From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
m (AGN)
(AGN -> HN, back -> prev :Community Issues, Replaced: All Game Nav → Header Nav (AWB))
Line 1: Line 1:
{{All Game Nav|game=Age of Empires II: The Age of Kings}}
{{Header Nav|game=Age of Empires II: The Age of Kings}}
With the [[Age of Empires II: The Age of Kings/Vikings]|Vikings] and [[Age of Empires II: The Age of Kings/Teutons|Teutons]], the Goths are one of the civilizations belonging to the Eastern and Northern European culture. Their major advantage is their Strong [[Age of Empires II: The Age of Kings/Infantry|infantry]]. The Goths are able to build infantries at a cheaper cost. Their unique unit is the Huskarl, a very strong infantry unit. They are very cheap as they do not cost gold, and they are nearly immune to archer units.  
With the [[Age of Empires II: The Age of Kings/Vikings]]|Vikings] and [[Age of Empires II: The Age of Kings/Teutons|Teutons]], the Goths are one of the civilizations belonging to the Eastern and Northern European culture. Their major advantage is their Strong [[Age of Empires II: The Age of Kings/Infantry|infantry]]. The Goths are able to build infantries at a cheaper cost. Their unique unit is the Huskarl, a very strong infantry unit. They are very cheap as they do not cost gold, and they are nearly immune to archer units.  


==Guide for Using the Goths==
==Guide for Using the Goths==

Revision as of 20:59, 27 May 2007

With the Age of Empires II: The Age of Kings/Vikings|Vikings] and Teutons, the Goths are one of the civilizations belonging to the Eastern and Northern European culture. Their major advantage is their Strong infantry. The Goths are able to build infantries at a cheaper cost. Their unique unit is the Huskarl, a very strong infantry unit. They are very cheap as they do not cost gold, and they are nearly immune to archer units.

Guide for Using the Goths