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< Pokémon Diamond and Pearl
Revision as of 11:42, 11 April 2007 by Rayjason (talk | contribs) (New page: No. Move Name Effect Type Kind Att. Acc. PP Location TM01 Focus Punch A powerful loyalty attack. The user flinches if hit. 150 100 20 Oreburgh Gate TM02 Dr...)
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No. Move Name Effect Type Kind Att. Acc. PP Location

TM01 Focus Punch A powerful loyalty attack. The user flinches if hit. 150 100 20 Oreburgh Gate

TM02 Dragon Claw Slashes the foe with sharp claws. 80 100 15 Mt. Coronet

TM03 Water Pulse Attacks with ultrasonic waves. May confuse the foe 60 100 20 Deserted Escape Path

TM04 Calm Mind Raises SP. ATK and SP. DEF by focusing the mind. -- -- 20 Battle Tower prize

TM05 Roar Makes the foe flee to end the battle. -- 100 20 Route 213

TM06 Toxic Poisons the foe with an intensifying toxin. -- 85 10 Battle Tower prize

TM07 Hail Summons a hailstorm that strikes every turn. -- -- 10 Route 217

TM08 Bulk Up Bulks up the body to boost both ATTACK and DEFENSE. -- -- 20 Battle Tower prize

TM09 Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. 10 100 30 Route 204

TM10 Hidden Power The effectiveness varies with the user.  ?? 100 15 Jubilife City

TM11 Sunny Day Boosts the power of FIRE- type moves for 5 turns. -- -- 5 Route 212

TM12 Taunt Taunts the foe into only using attack moves. -- 100 20 Route 211

TM13 Ice Beam Blasts the foe with an icy beam that may freeze it. 95 100 10 Route 216

TM14 Blizzard Hits the foe with an icy storm that may freeze it. 120 70 5 Veilstone Department Store

TM15 Hyper Beam Powerful, but leaves the user immobile the next turn. 150 90 5 Veilstone Department Store

TM16 Light Screen Creates a wall of light that lowers SP. ATK damage. -- -- 30 Veilstone Department Store

TM17 Protect Evades attack, but may fail if used in succession. -- -- 10 Veilstone Department Store

TM18 Rain Dance Boosts the power of WATER- type moves for 5 turns. -- -- 5 Water Route 213

TM19 Giga Drain An attack that steals half the damage inflicted. 60 100 10 Route 209

TM20 Safeguard A mystical force prevents all status problems. -- -- 25 Veilstone Department Store

TM21 Frustration An attack that is stronger if the TRAINER is disliked.  ?? 100 20 Team Galaxy Warehouse

TM22 Solarbeam Absorbs light in one turn, then attacks next turn. 120 100 10 Veilstone Department Store

TM23 Iron Tail Attacks with a rock-hard tail. May lower DEFENSE. 100 75 15 Iron Mountain

TM24 Thunderbolt A strong electrical attack that may paralyze the foe. 95 100 15 Above the Power Plant

TM25 Thunder A lightning attack that may cause paralysis. 120 70 10 Veilstone Department Store

TM26 Earthquake A powerful quake, but has no effect on flying foes. 100 100 10 Wayward Cave

TM27 Return An attack that increases in power with friendship.  ?? 100 20 Lost Tower

TM28 Dig Digs underground the first turn and strikes next turn. 80 100 10 Route 214

TM29 Psychic A powerful psychic attack that may lower SP. DEF. 90 100 10 Exchange from Game Arcade

TM30 Shadow Ball Hurls a black blob that may lower the foe's SP. DEF. 80 100 15 Route 210

TM31 Brick Break Destroys barriers such as REFLECT and causes damage. 75 100 15 Battle Tower prize

TM32 Double Team Creates illusory copies to raise evasiveness. -- -- 15 Exchange from Game Arcade

TM33 Reflect Creates a wall of light that weakens physical attacks. -- -- 20 Veilstone Department Store

TM34 Shock Wave A fast and unavoidable electric attack. 60 -- 20 Route 215

TM35 Flamethrower A powerful fire attack that may inflict a burn. 95 100 15 Exchange from Game Arcade

TM36 Sludge Bomb Sludge is hurled to inflict damage. May also poison. 90 100 10 Team Galaxy Warehouse

TM37 Sandstorm Causes a sandstorm that rages for several turns. -- -- 10 Route 228

TM38 Fire Blast A fiery blast that scorches all. May cause a burn. 120 85 5 Lake Verity

TM39 Rock Tomb Stops the foe from moving with rocks and cuts SPEED. 50 80 10 Deserted Escape Path

TM40 Aerial Ace An extremely speedy and unavoidable attack. 60 -- 20 Route 213

TM41 Torment Torments the foe and stops successive use of a move. -- 100 15 Victory Road

TM42 Facade Boosts ATTACK when burned, paralyzed, or poisoned. 70 100 20 Solaceon Town

TM43 Secret Power An attack with effects that vary by location. 70 100 20 Contact Square

TM44 Rest The user sleeps for 2 turns, restoring HP and status. -- -- 10 Exchange from Game Arcade

TM45 Attract Makes the opposite Gender less likely to attack. -- 100 15 Battle Tower price

TM46 Thief While attacking, it may steal the foe's held item. 40 100 10 Eterna City

TM47 Steel Wing Strikes the foe with hard wings spread wide. 70 90 25 Route 209

TM48 Skill Swap The user swaps special abilities with the target. -- -- 10 Canalave City Resident

TM49 Snatch Steals the effects of the move the foe uses next. -- -- 10 Team Galaxy Warehouse

TM50 Overheat Allows a full-power attack, but sharply lowers SP. ATK. 140 90 5 Stark Mountain

TM51 Roost Restores half of max HP -- -- 10 Route 210

TM52 Focus Blast May lower foe's SP.DEF one stage 120 70 5 Veilstone Department Store

TM53 Energy Ball May lower foe's SP.DEF one stage 80 100 10 Exchange at Fight Area with Battle Points

TM54 False Swipe An attack that leaves the foe with at least 1 HP. 40 100 40 Veilstone Department Store

TM55 Brine Power doubles if foe's HP is less than half 65 100 10 Pastoria Gym

TM56 Fling Hurls out held item, power depends on held item  ?? 100 10 Route 222

TM57 Charge Beam High chance of raising user's SP.ATT one stage 50 90 10 Sunyshore Gym

TM58 Endure Endures any attack for 1 turn, leaving at least 1HP. -- -- 10 Exchange at Game Arcade

TM59 Dragon Pulse No Added Effect 90 100 10 Victory Road

TM60 Drain Punch User recovers half the damage inflicted 60 100 5 Veilstone Gym

TM61 Will-o-wisp Inflicts a burn on the foe with intense fire. -- 75 15 Exchange at Fight Area with Battle Points

TM62 Silver Wind A powdery attack that may raise abilities. 60 100 5 Route 212

TM63 Embargo Foe is unable to use held items -- 100 15 Veilstone City

TM64 Explosion Inflicts severe damage but makes the user faint. 250 100 5 Slot Game

TM65 Shadow Claw High critical hit ratio 70 100 15 Hearthome Gym

TM66 Payback Power doubles if user receives damage first 50 100 10 Route 215

TM67 Recycle Recycles a used item for one more use. -- -- 10 Eterna Mansion

TM68 Giga Impact User cannot attack next turn 150 90 5 Exchange at Game Arcade

TM69 Rock Polish Raises users SPEED two stages -- -- 20 Mt. Coronet

TM70 Flash Looses a powerful blast of light that cuts accuracy. -- 100 20 Veilstone Department Store

TM71 Stone Edge High critical hit ratio 100 80 5 Exchange at Fight Area with Battle Points

TM72 Avalanche Power doubles if user receives damage first 60 100 10 Snowpoint Gym

TM73 Thunder Wave A weak jolt of electricity that paralyzes the foe. -- 100 20 Exchange at Fight Area with Battle Points

TM74 Gyro Ball Power depends on foe's SPEED  ?? 100 5 Exchange at Game Arcade

TM75 Swords Dance A fighting dance that sharply raises ATTACK. -- -- 30 Exchange at Game Arcade

TM76 Stealth Rock Causes damage when foe switches Pokémon -- -- 20 Oreburgh Gym

TM77 Psych Up Copies the foe's effect(s) and gives to the user. -- -- 10 Route 211

TM78 Captivate Lowers opposite Gender foe's SP.ATT two stages -- 100 20 Victory Road

TM79 Dark Pulse May cause foe to flinch 80 100 15 Victory Road

TM80 Rock Slide Large boulders are hurled. May cause flinching. 75 90 10 Mt. Coronet

TM81 X-Scissor No Added Effect 80 100 15 Exchange at Fight Area with Battle Points

TM82 Sleep Talk Uses an own move randomly while asleep. -- -- 10 Eterna Forest

TM83 Natural Gift Power and type of move depends on the held berry  ?? 100 15 Veilstone Department Store

TM84 Poison Jab May poison foe 80 100 20 Route 212

TM85 Dream Eater Takes one half the damage inflicted on a sleeping foe. 100 100 15 Lake Valor Side

TM86 Grass Knot Power increases if foe is heavy  ?? 100 20 Eterna Gym

TM87 Swagger Confuses the foe, but also sharply raises ATTACK. -- 90 15 Pokemon Mansion

TM88 Pluck Power doubles if foe is holding a berry 60 100 20 Floaroma Town

TM89 U-Turn User switches out automatically after attack 70 100 20 Exchange at Game Arcade

TM90 Substitute Creates a decoy using 1/4 of the user's maximum HP. -- -- 10 Forest Manor

TM91 Flash Cannon May lower foe's SP.ATT one stage 80 100 10 Canalave Gym

TM92 Trick Room Slower Pokémon attacks first in 5 turns -- -- 5 Route 213