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(Changed Beraboh Man to Bravoman, fixed mistranslated titles.)
(arcade archives)
 
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{{Header Nav|game=Beraboh Man|num=3}}
{{Header Nav|game=Bravoman}}
{{Infobox
{{Game
|completion=3
|image=Bravoman arcade flyer.jpg
|title=Bravoman
|title=Bravoman
|image=Beraboh Man flyer.png
|japanese=超絶倫人ベラボーマン (Chōzetsurinjin Berabōman)
|developer=[[Namco]]
|developer=[[Namco]]
|publisher=[[Namco]]
|publisher=[[Namco]]
|distributor=[[Wii Virtual Console]]
|year=1988
|japanese=超絶倫人ベラボーマン
|systems={{syslist|cade|tg16|mobile|wii}}
|genre=[[Beat 'em up]]/Horizontal scrolling [[shooter]]
|systems=[[Arcade]], [[TurboGrafx-16]], [[Wii]]
|released={{jp|1988}}{{sys|vc}}{{na|2007|April 9}}{{jp|2007|May 22}}
|ratings={{ESRB|E}}{{CERO|A}}
|ratings={{ESRB|E}}{{CERO|A}}
|title1=Arcade Archives Bravoman
|developer1=[[Namco]]
|publisher1=[[Hamster Corporation]]
|year1=2023
|systems1={{syslist|switch|ps4}}
|ratings1={{IARC|7}}{{ESRB|E10}}{{PEGI|7}}{{ACB|PG}}
|genre=[[Beat 'em up]], [[Shooter]]
|players=1-2
|players=1-2
|modes=[[Single player]], [[Multiplayer]]
|followed by=[[Bravoman: Binja Bash!]]
|series=Bravoman
|series2=Arcade Archives
|seriesDisambig=None
}}
}}
{{marquee|Beraboh Man marquee.png}}
{{marquee|Bravoman marquee.png}}
'''Bravoman''' (the complete Japanese title: '''Chouzetsurinjin Bravoman''', '''''超絶倫人ベラボーマン''''', literally ''Chōzetsurinjin Berabōman'') is a [[beat 'em up]]/horizontal scrolling [[shooter]] arcade game that was released by [[Namco]] in [[1988]], only in Japan. It runs on Namco System 1 hardware and was later ported to the US [[TurboGrafx-16]] in 1990 - this version of the game was also released for the Wii's [[Wii Virtual Console|Virtual Console]] in [[2007]] and described by Namco as a "comical action game". It was also the only game from the company to utilise pressure-sensitive buttons upon its control panel and the first of what would only be three Japan-exclusive 16-bit games from them that did not have a "legal notice" saying that the game is for use in Japan only on startup - the other two are [[Bakutotsu Kijūtei]] (which was released later on in 1988), and [[Four Trax]] (from [[1989]]).
'''Bravoman''' (the complete Japanese title: '''Chouzetsurinjin Bravoman''', '''''超絶倫人ベラボーマン''''', literally ''Chōzetsurinjin Berabōman'') is a [[beat 'em up]] (and horizontal scrolling [[shooter]]) arcade game, that was released by [[Namco]] in [[1988]] only in Japan; it runs on Namco System 1 hardware and was later ported to the United States [[TurboGrafx-16]] in [[1990]] (this version of the game was also later rereleased on the [[Nintendo Wii]]'s [[Wii Virtual Console|Virtual Console]], in [[2007]], and described by Namco as a "comical action game"). It was also the only game from the company to utilise pressure-sensitive buttons upon its control panel, and the first of what would only be three Japan-exclusive 16-bit games from them after [[1987]]'s [[Blazer]] that did not feature a "legal notice" saying that the game is for use in Japan only on startup - the other two are [[Bakutotsu Kijuutei]] (which was released later in 1988) and [[Four Trax]] (which was released in [[1989]]).


{{Continue Nav|nextpage=Controls and Characters|nextpage2=Environments|nextname2=Stage Environments}}
<gallery>
File:Bravoman title screen.png|The game's title screen.
File:Bravoman gameplay.png|First stage of the game.
File:Bravoman TG16 boxart.jpg|TurboGrafx-16 cover art.
</gallery>


==Introduction==
==Story==
The game's story begins when a typical Japanese insurance company salaryman (who is a caricature of Namco's then-62-year-old founder, Masaya Nakamura; however, his first name is "Aruhi", written in Hiragana as ''あるひ''), sees an alien from Planet Alpha in the sky, who informs him that an evil scientist named Dr. Bomb and his army are planning to take over the planet; the alien then gives him a metal rod, a tuning fork and a 100-yen coin (which was the standard Japanese currency for the operation of arcade cabinets at the time), transforming him into a [[wp:Tokusatsu|tokusatsu]] superhero named "Bravoman" who must use his extendable bionic limbs to fight Dr. Bomb and his henchmen - and he will not stop until they have all been defeated (except for the Tekyuu) and the world is once again safe for all humanity.
The game's story begins when a typical Japanese insurance company salaryman (who is a caricature of Namco's then-62-year-old founder, [[wp:Masaya Nakamura (businessman)|Masaya Nakamura]], 1925-2017, but his name here was "Aruhi", written in Hiragana as ''あるひ'') sees an alien from the Planet Alpha in the sky, who informs him that an evil scientist named Dr. Bomb (original Japanese name: ''Bakuda-Hakase'', ''爆田博士'') and his army are planning to take over the world; the alien then gives him a metal rod, a tuning fork and a 100-yen coin (the last one being the standard Japanese currency for the operation of arcade cabinets at that time), transforming him into a [[wp:Tokusatsu|tokusatsu]] superhero named "Bravoman", who must use his extendable bionic limbs to fight Dr. Bomb and his henchmen, and he will not stop until they have all been defeated (with the exception of Tekyuu, as they are indestructible) and the world is once again safe for all humanity.
 
<center><gallery></center>
File:Beraboh Man title screen.png|Title screen.
File:Beraboh Man gameplay.png|First stage of the game.
File:Bravoman TG16 boxart.jpg|US TG-16 cover art.
<center></gallery></center>


{{ToC}}
{{ToC}}
{{Bravoman}}


[[Category:Namco]]
[[Category:Namco]]
[[Category:Arcade]]
[[Category:Hamster Corporation]]
[[Category:Beat 'em up]]
[[Category:Beat 'em up]]
[[Category:Shooter]]
[[Category:Shooter]]
[[Category:TurboGrafx-16]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Multiplayer]]
[[Category:Multiplayer]]
[[Category:MAME]]
[[Category:MAME]]
[[Category:Wii]]

Latest revision as of 02:30, 8 June 2023

Box artwork for Bravoman.
Box artwork for Bravoman.
Bravoman
Developer(s)Namco
Publisher(s)Namco
Year released1988
System(s)Arcade, TurboGrafx-16, Mobile, Wii
Followed byBravoman: Binja Bash!
SeriesBravoman,
Arcade Archives
Japanese title超絶倫人ベラボーマン (Chōzetsurinjin Berabōman)
Genre(s)Beat 'em up, Shooter
Players1-2
ModesSingle player, Multiplayer
Rating(s)ESRB EveryoneCERO All ages
Arcade Archives Bravoman
Developer(s)Namco
Publisher(s)Hamster Corporation
Year released2023
System(s)Nintendo Switch, PlayStation 4
Rating(s)IARC Ages 7+ESRB Everyone 10+PEGI Ages 7+Parental Guidance
LinksBravoman ChannelSearchSearch
Bravoman marquee

Bravoman (the complete Japanese title: Chouzetsurinjin Bravoman, 超絶倫人ベラボーマン, literally Chōzetsurinjin Berabōman) is a beat 'em up (and horizontal scrolling shooter) arcade game, that was released by Namco in 1988 only in Japan; it runs on Namco System 1 hardware and was later ported to the United States TurboGrafx-16 in 1990 (this version of the game was also later rereleased on the Nintendo Wii's Virtual Console, in 2007, and described by Namco as a "comical action game"). It was also the only game from the company to utilise pressure-sensitive buttons upon its control panel, and the first of what would only be three Japan-exclusive 16-bit games from them after 1987's Blazer that did not feature a "legal notice" saying that the game is for use in Japan only on startup - the other two are Bakutotsu Kijuutei (which was released later in 1988) and Four Trax (which was released in 1989).

Story[edit]

The game's story begins when a typical Japanese insurance company salaryman (who is a caricature of Namco's then-62-year-old founder, Masaya Nakamura, 1925-2017, but his name here was "Aruhi", written in Hiragana as あるひ) sees an alien from the Planet Alpha in the sky, who informs him that an evil scientist named Dr. Bomb (original Japanese name: Bakuda-Hakase, 爆田博士) and his army are planning to take over the world; the alien then gives him a metal rod, a tuning fork and a 100-yen coin (the last one being the standard Japanese currency for the operation of arcade cabinets at that time), transforming him into a tokusatsu superhero named "Bravoman", who must use his extendable bionic limbs to fight Dr. Bomb and his henchmen, and he will not stop until they have all been defeated (with the exception of Tekyuu, as they are indestructible) and the world is once again safe for all humanity.

Table of Contents

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