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{{Header Nav|game=Super Mario 64}}
For more information see the [[w:Wikipedia|Wikipedia's]] article on [[w:Super Mario 64|Super Mario 64]].
{{Game
|completion=3
|image=Super Mario 64 box.jpg
|title=Super Mario 64
|developer=[[Nintendo EAD]]
|publisher=[[Nintendo]]
|year=1996
|systems={{syslist|n64|ique|wii|wiiu|switch}}
|ratings={{CERO|A}}{{ESRB|KA}}{{PEGI|3}}{{OFLC|G}}
|genre=[[Platform]]
|players=1
|modes=[[Single player]]
|series=Mario
}}
'''Super Mario 64''' is a video game for the [[Nintendo 64]]. Along with [[Pilotwings 64]], it was one of the big launch titles for the new console. As the flagship killer game, it drove initial sales of the Nintendo 64, and has sold over 11 million copies in total.


Super Mario 64 was the first 3D game in the {{c|Mario|Mario series}}, and though it was not the first-ever 3D platformer, it helped to define the genre, much as [[Super Mario Bros.]] defined the 2D side-scrolling platformer. Super Mario 64 was considered so revolutionary that many consider it to have set the standard for all later 3D platformer games and 3D games in general.
== Star Guide ==
Every course contains 7 stars that can be obtained by Mario.  


In going from two to three dimensions, Super Mario 64 replaced the linear obstacle courses of traditional platform games with vast worlds in which the player must complete multiple and diverse missions, with an emphasis on exploration. While doing so, it managed to preserve the feel of earlier Mario games, including many of their gameplay elements and characters. It is acclaimed by critics as one of the greatest video games of all time.
*[[SM64:Bob-omb Battlefield|Bob-omb Battlefield]] - Accessible at the start of the game
*[[SM64:Whomp's Fortress|Whomp's Fortress]] - Accessible with 1 star
*[[SM64:Jolly Roger Bay|Jolly Roger Bay]] - Accessible with 3 stars
*[[SM64:Cool, Cool Mountain|Cool, Cool Mountain]] - Accessible with 3 stars


Super Mario 64 is downloadable for the Wii and Wii U's Virtual Console service. This release adds compatibility with the GameCube and Classic controllers, Wii U Gamepad and Pro Controllers, and enhances the display by rendering polygons at approximately 4x the Nintendo 64's native 320x240 resolution. This version is able to run in 480p on properly configured setups.
=== Accessible after beating [[SM64:Bowser in the Dark World|Bowser in the Dark World]] ===


{{ToC}}
*[[SM64:Big Boo's Haunt|Big Boo's Haunt]]
{{Mario}}
*[[SM64:Hazy Maze Cave|Hazy Maze Cave]]
*[[SM64:Lethal Lava Land|Lethal Lava Land]]
*[[SM64:Shifting Sand Land|Shifting Sand Land]]
*[[SM64:Dire, Dire Docks|Dire, Dire Docks]] - Accessible after geting 30 stars. You are required to beat the first star in this world to go on to Bowser in the Fire Sea.


[[Category:Nintendo Entertainment Analysis and Development]]
=== Accessible after beating [[SM64:Bowser in the Fire Sea|Bowser in the Fire Sea]] ===
[[Category:Nintendo]]
 
[[Category:Platform]]
*[[SM64:Snowman's Land|Snowman's Land]]
[[Category:Single player]]
*[[SM64:Wet-Dry World|Wet-Dry World]]
*[[SM64:Tall Tall Mountain|Tall Tall Mountain]]
*[[SM64:Tiny-Huge Island|Tiny-Huge Island]]
*[[SM64:Tick Tock Clock|Tick Tock Clock]] - Requires 50 Stars
*[[SM64:Rainbow Ride|Rainbow Ride]] - Requires 50 Stars
 
=== Others ===
 
*[[SM64:Bowser in the Dark World|Bowser in the Dark World]]
*[[SM64:Bowser in the Fire Sea|Bowser in the Fire Sea]]
*[[SM64:Bowser in the Sky|Bowser in the Sky]]
*[[SM64:Tower of the Wing Cap|Tower of the Wing Cap]] - Requires 15 stars
*[[SM64:Cavern of the Metal Cap|Cavern of the Metal Cap]] - Requires beating Bowser in the Dark World
*[[SM64:Vanish Cap Under the Moat|Vanish Cap Under the Moat]] - Requires draining the moat
*[[SM64:Secret Castle Stars|Secret Castle Stars]]
 
==Maneuvers==
*'''Jump''' - Press the ''A'' button.
*'''Double Jump''' - Press the ''A'' button twice in a row. Mario will go higher than a regular jump.
*'''Triple Jump''' - While running, press the ''A'' button three times in a row. Mario will do a flip in the air. With the wing cap, the triple jump is used to start flying.
*'''Crouch''' - Hold the ''Z'' button.
*'''Crawl''' - Move the Control Stick while crouching.
*'''Backflip''' - Jump (press ''A'') while crouching (hold ''Z'').
*'''Somersault''' - Run in one direction, then push the Control Stick in the opposite direction and jump simultaneously.
*'''Butt-stomp''' - Jump and press the ''Z'' button.
*'''Dive''' - Jump and press the ''B'' button.
*'''Punch''' - Press the ''B'' button.
*'''Kick''' - Press the ''B'' button while jumping.
 
== Various Topics ==
 
'''[[SM64:Glitches|Glitches]]'''
 
This Wikibook also clasifies each star based on its difficulty using STARS (Star Trickiness & Asperity Rating System), where one (1) STAR is really easy, and twenty (20) STARS is really hard. Factors taken into consideration include length (both distance and time), enemies, precision, and how evil the course is overall.
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