From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(structural changes)
(AGN -> HN, back -> prev :Community Issues, Replaced: All Game Nav → Header Nav AWB)
 
(5 intermediate revisions by 4 users not shown)
Line 1: Line 1:
The Iksar are the only race that starts in the continent of Kunark, starting in the city of Cabilis.  The lizard people are hated by both the good and evil races in the rest of the world and have a lot of difficulty playing outside their starting continent.  Overall, they get very nice stats.  Iksar classes are monks, warriors, necromancers, shadowknights and shamen.  The Iksar has the inate ability to forage, has infravision, and has the very nice ability to regenerate at a rate of 3 hp per tick.
{{Header Nav|game=EverQuest}}


*Alignment:
The Iksar are the only race that starts on the continent of Kunark, starting in the city of Cabilis.  The lizard people are hated by both the good and evil races in the rest of the world and have a lot of difficulty playing outside their starting continent.  Overall, they get very nice stats.  Iksar classes are monks, warriors, necromancers, shadowknights, shaman and beastlords.  The Iksar has the innate ability to forage, infravision, high initial swimming skill, and the ability to regenerate at a rate of 3 hp per tick standing.
 
*Size:
 
*Starting City:


*Alignment: Evil
*Size: Medium
*Starting City: Cabilis
*Innate Abilities
*Innate Abilities
**Infravision
**Infravision
**Regeneration (3HP per tick standing base, 2 more than other races)
**Regeneration (3HP per tick standing base, 2 more than other races)
**starts with swimming skill of 100
**Starts with swimming skill of 100
**Forage (skill is limited to 50)
**Forage (skill is limited to 50)
*Base Stats
*Base Stats
**Strength  
**Strength
**Stamina  
**Stamina
**Agility  
**Agility
**Dexterity  
**Dexterity
**Wisdom  
**Wisdom
**Intelligence  
**Intelligence
**Charisma  
**Charisma
 
Experience Modifier(+/-): '''-''' 20%
Experience Modifier: ?

Latest revision as of 03:49, 15 July 2007

The Iksar are the only race that starts on the continent of Kunark, starting in the city of Cabilis. The lizard people are hated by both the good and evil races in the rest of the world and have a lot of difficulty playing outside their starting continent. Overall, they get very nice stats. Iksar classes are monks, warriors, necromancers, shadowknights, shaman and beastlords. The Iksar has the innate ability to forage, infravision, high initial swimming skill, and the ability to regenerate at a rate of 3 hp per tick standing.

  • Alignment: Evil
  • Size: Medium
  • Starting City: Cabilis
  • Innate Abilities
    • Infravision
    • Regeneration (3HP per tick standing base, 2 more than other races)
    • Starts with swimming skill of 100
    • Forage (skill is limited to 50)
  • Base Stats
    • Strength
    • Stamina
    • Agility
    • Dexterity
    • Wisdom
    • Intelligence
    • Charisma

Experience Modifier(+/-): - 20%