Damage, and 57% voided Knockback.
*'''Level 20''': +20 Riding Speed, +40% Damage, and 60% voided Knockback.
|MS Skill Riding Mastery.png}}
|MS Skill Riding Mastery.png}}


{{MapleStory/Skill desc|Wild Hunter3|Enduring Fire|Quickly fires five consecutive arrows.|Quickly fires five consecutive arrows.|
{{MapleStory/Skill desc|Wild Hunter3|Enduring Fire|Quickly fires five consecutive arrows.|Quickly fires five consecutive arrows.|
*'''Level 1''': MP -14; 82% Damage and attacks 5 times.
*'''Level 1''': MP -14; 108% Damage and attacks 5 times.
*'''Level 2''': MP -15; 84% Damage and attacks 5 times.
*'''Level 2''': MP -14; 112% Damage and attacks 5 times.
*'''Level 3''': MP -15; 86% Damage and attacks 5 times.
*'''Level 3''': MP -14; 116% Damage and attacks 5 times.
*'''Level 4''': MP -16; 88% Damage and attacks 5 times.
*'''Level 4''': MP -17; 120% Damage and attacks 5 times.
*'''Level 5''': MP -16; 90% Damage and attacks 5 times.
*'''Level 5''': MP -17; 124% Damage and attacks 5 times.
*'''Level 6''': MP -17; 92% Damage and attacks 5 times.
*'''Level 6''': MP -17; 128% Damage and attacks 5 times.
*'''Level 7''': MP -17; 94% Damage and attacks 5 times.
*'''Level 7''': MP -17; 132% Damage and attacks 5 times.
*'''Level 8''': MP -18; 96% Damage and attacks 5 times.
*'''Level 8''': MP -20; 136% Damage and attacks 5 times.
*'''Level 9''': MP -18; 98% Damage and attacks 5 times.
*'''Level 9''': MP -20; 140% Damage and attacks 5 times.
*'''Level 10''': MP -19; 100% Damage and attacks 5 times.
*'''Level 10''': MP -20; 144% Damage and attacks 5 times.
*'''Level 11''': MP -19; 102% Damage and attacks 5 times.
*'''Level 11''': MP -20; 148% Damage and attacks 5 times.
*'''Level 12''': MP -20; 104% Damage and attacks 5 times.
*'''Level 12''': MP -23; 152% Damage and attacks 5 times.
*'''Level 13''': MP -20; 106% Damage and attacks 5 times.
*'''Level 13''': MP -23; 156% Damage and attacks 5 times.
*'''Level 14''': MP -21; 108% Damage and attacks 5 times.
*'''Level 14''': MP -23; 160% Damage and attacks 5 times.
*'''Level 15''': MP -21; 110% Damage and attacks 5 times.
*'''Level 15''': MP -23; 164% Damage and attacks 5 times.
*'''Level 16''': MP -22; 112% Damage and attacks 5 times.
*'''Level 16''': MP -26; 168% Damage and attacks 5 times.
*'''Level 17''': MP -22; 114% Damage and attacks 5 times.
*'''Level 17''': MP -26; 172% Damage and attacks 5 times.
*'''Level 18''': MP -23; 116% Damage and attacks 5 times.
*'''Level 18''': MP -26; 176% Damage and attacks 5 times.
*'''Level 19''': MP -23; 118% Damage and attacks 5 times.
*'''Level 19''': MP -26; 180% Damage and attacks 5 times.
*'''Level 20''': MP -24; 120% Damage and attacks 5 times.
*'''Level 20''': MP -29; 184% Damage and attacks 5 times.
*'''Level 21''': MP -24; 122% Damage and attacks 5 times.
*'''Level 22''': MP -25; 124% Damage and attacks 5 times.
*'''Level 23''': MP -25; 126% Damage and attacks 5 times.
*'''Level 24''': MP -26; 128% Damage and attacks 5 times.
*'''Level 25''': MP -26; 130% Damage and attacks 5 times.
*'''Level 26''': MP -27; 132% Damage and attacks 5 times.
*'''Level 27''': MP -27; 134% Damage and attacks 5 times.
*'''Level 28''': MP -28; 136% Damage and attacks 5 times.
*'''Level 29''': MP -28; 138% Damage and attacks 5 times.
*'''Level 30''': MP -29; 140% Damage and attacks 5 times.
|MS Skill Five Shot.png}}
|MS Skill Five Shot.png}}


{{MapleStory/Skill desc|Wild Hunter3|Dash 'n Slash|The Jaguar charges forward and attacks multiple enemies, possibly stunning them.|The Jaguar charges forward and attacks multiple enemies, possibly stunning them.|
{{MapleStory/Skill desc|Wild Hunter3|Dash 'n Slash|The Jaguar charges forward and attacks multiple enemies, possibly stunning them.|The Jaguar charges forward and attacks multiple enemies, possibly stunning them.|
*'''Level 1''': MP -20; Attack 6 enemies with 454% Damage. 37% Stun chance for 2 seconds.
*'''Level 1''': MP -20; Attack 6 enemies with 467% Damage. 38% Stun chance for 2 seconds.
*'''Level 2''': MP -20; Attack 6 enemies with 458% Damage. 39% Stun chance for 2 seconds.
*'''Level 2''': MP -22; Attack 6 enemies with 474% Damage. 41% Stun chance for 2 seconds.
*'''Level 3''': MP -22; Attack 6 enemies with 462% Damage. 41% Stun chance for 2 seconds.
*'''Level 3''': MP -22; Attack 6 enemies with 481% Damage. 44% Stun chance for 2 seconds.
*'''Level 4''': MP -22; Attack 6 enemies with 466% Damage. 43% Stun chance for 2 seconds.
*'''Level 4''': MP -24; Attack 6 enemies with 488% Damage. 47% Stun chance for 2 seconds.
*'''Level 5''': MP -22; Attack 6 enemies with 470% Damage. 45% Stun chance for 2 seconds.
*'''Level 5''': MP -24; Attack 6 enemies with 495% Damage. 50% Stun chance for 2 seconds.
*'''Level 6''': MP -24; Attack 6 enemies with 474% Damage. 47% Stun chance for 2 seconds.
*'''Level 6''': MP -26; Attack 6 enemies with 502% Damage. 53% Stun chance for 2 seconds.
*'''Level 7''': MP -24; Attack 6 enemies with 478% Damage. 49% Stun chance for 2 seconds.
*'''Level 7''': MP -26; Attack 6 enemies with 509% Damage. 56% Stun chance for 2 seconds.
*'''Level 8''': MP -24; Attack 6 enemies with 482% Damage. 51% Stun chance for 2 seconds.
*'''Level 8''': MP -28; Attack 6 enemies with 516% Damage. 59% Stun chance for 2 seconds.
*'''Level 9''': MP -26; Attack 6 enemies with 486% Damage. 53% Stun chance for 2 seconds.
*'''Level 9''': MP -28; Attack 6 enemies with 523% Damage. 62% Stun chance for 3 seconds.
*'''Level 10''': MP -26; Attack 6 enemies with 490% Damage. 55% Stun chance for 2 seconds.
*'''Level 10''': MP -30; Attack 6 enemies with 530% Damage. 65% Stun chance for 3 seconds.
*'''Level 11''': MP -26; Attack 6 enemies with 494% Damage. 57% Stun chance for 3 seconds.
*'''Level 11''': MP -30; Attack 6 enemies with 537% Damage. 68% Stun chance for 3 seconds.
*'''Level 12''': MP -28; Attack 6 enemies with 498% Damage. 59% Stun chance for 3 seconds.
*'''Level 12''': MP -32; Attack 6 enemies with 544% Damage. 71% Stun chance for 3 seconds.
*'''Level 13''': MP -28; Attack 6 enemies with 502% Damage. 61% Stun chance for 3 seconds.
*'''Level 13''': MP -32; Attack 6 enemies with 551% Damage. 74% Stun chance for 3 seconds.
*'''Level 14''': MP -28; Attack 6 enemies with 506% Damage. 63% Stun chance for 3 seconds.
*'''Level 14''': MP -34; Attack 6 enemies with 558% Damage. 77% Stun chance for 3 seconds.
*'''Level 15''': MP -30; Attack 6 enemies with 510% Damage. 65% Stun chance for 3 seconds.
*'''Level 15''': MP -34; Attack 6 enemies with 565% Damage. 80% Stun chance for 3 seconds.
*'''Level 16''': MP -30; Attack 6 enemies with 514% Damage. 67% Stun chance for 3 seconds.
*'''Level 16''': MP -36; Attack 6 enemies with 572% Damage. 83% Stun chance for 3 seconds.
*'''Level 17''': MP -30; Attack 6 enemies with 518% Damage. 69% Stun chance for 3 seconds.
*'''Level 17''': MP -36; Attack 6 enemies with 579% Damage. 86% Stun chance for 4 seconds.
*'''Level 18''': MP -32; Attack 6 enemies with 522% Damage. 71% Stun chance for 3 seconds.
*'''Level 18''': MP -38; Attack 6 enemies with 586% Damage. 89% Stun chance for 4 seconds.
*'''Level 19''': MP -32; Attack 6 enemies with 526% Damage. 73% Stun chance for 3 seconds.
*'''Level 19''': MP -38; Attack 6 enemies with 593% Damage. 92% Stun chance for 4 seconds.
*'''Level 20''': MP -32; Attack 6 enemies with 530% Damage. 75% Stun chance for 3 seconds.
*'''Level 20''': MP -40; Attack 6 enemies with 600% Damage. 95% Stun chance for 4 seconds.
*'''Level 21''': MP -34; Attack 6 enemies with 534% Damage. 77% Stun chance for 4 seconds.
*'''Level 22''': MP -34; Attack 6 enemies with 538% Damage. 79% Stun chance for 4 seconds.
*'''Level 23''': MP -34; Attack 6 enemies with 542% Damage. 81% Stun chance for 4 seconds.
*'''Level 24''': MP -36; Attack 6 enemies with 546% Damage. 83% Stun chance for 4 seconds.
*'''Level 25''': MP -36; Attack 6 enemies with 550% Damage. 85% Stun chance for 4 seconds.
*'''Level 26''': MP -36; Attack 6 enemies with 554% Damage. 87% Stun chance for 4 seconds.
*'''Level 27''': MP -38; Attack 6 enemies with 558% Damage. 89% Stun chance for 4 seconds.
*'''Level 28''': MP -38; Attack 6 enemies with 562% Damage. 91% Stun chance for 4 seconds.
*'''Level 29''': MP -38; Attack 6 enemies with 566% Damage. 93% Stun chance for 4 seconds.
*'''Level 30''': MP -40; Attack 6 enemies with 570% Damage. 95% Stun chance for 4 seconds.
|MS Skill Crossroads.png}}
|MS Skill Crossroads.png}}


{{MapleStory/Skill desc|Wild Hunter3|Swipe|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|
{{MapleStory/Skill desc|Wild Hunter3|Swipe|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.|
*'''Level 1''': MP -20; 102% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 1''': MP -20; 210% Damage on 8 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 2''': MP -20; 104% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 2''': MP -20; 220% Damage on 8 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 3''': MP -22; 106% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 3''': MP -21; 230% Damage on 8 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 4''': MP -22; 108% Damage on 3 enemies 4 times. 1% Damage dished out returned as HP.
*'''Level 4''': MP -21; 240% Damage on 8 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 5''': MP -22; 110% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 5''': MP -21; 250% Damage on 8 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 6''': MP -24; 112% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 6''': MP -22; 260% Damage on 8 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 7''': MP -24; 114% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 7''': MP -22; 270% Damage on 8 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 8''': MP -24; 116% Damage on 3 enemies 4 times. 2% Damage dished out returned as HP.
*'''Level 8''': MP -22; 280% Damage on 8 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 9''': MP -26; 118% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 9''': MP -23; 290% Damage on 8 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 10''': MP -26; 120% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 10''': MP -23; 300% Damage on 8 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 11''': MP -26; 122% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 12''': MP -28; 124% Damage on 3 enemies 4 times. 3% Damage dished out returned as HP.
*'''Level 13''': MP -28; 126% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 14''': MP -28; 128% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 15''': MP -30; 130% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 16''': MP -30; 132% Damage on 3 enemies 4 times. 4% Damage dished out returned as HP.
*'''Level 17''': MP -30; 134% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 18''': MP -32; 136% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 19''': MP -32; 138% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
*'''Level 20''': MP -32; 140% Damage on 3 enemies 4 times. 5% Damage dished out returned as HP.
|MS Skill Claw Cut.png}}
|MS Skill Claw Cut.png}}


{{MapleStory/Skill desc|Wild Hunter3|Wild Trap|Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.|Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.|
{{MapleStory/Skill desc|Wild Hunter3|Wild Trap|Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.|Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.|
*'''Level 1''': MP -20; Summon the Trap for 20 seconds. HP of 4500 and deal 86% Damage.
*'''Level 1''': MP -20; Summon the Trap for 25 seconds. HP of 5600 and deal 88% Damage.
*'''Level 2''': MP -20; Summon the Trap for 20 seconds. HP of 5000 and deal 92% Damage.
*'''Level 2''': MP -20; Summon the Trap for 25 seconds. HP of 6200 and deal 96% Damage.
*'''Level 3''': MP -20; Summon the Trap for 25 seconds. HP of 5500 and deal 98% Damage.
*'''Level 3''': MP -20; Summon the Trap for 30 seconds. HP of 6800 and deal 104% Damage.
*'''Level 4''': MP -20; Summon the Trap for 25 seconds. HP of 6000 and deal 104% Damage.
*'''Level 4''': MP -20; Summon the Trap for 30 seconds. HP of 7400 and deal 112% Damage.
*'''Level 5''': MP -25; Summon the Trap for 25 seconds. HP of 6500 and deal 110% Damage.
*'''Level 5''': MP -25; Summon the Trap for 30 seconds. HP of 8000 and deal 120% Damage.
*'''Level 6''': MP -25; Summon the Trap for 30 seconds. HP of 7000 and deal 116% Damage.
*'''Level 6''': MP -25; Summon the Trap for 35 seconds. HP of 8600 and deal 128% Damage.
*'''Level 7''': MP -25; Summon the Trap for 30 seconds. HP of 7500 and deal 122% Damage.
*'''Level 7''': MP -25; Summon the Trap for 35 seconds. HP of 9200 and deal 136% Damage.
*'''Level 8''': MP -25; Summon the Trap for 30 seconds. HP of 8000 and deal 128% Damage.
*'''Level 8''': MP -25; Summon the Trap for 35 seconds. HP of 9800 and deal 144% Damage.
*'''Level 9''': MP -25; Summon the Trap for 35 seconds. HP of 8500 and deal 134% Damage.
*'''Level 9''': MP -25; Summon the Trap for 40 seconds. HP of 10400 and deal 152% Damage.
*'''Level 10''': MP -30; Summon the Trap for 35 seconds. HP of 9000 and deal 140% Damage.
*'''Level 10''': MP -30; Summon the Trap for 40 seconds. HP of 11000 and deal 160% Damage.
*'''Level 11''': MP -30; Summon the Trap for 35 seconds. HP of 9500 and deal 146% Damage.
*'''Level 11''': MP -30; Summon the Trap for 40 seconds. HP of 11600 and deal 168% Damage.
*'''Level 12''': MP -30; Summon the Trap for 40 seconds. HP of 10000 and deal 152% Damage.
*'''Level 12''': MP -30; Summon the Trap for 45 seconds. HP of 12200 and deal 176% Damage.
*'''Level 13''': MP -30; Summon the Trap for 40 seconds. HP of 10500 and deal 158% Damage.
*'''Level 13''': MP -30; Summon the Trap for 45 seconds. HP of 12800 and deal 184% Damage.
*'''Level 14''': MP -30; Summon the Trap for 40 seconds. HP of 11000 and deal 164% Damage.
*'''Level 14''': MP -30; Summon the Trap for 45 seconds. HP of 13400 and deal 192% Damage.
*'''Level 15''': MP -35; Summon the Trap for 45 seconds. HP of 11500 and deal 170% Damage.
*'''Level 15''': MP -35; Summon the Trap for 50 seconds. HP of 14000 and deal 200% Damage.
*'''Level 16''': MP -35; Summon the Trap for 45 seconds. HP of 12000 and deal 176% Damage.
*'''Level 17''': MP -35; Summon the Trap for 45 seconds. HP of 12500 and deal 182% Damage.
*'''Level 18''': MP -35; Summon the Trap for 50 seconds. HP of 13000 and deal 188% Damage.
*'''Level 19''': MP -35; Summon the Trap for 50 seconds. HP of 13500 and deal 194% Damage.
*'''Level 20''': MP -40; Summon the Trap for 50 seconds. HP of 14000 and deal 200% Damage.
|MS Skill Trap.png}}
|MS Skill Trap.png}}


{{MapleStory/Skill desc|Wild Hunter3|Silver Hawk|Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.|Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.|
{{MapleStory/Skill desc|Wild Hunter3|Blind|Aim, then fire your shot into an enemy's eye. Your attack has a chance to decrease the target's Accuracy and DEF. Boss monsters will only have their Accuracy impaired.|Aim, then fire your shot into an enemy's eye. Your attack has a chance to decrease the target's Accuracy and DEF. Boss monsters will only have their Accuracy impaired.|
*'''Level 1''': MP -40; Summons for 104 seconds. 155% Damage at 42% stun rate.
*'''Level 1''': MP -21; 70 seconds; 12% success rate; -2% accuracy, 1 second darkness duration, -5% enemy defense.
*'''Level 2''': MP -44; Summons for 108 seconds. 160% Damage at 45% stun rate.
*'''Level 2''': MP -22; 80 seconds; 14% success rate; -4% accuracy, 2 second darkness duration, -10% enemy defense.
*'''Level 3''': MP -44; Summons for 112 seconds. 165% Damage at 48% stun rate.
*'''Level 3''': MP -23; 90 seconds; 16% success rate; -6% accuracy, 3 second darkness duration, -15% enemy defense.
*'''Level 4''': MP -48; Summons for 116 seconds. 170% Damage at 51% stun rate.
*'''Level 4''': MP -24; 100 seconds; 18% success rate; -8% accuracy, 4 second darkness duration, -20% enemy defense.
*'''Level 5''': MP -48; Summons for 120 seconds. 175% Damage at 54% stun rate.
*'''Level 5''': MP -25; 110 seconds; 20% success rate; -10% accuracy, 5 second darkness duration, -25% enemy defense.
*'''Level 6''': MP -52; Summons for 124 seconds. 180% Damage at 57% stun rate.
*'''Level 6''': MP -26; 120 seconds; 22% success rate; -12% accuracy, 6 second darkness duration, -30% enemy defense.
*'''Level 7''': MP -52; Summons for 128 seconds. 185% Damage at 60% stun rate.
*'''Level 7''': MP -27; 130 seconds; 24% success rate; -14% accuracy, 7 second darkness duration, -35% enemy defense.
*'''Level 8''': MP -56; Summons for 132 seconds. 190% Damage at 63% stun rate.
*'''Level 8''': MP -28; 140 seconds; 26% success rate; -16% accuracy, 8 second darkness duration, -40% enemy defense.
*'''Level 9''': MP -56; Summons for 136 seconds. 195% Damage at 66% stun rate.
*'''Level 9''': MP -29; 150 seconds; 28% success rate; -18% accuracy, 9 second darkness duration, -45% enemy defense.
*'''Level 10''': MP -60; Summons for 140 seconds. 200% Damage at 69% stun rate.
*'''Level 10''': MP -30; 160 seconds; 30% success rate; -20% accuracy, 10 second darkness duration, -50% enemy defense.
*'''Level 11''': MP -60; Summons for 144 seconds. 205% Damage at 72% stun rate.
*'''Level 12''': MP -64; Summons for 148 seconds. 210% Damage at 75% stun rate.
*'''Level 13''': MP -64; Summons for 152 seconds. 215% Damage at 78% stun rate.
*'''Level 14''': MP -68; Summons for 156 seconds. 220% Damage at 81% stun rate.
*'''Level 15''': MP -68; Summons for 160 seconds. 225% Damage at 84% stun rate.
*'''Level 16''': MP -72; Summons for 164 seconds. 230% Damage at 87% stun rate.
*'''Level 17''': MP -72; Summons for 168 seconds. 235% Damage at 80% stun rate.
*'''Level 18''': MP -76; Summons for 172 seconds. 240% Damage at 93% stun rate.
*'''Level 19''': MP -76; Summons for 176 seconds. 245% Damage at 96% stun rate.
*'''Level 20''': MP -80; Summons for 180 seconds. 250% Damage at 99% stun rate.
|}}
|}}


{{MapleStory/Skill desc|Wild Hunter3|Blind|Shoots at the eyes of a monster, possibly causing Blindness to decrease the monster's Accuracy.|Shoots at the eyes of a monster, possibly causing Blindness to decrease the monster's Accuracy.|
{{MapleStory/Skill desc|Archer 3 Common|Evasion Boost|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.|Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.
*'''Level 1''': MP -20; 65 seconds; 11% success rate; -1% accuracy, 1 second darkness duration.
*'''Level 1''': 12% chance of avoiding an attack.
*'''Level 2''': MP -21; 70 seconds; 12% success rate; -2% accuracy, 1 second darkness duration.
*'''Level 2''': 14% chance of avoiding an attack.
*'''Level 3''': MP -21; 75 seconds; 13% success rate; -3% accuracy, 2 second darkness duration.
*'''Level 3''': 16% chance of avoiding an attack.
*'''Level 4''': MP -22; 80 seconds; 14% success rate; -4% accuracy, 2 second darkness duration.
*'''Level 4''': 18% chance of avoiding an attack.
*'''Level 5''': MP -22; 85 seconds; 15% success rate; -5% accuracy, 3 second darkness duration.
*'''Level 5''': 20% chance of avoiding an attack.
*'''Level 6''': MP -23; 90 seconds; 16% success rate; -6% accuracy, 3 second darkness duration.
*'''Level 6''': 22% chance of avoiding an attack.
*'''Level 7''': MP -23; 95 seconds; 17% success rate; -7% accuracy, 4 second darkness duration.
*'''Level 7''': 24% chance of avoiding an attack.
*'''Level 8''': MP -24; 100 seconds; 18% success rate; -8% accuracy, 4 second darkness duration.
*'''Level 8''': 26% chance of avoiding an attack.
*'''Level 9''': MP -24; 105 seconds; 19% success rate; -9% accuracy, 5 second darkness duration.
*'''Level 9''': 28% chance of avoiding an attack.
*'''Level 10''': MP -25; 110 seconds; 20% success rate; -10% accuracy, 5 second darkness duration.
*'''Level 10''': 30% chance of avoiding an attack.
*'''Level 11''': MP -25; 115 seconds; 21% success rate; -11% accuracy, 6 second darkness duration.
}}
*'''Level 12''': MP -26; 120 seconds; 22% success rate; -12% accuracy, 6 second darkness duration.
 
*'''Level 13''': MP -26; 125 seconds; 23% success rate; -13% accuracy, 7 second darkness duration.
{{MapleStory/Skill desc|Archer 3 Common|Concentrate|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.|Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.|
*'''Level 14''': MP -27; 130 seconds; 24% success rate; -14% accuracy, 7 second darkness duration.
*'''Level 1''': MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%
*'''Level 15''': MP -27; 135 seconds; 25% success rate; -15% accuracy, 8 second darkness duration.
*'''Level 2''': MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%
*'''Level 16''': MP -28; 140 seconds; 26% success rate; -16% accuracy, 8 second darkness duration.
*'''Level 3''': MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%
*'''Level 17''': MP -28; 145 seconds; 27% success rate; -17% accuracy, 9 second darkness duration.
*'''Level 4''': MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%
*'''Level 18''': MP -29; 150 seconds; 28% success rate; -18% accuracy, 9 second darkness duration.
*'''Level 5''': MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%
*'''Level 19''': MP -29; 155 seconds; 29% success rate; -19% accuracy, 10 second darkness duration.
*'''Level 6''': MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%
*'''Level 20''': MP -30; 160 seconds; 30% success rate; -20% accuracy, 10 second darkness duration.
*'''Level 7''': MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%
|}}
*'''Level 8''': MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%
*'''Level 9''': MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%
*'''Level 10''': MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%
*'''Level 11''': MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%
*'''Level 12''': MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%
*'''Level 13''': MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%
*'''Level 14''': MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%
*'''Level 15''': MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%
*'''Level 16''': MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%
*'''Level 17''': MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%
*'''Level 18''': MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%
*'''Level 19''': MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%
*'''Level 20''': MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%
|MS Skill Concentrate2.png}}
 
{{MapleStory/Skill desc|Wild Hunter3|Feline Berserk|Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.|Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.
*'''Cooldown''': 2 minutes 30 seconds.|
*'''Level 1''': MP Cost: 100, Duration: 63 sec, Max HP: 22%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level
*'''Level 2''': MP Cost: 100, Duration: 66 sec, Max HP: 24%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level
*'''Level 3''': MP Cost: 100, Duration: 69 sec, Max HP: 26%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level
*'''Level 4''': MP Cost: 100, Duration: 72 sec, Max HP: 28%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level
*'''Level 5''': MP Cost: 100, Duration: 75 sec, Max HP: 30%, ATT: 12%, Movement Speed: +3, Attack Speed: + -1 level
*'''Level 6''': MP Cost: 110, Duration: 78 sec, Max HP: 32%, ATT: 14%, Movement Speed: +3, Attack Speed: + -1 level
*'''Level 7''': MP Cost: 110, Duration: 81 sec, Max HP: 34%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level
*'''Level 8''': MP Cost: 110, Duration: 84 sec, Max HP: 36%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level
*'''Level 9''': MP Cost: 110, Duration: 87 sec, Max HP: 38%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level
*'''Level 10''': MP Cost: 110, Duration: 90 sec, Max HP: 40%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level
*'''Level 11''': MP Cost: 110, Duration: 93 sec, Max HP: 42%, ATT: 16%, Movement Speed: +6, Attack Speed: + -1 level
*'''Level 12''': MP Cost: 120, Duration: 96 sec, Max HP: 44%, ATT: 18%, Movement Speed: +6, Attack Speed: + -1 level
*'''Level 13''': MP Cost: 120, Duration: 99 sec, Max HP: 46%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level
*'''Level 14''': MP Cost: 120, Duration: 102 sec, Max HP: 48%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level
*'''Level 15''': MP Cost: 120, Duration: 105 sec, Max HP: 50%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level
*'''Level 16''': MP Cost: 120, Duration: 108 sec, Max HP: 52%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level
*'''Level 17''': MP Cost: 120, Duration: 111 sec, Max HP: 54%, ATT: 20%, Movement Speed: +9, Attack Speed: + -1 level
*'''Level 18''': MP Cost: 130, Duration: 114 sec, Max HP: 56%, ATT: 22%, Movement Speed: +9, Attack Speed: + -1 level
*'''Level 19''': MP Cost: 130, Duration: 117 sec, Max HP: 58%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level
*'''Level 20''': MP Cost: 130, Duration: 120 sec, Max HP: 60%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level
*'''Level 21''': MP Cost: 130, Duration: 123 sec, Max HP: 62%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level
*'''Level 22''': MP Cost: 130, Duration: 126 sec, Max HP: 64%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level
*'''Level 23''': MP Cost: 130, Duration: 129 sec, Max HP: 66%, ATT: 24%, Movement Speed: +12, Attack Speed: + -1 level
*'''Level 24''': MP Cost: 140, Duration: 132 sec, Max HP: 68%, ATT: 26%, Movement Speed: +12, Attack Speed: + -1 level
*'''Level 25''': MP Cost: 140, Duration: 135 sec, Max HP: 70%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level
*'''Level 26''': MP Cost: 140, Duration: 138 sec, Max HP: 72%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level
*'''Level 27''': MP Cost: 140, Duration: 141 sec, Max HP: 74%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level
*'''Level 28''': MP Cost: 140, Duration: 144 sec, Max HP: 76%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level
*'''Level 29''': MP Cost: 140, Duration: 147 sec, Max HP: 78%, ATT: 28%, Movement Speed: +15, Attack Speed: + -1 level
*'''Level 30''': '''MP Cost: 150, Duration: 150 sec, Max HP: 80%, ATT: 30%, Movement Speed: +15, Attack Speed: + -1 level'''
*'''Level 31''': MP Cost: 150, Duration: 153 sec, Max HP: 82%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level
*'''Level 32''': MP Cost: 150, Duration: 156 sec, Max HP: 84%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level
|MS Skill Wild Beast.png}}


===Fourth Job===
===Fourth Job===
====Common====
{{MapleStory/Skill desc|Resistance 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
{{MapleStory/Skill desc|Resistance 4 Common|Maple Warrior|Increase party's every stats by certain percentage.|Increase party's every stats by certain percentage.|
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
*'''Level 1''': MP -10; +1% Base Stats, 30 seconds.
Line 718: Line 453:
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 28''': MP -60; +14% Base Stats, 840 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 29''': MP -60; +15% Base Stats, 870 seconds.
*'''Level 30''': MP -60; +15% Base Stats, 900 seconds.
*'''Level 30''': MP -70; +15% Base Stats, 900 seconds.
*'''Level 31''': MP -70; +16% Base Stats, 930 seconds.
*'''Level 31''': MP -70; +16% Base Stats, 960 seconds.
|}}
|}}


Line 727: Line 464:
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes  
*'''Level 4''': MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes  
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes
*'''Level 5''': MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes
*'''Level 6''': MP -30; Escape from any abnormal condition, Cooldown time: 5 minutes
*'''Level 7''': MP -30; Escape from any abnormal condition, Cooldown time: 4 minutes
|}}
|}}


====Wild Hunter====
{{MapleStory/Skill desc|Wild Hunter4|Crossbow Expert|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.
{{MapleStory/Skill desc|Wild Hunter4|Crossbow Expert|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.|Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.
*'''Requires Level 20 [[#Crossbow Mastery|Crossbow Mastery]]'''.|
*'''Requires Level 10 [[#Crossbow Mastery|Crossbow Mastery]]'''.|
*'''Level 1''': 56% Mastery, +1 Weapon Attack, 1% minimum critical damage.
*'''Level 1''': 56% Mastery, +1 Weapon Attack, 1% minimum critical damage.
*'''Level 2''': 56% Mastery, +2 Weapon Attack, 1% minimum critical damage.
*'''Level 2''': 56% Mastery, +2 Weapon Attack, 1% minimum critical damage.
Line 761: Line 499:
*'''Level 28''': 69% Mastery, +28 Weapon Attack, 14% minimum critical damage.
*'''Level 28''': 69% Mastery, +28 Weapon Attack, 14% minimum critical damage.
*'''Level 29''': 70% Mastery, +29 Weapon Attack, 15% minimum critical damage.
*'''Level 29''': 70% Mastery, +29 Weapon Attack, 15% minimum critical damage.
*'''Level 30''': 70% Mastery, +30 Weapon Attack, 15% minimum critical damage.
*'''Level 30''': '''70% Mastery, +30 Weapon Attack, 15% minimum critical damage.'''
|}}
*'''Level 31''': 71% Mastery, +31 Weapon Attack, 16% minimum critical damage.
*'''Level 31''': 71% Mastery, +32 Weapon Attack, 16% minimum critical damage.
|MS Skill Marksman Boost.png}}


{{MapleStory/Skill desc|Wild Hunter4|Wild Instinct|You ignore a portion of an enemy's defense when attacking. Also, you have a chance to dodge enemy attacks.|You ignore a portion of an enemy's defense when attacking. Also, you have a chance to dodge enemy attacks.|
{{MapleStory/Skill desc|Wild Hunter4|Wild Instinct|Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.|Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.|
*'''Level 1''': 2% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 1''': Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
*'''Level 2''': 4% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 2''': Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
*'''Level 3''': 6% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 3''': Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.
*'''Level 4''': 8% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 4''': Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.
*'''Level 5''': 10% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 5''': Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.
*'''Level 6''': 12% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 6''': Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.
*'''Level 7''': 14% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 7''': Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.
*'''Level 8''': 16% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 8''': Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
*'''Level 9''': 18% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 9''': Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
*'''Level 10''': 20% of ignored a monsters physical defense and dodging enemy attacks chance.
*'''Level 10''': '''Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.'''
*'''Level 11''': Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
*'''Level 12''': Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.
|}}
|}}


{{MapleStory/Skill desc|Wild Hunter4|Wild Arrow Blast|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|
{{MapleStory/Skill desc|Wild Hunter4|Wild Arrow Blast|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.|
*'''Level 1''': MP -7; 142% Damage.
*'''Level 1''': MP -8; 183% Damage.
*'''Level 2''': MP -7; 144% Damage.
*'''Level 2''': MP -8; 186% Damage.
*'''Level 3''': MP -7; 146% Damage.
*'''Level 3''': MP -8; 189% Damage.
*'''Level 4''': MP -7; 148% Damage.
*'''Level 4''': MP -8; 192% Damage.
*'''Level 5''': MP -7; 150% Damage.
*'''Level 5''': MP -8; 195% Damage.
*'''Level 6''': MP -7; 152% Damage.
*'''Level 6''': MP -8; 198% Damage.
*'''Level 7''': MP -7; 154% Damage.
*'''Level 7''': MP -8; 201% Damage.
*'''Level 8''': MP -7; 156% Damage.
*'''Level 8''': MP -8; 204% Damage.
*'''Level 9''': MP -7; 158% Damage.
*'''Level 9''': MP -8; 207% Damage.
*'''Level 10''': MP -7; 160% Damage.
*'''Level 10''': MP -8; 210% Damage.
*'''Level 11''': MP -8; 162% Damage.
*'''Level 11''': MP -9; 213% Damage.
*'''Level 12''': MP -8; 164% Damage.
*'''Level 12''': MP -9; 216% Damage.
*'''Level 13''': MP -8; 166% Damage.
*'''Level 13''': MP -9; 219% Damage.
*'''Level 14''': MP -8; 168% Damage.
*'''Level 14''': MP -9; 222% Damage.
*'''Level 15''': MP -8; 170% Damage.
*'''Level 15''': MP -9; 225% Damage.
*'''Level 16''': MP -8; 172% Damage.
*'''Level 16''': MP -9; 228% Damage.
*'''Level 17''': MP -8; 174% Damage.
*'''Level 17''': MP -9; 231% Damage.
*'''Level 18''': MP -8; 176% Damage.
*'''Level 18''': MP -9; 234% Damage.
*'''Level 19''': MP -8; 178% Damage.
*'''Level 19''': MP -9; 237% Damage.
*'''Level 20''': MP -8; 180% Damage.
*'''Level 20''': MP -9; 240% Damage.
*'''Level 21''': MP -9; 182% Damage.
*'''Level 21''': MP -10; 243% Damage.
*'''Level 22''': MP -9; 184% Damage.
*'''Level 22''': MP -10; 246% Damage.
*'''Level 23''': MP -9; 186% Damage.
*'''Level 23''': MP -10; 249% Damage.
*'''Level 24''': MP -9; 188% Damage.
*'''Level 24''': MP -10; 252% Damage.
*'''Level 25''': MP -9; 190% Damage.
*'''Level 25''': MP -10; 255% Damage.
*'''Level 26''': MP -9; 192% Damage.
*'''Level 26''': MP -10; 258% Damage.
*'''Level 27''': MP -9; 194% Damage.
*'''Level 27''': MP -10; 261% Damage.
*'''Level 28''': MP -9; 196% Damage.
*'''Level 28''': MP -10; 264% Damage.
*'''Level 29''': MP -9; 198% Damage.
*'''Level 29''': MP -10; 267% Damage.
*'''Level 30''': MP -9; 200% Damage.
*'''Level 30: MP -10; 270% Damage.'''
*'''Level 31''': MP -11; 273% Damage.
*'''Level 31''': MP -11; 276% Damage.
|MS Skill Wild Shot.png}}
|MS Skill Wild Shot.png}}


{{MapleStory/Skill desc|Wild Hunter4|Sonic Boom|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.|
{{MapleStory/Skill desc|Wild Hunter4|Sonic Roar|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.|The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.|
*'''Level 1''': MP -30; Attacks 6 enemies with 526% Damage. 42% Chance of stunning for 5 seconds.
*'''Level 1''': MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
*'''Level 2''': MP -30; Attacks 6 enemies with 532% Damage. 44% Chance of stunning for 5 seconds.
*'''Level 2''': MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
*'''Level 3''': MP -34; Attacks 6 enemies with 538% Damage. 46% Chance of stunning for 5 seconds.
*'''Level 3''': MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec
*'''Level 4''': MP -34; Attacks 6 enemies with 544% Damage. 48% Chance of stunning for 5 seconds.
*'''Level 4''': MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec
*'''Level 5''': MP -34; Attacks 6 enemies with 550% Damage. 50% Chance of stunning for 5 seconds.
*'''Level 5''': MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec
*'''Level 6''': MP -38; Attacks 6 enemies with 556% Damage. 52% Chance of stunning for 6 seconds.
*'''Level 6''': MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec
*'''Level 7''': MP -38; Attacks 6 enemies with 562% Damage. 54% Chance of stunning for 6 seconds.
*'''Level 7''': MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec
*'''Level 8''': MP -38; Attacks 6 enemies with 568% Damage. 56% Chance of stunning for 6 seconds.
*'''Level 8''': MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec
*'''Level 9''': MP -42; Attacks 6 enemies with 574% Damage. 58% Chance of stunning for 6 seconds.
*'''Level 9''': MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec
*'''Level 10''': MP -42; Attacks 6 enemies with 580% Damage. 60% Chance of stunning for 6 seconds.
*'''Level 10''': MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec
*'''Level 11''': MP -42; Attacks 6 enemies with 586% Damage. 62% Chance of stunning for 7 seconds.
*'''Level 11''': MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec
*'''Level 12''': MP -46; Attacks 6 enemies with 592% Damage. 64% Chance of stunning for 7 seconds.
*'''Level 12''': MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec
*'''Level 13''': MP -46; Attacks 6 enemies with 598% Damage. 66% Chance of stunning for 7 seconds.
*'''Level 13''': MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec
*'''Level 14''': MP -46; Attacks 6 enemies with 604% Damage. 68% Chance of stunning for 7 seconds.
*'''Level 14''': MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec
*'''Level 15''': MP -50; Attacks 6 enemies with 610% Damage. 70% Chance of stunning for 7 seconds.
*'''Level 15''': MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec
*'''Level 16''': MP -50; Attacks 6 enemies with 616% Damage. 72% Chance of stunning for 8 seconds.
*'''Level 16''': MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec
*'''Level 17''': MP -50; Attacks 6 enemies with 622% Damage. 74% Chance of stunning for 8 seconds.
*'''Level 17''': MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec
*'''Level 18''': MP -54; Attacks 6 enemies with 628% Damage. 76% Chance of stunning for 8 seconds.
*'''Level 18''': MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec
*'''Level 19''': MP -54; Attacks 6 enemies with 634% Damage. 78% Chance of stunning for 8 seconds.
*'''Level 19''': MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec
*'''Level 20''': MP -54; Attacks 6 enemies with 640% Damage. 80% Chance of stunning for 8 seconds.
*'''Level 20''': MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec
*'''Level 21''': MP -58; Attacks 6 enemies with 646% Damage. 82% Chance of stunning for 9 seconds.
*'''Level 21''': MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec
*'''Level 22''': MP -58; Attacks 6 enemies with 652% Damage. 84% Chance of stunning for 9 seconds.
*'''Level 22''': MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec
*'''Level 23''': MP -58; Attacks 6 enemies with 658% Damage. 86% Chance of stunning for 9 seconds.
*'''Level 23''': MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec
*'''Level 24''': MP -62; Attacks 6 enemies with 664% Damage. 88% Chance of stunning for 9 seconds.
*'''Level 24''': MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec
*'''Level 25''': MP -62; Attacks 6 enemies with 670% Damage. 90% Chance of stunning for 9 seconds.
*'''Level 25''': MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec
*'''Level 26''': MP -62; Attacks 6 enemies with 676% Damage. 92% Chance of stunning for 10 seconds.
*'''Level 26''': MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec
*'''Level 27''': MP -66; Attacks 6 enemies with 682% Damage. 94% Chance of stunning for 10 seconds.
*'''Level 27''': MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec
*'''Level 28''': MP -66; Attacks 6 enemies with 688% Damage. 96% Chance of stunning for 10 seconds.
*'''Level 28''': MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
*'''Level 29''': MP -66; Attacks 6 enemies with 694% Damage. 98% Chance of stunning for 10 seconds.
*'''Level 29''': MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
*'''Level 30''': MP -70; Attacks 6 enemies with 700% Damage. 100% Chance of stunning for 10 seconds.
*'''Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec'''
|}}
*'''Level 31''': MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
*'''Level 32''': MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec
|MS Skill Sonic Boom.png}}


{{MapleStory/Skill desc|Wild Hunter4|Exploding Arrows|Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.|Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.|
{{MapleStory/Skill desc|Wild Hunter4|Exploding Arrows|Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.|Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.|
*'''Level 1''': MP -350; Attacks 15 monsters 11 times with 42% Damage. 415% Explosive Damage. 60 second Cooldown.
*'''Level 1''': MP -350; Attacks 15 monsters 10 times with 64% Damage. 415% Explosive Damage. 40 second Cooldown.
*'''Level 2''': MP -350; Attacks 15 monsters 11 times with 44% Damage. 430% Explosive Damage. 58 second Cooldown.
*'''Level 2''': MP -350; Attacks 15 monsters 10 times with 68% Damage. 430% Explosive Damage. 40 second Cooldown.
*'''Level 3''': MP -350; Attacks 15 monsters 11 times with 46% Damage. 445% Explosive Damage. 58 second Cooldown.
*'''Level 3''': MP -350; Attacks 15 monsters 10 times with 72% Damage. 445% Explosive Damage. 38 second Cooldown.
*'''Level 4''': MP -350; Attacks 15 monsters 11 times with 48% Damage. 460% Explosive Damage. 56 second Cooldown.
*'''Level 4''': MP -350; Attacks 15 monsters 10 times with 76% Damage. 460% Explosive Damage. 38 second Cooldown.
*'''Level 5''': MP -350; Attacks 15 monsters 11 times with 50% Damage. 475% Explosive Damage. 56 second Cooldown.
*'''Level 5''': MP -350; Attacks 15 monsters 10 times with 80% Damage. 475% Explosive Damage. 38 second Cooldown.
*'''Level 6''': MP -350; Attacks 15 monsters 11 times with 52% Damage. 490% Explosive Damage. 54 second Cooldown.
*'''Level 6''': MP -350; Attacks 15 monsters 10 times with 84% Damage. 490% Explosive Damage. 36 second Cooldown.
*'''Level 7''': MP -350; Attacks 15 monsters 11 times with 54% Damage. 505% Explosive Damage. 54 second Cooldown.
*'''Level 7''': MP -350; Attacks 15 monsters 10 times with 88% Damage. 505% Explosive Damage. 36 second Cooldown.
*'''Level 8''': MP -350; Attacks 15 monsters 11 times with 56% Damage. 520% Explosive Damage. 52 second Cooldown.
*'''Level 8''': MP -350; Attacks 15 monsters 10 times with 92% Damage. 520% Explosive Damage. 36 second Cooldown.
*'''Level 9''': MP -350; Attacks 15 monsters 11 times with 58% Damage. 535% Explosive Damage. 52 second Cooldown.
*'''Level 9''': MP -350; Attacks 15 monsters 10 times with 96% Damage. 535% Explosive Damage. 34 second Cooldown.
*'''Level 10''': MP -350; Attacks 15 monsters 11 times with 60% Damage. 550% Explosive Damage. 50 second Cooldown.
*'''Level 10''': MP -350; Attacks 15 monsters 10 times with 100% Damage. 550% Explosive Damage. 34 second Cooldown.
*'''Level 11''': MP -350; Attacks 15 monsters 11 times with 62% Damage. 565% Explosive Damage. 50 second Cooldown.
*'''Level 11''': MP -350; Attacks 15 monsters 10 times with 104% Damage. 565% Explosive Damage. 34 second Cooldown.
*'''Level 12''': MP -350; Attacks 15 monsters 11 times with 64% Damage. 580% Explosive Damage. 48 second Cooldown.
*'''Level 12''': MP -350; Attacks 15 monsters 10 times with 108% Damage. 580% Explosive Damage. 32 second Cooldown.
*'''Level 13''': MP -350; Attacks 15 monsters 11 times with 66% Damage. 595% Explosive Damage. 48 second Cooldown.
*'''Level 13''': MP -350; Attacks 15 monsters 10 times with 112% Damage. 595% Explosive Damage. 32 second Cooldown.
*'''Level 14''': MP -350; Attacks 15 monsters 11 times with 68% Damage. 610% Explosive Damage. 46 second Cooldown.
*'''Level 14''': MP -350; Attacks 15 monsters 10 times with 116% Damage. 610% Explosive Damage. 32 second Cooldown.
*'''Level 15''': MP -350; Attacks 15 monsters 11 times with 70% Damage. 625% Explosive Damage. 46 second Cooldown.
*'''Level 15''': MP -350; Attacks 15 monsters 10 times with 120% Damage. 625% Explosive Damage. 30 second Cooldown.
*'''Level 16''': MP -350; Attacks 15 monsters 11 times with 72% Damage. 640% Explosive Damage. 44 second Cooldown.
*'''Level 16''': MP -350; Attacks 15 monsters 10 times with 124% Damage. 640% Explosive Damage. 30 second Cooldown.
*'''Level 17''': MP -350; Attacks 15 monsters 11 times with 74% Damage. 655% Explosive Damage. 44 second Cooldown.
*'''Level 17''': MP -350; Attacks 15 monsters 10 times with 128% Damage. 655% Explosive Damage. 30 second Cooldown.
*'''Level 18''': MP -350; Attacks 15 monsters 11 times with 76% Damage. 670% Explosive Damage. 42 second Cooldown.
*'''Level 18''': MP -350; Attacks 15 monsters 10 times with 132% Damage. 670% Explosive Damage. 28 second Cooldown.
*'''Level 19''': MP -350; Attacks 15 monsters 11 times with 78% Damage. 685% Explosive Damage. 42 second Cooldown.
*'''Level 19''': MP -350; Attacks 15 monsters 10 times with 136% Damage. 685% Explosive Damage. 28 second Cooldown.
*'''Level 20''': MP -350; Attacks 15 monsters 11 times with 80% Damage. 700% Explosive Damage. 40 second Cooldown.
*'''Level 20''': MP -350; Attacks 15 monsters 10 times with 140% Damage. 700% Explosive Damage. 28 second Cooldown.
*'''Level 21''': MP -350; Attacks 15 monsters 11 times with 82% Damage. 715% Explosive Damage. 40 second Cooldown.
*'''Level 21''': MP -350; Attacks 15 monsters 10 times with 144% Damage. 715% Explosive Damage. 26 second Cooldown.
*'''Level 22''': MP -350; Attacks 15 monsters 11 times with 84% Damage. 730% Explosive Damage. 38 second Cooldown.
*'''Level 22''': MP -350; Attacks 15 monsters 10 times with 148% Damage. 730% Explosive Damage. 26 second Cooldown.
*'''Level 23''': MP -350; Attacks 15 monsters 11 times with 86% Damage. 745% Explosive Damage. 38 second Cooldown.
*'''Level 23''': MP -350; Attacks 15 monsters 10 times with 152% Damage. 745% Explosive Damage. 26 second Cooldown.
*'''Level 24''': MP -350; Attacks 15 monsters 11 times with 88% Damage. 760% Explosive Damage. 36 second Cooldown.
*'''Level 24''': MP -350; Attacks 15 monsters 10 times with 156% Damage. 760% Explosive Damage. 24 second Cooldown.
*'''Level 25''': MP -350; Attacks 15 monsters 11 times with 90% Damage. 775% Explosive Damage. 36 second Cooldown.
*'''Level 25''': MP -350; Attacks 15 monsters 10 times with 160% Damage. 775% Explosive Damage. 24 second Cooldown.
*'''Level 26''': MP -350; Attacks 15 monsters 11 times with 92% Damage. 790% Explosive Damage. 34 second Cooldown.
*'''Level 26''': MP -350; Attacks 15 monsters 10 times with 164% Damage. 790% Explosive Damage. 24 second Cooldown.
*'''Level 27''': MP -350; Attacks 15 monsters 11 times with 94% Damage. 805% Explosive Damage. 34 second Cooldown.
*'''Level 27''': MP -350; Attacks 15 monsters 10 times with 168% Damage. 805% Explosive Damage. 22 second Cooldown.
*'''Level 28''': MP -350; Attacks 15 monsters 11 times with 96% Damage. 820% Explosive Damage. 32 second Cooldown.
*'''Level 28''': MP -350; Attacks 15 monsters 10 times with 172% Damage. 820% Explosive Damage. 22 second Cooldown.
*'''Level 29''': MP -350; Attacks 15 monsters 11 times with 98% Damage. 835% Explosive Damage. 32 second Cooldown.
*'''Level 29''': MP -350; Attacks 15 monsters 10 times with 176% Damage. 835% Explosive Damage. 22 second Cooldown.
*'''Level 30''': MP -350; Attacks 15 monsters 11 times with 100% Damage. 850% Explosive Damage. 30 second Cooldown.
*'''Level 30: MP -350; Attacks 15 monsters 10 times with 180% Damage. 850% Explosive Damage. 20 second Cooldown.'''
*'''Level 31''': MP -350; Attacks 15 monsters 10 times with 184% Damage. 835% Explosive Damage. 20 second Cooldown.
*'''Level 32''': MP -350; Attacks 15 monsters 10 times with 188% Damage. 835% Explosive Damage. 20 second Cooldown.
|MS Skill Flash Rain.png}}
|MS Skill Flash Rain.png}}


Line 906: Line 654:
*'''Level 28''': MP -45; 280 seconds of 19% critical chance with 28% critical damage.
*'''Level 28''': MP -45; 280 seconds of 19% critical chance with 28% critical damage.
*'''Level 29''': MP -45; 290 seconds of 20% critical chance with 29% critical damage.
*'''Level 29''': MP -45; 290 seconds of 20% critical chance with 29% critical damage.
*'''Level 30''': MP -45; 300 seconds of 20% critical chance with 30% critical damage.
*'''Level 30: MP -45; 300 seconds of 20% critical chance with 30% critical damage.'''
*'''Level 31''': MP -45; 310 seconds of 21% critical chance with 31% critical damage.
*'''Level 32''': MP -45; 320 seconds of 21% critical chance with 32% critical damage.
|}}
|}}


{{MapleStory/Skill desc|Wild Hunter4|Stink Bomb Shot|Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.|Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.|
{{MapleStory/Skill desc|Wild Hunter4|Stink Bomb Shot|Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.|Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.|
*'''Level 1''': MP -30; +2% Experience gain and Defense.
*'''Level 1''': MP -30; +4% Experience gain and Defense.
*'''Level 2''': MP -30; +4% Experience gain and Defense.
*'''Level 2''': MP -35; +8% Experience gain and Defense.
*'''Level 3''': MP -30; +6% Experience gain and Defense.
*'''Level 3''': MP -40; +12% Experience gain and Defense.
*'''Level 4''': MP -30; +8% Experience gain and Defense.
*'''Level 4''': MP -40; +16% Experience gain and Defense.
*'''Level 5''': MP -30; +10% Experience gain and Defense.
*'''Level 5''': MP -45; +20% Experience gain and Defense.
*'''Level 6''': MP -35; +12% Experience gain and Defense.
*'''Level 6''': MP -50; +24% Experience gain and Defense.
*'''Level 7''': MP -35; +14% Experience gain and Defense.
*'''Level 7''': MP -50; +28% Experience gain and Defense.
*'''Level 8''': MP -35; +16% Experience gain and Defense.
*'''Level 8''': MP -55; +32% Experience gain and Defense.
*'''Level 9''': MP -35; +18% Experience gain and Defense.
*'''Level 9''': MP -60; +36% Experience gain and Defense.
*'''Level 10''': MP -35; +20% Experience gain and Defense.
*'''Level 10''': MP -60; +40% Experience gain and Defense.
*'''Level 11''': MP -35; +22% Experience gain and Defense.
*'''Level 11''': MP -65; +44% Experience gain and Defense.
*'''Level 12''': MP -40; +24% Experience gain and Defense.
*'''Level 12''': MP -70; +48% Experience gain and Defense.
*'''Level 13''': MP -40; +26% Experience gain and Defense.
*'''Level 14''': MP -40; +28% Experience gain and Defense.
*'''Level 15''': MP -40; +30% Experience gain and Defense.
*'''Level 16''': MP -40; +32% Experience gain and Defense.
*'''Level 17''': MP -40; +34% Experience gain and Defense.
*'''Level 18''': MP -45; +36% Experience gain and Defense.
*'''Level 19''': MP -45; +38% Experience gain and Defense.
*'''Level 20''': MP -45; +40% Experience gain and Defense.
|MS Skill Nerve Gas.png}}
|MS Skill Nerve Gas.png}}


{{MapleStory/Skill desc|Wild Hunter4|Feline Berserk|Your Jaguar appears to spout red wings, increasing Max HP, ATT, and Movement Speed.|Your Jaguar appears to spout red wings, increasing Max HP, ATT, and Movement Speed.
{{MapleStory/Skill desc|Wild Hunte4|Advanced Final Attack|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30.|Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30.  
*'''Cooldown''': 4 minutes.|
Requires Level 20 [[#Final Attack|Final Attack]].|
*'''Level 1''': MP -30; 33 seconds of +22% MaxHP, +5% Attack, and +1 Speed.
*'''Level 1''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack
*'''Level 2''': MP -30; 36 seconds of +24% MaxHP, +6% Attack, and +2 Speed.
*'''Level 2''': Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack
*'''Level 3''': MP -30; 39 seconds of +26% MaxHP, +6% Attack, and +3 Speed.
*'''Level 3''': Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack
*'''Level 4''': MP -30; 42 seconds of +28% MaxHP, +7% Attack, and +4 Speed.
*'''Level 4''': Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack
*'''Level 5''': MP -35; 45 seconds of +30% MaxHP, +7% Attack, and +5 Speed.
*'''Level 5''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack
*'''Level 6''': MP -35; 48 seconds of +32% MaxHP, +8% Attack, and +6 Speed.
*'''Level 6''': Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack
*'''Level 7''': MP -35; 51 seconds of +34% MaxHP, +8% Attack, and +7 Speed.
*'''Level 7''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack
*'''Level 8''': MP -35; 54 seconds of +36% MaxHP, +9% Attack, and +8 Speed.
*'''Level 8''': Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack
*'''Level 9''': MP -35; 57 seconds of +38% MaxHP, +9% Attack, and +9 Speed.
*'''Level 9''': Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack
*'''Level 10''': MP -40; 60 seconds of +40% MaxHP, +10% Attack, and +10 Speed.
*'''Level 10''': Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack
*'''Level 11''': MP -40; 63 seconds of +42% MaxHP, +10% Attack, and +11 Speed.
*'''Level 11''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack
*'''Level 12''': MP -40; 66 seconds of +44% MaxHP, +11% Attack, and +12 Speed.
*'''Level 12''': Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack
*'''Level 13''': MP -40; 69 seconds of +46% MaxHP, +11% Attack, and +13 Speed.
*'''Level 13''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack
*'''Level 14''': MP -40; 72 seconds of +48% MaxHP, +12% Attack, and +14 Speed.
*'''Level 14''': Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack
*'''Level 15''': MP -45; 75 seconds of +50% MaxHP, +12% Attack, and +15 Speed.
*'''Level 15''': Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack
*'''Level 16''': MP -45; 78 seconds of +52% MaxHP, +13% Attack, and +16 Speed.
*'''Level 16''': Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack
*'''Level 17''': MP -45; 81 seconds of +54% MaxHP, +13% Attack, and +17 Speed.
*'''Level 17''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack
*'''Level 18''': MP -45; 84 seconds of +56% MaxHP, +14% Attack, and +18 Speed.
*'''Level 18''': Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack
*'''Level 19''': MP -45; 87 seconds of +58% MaxHP, +14% Attack, and +19 Speed.
*'''Level 19''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack
*'''Level 20''': MP -50; 90 seconds of +60% MaxHP, +15% Attack, and +20 Speed.
*'''Level 20''': Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack
*'''Level 21''': MP -50; 93 seconds of +62% MaxHP, +15% Attack, and +21 Speed.
*'''Level 21''': Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack
*'''Level 22''': MP -50; 96 seconds of +64% MaxHP, +16% Attack, and +22 Speed.
*'''Level 22''': Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack
*'''Level 23''': MP -50; 99 seconds of +66% MaxHP, +16% Attack, and +23 Speed.
*'''Level 23''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack
*'''Level 24''': MP -50; 102 seconds of +68% MaxHP, +17% Attack, and +24 Speed.
*'''Level 24''': Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack
*'''Level 25''': MP -55; 105 seconds of +70% MaxHP, +17% Attack, and +25 Speed.
*'''Level 25''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack
*'''Level 26''': MP -55; 108 seconds of +72% MaxHP, +18% Attack, and +26 Speed.
*'''Level 26''': Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack
*'''Level 27''': MP -55; 111 seconds of +74% MaxHP, +18% Attack, and +27 Speed.
*'''Level 27''': Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack
*'''Level 28''': MP -55; 114 seconds of +76% MaxHP, +19% Attack, and +28 Speed.
*'''Level 28''': Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack
*'''Level 29''': MP -55; 117 seconds of +78% MaxHP, +19% Attack, and +29 Speed.
*'''Level 29''': Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack
*'''Level 30''': MP -60; 120 seconds of +80% MaxHP, +20% Attack, and +30 Speed.
*'''Level 30''': Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack
|MS Skill Wild Beast.png}}
*'''''Level 31''''': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack
*'''''Level 32''''': Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack
}}


{{Footer Nav|game=MapleStory|prevpage=Wild Hunter|nextpage=Wild Hunter/Builds|nextname=Wild Hunter Builds}}
{{Footer Nav|game=MapleStory|prevpage=Wild Hunter|nextpage=Wild Hunter/Builds|nextname=Wild Hunter Builds}}

Revision as of 01:57, 20 January 2013

Resistance

Beginner Skills

MS Skill Crystal Throw.png

Crystal Throw: You attack a ranged enemy by throwing a Rue collected from a mine.

Crystal Throw effects

You attack a ranged enemy by throwing a Rue collected from a mine.

  • Level 1: MP Cost: 3; Damage 10.
  • Level 2: MP Cost: 5; Damage 25.
  • Level 3: MP Cost: 7; Damage 40.

File:MS Skill Sneak.png

Infiltrate: Allows you to hide and move quickly for a short time.

Infiltrate effects

Allows you to hide and move quickly for a short time.

  • Level 1: MP Cost: 5; 10 seconds in dark sight with +5 speed.
  • Level 2: MP Cost: 10; 20 seconds in dark sight with +10 speed.
  • Level 3: MP Cost: 15; 30 seconds in dark sight with +15 speed.

File:MS Skill Alchemist2.png

Potion Mastery: Increases the effect of potions.

Potion Mastery effects

Increases the effect of potions. It only applies for potions that recover HP or MP.

  • Level 1: Recovery rate and Potion Efficiency 105%.
  • Level 2: Recovery rate and Potion Efficiency 110%.
  • Level 3: Recovery rate and Potion Efficiency 115%.

File:MS Skill Monster Net.png

Capture: If the monsters HP is below 40% then you can capture it.

Capture effects

If the monsters HP is below 40% then you can capture it. This skill holds the monster until released.

  • This skill is for the Wild Hunter only.
  • Cooldown: 10 seconds.
  • Level 1: MP Cost: 10; Capture monster below 40% HP.

File:MS Skill Monster Release.png

Hunter's Call: Summons a captured monster at random.

Hunter's Call effects

Summons a captured monster at random. Lets go of the captured monster to just run around and do nothing.

  • This skill is for the Wild Hunter only.
  • Cooldown: 10 seconds.
  • Level 1: MP Cost: 10; Summons a captured monster for 20 seconds.

First Job

Wild Hunter

MS Skill Triple Shot.png

Triple Shot: Quickly fires three consecutive arrows.

Triple Shot effects

Quickly fires three consecutive arrows.

  • Level 1: MP Cost: 5; 92% Damage.
  • Level 2: MP Cost: 6; 94% Damage.
  • Level 3: MP Cost: 6; 96% Damage.
  • Level 4: MP Cost: 7; 98% Damage.
  • Level 5: MP Cost: 7; 100% Damage.
  • Level 6: MP Cost: 8; 102% Damage.
  • Level 7: MP Cost: 8; 104% Damage.
  • Level 8: MP Cost: 9; 106% Damage.
  • Level 9: MP Cost: 9; 108% Damage.
  • Level 10: MP Cost: 10; 110% Damage.
  • Level 11: MP Cost: 10; 112% Damage.
  • Level 12: MP Cost: 11; 114% Damage.
  • Level 13: MP Cost: 11; 116% Damage.
  • Level 14: MP Cost: 12; 118% Damage.
  • Level 15: MP Cost: 12; 120% Damage.
  • Level 16: MP Cost: 13; 122% Damage.
  • Level 17: MP Cost: 13; 124% Damage.
  • Level 18: MP Cost: 14; 126% Damage.
  • Level 19: MP Cost: 14; 128% Damage.
  • Level 20: MP Cost: 15; 130% Damage.

File:MS Skill Jaguar Ride.png

Jaguar Rider: Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Movement Speed increase.

Jaguar Rider effects

Summons a tamed Jaguar for you to ride. When mounted, your Max HP, Critical Rate, Minimum Critical Damage, Avoidability, and Movement Speed increase.

  • Level 1: MP Cost: 20, Max HP: +12%, Crit Rate: +12%, Min Crit Damage: +1%, Avoidability +10, Movement Speed: +40
  • Level 2: MP Cost: 20, Max HP: +14%, Crit Rate: +14%, Min Crit Damage: +2%, Avoidability +20, Movement Speed: +40
  • Level 3: MP Cost: 20, Max HP: +16%, Crit Rate: +16%, Min Crit Damage: +2%, Avoidability +30, Movement Speed: +40
  • Level 4: MP Cost: 20, Max HP: +18%, Crit Rate: +18%, Min Crit Damage: +3%, Avoidability +40, Movement Speed: +40
  • Level 5: MP Cost: 20, Max HP: +20%, Crit Rate: +20%, Min Crit Damage: +3%, Avoidability +50, Movement Speed: +40
  • Level 6: MP Cost: 20, Max HP: +22%, Crit Rate: +22%, Min Crit Damage: +4%, Avoidability +60, Movement Speed: +40
  • Level 7: MP Cost: 20, Max HP: +24%, Crit Rate: +24%, Min Crit Damage: +4%, Avoidability +70, Movement Speed: +40
  • Level 8: MP Cost: 20, Max HP: +26%, Crit Rate: +26%, Min Crit Damage: +5%, Avoidability +80, Movement Speed: +40
  • Level 9: MP Cost: 20, Max HP: +28%, Crit Rate: +28%, Min Crit Damage: +5%, Avoidability +90, Movement Speed: +40
  • Level 10: MP Cost: 20, Max HP: +30%, Crit Rate: +30%, Min Crit Damage: +6%, Avoidability +100, Movement Speed: +40
  • Level 11: MP Cost: 20, Max HP: +32%, Crit Rate: +32%, Min Crit Damage: +6%, Avoidability +110, Movement Speed: +40
  • Level 12: MP Cost: 20, Max HP: +34%, Crit Rate: +34%, Min Crit Damage: +7%, Avoidability +120, Movement Speed: +40
  • Level 13: MP Cost: 20, Max HP: +36%, Crit Rate: +36%, Min Crit Damage: +7%, Avoidability +130, Movement Speed: +40
  • Level 14: MP Cost: 20, Max HP: +38%, Crit Rate: +38%, Min Crit Damage: +8%, Avoidability +140, Movement Speed: +40
  • Level 15: MP Cost: 20, Max HP: +40%, Crit Rate: +40%, Min Crit Damage: +8%, Avoidability +150, Movement Speed: +40

MS Skill Double Jump.png

Jag Jump: Your Jaguar double jumps a set distance.

Jag Jump effects

Your Jaguar double jumps a set distance.

  • Level 1: MP Cost: 28; Jump a second time a set distance.
  • Level 2: MP Cost: 26; Jump a second time a set distance.
  • Level 3: MP Cost: 24; Jump a second time a set distance.
  • Level 4: MP Cost: 22; Jump a second time a set distance.
  • Level 5: MP Cost: 20; Jump a second time a set distance.
  • Level 6: MP Cost: 18; Jump a second time a set distance.
  • Level 7: MP Cost: 16; Jump a second time a set distance.
  • Level 8: MP Cost: 14; Jump a second time a set distance.
  • Level 9: MP Cost: 12; Jump a second time a set distance.
  • Level 10: MP Cost: 10; Jump a second time a set distance.

MS Skill Crossbow Booster.png

Crossbow Booster: Doubles the attack speed of your weapon. Must have a Crossbow equipped.

Crossbow Booster effects

Doubles the attack speed of your weapon. Must have a Crossbow equipped.

  • Level 1: MP Cost: 30; For 10 seconds, weapon speed -1.
  • Level 2: MP Cost: 29; For 20 seconds, weapon speed -1.
  • Level 3: MP Cost: 28; For 30 seconds, weapon speed -1.
  • Level 4: MP Cost: 27; For 40 seconds, weapon speed -1.
  • Level 5: MP Cost: 26; For 50 seconds, weapon speed -1.
  • Level 6: MP Cost: 25; For 60 seconds, weapon speed -1.
  • Level 7: MP Cost: 24; For 70 seconds, weapon speed -1.
  • Level 8: MP Cost: 23; For 80 seconds, weapon speed -1.
  • Level 9: MP Cost: 22; For 90 seconds, weapon speed -1.
  • Level 10: MP Cost: 21; For 100 seconds, weapon speed -1.
  • Level 11: MP Cost: 20; For 110 seconds, weapon speed -2.
  • Level 12: MP Cost: 19; For 120 seconds, weapon speed -2.
  • Level 13: MP Cost: 18; For 130 seconds, weapon speed -2.
  • Level 14: MP Cost: 17; For 140 seconds, weapon speed -2.
  • Level 15: MP Cost: 16; For 150 seconds, weapon speed -2.
  • Level 16: MP Cost: 15; For 160 seconds, weapon speed -2.
  • Level 17: MP Cost: 14; For 170 seconds, weapon speed -2.
  • Level 18: MP Cost: 13; For 180 seconds, weapon speed -2.
  • Level 19: MP Cost: 12; For 190 seconds, weapon speed -2.
  • Level 20: MP Cost: 11; For 200 seconds, weapon speed -2.

Second Job

MS Skill Crossbow Mastery.png

Crossbow Mastery: Increases the weapon mastery and accuracy of Crossbows.

Crossbow Mastery effects

Increases the weapon mastery and accuracy of Crossbows.

  • Level 1: 14% Crossbow Mastery, +12 Accuracy.
  • Level 2: 18% Crossbow Mastery, +24 Accuracy.
  • Level 3: 22% Crossbow Mastery, +36 Accuracy.
  • Level 4: 26% Crossbow Mastery, +48 Accuracy.
  • Level 5: 30% Crossbow Mastery, +60 Accuracy.
  • Level 6: 34% Crossbow Mastery, +72 Accuracy.
  • Level 7: 38% Crossbow Mastery, +84 Accuracy.
  • Level 8: 42% Crossbow Mastery, +96 Accuracy.
  • Level 9: 46% Crossbow Mastery, +108 Accuracy.
  • Level 10: 50% Crossbow Mastery, +120 Accuracy.

MS Skill Final Attack.png

Final Attack: Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.

Final Attack effects

Grants a chance to deal additional damage after an attack. Must have a crossbow equipped.

  • Level 1: 2% Success rate, Final Attack Damage 100%
  • Level 2: 4% Success rate, Final Attack Damage 105%
  • Level 3: 6% Success rate, Final Attack Damage 105%
  • Level 4: 8% Success rate, Final Attack Damage 110%
  • Level 5: 10% Success rate, Final Attack Damage 110%
  • Level 6: 12% Success rate, Final Attack Damage 115%
  • Level 7: 14% Success rate, Final Attack Damage 115%
  • Level 8: 16% Success rate, Final Attack Damage 120%
  • Level 9: 18% Success rate, Final Attack Damage 120%
  • Level 10: 20% Success rate, Final Attack Damage 125%
  • Level 11: 22% Success rate, Final Attack Damage 125%
  • Level 12: 24% Success rate, Final Attack Damage 130%
  • Level 13: 26% Success rate, Final Attack Damage 130%
  • Level 14: 28% Success rate, Final Attack Damage 135%
  • Level 15: 30% Success rate, Final Attack Damage 135%
  • Level 16: 32% Success rate, Final Attack Damage 140%
  • Level 17: 34% Success rate, Final Attack Damage 140%
  • Level 18: 36% Success rate, Final Attack Damage 145%
  • Level 19: 38% Success rate, Final Attack Damage 145%
  • Level 20: 40% Success rate, Final Attack Damage 150%

File:MS Skill Spring Shot.png

Ricochet: Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.

Ricochet effects

Attacks multiple enemies by firing penetrating arrows equipped with bombs. Has a chance to Stun enemies.

  • Level 1: MP Cost: 14; 284% Damage on up to 8 enemies, with a 22% probability of stunning for 2 seconds.
  • Level 2: MP Cost: 15; 288% Damage on up to 8 enemies, with a 24% probability of stunning for 2 seconds.
  • Level 3: MP Cost: 15; 292% Damage on up to 8 enemies, with a 26% probability of stunning for 2 seconds.
  • Level 4: MP Cost: 16; 296% Damage on up to 8 enemies, with a 28% probability of stunning for 2 seconds.
  • Level 5: MP Cost: 16; 300% Damage on up to 8 enemies, with a 30% probability of stunning for 3 seconds.
  • Level 6: MP Cost: 17; 304% Damage on up to 8 enemies, with a 32% probability of stunning for 3 seconds.
  • Level 7: MP Cost: 17; 308% Damage on up to 8 enemies, with a 34% probability of stunning for 3 seconds.
  • Level 8: MP Cost: 18; 312% Damage on up to 8 enemies, with a 36% probability of stunning for 3 seconds.
  • Level 9: MP Cost: 18; 316% Damage on up to 8 enemies, with a 38% probability of stunning for 3 seconds.
  • Level 10: MP Cost: 19; 320% Damage on up to 8 enemies, with a 40% probability of stunning for 4 seconds.
  • Level 11: MP Cost: 19; 324% Damage on up to 8 enemies, with a 42% probability of stunning for 4 seconds.
  • Level 12: MP Cost: 20; 328% Damage on up to 8 enemies, with a 44% probability of stunning for 4 seconds.
  • Level 13: MP Cost: 20; 332% Damage on up to 8 enemies, with a 46% probability of stunning for 4 seconds.
  • Level 14: MP Cost: 21; 336% Damage on up to 8 enemies, with a 48% probability of stunning for 4 seconds.
  • Level 15: MP Cost: 21; 340% Damage on up to 8 enemies, with a 50% probability of stunning for 5 seconds.
  • Level 16: MP Cost: 22; 344% Damage on up to 8 enemies, with a 52% probability of stunning for 5 seconds.
  • Level 17: MP Cost: 22; 348% Damage on up to 8 enemies, with a 54% probability of stunning for 5 seconds.
  • Level 18: MP Cost: 23; 352% Damage on up to 8 enemies, with a 56% probability of stunning for 5 seconds.
  • Level 19: MP Cost: 23; 356% Damage on up to 8 enemies, with a 58% probability of stunning for 5 seconds.
  • Level 20: MP Cost: 24; 360% Damage on up to 8 enemies, with a 60% probability of stunning for 6 seconds.

File:MS Skill Jaguar Roar.png

Jaguar Rawr: Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.

Jaguar Rawr effects

Deals damage to multiple enemies in front of you. Any enemies knocked back by your Jaguar's RAWR will also be Stunned. Good kitty.

  • Level 1: MP Cost: 11; 208% Damage on up to 8 enemies, 3 second stun.
  • Level 2: MP Cost: 11; 226% Damage on up to 8 enemies, 3 second stun.
  • Level 3: MP Cost: 11; 244% Damage on up to 8 enemies, 3 second stun.
  • Level 4: MP Cost: 18; 262% Damage on up to 8 enemies, 3 second stun.
  • Level 5: MP Cost: 18; 280% Damage on up to 8 enemies, 3 second stun.

MS Skill Soul Arrow.png

Soul Arrow: Allows you to use your Crossbow without spending ammo for a fixed amount of time.

Soul Arrow effects

Allows you to use your Crossbow without spending ammo for a fixed amount of time.

  • Level 1: MP Cost: 11; 60 seconds
  • Level 2: MP Cost: 15; 120 seconds
  • Level 3: MP Cost: 15; 180 seconds
  • Level 4: MP Cost: 20; 240 seconds
  • Level 5: MP Cost: 20; 300 seconds

File:MS Skill Mine.png

It's Raining Mines: You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.

It's Raining Mines effects

You drop mines at fixed intervals while moving. The mines explode after a while, showering damage to nearby enemies.

  • Level 1: MP Cost: 15; continuously drops mines for 46 seconds; 190% damage.
  • Level 2: MP Cost: 18; continuously drops mines for 52 seconds; 200% damage.
  • Level 3: MP Cost: 18; continuously drops mines for 58 seconds; 210% damage.
  • Level 4: MP Cost: 21; continuously drops mines for 64 seconds; 220% damage.
  • Level 5: MP Cost: 21; continuously drops mines for 70 seconds; 230% damage.
  • Level 6: MP Cost: 24; continuously drops mines for 76 seconds; 240% damage.
  • Level 7: MP Cost: 24; continuously drops mines for 82 seconds; 250% damage.
  • Level 8: MP Cost: 27; continuously drops mines for 88 seconds; 260% damage.
  • Level 9: MP Cost: 27; continuously drops mines for 94 seconds; 270% damage.
  • Level 10: MP Cost: 30; continuously drops mines for 100 seconds; 280% damage.

MS Skill Call of the Wild.png

Call of the Wild: You jaguar roars to enhance party ATT for a short time.

Call of the Wild effects

You jaguar roars to enhance party ATT for a short time. [Cooldown: 240 sec]

  • Level 1: MP Cost: 11, Duration: 150 sec, Damage: -2%, Additional Avoidability Chance: 2%, Max MP: +2%, Critical Rate: +1%. Party ATT: +1%
  • Level 2: MP Cost: 11, Duration: 160 sec, Damage: -4%, Additional Avoidability Chance: 4%, Max MP: +4%, Critical Rate: +1%. Party ATT: +2%
  • Level 3: MP Cost: 13, Duration: 170 sec, Damage: -6%, Additional Avoidability Chance: 6%, Max MP: +6%, Critical Rate: +2%. Party ATT: +3%
  • Level 4: MP Cost: 13, Duration: 180 sec, Damage: -8%, Additional Avoidability Chance: 8%, Max MP: +8%, Critical Rate: +2%. Party ATT: +4%
  • Level 5: MP Cost: 15, Duration: 190 sec, Damage: -10%, Additional Avoidability Chance: 10%, Max MP: +10%, Critical Rate: +3%. Party ATT: +5%
  • Level 6: MP Cost: 15, Duration: 200 sec, Damage: -12%, Additional Avoidability Chance: 12%, Max MP: +12%, Critical Rate: +3%. Party ATT: +6%
  • Level 7: MP Cost: 15, Duration: 210 sec, Damage: -14%, Additional Avoidability Chance: 14%, Max MP: +14%, Critical Rate: +4%. Party ATT: +7%
  • Level 8: MP Cost: 17, Duration: 220 sec, Damage: -16%, Additional Avoidability Chance: 16%, Max MP: +16%, Critical Rate: +4%. Party ATT: +8%
  • Level 9: MP Cost: 17, Duration: 230 sec, Damage: -18%, Additional Avoidability Chance: 18%, Max MP: +18%, Critical Rate: +5%. Party ATT: +9%
  • Level 10: MP Cost: 19, Duration: 240 sec, Damage: -20%, Additional Avoidability Chance: 20%, Max MP: +20%, Critical Rate: +5%. Party ATT: +10%

MS Skill Physical Training.png

Physical Training: Improves STR and DEX permanently through physical training.

Physical Training effects

Improves STR and DEX permanently through physical training.

  • Level 1: Permanently increase STR and DEX by 6.
  • Level 2: Permanently increase STR and DEX by 12.
  • Level 3: Permanently increase STR and DEX by 18.
  • Level 4: Permanently increase STR and DEX by 24.
  • Level 5: Permanently increase STR and DEX by 30.

File:MS Skill Silver Hawk.png

Silver Hawk: Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.

Silver Hawk effects

Summons a silver hawk that hovers around you, attacking and possibly Stunning monsters nearby.

  • Level 1: MP -40; Summons for 96 seconds. 158% Damage at 42% stun rate.
  • Level 2: MP -44; Summons for 102 seconds. 166% Damage at 45% stun rate.
  • Level 3: MP -44; Summons for 108 seconds. 174% Damage at 48% stun rate.
  • Level 4: MP -48; Summons for 114 seconds. 182% Damage at 51% stun rate.
  • Level 5: MP -48; Summons for 120 seconds. 190% Damage at 54% stun rate.
  • Level 6: MP -52; Summons for 126 seconds. 198% Damage at 57% stun rate.
  • Level 7: MP -52; Summons for 132 seconds. 206% Damage at 60% stun rate.
  • Level 8: MP -56; Summons for 138 seconds. 214% Damage at 63% stun rate.
  • Level 9: MP -56; Summons for 144 seconds. 222% Damage at 66% stun rate.
  • Level 10: MP -60; Summons for 150 seconds. 230% Damage at 69% stun rate.
  • Level 11: MP -60; Summons for 156 seconds. 238% Damage at 72% stun rate.
  • Level 12: MP -64; Summons for 162 seconds. 246% Damage at 75% stun rate.
  • Level 13: MP -64; Summons for 168 seconds. 254% Damage at 78% stun rate.
  • Level 14: MP -68; Summons for 174 seconds. 262% Damage at 81% stun rate.
  • Level 15: MP -68; Summons for 180 seconds. 270% Damage at 84% stun rate.

Third Job

File:MS Skill Riding Mastery.png

Jaguar Boost: Further enhances the Jaguar Rider skill.

Jaguar Boost effects

Further enhances the Jaguar Rider skill.

  • Level 1: +6 Riding Speed, +12% Damage, and 19% voided Knockback.
  • Level 2: +7 Riding Speed, +14% Damage, and 21% voided Knockback.
  • Level 3: +7 Riding Speed, +16% Damage, and 23% voided Knockback.
  • Level 4: +8 Riding Speed, +18% Damage, and 27% voided Knockback.
  • Level 5: +9 Riding Speed, +20% Damage, and 29% voided Knockback.
  • Level 6: +9 Riding Speed, +22% Damage, and 31% voided Knockback.
  • Level 7: +10 Riding Speed, +24% Damage, and 35% voided Knockback.
  • Level 8: +10 Riding Speed, +26% Damage, and 37% voided Knockback.
  • Level 9: +11 Riding Speed, +28% Damage, and 39% voided Knockback.
  • Level 10: +12 Riding Speed, +30% Damage, and 43% voided Knockback.
  • Level 11: +12 Riding Speed, +32% Damage, and 45% voided Knockback.
  • Level 12: +13 Riding Speed, +34% Damage, and 47% voided Knockback.
  • Level 13: +13 Riding Speed, +36% Damage, and 51% voided Knockback.
  • Level 14: +14 Riding Speed, +38% Damage, and 53% voided Knockback.
  • Level 15: +15 Riding Speed, +40% Damage, and 55% voided Knockback.

File:MS Skill Five Shot.png

Enduring Fire: Quickly fires five consecutive arrows.

Enduring Fire effects

Quickly fires five consecutive arrows.

  • Level 1: MP -14; 108% Damage and attacks 5 times.
  • Level 2: MP -14; 112% Damage and attacks 5 times.
  • Level 3: MP -14; 116% Damage and attacks 5 times.
  • Level 4: MP -17; 120% Damage and attacks 5 times.
  • Level 5: MP -17; 124% Damage and attacks 5 times.
  • Level 6: MP -17; 128% Damage and attacks 5 times.
  • Level 7: MP -17; 132% Damage and attacks 5 times.
  • Level 8: MP -20; 136% Damage and attacks 5 times.
  • Level 9: MP -20; 140% Damage and attacks 5 times.
  • Level 10: MP -20; 144% Damage and attacks 5 times.
  • Level 11: MP -20; 148% Damage and attacks 5 times.
  • Level 12: MP -23; 152% Damage and attacks 5 times.
  • Level 13: MP -23; 156% Damage and attacks 5 times.
  • Level 14: MP -23; 160% Damage and attacks 5 times.
  • Level 15: MP -23; 164% Damage and attacks 5 times.
  • Level 16: MP -26; 168% Damage and attacks 5 times.
  • Level 17: MP -26; 172% Damage and attacks 5 times.
  • Level 18: MP -26; 176% Damage and attacks 5 times.
  • Level 19: MP -26; 180% Damage and attacks 5 times.
  • Level 20: MP -29; 184% Damage and attacks 5 times.

File:MS Skill Crossroads.png

Dash 'n Slash: The Jaguar charges forward and attacks multiple enemies, possibly stunning them.

Dash 'n Slash effects

The Jaguar charges forward and attacks multiple enemies, possibly stunning them.

  • Level 1: MP -20; Attack 6 enemies with 467% Damage. 38% Stun chance for 2 seconds.
  • Level 2: MP -22; Attack 6 enemies with 474% Damage. 41% Stun chance for 2 seconds.
  • Level 3: MP -22; Attack 6 enemies with 481% Damage. 44% Stun chance for 2 seconds.
  • Level 4: MP -24; Attack 6 enemies with 488% Damage. 47% Stun chance for 2 seconds.
  • Level 5: MP -24; Attack 6 enemies with 495% Damage. 50% Stun chance for 2 seconds.
  • Level 6: MP -26; Attack 6 enemies with 502% Damage. 53% Stun chance for 2 seconds.
  • Level 7: MP -26; Attack 6 enemies with 509% Damage. 56% Stun chance for 2 seconds.
  • Level 8: MP -28; Attack 6 enemies with 516% Damage. 59% Stun chance for 2 seconds.
  • Level 9: MP -28; Attack 6 enemies with 523% Damage. 62% Stun chance for 3 seconds.
  • Level 10: MP -30; Attack 6 enemies with 530% Damage. 65% Stun chance for 3 seconds.
  • Level 11: MP -30; Attack 6 enemies with 537% Damage. 68% Stun chance for 3 seconds.
  • Level 12: MP -32; Attack 6 enemies with 544% Damage. 71% Stun chance for 3 seconds.
  • Level 13: MP -32; Attack 6 enemies with 551% Damage. 74% Stun chance for 3 seconds.
  • Level 14: MP -34; Attack 6 enemies with 558% Damage. 77% Stun chance for 3 seconds.
  • Level 15: MP -34; Attack 6 enemies with 565% Damage. 80% Stun chance for 3 seconds.
  • Level 16: MP -36; Attack 6 enemies with 572% Damage. 83% Stun chance for 3 seconds.
  • Level 17: MP -36; Attack 6 enemies with 579% Damage. 86% Stun chance for 4 seconds.
  • Level 18: MP -38; Attack 6 enemies with 586% Damage. 89% Stun chance for 4 seconds.
  • Level 19: MP -38; Attack 6 enemies with 593% Damage. 92% Stun chance for 4 seconds.
  • Level 20: MP -40; Attack 6 enemies with 600% Damage. 95% Stun chance for 4 seconds.

File:MS Skill Claw Cut.png

Swipe: Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

Swipe effects

Your Jaguar consecutively swipes nearby enemies, absorbing some of the damage dealt as HP for you. You cannot absorb more than 15% of your Max HP or more than the enemy's Max HP.

  • Level 1: MP -20; 210% Damage on 8 enemies 4 times. 1% Damage dished out returned as HP.
  • Level 2: MP -20; 220% Damage on 8 enemies 4 times. 1% Damage dished out returned as HP.
  • Level 3: MP -21; 230% Damage on 8 enemies 4 times. 2% Damage dished out returned as HP.
  • Level 4: MP -21; 240% Damage on 8 enemies 4 times. 2% Damage dished out returned as HP.
  • Level 5: MP -21; 250% Damage on 8 enemies 4 times. 3% Damage dished out returned as HP.
  • Level 6: MP -22; 260% Damage on 8 enemies 4 times. 3% Damage dished out returned as HP.
  • Level 7: MP -22; 270% Damage on 8 enemies 4 times. 4% Damage dished out returned as HP.
  • Level 8: MP -22; 280% Damage on 8 enemies 4 times. 4% Damage dished out returned as HP.
  • Level 9: MP -23; 290% Damage on 8 enemies 4 times. 5% Damage dished out returned as HP.
  • Level 10: MP -23; 300% Damage on 8 enemies 4 times. 5% Damage dished out returned as HP.

File:MS Skill Trap.png

Wild Trap: Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.

Wild Trap effects

Summons a trap that attacks nearby enemies. The trap is so alluring that monsters attack it instead of you.

  • Level 1: MP -20; Summon the Trap for 25 seconds. HP of 5600 and deal 88% Damage.
  • Level 2: MP -20; Summon the Trap for 25 seconds. HP of 6200 and deal 96% Damage.
  • Level 3: MP -20; Summon the Trap for 30 seconds. HP of 6800 and deal 104% Damage.
  • Level 4: MP -20; Summon the Trap for 30 seconds. HP of 7400 and deal 112% Damage.
  • Level 5: MP -25; Summon the Trap for 30 seconds. HP of 8000 and deal 120% Damage.
  • Level 6: MP -25; Summon the Trap for 35 seconds. HP of 8600 and deal 128% Damage.
  • Level 7: MP -25; Summon the Trap for 35 seconds. HP of 9200 and deal 136% Damage.
  • Level 8: MP -25; Summon the Trap for 35 seconds. HP of 9800 and deal 144% Damage.
  • Level 9: MP -25; Summon the Trap for 40 seconds. HP of 10400 and deal 152% Damage.
  • Level 10: MP -30; Summon the Trap for 40 seconds. HP of 11000 and deal 160% Damage.
  • Level 11: MP -30; Summon the Trap for 40 seconds. HP of 11600 and deal 168% Damage.
  • Level 12: MP -30; Summon the Trap for 45 seconds. HP of 12200 and deal 176% Damage.
  • Level 13: MP -30; Summon the Trap for 45 seconds. HP of 12800 and deal 184% Damage.
  • Level 14: MP -30; Summon the Trap for 45 seconds. HP of 13400 and deal 192% Damage.
  • Level 15: MP -35; Summon the Trap for 50 seconds. HP of 14000 and deal 200% Damage.

File:MS Skill Blind.png

Blind: Aim, then fire your shot into an enemy's eye. Your attack has a chance to decrease the target's Accuracy and DEF. Boss monsters will only have their Accuracy impaired.

Blind effects

Aim, then fire your shot into an enemy's eye. Your attack has a chance to decrease the target's Accuracy and DEF. Boss monsters will only have their Accuracy impaired.

  • Level 1: MP -21; 70 seconds; 12% success rate; -2% accuracy, 1 second darkness duration, -5% enemy defense.
  • Level 2: MP -22; 80 seconds; 14% success rate; -4% accuracy, 2 second darkness duration, -10% enemy defense.
  • Level 3: MP -23; 90 seconds; 16% success rate; -6% accuracy, 3 second darkness duration, -15% enemy defense.
  • Level 4: MP -24; 100 seconds; 18% success rate; -8% accuracy, 4 second darkness duration, -20% enemy defense.
  • Level 5: MP -25; 110 seconds; 20% success rate; -10% accuracy, 5 second darkness duration, -25% enemy defense.
  • Level 6: MP -26; 120 seconds; 22% success rate; -12% accuracy, 6 second darkness duration, -30% enemy defense.
  • Level 7: MP -27; 130 seconds; 24% success rate; -14% accuracy, 7 second darkness duration, -35% enemy defense.
  • Level 8: MP -28; 140 seconds; 26% success rate; -16% accuracy, 8 second darkness duration, -40% enemy defense.
  • Level 9: MP -29; 150 seconds; 28% success rate; -18% accuracy, 9 second darkness duration, -45% enemy defense.
  • Level 10: MP -30; 160 seconds; 30% success rate; -20% accuracy, 10 second darkness duration, -50% enemy defense.

MS Skill Evasion Boost.png

Evasion Boost: Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.

Evasion Boost effects

Grants you a chance to dodge enemy attacks. When you succeed, following attacks made within 1 second will be a Critical Hit.

  • Level 1: 12% chance of avoiding an attack.
  • Level 2: 14% chance of avoiding an attack.
  • Level 3: 16% chance of avoiding an attack.
  • Level 4: 18% chance of avoiding an attack.
  • Level 5: 20% chance of avoiding an attack.
  • Level 6: 22% chance of avoiding an attack.
  • Level 7: 24% chance of avoiding an attack.
  • Level 8: 26% chance of avoiding an attack.
  • Level 9: 28% chance of avoiding an attack.
  • Level 10: 30% chance of avoiding an attack.


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File:MS Skill Concentrate2.png

Concentrate: Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.

Concentrate effects

Temporarily increases your Weapon ATT and decreases the MP consumed when using skills. Stacks with other buffs.

  • Level 1: MP Cost: 12, Weapon ATT: +11, Duration: 66 sec, MP Consumed: -6%
  • Level 2: MP Cost: 14, Weapon ATT: +12, Duration: 72 sec, MP Consumed: -7%
  • Level 3: MP Cost: 16, Weapon ATT: +13, Duration: 78 sec, MP Consumed: -8%
  • Level 4: MP Cost: 18, Weapon ATT: +14, Duration: 84 sec, MP Consumed: -9%
  • Level 5: MP Cost: 20, Weapon ATT: +15, Duration: 90 sec, MP Consumed: -10%
  • Level 6: MP Cost: 22, Weapon ATT: +16, Duration: 96 sec, MP Consumed: -11%
  • Level 7: MP Cost: 24, Weapon ATT: +17, Duration: 102 sec, MP Consumed: -12%
  • Level 8: MP Cost: 26, Weapon ATT: +18, Duration: 108 sec, MP Consumed: -13%
  • Level 9: MP Cost: 28, Weapon ATT: +19, Duration: 114 sec, MP Consumed: -14%
  • Level 10: MP Cost: 30, Weapon ATT: +20, Duration: 120 sec, MP Consumed: -15%
  • Level 11: MP Cost: 32, Weapon ATT: +21, Duration: 126 sec, MP Consumed: -16%
  • Level 12: MP Cost: 34, Weapon ATT: +22, Duration: 132 sec, MP Consumed: -17%
  • Level 13: MP Cost: 36, Weapon ATT: +23, Duration: 138 sec, MP Consumed: -18%
  • Level 14: MP Cost: 38, Weapon ATT: +24, Duration: 144 sec, MP Consumed: -19%
  • Level 15: MP Cost: 40, Weapon ATT: +25, Duration: 150 sec, MP Consumed: -20%
  • Level 16: MP Cost: 42, Weapon ATT: +26, Duration: 156 sec, MP Consumed: -21%
  • Level 17: MP Cost: 44, Weapon ATT: +27, Duration: 162 sec, MP Consumed: -22%
  • Level 18: MP Cost: 46, Weapon ATT: +28, Duration: 168 sec, MP Consumed: -23%
  • Level 19: MP Cost: 48, Weapon ATT: +29, Duration: 174 sec, MP Consumed: -24%
  • Level 20: MP Cost: 50, Weapon ATT: +30, Duration: 180 sec, MP Consumed: -25%

File:MS Skill Wild Beast.png

Feline Berserk: Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.

Feline Berserk effects

Your jaguar will temporarily grow a set of blazing red wings. Greatly increases Max HP, ATT, and Movement Speed. Attack Speed will increase by 1. Enemy attacks will not cancel the buff.

  • Cooldown: 2 minutes 30 seconds.
  • Level 1: MP Cost: 100, Duration: 63 sec, Max HP: 22%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level
  • Level 2: MP Cost: 100, Duration: 66 sec, Max HP: 24%, ATT: 10%, Movement Speed: +1, Attack Speed: + -1 level
  • Level 3: MP Cost: 100, Duration: 69 sec, Max HP: 26%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level
  • Level 4: MP Cost: 100, Duration: 72 sec, Max HP: 28%, ATT: 12%, Movement Speed: +2, Attack Speed: + -1 level
  • Level 5: MP Cost: 100, Duration: 75 sec, Max HP: 30%, ATT: 12%, Movement Speed: +3, Attack Speed: + -1 level
  • Level 6: MP Cost: 110, Duration: 78 sec, Max HP: 32%, ATT: 14%, Movement Speed: +3, Attack Speed: + -1 level
  • Level 7: MP Cost: 110, Duration: 81 sec, Max HP: 34%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level
  • Level 8: MP Cost: 110, Duration: 84 sec, Max HP: 36%, ATT: 14%, Movement Speed: +4, Attack Speed: + -1 level
  • Level 9: MP Cost: 110, Duration: 87 sec, Max HP: 38%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level
  • Level 10: MP Cost: 110, Duration: 90 sec, Max HP: 40%, ATT: 16%, Movement Speed: +5, Attack Speed: + -1 level
  • Level 11: MP Cost: 110, Duration: 93 sec, Max HP: 42%, ATT: 16%, Movement Speed: +6, Attack Speed: + -1 level
  • Level 12: MP Cost: 120, Duration: 96 sec, Max HP: 44%, ATT: 18%, Movement Speed: +6, Attack Speed: + -1 level
  • Level 13: MP Cost: 120, Duration: 99 sec, Max HP: 46%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level
  • Level 14: MP Cost: 120, Duration: 102 sec, Max HP: 48%, ATT: 18%, Movement Speed: +7, Attack Speed: + -1 level
  • Level 15: MP Cost: 120, Duration: 105 sec, Max HP: 50%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level
  • Level 16: MP Cost: 120, Duration: 108 sec, Max HP: 52%, ATT: 20%, Movement Speed: +8, Attack Speed: + -1 level
  • Level 17: MP Cost: 120, Duration: 111 sec, Max HP: 54%, ATT: 20%, Movement Speed: +9, Attack Speed: + -1 level
  • Level 18: MP Cost: 130, Duration: 114 sec, Max HP: 56%, ATT: 22%, Movement Speed: +9, Attack Speed: + -1 level
  • Level 19: MP Cost: 130, Duration: 117 sec, Max HP: 58%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level
  • Level 20: MP Cost: 130, Duration: 120 sec, Max HP: 60%, ATT: 22%, Movement Speed: +10, Attack Speed: + -1 level
  • Level 21: MP Cost: 130, Duration: 123 sec, Max HP: 62%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level
  • Level 22: MP Cost: 130, Duration: 126 sec, Max HP: 64%, ATT: 24%, Movement Speed: +11, Attack Speed: + -1 level
  • Level 23: MP Cost: 130, Duration: 129 sec, Max HP: 66%, ATT: 24%, Movement Speed: +12, Attack Speed: + -1 level
  • Level 24: MP Cost: 140, Duration: 132 sec, Max HP: 68%, ATT: 26%, Movement Speed: +12, Attack Speed: + -1 level
  • Level 25: MP Cost: 140, Duration: 135 sec, Max HP: 70%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level
  • Level 26: MP Cost: 140, Duration: 138 sec, Max HP: 72%, ATT: 26%, Movement Speed: +13, Attack Speed: + -1 level
  • Level 27: MP Cost: 140, Duration: 141 sec, Max HP: 74%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level
  • Level 28: MP Cost: 140, Duration: 144 sec, Max HP: 76%, ATT: 28%, Movement Speed: +14, Attack Speed: + -1 level
  • Level 29: MP Cost: 140, Duration: 147 sec, Max HP: 78%, ATT: 28%, Movement Speed: +15, Attack Speed: + -1 level
  • Level 30: MP Cost: 150, Duration: 150 sec, Max HP: 80%, ATT: 30%, Movement Speed: +15, Attack Speed: + -1 level
  • Level 31: MP Cost: 150, Duration: 153 sec, Max HP: 82%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level
  • Level 32: MP Cost: 150, Duration: 156 sec, Max HP: 84%, ATT: 30%, Movement Speed: +16, Attack Speed: + -1 level

Fourth Job

MS Skill Maple Warrior.png

Maple Warrior: Increase party's every stats by certain percentage.

Maple Warrior effects

Increase party's every stats by certain percentage.

  • Level 1: MP -10; +1% Base Stats, 30 seconds.
  • Level 2: MP -10; +1% Base Stats, 60 seconds.
  • Level 3: MP -10; +2% Base Stats, 90 seconds.
  • Level 4: MP -10; +2% Base Stats, 120 seconds.
  • Level 5: MP -10; +3% Base Stats, 150 seconds.
  • Level 6: MP -20; +3% Base Stats, 180 seconds.
  • Level 7: MP -20; +4% Base Stats, 210 seconds.
  • Level 8: MP -20; +4% Base Stats, 240 seconds.
  • Level 9: MP -20; +5% Base Stats, 270 seconds.
  • Level 10: MP -20; +5% Base Stats, 300 seconds.
  • Level 11: MP -30; +6% Base Stats, 330 seconds.
  • Level 12: MP -30; +6% Base Stats, 360 seconds.
  • Level 13: MP -30; +7% Base Stats, 390 seconds.
  • Level 14: MP -30; +7% Base Stats, 420 seconds.
  • Level 15: MP -30; +8% Base Stats, 450 seconds.
  • Level 16: MP -40; +8% Base Stats, 480 seconds.
  • Level 17: MP -40; +9% Base Stats, 510 seconds.
  • Level 18: MP -40; +9% Base Stats, 540 seconds.
  • Level 19: MP -40; +10% Base Stats, 570 seconds.
  • Level 20: MP -40; +10% Base Stats, 600 seconds.
  • Level 21: MP -50; +11% Base Stats, 630 seconds.
  • Level 22: MP -50; +11% Base Stats, 660 seconds.
  • Level 23: MP -50; +12% Base Stats, 690 seconds.
  • Level 24: MP -50; +12% Base Stats, 720 seconds.
  • Level 25: MP -50; +13% Base Stats, 750 seconds.
  • Level 26: MP -60; +13% Base Stats, 780 seconds.
  • Level 27: MP -60; +14% Base Stats, 810 seconds.
  • Level 28: MP -60; +14% Base Stats, 840 seconds.
  • Level 29: MP -60; +15% Base Stats, 870 seconds.
  • Level 30: MP -70; +15% Base Stats, 900 seconds.
  • Level 31: MP -70; +16% Base Stats, 930 seconds.
  • Level 31: MP -70; +16% Base Stats, 960 seconds.

MS Skill Hero's Will.png

Hero's Will: Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

Hero's Will effects

Enables one to shrug off abnormal conditions. The higher the skill level, the more types of abnormal conditions one can nullify.

  • Level 1: MP -30; Escape from any abnormal condition, Cooldown time: 10 minutes
  • Level 2: MP -30; Escape from any abnormal condition, Cooldown time: 9 minutes
  • Level 3: MP -30; Escape from any abnormal condition, Cooldown time: 8 minutes
  • Level 4: MP -30; Escape from any abnormal condition, Cooldown time: 7 minutes
  • Level 5: MP -30; Escape from any abnormal condition, Cooldown time: 6 minutes
  • Level 6: MP -30; Escape from any abnormal condition, Cooldown time: 5 minutes
  • Level 7: MP -30; Escape from any abnormal condition, Cooldown time: 4 minutes

File:MS Skill Marksman Boost.png

Crossbow Expert: Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.

Crossbow Expert effects

Increases Crossbow Mastery, Weapon Attack, and Minimum Critical Damage.

  • Level 1: 56% Mastery, +1 Weapon Attack, 1% minimum critical damage.
  • Level 2: 56% Mastery, +2 Weapon Attack, 1% minimum critical damage.
  • Level 3: 57% Mastery, +3 Weapon Attack, 2% minimum critical damage.
  • Level 4: 57% Mastery, +4 Weapon Attack, 2% minimum critical damage.
  • Level 5: 58% Mastery, +5 Weapon Attack, 3% minimum critical damage.
  • Level 6: 58% Mastery, +6 Weapon Attack, 3% minimum critical damage.
  • Level 7: 59% Mastery, +7 Weapon Attack, 4% minimum critical damage.
  • Level 8: 59% Mastery, +8 Weapon Attack, 4% minimum critical damage.
  • Level 9: 60% Mastery, +9 Weapon Attack, 5% minimum critical damage.
  • Level 10: 60% Mastery, +10 Weapon Attack, 5% minimum critical damage.
  • Level 11: 61% Mastery, +11 Weapon Attack, 6% minimum critical damage.
  • Level 12: 61% Mastery, +12 Weapon Attack, 6% minimum critical damage.
  • Level 13: 62% Mastery, +13 Weapon Attack, 7% minimum critical damage.
  • Level 14: 62% Mastery, +14 Weapon Attack, 7% minimum critical damage.
  • Level 15: 63% Mastery, +15 Weapon Attack, 8% minimum critical damage.
  • Level 16: 63% Mastery, +16 Weapon Attack, 8% minimum critical damage.
  • Level 17: 64% Mastery, +17 Weapon Attack, 9% minimum critical damage.
  • Level 18: 64% Mastery, +18 Weapon Attack, 9% minimum critical damage.
  • Level 19: 65% Mastery, +19 Weapon Attack, 10% minimum critical damage.
  • Level 20: 65% Mastery, +20 Weapon Attack, 10% minimum critical damage.
  • Level 21: 66% Mastery, +21 Weapon Attack, 11% minimum critical damage.
  • Level 22: 66% Mastery, +22 Weapon Attack, 11% minimum critical damage.
  • Level 23: 67% Mastery, +23 Weapon Attack, 12% minimum critical damage.
  • Level 24: 67% Mastery, +24 Weapon Attack, 12% minimum critical damage.
  • Level 25: 68% Mastery, +25 Weapon Attack, 13% minimum critical damage.
  • Level 26: 68% Mastery, +26 Weapon Attack, 13% minimum critical damage.
  • Level 27: 69% Mastery, +27 Weapon Attack, 14% minimum critical damage.
  • Level 28: 69% Mastery, +28 Weapon Attack, 14% minimum critical damage.
  • Level 29: 70% Mastery, +29 Weapon Attack, 15% minimum critical damage.
  • Level 30: 70% Mastery, +30 Weapon Attack, 15% minimum critical damage.
  • Level 31: 71% Mastery, +31 Weapon Attack, 16% minimum critical damage.
  • Level 31: 71% Mastery, +32 Weapon Attack, 16% minimum critical damage.

MS Skill Wild Instinct.png

Wild Instinct: Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.

Wild Instinct effects

Your attacks ignore a portion of enemy Weapon DEF, and you have a chance to dodge incoming blows. Permanently increases resistance to all elemental effects.

  • Level 1: Monster Weapon DEF Ignored: 3%, Dodge Chance: 1%. Resistance to all elemental effects permanently increased by 1%.
  • Level 2: Monster Weapon DEF Ignored: 6%, Dodge Chance: 2%. Resistance to all elemental effects permanently increased by 2%.
  • Level 3: Monster Weapon DEF Ignored: 9%, Dodge Chance: 3%. Resistance to all elemental effects permanently increased by 3%.
  • Level 4: Monster Weapon DEF Ignored: 12%, Dodge Chance: 4%. Resistance to all elemental effects permanently increased by 4%.
  • Level 5: Monster Weapon DEF Ignored: 15%, Dodge Chance: 5%. Resistance to all elemental effects permanently increased by 5%.
  • Level 6: Monster Weapon DEF Ignored: 18%, Dodge Chance: 6%. Resistance to all elemental effects permanently increased by 6%.
  • Level 7: Monster Weapon DEF Ignored: 21%, Dodge Chance: 7%. Resistance to all elemental effects permanently increased by 7%.
  • Level 8: Monster Weapon DEF Ignored: 24%, Dodge Chance: 8%. Resistance to all elemental effects permanently increased by 8%.
  • Level 9: Monster Weapon DEF Ignored: 27%, Dodge Chance: 9%. Resistance to all elemental effects permanently increased by 9%.
  • Level 10: Monster Weapon DEF Ignored: 30%, Dodge Chance: 10%. Resistance to all elemental effects permanently increased by 10%.
  • Level 11: Monster Weapon DEF Ignored: 33%, Dodge Chance: 11%. Resistance to all elemental effects permanently increased by 11%.
  • Level 12: Monster Weapon DEF Ignored: 36%, Dodge Chance: 12%. Resistance to all elemental effects permanently increased by 12%.

File:MS Skill Wild Shot.png

Wild Arrow Blast: Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.

Wild Arrow Blast effects

Launches arrows at a tremendous speed, like a catastrophic rainstorm. Pressing the skill key will fire arrows continuously.

  • Level 1: MP -8; 183% Damage.
  • Level 2: MP -8; 186% Damage.
  • Level 3: MP -8; 189% Damage.
  • Level 4: MP -8; 192% Damage.
  • Level 5: MP -8; 195% Damage.
  • Level 6: MP -8; 198% Damage.
  • Level 7: MP -8; 201% Damage.
  • Level 8: MP -8; 204% Damage.
  • Level 9: MP -8; 207% Damage.
  • Level 10: MP -8; 210% Damage.
  • Level 11: MP -9; 213% Damage.
  • Level 12: MP -9; 216% Damage.
  • Level 13: MP -9; 219% Damage.
  • Level 14: MP -9; 222% Damage.
  • Level 15: MP -9; 225% Damage.
  • Level 16: MP -9; 228% Damage.
  • Level 17: MP -9; 231% Damage.
  • Level 18: MP -9; 234% Damage.
  • Level 19: MP -9; 237% Damage.
  • Level 20: MP -9; 240% Damage.
  • Level 21: MP -10; 243% Damage.
  • Level 22: MP -10; 246% Damage.
  • Level 23: MP -10; 249% Damage.
  • Level 24: MP -10; 252% Damage.
  • Level 25: MP -10; 255% Damage.
  • Level 26: MP -10; 258% Damage.
  • Level 27: MP -10; 261% Damage.
  • Level 28: MP -10; 264% Damage.
  • Level 29: MP -10; 267% Damage.
  • Level 30: MP -10; 270% Damage.
  • Level 31: MP -11; 273% Damage.
  • Level 31: MP -11; 276% Damage.

File:MS Skill Sonic Boom.png

Sonic Roar: The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.

Sonic Roar effects

The Jaguar roars sharply. The roar creates a shock wave that damages and stuns multiple enemies.

  • Level 1: MP Cost: 40, Max Enemies Hit: 8, Damage: 113%, Number of Attacks: 6, Chance to Stun: 42%, Duration: 5 sec
  • Level 2: MP Cost: 40, Max Enemies Hit: 8, Damage: 116%, Number of Attacks: 6, Chance to Stun: 44%, Duration: 5 sec
  • Level 3: MP Cost: 44, Max Enemies Hit: 8, Damage: 119%, Number of Attacks: 6, Chance to Stun: 46%, Duration: 5 sec
  • Level 4: MP Cost: 44, Max Enemies Hit: 8, Damage: 122%, Number of Attacks: 6, Chance to Stun: 48%, Duration: 5 sec
  • Level 5: MP Cost: 44, Max Enemies Hit: 8, Damage: 125%, Number of Attacks: 6, Chance to Stun: 50%, Duration: 5 sec
  • Level 6: MP Cost: 48, Max Enemies Hit: 8, Damage: 128%, Number of Attacks: 6, Chance to Stun: 52%, Duration: 6 sec
  • Level 7: MP Cost: 48, Max Enemies Hit: 8, Damage: 131%, Number of Attacks: 6, Chance to Stun: 54%, Duration: 6 sec
  • Level 8: MP Cost: 48, Max Enemies Hit: 8, Damage: 134%, Number of Attacks: 6, Chance to Stun: 56%, Duration: 6 sec
  • Level 9: MP Cost: 52, Max Enemies Hit: 8, Damage: 137%, Number of Attacks: 6, Chance to Stun: 58%, Duration: 6 sec
  • Level 10: MP Cost: 52, Max Enemies Hit: 8, Damage: 140%, Number of Attacks: 6, Chance to Stun: 60%, Duration: 6 sec
  • Level 11: MP Cost: 52, Max Enemies Hit: 8, Damage: 143%, Number of Attacks: 6, Chance to Stun: 62%, Duration: 7 sec
  • Level 12: MP Cost: 56, Max Enemies Hit: 8, Damage: 146%, Number of Attacks: 6, Chance to Stun: 64%, Duration: 7 sec
  • Level 13: MP Cost: 56, Max Enemies Hit: 8, Damage: 149%, Number of Attacks: 6, Chance to Stun: 66%, Duration: 7 sec
  • Level 14: MP Cost: 56, Max Enemies Hit: 8, Damage: 152%, Number of Attacks: 6, Chance to Stun: 68%, Duration: 7 sec
  • Level 15: MP Cost: 60, Max Enemies Hit: 8, Damage: 155%, Number of Attacks: 6, Chance to Stun: 70%, Duration: 7 sec
  • Level 16: MP Cost: 60, Max Enemies Hit: 8, Damage: 158%, Number of Attacks: 6, Chance to Stun: 72%, Duration: 8 sec
  • Level 17: MP Cost: 60, Max Enemies Hit: 8, Damage: 161%, Number of Attacks: 6, Chance to Stun: 74%, Duration: 8 sec
  • Level 18: MP Cost: 64, Max Enemies Hit: 8, Damage: 164%, Number of Attacks: 6, Chance to Stun: 76%, Duration: 8 sec
  • Level 19: MP Cost: 64, Max Enemies Hit: 8, Damage: 167%, Number of Attacks: 6, Chance to Stun: 78%, Duration: 8 sec
  • Level 20: MP Cost: 64, Max Enemies Hit: 8, Damage: 170%, Number of Attacks: 6, Chance to Stun: 80%, Duration: 8 sec
  • Level 21: MP Cost: 68, Max Enemies Hit: 8, Damage: 173%, Number of Attacks: 6, Chance to Stun: 82%, Duration: 9 sec
  • Level 22: MP Cost: 68, Max Enemies Hit: 8, Damage: 176%, Number of Attacks: 6, Chance to Stun: 84%, Duration: 9 sec
  • Level 23: MP Cost: 68, Max Enemies Hit: 8, Damage: 179%, Number of Attacks: 6, Chance to Stun: 86%, Duration: 9 sec
  • Level 24: MP Cost: 72, Max Enemies Hit: 8, Damage: 182%, Number of Attacks: 6, Chance to Stun: 88%, Duration: 9 sec
  • Level 25: MP Cost: 72, Max Enemies Hit: 8, Damage: 185%, Number of Attacks: 6, Chance to Stun: 90%, Duration: 9 sec
  • Level 26: MP Cost: 72, Max Enemies Hit: 8, Damage: 188%, Number of Attacks: 6, Chance to Stun: 92%, Duration: 10 sec
  • Level 27: MP Cost: 76, Max Enemies Hit: 8, Damage: 191%, Number of Attacks: 6, Chance to Stun: 94%, Duration: 10 sec
  • Level 28: MP Cost: 76, Max Enemies Hit: 8, Damage: 194%, Number of Attacks: 6, Chance to Stun: 96%, Duration: 10 sec
  • Level 29: MP Cost: 76, Max Enemies Hit: 8, Damage: 197%, Number of Attacks: 6, Chance to Stun: 98%, Duration: 10 sec
  • Level 30: MP Cost: 80, Max Enemies Hit: 8, Damage: 200%, Number of Attacks: 6, Chance to Stun: 100%, Duration: 10 sec
  • Level 31: MP Cost: 80, Max Enemies Hit: 8, Damage: 203%, Number of Attacks: 6, Chance to Stun: 102%, Duration: 11 sec
  • Level 32: MP Cost: 80, Max Enemies Hit: 8, Damage: 206%, Number of Attacks: 6, Chance to Stun: 104%, Duration: 11 sec

File:MS Skill Flash Rain.png

Exploding Arrows: Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.

Exploding Arrows effects

Summons a giant, jagged, wheel-shaped arrow that attacks multiple enemies.

  • Level 1: MP -350; Attacks 15 monsters 10 times with 64% Damage. 415% Explosive Damage. 40 second Cooldown.
  • Level 2: MP -350; Attacks 15 monsters 10 times with 68% Damage. 430% Explosive Damage. 40 second Cooldown.
  • Level 3: MP -350; Attacks 15 monsters 10 times with 72% Damage. 445% Explosive Damage. 38 second Cooldown.
  • Level 4: MP -350; Attacks 15 monsters 10 times with 76% Damage. 460% Explosive Damage. 38 second Cooldown.
  • Level 5: MP -350; Attacks 15 monsters 10 times with 80% Damage. 475% Explosive Damage. 38 second Cooldown.
  • Level 6: MP -350; Attacks 15 monsters 10 times with 84% Damage. 490% Explosive Damage. 36 second Cooldown.
  • Level 7: MP -350; Attacks 15 monsters 10 times with 88% Damage. 505% Explosive Damage. 36 second Cooldown.
  • Level 8: MP -350; Attacks 15 monsters 10 times with 92% Damage. 520% Explosive Damage. 36 second Cooldown.
  • Level 9: MP -350; Attacks 15 monsters 10 times with 96% Damage. 535% Explosive Damage. 34 second Cooldown.
  • Level 10: MP -350; Attacks 15 monsters 10 times with 100% Damage. 550% Explosive Damage. 34 second Cooldown.
  • Level 11: MP -350; Attacks 15 monsters 10 times with 104% Damage. 565% Explosive Damage. 34 second Cooldown.
  • Level 12: MP -350; Attacks 15 monsters 10 times with 108% Damage. 580% Explosive Damage. 32 second Cooldown.
  • Level 13: MP -350; Attacks 15 monsters 10 times with 112% Damage. 595% Explosive Damage. 32 second Cooldown.
  • Level 14: MP -350; Attacks 15 monsters 10 times with 116% Damage. 610% Explosive Damage. 32 second Cooldown.
  • Level 15: MP -350; Attacks 15 monsters 10 times with 120% Damage. 625% Explosive Damage. 30 second Cooldown.
  • Level 16: MP -350; Attacks 15 monsters 10 times with 124% Damage. 640% Explosive Damage. 30 second Cooldown.
  • Level 17: MP -350; Attacks 15 monsters 10 times with 128% Damage. 655% Explosive Damage. 30 second Cooldown.
  • Level 18: MP -350; Attacks 15 monsters 10 times with 132% Damage. 670% Explosive Damage. 28 second Cooldown.
  • Level 19: MP -350; Attacks 15 monsters 10 times with 136% Damage. 685% Explosive Damage. 28 second Cooldown.
  • Level 20: MP -350; Attacks 15 monsters 10 times with 140% Damage. 700% Explosive Damage. 28 second Cooldown.
  • Level 21: MP -350; Attacks 15 monsters 10 times with 144% Damage. 715% Explosive Damage. 26 second Cooldown.
  • Level 22: MP -350; Attacks 15 monsters 10 times with 148% Damage. 730% Explosive Damage. 26 second Cooldown.
  • Level 23: MP -350; Attacks 15 monsters 10 times with 152% Damage. 745% Explosive Damage. 26 second Cooldown.
  • Level 24: MP -350; Attacks 15 monsters 10 times with 156% Damage. 760% Explosive Damage. 24 second Cooldown.
  • Level 25: MP -350; Attacks 15 monsters 10 times with 160% Damage. 775% Explosive Damage. 24 second Cooldown.
  • Level 26: MP -350; Attacks 15 monsters 10 times with 164% Damage. 790% Explosive Damage. 24 second Cooldown.
  • Level 27: MP -350; Attacks 15 monsters 10 times with 168% Damage. 805% Explosive Damage. 22 second Cooldown.
  • Level 28: MP -350; Attacks 15 monsters 10 times with 172% Damage. 820% Explosive Damage. 22 second Cooldown.
  • Level 29: MP -350; Attacks 15 monsters 10 times with 176% Damage. 835% Explosive Damage. 22 second Cooldown.
  • Level 30: MP -350; Attacks 15 monsters 10 times with 180% Damage. 850% Explosive Damage. 20 second Cooldown.
  • Level 31: MP -350; Attacks 15 monsters 10 times with 184% Damage. 835% Explosive Damage. 20 second Cooldown.
  • Level 32: MP -350; Attacks 15 monsters 10 times with 188% Damage. 835% Explosive Damage. 20 second Cooldown.

MS Skill Sharp Eyes.png

Sharp Eyes: Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.

Sharp Eyes effects

Temporarily grants party members the ability to locate an enemy's weak spot to deal fatal damage to that enemy.

  • Level 1: MP -30; 10 seconds of 6% critical chance with 1% critical damage.
  • Level 2: MP -30; 20 seconds of 6% critical chance with 2% critical damage.
  • Level 3: MP -30; 30 seconds of 7% critical chance with 3% critical damage.
  • Level 4: MP -30; 40 seconds of 7% critical chance with 4% critical damage.
  • Level 5: MP -30; 50 seconds of 8% critical chance with 5% critical damage.
  • Level 6: MP -33; 60 seconds of 8% critical chance with 6% critical damage.
  • Level 7: MP -33; 70 seconds of 9% critical chance with 7% critical damage.
  • Level 8: MP -33; 80 seconds of 9% critical chance with 8% critical damage.
  • Level 9: MP -33; 90 seconds of 10% critical chance with 9% critical damage.
  • Level 10: MP -33; 100 seconds of 10% critical chance with 10% critical damage.
  • Level 11: MP -36; 110 seconds of 11% critical chance with 11% critical damage.
  • Level 12: MP -36; 120 seconds of 11% critical chance with 12% critical damage.
  • Level 13: MP -36; 130 seconds of 12% critical chance with 13% critical damage.
  • Level 14: MP -36; 140 seconds of 12% critical chance with 14% critical damage.
  • Level 15: MP -36; 150 seconds of 13% critical chance with 15% critical damage.
  • Level 16: MP -39; 160 seconds of 13% critical chance with 16% critical damage.
  • Level 17: MP -39; 170 seconds of 14% critical chance with 17% critical damage.
  • Level 18: MP -39; 180 seconds of 14% critical chance with 18% critical damage.
  • Level 19: MP -39; 190 seconds of 15% critical chance with 19% critical damage.
  • Level 20: MP -39; 200 seconds of 15% critical chance with 20% critical damage.
  • Level 21: MP -42; 210 seconds of 16% critical chance with 21% critical damage.
  • Level 22: MP -42; 220 seconds of 16% critical chance with 22% critical damage.
  • Level 23: MP -42; 230 seconds of 17% critical chance with 23% critical damage.
  • Level 24: MP -42; 240 seconds of 17% critical chance with 24% critical damage.
  • Level 25: MP -42; 250 seconds of 18% critical chance with 25% critical damage.
  • Level 26: MP -45; 260 seconds of 18% critical chance with 26% critical damage.
  • Level 27: MP -45; 270 seconds of 19% critical chance with 27% critical damage.
  • Level 28: MP -45; 280 seconds of 19% critical chance with 28% critical damage.
  • Level 29: MP -45; 290 seconds of 20% critical chance with 29% critical damage.
  • Level 30: MP -45; 300 seconds of 20% critical chance with 30% critical damage.
  • Level 31: MP -45; 310 seconds of 21% critical chance with 31% critical damage.
  • Level 32: MP -45; 320 seconds of 21% critical chance with 32% critical damage.

File:MS Skill Nerve Gas.png

Stink Bomb Shot: Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.

Stink Bomb Shot effects

Launches an arrow with a gaseous bomb attached to it. Monsters hit by it are pissed off and you earn more EXP from defeating them.

  • Level 1: MP -30; +4% Experience gain and Defense.
  • Level 2: MP -35; +8% Experience gain and Defense.
  • Level 3: MP -40; +12% Experience gain and Defense.
  • Level 4: MP -40; +16% Experience gain and Defense.
  • Level 5: MP -45; +20% Experience gain and Defense.
  • Level 6: MP -50; +24% Experience gain and Defense.
  • Level 7: MP -50; +28% Experience gain and Defense.
  • Level 8: MP -55; +32% Experience gain and Defense.
  • Level 9: MP -60; +36% Experience gain and Defense.
  • Level 10: MP -60; +40% Experience gain and Defense.
  • Level 11: MP -65; +44% Experience gain and Defense.
  • Level 12: MP -70; +48% Experience gain and Defense.

MS Skill Advanced Final Attack.png

Advanced Final Attack: Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30.

Advanced Final Attack effects

Permanently increases ATT and Accuracy, and greatly increases damage and activation rate of Final Attack. Mastery Book is required to master the skill to level 30. Requires Level 20 Final Attack.

  • Level 1: Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 41% chance of activating 152% damage Final Attack
  • Level 2: Permanently increases ATT by 6 and Accuracy by 1%. Upon attacking, has 42% chance of activating 154% damage Final Attack
  • Level 3: Permanently increases ATT by 7 and Accuracy by 1%. Upon attacking, has 43% chance of activating 156% damage Final Attack
  • Level 4: Permanently increases ATT by 7 and Accuracy by 2%. Upon attacking, has 44% chance of activating 158% damage Final Attack
  • Level 5: Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 45% chance of activating 160% damage Final Attack
  • Level 6: Permanently increases ATT by 8 and Accuracy by 2%. Upon attacking, has 46% chance of activating 162% damage Final Attack
  • Level 7: Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 47% chance of activating 164% damage Final Attack
  • Level 8: Permanently increases ATT by 9 and Accuracy by 3%. Upon attacking, has 48% chance of activating 166% damage Final Attack
  • Level 9: Permanently increases ATT by 10 and Accuracy by 3%. Upon attacking, has 49% chance of activating 168% damage Final Attack
  • Level 10: Permanently increases ATT by 10 and Accuracy by 4%. Upon attacking, has 50% chance of activating 170% damage Final Attack
  • Level 11: Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 51% chance of activating 172% damage Final Attack
  • Level 12: Permanently increases ATT by 11 and Accuracy by 4%. Upon attacking, has 52% chance of activating 174% damage Final Attack
  • Level 13: Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 53% chance of activating 176% damage Final Attack
  • Level 14: Permanently increases ATT by 12 and Accuracy by 5%. Upon attacking, has 54% chance of activating 178% damage Final Attack
  • Level 15: Permanently increases ATT by 13 and Accuracy by 5%. Upon attacking, has 55% chance of activating 180% damage Final Attack
  • Level 16: Permanently increases ATT by 13 and Accuracy by 6%. Upon attacking, has 56% chance of activating 182% damage Final Attack
  • Level 17: Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 57% chance of activating 184% damage Final Attack
  • Level 18: Permanently increases ATT by 14 and Accuracy by 6%. Upon attacking, has 58% chance of activating 186% damage Final Attack
  • Level 19: Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 59% chance of activating 188% damage Final Attack
  • Level 20: Permanently increases ATT by 15 and Accuracy by 7%. Upon attacking, has 60% chance of activating 190% damage Final Attack
  • Level 21: Permanently increases ATT by 16 and Accuracy by 7%. Upon attacking, has 61% chance of activating 192% damage Final Attack
  • Level 22: Permanently increases ATT by 16 and Accuracy by 8%. Upon attacking, has 62% chance of activating 194% damage Final Attack
  • Level 23: Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 63% chance of activating 196% damage Final Attack
  • Level 24: Permanently increases ATT by 17 and Accuracy by 8%. Upon attacking, has 64% chance of activating 198% damage Final Attack
  • Level 25: Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 65% chance of activating 200% damage Final Attack
  • Level 26: Permanently increases ATT by 18 and Accuracy by 9%. Upon attacking, has 66% chance of activating 202% damage Final Attack
  • Level 27: Permanently increases ATT by 19 and Accuracy by 9%. Upon attacking, has 67% chance of activating 204% damage Final Attack
  • Level 28: Permanently increases ATT by 19 and Accuracy by 10%. Upon attacking, has 68% chance of activating 206% damage Final Attack
  • Level 29: Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 69% chance of activating 208% damage Final Attack
  • Level 30: Permanently increases ATT by 20 and Accuracy by 10%. Upon attacking, has 70% chance of activating 210% damage Final Attack
  • Level 31: Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 71% chance of activating 212% damage Final Attack
  • Level 32: Permanently increases ATT by 21 and Accuracy by 11%. Upon attacking, has 72% chance of activating 214% damage Final Attack