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< Pokémon Diamond and Pearl
Revision as of 01:58, 21 November 2007 by Prod (talk | contribs) (→‎Events: fix numbering)
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Wild Pokémon

Pokémon Found in Grass
Pokémon Version Type Morning Midday Night
Pokemon 400Bibarel.png Bibarel Diamond and Pearl File:PkmnType Normal.gif/File:PkmnType Water.gif Many Many Many
Pokemon 438Bonsly.png Bonsly Pearl Only File:PkmnType Rock.gif Some Few Few
Pokemon 113Chansey.png Chansey Diamond and Pearl File:PkmnType Normal.gif Few Few Few
Pokemon 092Gastly.png Gastly Diamond and Pearl File:PkmnType Ghost.gif None None Some
Pokemon 439Mime Jr..png Mime Jr. Diamond Only File:PkmnType Psychic.gif Some Few Few
Pokemon 397Staravia.png Staravia Diamond and Pearl File:PkmnType Normal.gif/File:PkmnType Flying.gif Some Some Some
Pokemon 396Starly.png Starly Diamond and Pearl File:PkmnType Normal.gif/File:PkmnType Flying.gif Some Some Some
Pokemon 041Zubat.png Zubat Diamond and Pearl File:PkmnType Poison.gif/File:PkmnType Flying.gif None None Some
Pokémon Found while Fishing
Pokémon Version Type Old Rod Good Rod
Pokemon 118Goldeen.png Goldeen Diamond and Pearl File:PkmnType Water.gif None Some
Pokemon 129Magikarp.png Magikarp Diamond and Pearl File:PkmnType Water.gif Many Many
Pokémon Found while Surfing
Pokémon Version Type All Day
Pokemon 055Golduck.png Diamond and Pearl File:PkmnType Water.gif Some
Pokemon 054Psyduck.png Diamond and Pearl File:PkmnType Water.gif Many
Special Pokémon
Pokémon Version Type Event
Pokemon 209Snubbull.png Snubbull Diamond and Pearl File:PkmnType Normal.gif Swarms- Watch the news to find out if Snubbull are swarming (After receiving National Dex)
Pokemon 241Miltank.png Miltank Diamond and Pearl File:PkmnType Normal.gif Poké Radar (After receiving National Dex)
Pokemon 128Tauros.png Tauros Diamond and Pearl File:PkmnType Normal.gif Poké Radar (After receiving National Dex)
Pokemon 442Spiritomb.png Spiritomb Diamond and Pearl File:PkmnType Ghost.gif/File:PkmnType Dark.gif Hallowed Tower (see Events section}

Events

  1. Get a Good Rod: After leaving Hearthome City, talk to the fisherman on the first pier you see. Answer "yes" to his question to receive a Good Rod.
  2. Catch a Spiritomb: On the small beach area on the far right side of the route, you will see a crumbling tower. Use the Odd Keystone to restore the tower. After talking to 32 people underground, return to encounter a wild Lv.25 Spiritomb.