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{{Header Nav|game=Super Mario 64}}
== Course List==
{{Game
Listed here are the fifteen main courses of the game, followed by the requirements to enter them. Every course contains seven stars that can be obtained by Mario.
|completion=3
{|
|image=Super Mario 64 box.jpg
|1. [[Super Mario 64/Bob-omb Battlefield|Bob-omb Battlefield]]
|title=Super Mario 64
|No requirement
|developer=[[Nintendo EAD]]
|-
|publisher=[[Nintendo]]
|2. [[Super Mario 64/Whomp's Fortress|Whomp's Fortress]]
|year=1996
|1 Star
|systems={{syslist|n64|ique|wii|wiiu|switch}}
|-
|ratings={{CERO|A}}{{ESRB|KA}}{{PEGI|3}}{{OFLC|G}}
|3. [[SM64:Jolly Roger Bay|Jolly Roger Bay]]
|genre=[[Platform]]
|3 Stars
|players=1
|-
|modes=[[Single player]]
|4. [[SM64:Cool, Cool Mountain|Cool, Cool Mountain]]
|series=Mario
|3 Stars
}}
|-
'''Super Mario 64''' is a video game for the [[Nintendo 64]]. Along with [[Pilotwings 64]], it was one of the big launch titles for the new console. As the flagship killer game, it drove initial sales of the Nintendo 64, and has sold over 11 million copies in total.
|5. [[SM64:Big Boo's Haunt|Big Boo's Haunt]]
|12 Stars
|-
|6. [[SM64:Hazy Maze Cave|Hazy Maze Cave]]
|8 Stars + Defeating Bowser in the Dark World (as do all of the courses listed below)
|-
|7. [[SM64:Lethal Lava Land|Lethal Lava Land]]
|8 Stars
|-
|8. [[SM64:Shifting Sand Land|Shifting Sand Land]]
|8 Stars
|-
|9. [[SM64:Dire, Dire Docks|Dire, Dire Docks]]
|30 Stars
|-
|10. [[SM64:Snowman's Land|Snowman's Land]]
|31 Stars + Defeating Bowser in the Fire Sea (as do all of the courses listed below)
|-
|11. [[SM64:Wet-Dry World|Wet-Dry World]]
|31 Stars
|-
|12. [[SM64:Tall Tall Mountain|Tall Tall Mountain]]
|31 Stars
|-
|13. [[SM64:Tiny-Huge Island|Tiny-Huge Island]]
|31 Stars
|-
|14. [[SM64:Tick Tock Clock|Tick Tock Clock]]
|50 Stars
|-
|15. [[SM64:Rainbow Ride|Rainbow Ride]]
|50 Stars
|}


Super Mario 64 was the first 3D game in the {{c|Mario|Mario series}}, and though it was not the first-ever 3D platformer, it helped to define the genre, much as [[Super Mario Bros.]] defined the 2D side-scrolling platformer. Super Mario 64 was considered so revolutionary that many consider it to have set the standard for all later 3D platformer games and 3D games in general.
There are also Secret Stars hidden in the castle and in secret levels. Again, each course is listed followed by the requirement to enter it.


In going from two to three dimensions, Super Mario 64 replaced the linear obstacle courses of traditional platform games with vast worlds in which the player must complete multiple and diverse missions, with an emphasis on exploration. While doing so, it managed to preserve the feel of earlier Mario games, including many of their gameplay elements and characters. It is acclaimed by critics as one of the greatest video games of all time.
*[[SM64:Bowser in the Dark World|Bowser in the Dark World]] - 8 Stars
*[[SM64:Bowser in the Fire Sea|Bowser in the Fire Sea]] - 31 Stars + Beating Bowser in the Dark World
*[[SM64:Bowser in the Sky|Bowser in the Sky]] - 70 Stars + Beating Bowser in the Fire Sea
*[[SM64:Tower of the Wing Cap|Tower of the Wing Cap]] - 10 Stars
*[[SM64:Cavern of the Metal Cap|Cavern of the Metal Cap]] - 8 Stars + Beating Bowser in the Dark World
*[[SM64:Vanish Cap Under the Moat|Vanish Cap Under the Moat]] - 8 Stars + Beating Bowser in the Dark World
*[[SM64:Secret Castle Stars|Secret Castle Stars]] - Various


Super Mario 64 is downloadable for the Wii and Wii U's Virtual Console service. This release adds compatibility with the GameCube and Classic controllers, Wii U Gamepad and Pro Controllers, and enhances the display by rendering polygons at approximately 4x the Nintendo 64's native 320x240 resolution. This version is able to run in 480p on properly configured setups.
==Maneuvers==
*''Move'': Control Stick
*''Jump'': Press the '''A''' button.  
*''Crouch'': Hold the '''Z''' button.
*''Punch'': Press the '''B''' button.  


{{ToC}}
*'''Jump''' - Press the jump button twice in a row Mario will go higher than a regular jump.
{{Mario}}
*'''Triple Jump''' - While running, press the jump button three times in a row. Mario will do a flip in the air. With the wing cap, the triple jump is used to start flying.
*'''Crawl''' - Move while crouching.
*'''Backflip''' - Jump while crouching.
*'''Somersault''' - Run in one direction, then push the Control Stick in the opposite direction and jump simultaneously.
*'''Butt-stomp''' - Jump and press the crouch button.
*'''Dive''' - Run and press punch to dive forward, hitting enemies and grabbing rabbits.
*'''Kick''' - Press the punch button while jumping.


[[Category:Nintendo Entertainment Analysis and Development]]
== Various Topics ==
[[Category:Nintendo]]
 
[[Category:Platform]]
'''[[SM64:Glitches|Glitches]]'''
[[Category:Single player]]
 
This Wikibook also clasifies each star based on its difficulty using STARS (Star Trickiness & Asperity Rating System), where one (1) STAR is really easy, and twenty (20) STARS is really hard. Factors taken into consideration include length (both distance and time), enemies, precision, and how evil the course is overall.
 
[[category:Platform games]]
[[category:Nintendo 64 games]]
{{wikipedia|Super Mario 64}}
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