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If you took approach #2 and let some BGs live, the payoff is that they will also be battling the cops (but they will still shoot at you too, so don't think that they are your allies). | If you took approach #2 and let some BGs live, the payoff is that they will also be battling the cops (but they will still shoot at you too, so don't think that they are your allies). | ||
The easiest approach is to go down the hallway described earlier, not through the interconnecting rooms. You may have to pause to knock out some BGs or cops, but your main goal should be to get out of the building | The easiest approach is to go down the hallway described earlier, not through the interconnecting rooms. You may have to pause to knock out some BGs or cops, but your main goal should be to get out of the building ASAP. | ||
Before you enter the last room at the end of the hall, you can look through the door to the front right room and through to the outside door. That's where you want to head, stopping to shoot only if you must (such as if someone is blocking the door). | Before you enter the last room at the end of the hall, you can look through the door to the front right room and through to the outside door. That's where you want to head, stopping to shoot only if you must (such as if someone is blocking the door). |