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Events[edit]

Event Battle: Your Rival[edit]

Your rival is waiting for you near the entrance from Jubilife City, waiting to show off his battle skills with his new Pokémon. He has picked the starter that trumps your starter's type, so use your starter to take down his first Pokémon, and rely on the new additions to the team to defeat his starter.

If you chose Turtwig If you chose Piplup If you chose Chimchar
Starly
Normal
Normal
Flying
Flying Lv.7
Starly
Normal
Normal
Flying
Flying Lv.7
Starly
Normal
Normal
Flying
Flying Lv.7
Chimchar
Fire
Fire Lv.9
Turtwig
Grass
Grass Lv.9
Piplup
Water
Water Lv.9

Moving on to Oreburgh City[edit]

After your rival is defeated, he will run east to challenge himself at the Oreburgh Gym. To get to Oreburgh, you will have to fight several Trainers and pass through a short cave passage. Don't try to do this all at once; fight some Trainers, catch a few wild Pokémon, and return to Jubilife for healing before going to Oreburgh.

Loose items[edit]

Platinum DP
  • Poké Ball
  • X-Defend
  • Repel
  • Poké Ball
  • Repel

Wild Pokémon[edit]

Pokémon Found in Grass
Pokémon Version Type Morning Midday Night
Pokemon 063Abra.pngAbra D/P
Psychic
Psychic
Some Some Some
PD&P Bippa.pngBidoof D/P
Normal
Normal
Some Some Some
PD&P Koroboshi.pngKricketot D/P
Bug
Bug
Some None Some
PD&P Korinku.pngShinx D/P
Electric
Electric
Many Many Many
PD&P Mukkuru.pngStarly D/P
Normal
Normal
Flying
Flying
Many Many Some
Pokemon 041Zubat.pngZubat D/P
Poison
Poison
Flying
Flying
None None Some
Pokémon Found While Fishing
Pokémon Version Type Old Rod Good Rod
Pokemon 129Magikarp.pngMagikarp D/P
Water
Water
Many Many
Pokemon 118Goldeen.pngGoldeen D/P
Water
Water
None after National Pokédex Some after National Pokédex
Pokémon found while Surfing
Pokémon Version Type All Day
Pokemon 054Psyduck.pngPsyduck D/P
Water
Water
Many
Pokemon 055Golduck.pngGolduck D/P
Water
Water
Some

New Pokémon[edit]

#20 Abra #23 Magikarp
Pokemon 063Abra.png
Abra is a good Pokémon to catch nice and early. Problem is, with its only move, Teleport makes it very hard to catch. Except if your starter Pokémon is Chimchar, which between levels 9-12 will learn Taunt which will stop Abra from using Teleport, if you use it as first move. Also, instead of training Abra until it becomes a Kadabra, you can collect TM10 from the two kids inside the Trainers' School on the East side and then teach it to Abra. It is a powerful move if used against certain Pokémon (most of the Pokémon in that area). After some leveling, Abra becomes Kadabra, a much more powerful Psychic user. It then gains the attack Confusion, allowing it to attack in battle, instead of run away.
Pokemon 129Magikarp.png
Magikarp itself is a horrible Pokémon. With its only attacks as Splash, Tackle (at around level 18), and Flail, it is a worthless Pokémon as is. But catch one for the reason of its evolved form, Gyarados. Just train it as you would train a Abra. And if you don't want to get a Gyarados, get it for the Pokédex.
#28 Zubat #43 Psyduck
Pokemon 041Zubat.png
Zubat is a Pokémon from the first generation, mostly showing up in dark places and caves. Catching on isn't essential to finishing the game, but as most Pokémon are early in the game, they help fill up your Pokédex.
Pokemon 054Psyduck.png
Catch a Psyduck as soon as you can. Not only do they learn some good Water moves, they can learn Psychic moves, such as Confusion and Zen Headbutt to expand their type coverage. Pick one up if you chose to not get an Abra or pick both up as they are both very useful later on!

National Dex[edit]

  • Cubone (Swarm)
  • Zubat (Night)
  • Ralts (PokeRadar)
  • Kirlia (PokeRadar)