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'''Age of Empires II: The Age of Kings''' is a [[real-time strategy]] [[Computer and video games|computer game]] set in the [[Middle Ages]]. It was released in [[1999 in video gaming|1999]], and it is the second game of the [[Age of Empires series]] developed by [[Ensemble Studios]] and published by [[Microsoft]]. Because of its commercial success, an expansion pack was released: ''[[Age of Empires II: The Conquerors Expansion]]'', followed by a ''Gold Edition'', which bundled together the game and its expansion, and a true sequel, ''[[Age of Empires III]]''.  
{{Header Nav|game=Age of Empires II: The Age of Kings}}
{{Game
|completion=3
|image=Age of Empires II The Age Of Kings Box Art.jpg
|title=Age of Empires II: The Age of Kings
|developer=[[Ensemble Studios]]
|publisher=[[Microsoft]]
|year=1999
|systems={{syslist|win|mac|osx|ps2}}
|version=2.0a / 2.0b
|ratings={{ESRB|T}}{{ELSPA|3}}
|designer=Bruce Shelley
|genre=[[RTS]]
|modes=[[Single player]], [[Multiplayer]]
|expansion=[[Age of Empires II: The Conquerors|The Conquerors]]
|preceded by=[[Age of Empires]]
|series=Age of Empires
|pcgamingwiki=Age of Empires II: The Age of Kings
}}
{{game disambig||the [[Nintendo DS]] game|[[Age of Empires: The Age of Kings]]}}
'''Age of Empires II: The Age of Kings''' (often shortened to '''The Age of Kings''', '''AoE II''', or '''AoK''') is a [[real-time strategy]] (RTS) video game developed by [[Ensemble Studios]] and published by [[Microsoft]]. Released in [[1999]] for the [[Windows]] and [[Mac OS]] operating systems, it is the second game in the {{c|Age of Empires}} series. An expansion, [[Age of Empires II: The Conquerors|The Conquerors]], was released in [[2000]]. A [[PlayStation 2]] version was released by [[Konami]] in [[2001]], and a [[Nintendo DS]] spinoff, [[Age of Empires: The Age of Kings]] was developed by [[Backbone Entertainment]] in [[2006]]. The [[Sega Dreamcast]] port, by Konami, was canceled.


''Age of Empires II: The Age of Kings'' is sometimes called ''Age of Kings'', or abbreviated as '''AoK''', '''AOE2''', or '''AOE II'''.
The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations. Players aim to gather resources, which they use to build towns, create armies, and ultimately defeat their enemies. There are five historically-based campaigns, which constrict the player to specialized and story-backed conditions. There are three additional single player game modes, and multiplayer is supported. Despite using the same game engine and similar code to its predecessor, development of The Age of Kings took a year longer than expected, forcing Ensemble Studios to release [[Age of Empires: The Rise of Rome]] in [[1998]] instead. The design team focused on resolving significant issues in Age of Empires, but noted on release that some problems remained.


==Civilizations==
The Age of Kings focuses on building towns, gathering resources, creating armies, and destroying enemy units and buildings. Players conquer rival towns and empires as they advance their own civilization through four "Ages": the Dark Age, the Feudal Age, the Castle Age (The Middle Age), and the Imperial Age, reminiscent of the Renaissance—a 1000-year timeframe. Progressing to a new Age unlocks new units, structures and technologies, but players must pay a sum of resources and construct certain buildings before advancing.
==Campaigns==
==Buildings==
==Resources==
==Units==
===Unique Units===
==Formations==
==Online Battles==
==Strategies==
===Versus Computer===
===Versus Players===
===Teamplay===


{{Wikipedia}}
{{ToC}}
{{Age of Empires}}
 
{{DEFAULTSORT:Age of Empires II: Age of Kings, The}}
[[Category:Ensemble Studios]]
[[Category:Microsoft]]
[[Category:RTS]]
[[Category:Single player]]
[[Category:Multiplayer]]

Latest revision as of 22:47, 19 May 2024

Box artwork for Age of Empires II: The Age of Kings.
Box artwork for Age of Empires II: The Age of Kings.
Age of Empires II: The Age of Kings
Developer(s)Ensemble Studios
Publisher(s)Microsoft
Year released1999
System(s)Windows, Mac OS, macOS, PlayStation 2
Expansion pack(s)The Conquerors
Preceded byAge of Empires
SeriesAge of Empires
Designer(s)Bruce Shelley
Genre(s)RTS
ModesSingle player, Multiplayer
Latest version2.0a / 2.0b
Rating(s)ESRB TeenELSPA Ages 3+
Neoseeker Related Pages
LinksAge of Empires II: The Age of Kings at PCGamingWikiAge of Empires II: The Age of Kings ChannelSearchSearch
For the Nintendo DS game, see Age of Empires: The Age of Kings.

Age of Empires II: The Age of Kings (often shortened to The Age of Kings, AoE II, or AoK) is a real-time strategy (RTS) video game developed by Ensemble Studios and published by Microsoft. Released in 1999 for the Windows and Mac OS operating systems, it is the second game in the Age of Empires series. An expansion, The Conquerors, was released in 2000. A PlayStation 2 version was released by Konami in 2001, and a Nintendo DS spinoff, Age of Empires: The Age of Kings was developed by Backbone Entertainment in 2006. The Sega Dreamcast port, by Konami, was canceled.

The Age of Kings is set in the Middle Ages and contains thirteen playable civilizations. Players aim to gather resources, which they use to build towns, create armies, and ultimately defeat their enemies. There are five historically-based campaigns, which constrict the player to specialized and story-backed conditions. There are three additional single player game modes, and multiplayer is supported. Despite using the same game engine and similar code to its predecessor, development of The Age of Kings took a year longer than expected, forcing Ensemble Studios to release Age of Empires: The Rise of Rome in 1998 instead. The design team focused on resolving significant issues in Age of Empires, but noted on release that some problems remained.

The Age of Kings focuses on building towns, gathering resources, creating armies, and destroying enemy units and buildings. Players conquer rival towns and empires as they advance their own civilization through four "Ages": the Dark Age, the Feudal Age, the Castle Age (The Middle Age), and the Imperial Age, reminiscent of the Renaissance—a 1000-year timeframe. Progressing to a new Age unlocks new units, structures and technologies, but players must pay a sum of resources and construct certain buildings before advancing.

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