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{{Header Nav|game=Pokémon Diamond and Pearl}}
{{Header Nav|game=Pokémon Diamond and Pearl}}
After getting the SecretPotion from Cynthia, head to Route 210 and cure the psyducks of their headache.
Route 210 leads to Celestic Town. You will ideally need to use Defog (obtained from inside the safari game) to get through this route (you can get through without it but with great difficulty and Celestic town will also be covered in fog).


Once you get there, go to the Pokemon centre and speak to the gentleman next to the stairs, he will give you a Great ball.
[[File: Pokemon DP Celestic Town.png|right|200px|Celestic Town]]
There is no Pokemart but various items can be purchased from the house in the Northwest corner of town.


Go to the centre of town where the Galactic grunt is blocking the entrance to the ruins and battle him.
'''Celestic Town is home to Cynthia, ruins that contain info about the legendary Pokémon of Sinnoh, and its also the next victim of Team Galactic'''
He will flee when defeated and the town elder (Cynthia's Grandmother) will come and thank you. She will prompt you to give her the Old Charm given to you by Cynthia and then encourage you to explore the ruins.
Enter the ruins and engage with the picture on the back wall. The town elder will come and tell you about the ancient pokemon and give you the HM03 Surf.
Leave the ruins and you will be met immediately by Galactic Leader Cyrus. He will only speak to you and move on.


Route 211 and the entrance to Mt Coronet is to the West of the town. Enter the cave and walk south. where you will find an escape rope. You cannot get any further through this route without Strength, but it is worth exploring the long grass near the cave entrance as there are higher level wild pokemon here, including Machoke, Noctowl, Meditite, Zubat and Graveler, all at about LV 26-28.
__TOC__


You can now return to Hearthome city to challenge Fantina (so you can use surf outside of battle).
==Exporing the town==


{{Footer Nav|game=Pokémon Diamond and Pearl|prevpage=Route 213|nextpage=Fuego Ironworks}}
First thing to do in Celestic Town is to go to the Pokemon Center and speak to the gentleman next to the stairs, he will give you a Great ball. Go to the house to the left to get another Pokétch app for an Analog Watch then go down the stairs.
 
===Pokémon found===
 
Note:Return here later with HM03 Surf and the Super Rod to obtain more powerful Pokémon.
 
{{ContentBoxContainer}}
{{Pokemon/Wild|DP}}
{{Pokemon/Wild header|Surfing}}
{{Pokemon/Wild row|DP||054|20-40|90|bp=1}}
{{Pokemon/Wild row|DP||055|20-40|10|bp=1}}
|}
</div>
{{ContentBoxContainer}}
{{Pokemon/Fishing|DP|1|1|1}}
{{Pokemon/Fishing row|DP|129|3-10|100|0|0|bp=1}}
{{Pokemon/Fishing row|DP|129|10-25|0|55|0|bp=1}}
{{Pokemon/Fishing row|DP|339|10-25|0|45|0|bp=1}}
{{Pokemon/Fishing row|DP|130|30-55|0|0|55|bp=1}}
{{Pokemon/Fishing row|DP|340|20-50|0|0|45|bp=1}}
|}
</div>
 
===Items===
* Great Ball - from man in Pokemon Center
* Analog Watch- from man in southwest house
 
==Team Galactic's mischief==
 
Go to the center of town where the Galactic grunt is blocking the entrance to the ruins and battle him. He will flee when defeated and the town elder will come and thank you. She will prompt you to give her the Old Charm given to you by Cynthia and then she will say Cynthia is her grand daughter. She encourages you to explore the ruins.
 
===Trainers===
 
{{ContentBoxContainer}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer row|DP|Galactic Grunt||1080|image=Pokemon DP Galactic GruntM.png}}
{{Pokemon/Trainer mon|DP|267|M|25}}
{{Pokemon/Trainer mon|DP|453|M|27}}
|}
</div>
 
==HM03 Surf==
 
Enter the ruins and interact with the painting in the back and Cynthias Grandma will come and tell you about the ancient pokemon and she will give you HM03 Surf but says that you need to beat the Hearthome City Gym to be able to use it outside of battle.
 
 
Leave the ruins and you will be met immediately by Galactic Leader Cyrus. He will only speak to you obtaining power to create a new world and tells you to let him know if you find it then he walks away.
 
==Shop==
 
There is no official Pokemart but the Poké Mart items can be purchased from the house in the northwest corner of town.
 
{{Pokemon/Shop|Right cashier|Poké Ball|Great Ball|Potion|Super Potion|Revive|Antidote|Paralyze Heal|Awakening|Burn Heal|Ice Heal|Escape Rope|Repel|Super Repel|Left cashier|Air Mail|Nest Ball|Dusk Ball|Quick Ball|title=Shop}}
 
==Route 211 east==
 
Route 211 and one northern entrance to Mt Coronet are to the west of the town. Don't go into Mt. Coronet on this side yet as you will come back to it later. Explore Route 211 as there is long grass that has higher level wild pokemon including Machoke, Noctowl, Meditite, Zubat and Graveler, all at about LV 26-28 as well as well some trainers and items.
 
===Trainers===
{{ContentBoxContainer}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer row|DP|Black Belt|Sean|696}}
{{Pokemon/Trainer mon|DP|453|M|28}}
{{Pokemon/Trainer mon|DP|307|M|27}}
{{Pokemon/Trainer mon|DP|067|M|29}}
{{Pokemon/Trainer row|DP|Bird Keeper|Katherine|992}}
{{Pokemon/Trainer mon|DP|164|M|31}}
{{Pokemon/Trainer row|DP|Ruin Maniac|Harry|1440}}
{{Pokemon/Trainer mon|DP|436|M|30}}
{{Pokemon/Trainer row|DP|Ninja Boy|Nick|216}}
{{Pokemon/Trainer mon|DP|451|M|27}}
{{Pokemon/Trainer mon|DP|042|M|27}}
|}
</div>
 
===Pokémon found===
{{ContentBoxContainer}}
{{Pokemon/Wild|DP|Time}}
{{Pokemon/Wild row|DP|Time|041|26|||10|bp=1}}
{{Pokemon/Wild row|DP|Time|067|27,28|20|20|10|bp=1}}
{{Pokemon/Wild row|DP|Time|075|27|20|20|20|bp=1}}
{{Pokemon/Wild row|DP|Time|077|26-28|15|15|5|bp=1}}
{{Pokemon/Wild row|DP|Time|164|28|||10|bp=1}}
{{Pokemon/Wild row|DP|Time|307|27,28|35|35|35|bp=1}}
{{Pokemon/Wild row|DP|Time|433|27,28|10|10|10|bp=1}}
|}
</div>
 
===Items===
* TM77 {{bpm|Psych Up}} - given to you by guy looking over the ledge
 
After you are done exploring Route 211, you should return to Hearthome city and challenge Fantina.
 
==Relic badge DP==
 
With Surf in hand, the Hearthome City Gym is open. Head inside and tackle the Ghost-type Gym.
 
[[File:Pokemon DP Hearthome City Gym.png|right|250px|Hearthome City Gym]]
 
The Hearthome Gym features a series of question that you must answer to move on. On each floor is a sign bearing the question and three doors that are labeled with answers to those questions. If you move through the gym getting all questions right, you won't have to face any trainers on your way to challenge the leader, Fantina. The answers to the questions in order are: 15, 40, 39, and 15.
 
===Trainers===
{{ContentBoxContainer}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer row|DP|Youngster|Donny|464}}
{{Pokemon/Trainer mon|DP|092|M|27}}
{{Pokemon/Trainer mon|DP|093|M|29}}
{{Pokemon/Trainer row|DP|Lass|Molly|480}}
{{Pokemon/Trainer mon|DP|200|M|30}}
{{Pokemon/Trainer row|DP|Camper|Drew|432}}
{{Pokemon/Trainer mon|DP|092|M|27}}
{{Pokemon/Trainer mon|DP|092|M|27}}
{{Pokemon/Trainer mon|DP|092|M|27}}
{{Pokemon/Trainer row|DP|Picnicker|Cheyenne|448}}
{{Pokemon/Trainer mon|DP|425|M|28}}
{{Pokemon/Trainer mon|DP|200|M|28}}
{{Pokemon/Trainer row|DP|School Kid|Chance|600|image=Pokemon DP School KidM.png}}
{{Pokemon/Trainer mon|DP|093|M|30}}
{{Pokemon/Trainer row|DP|School Kid|Mackenzie|560|image=Pokemon DP School KidF.png}}
{{Pokemon/Trainer mon|DP|425|M|28}}
{{Pokemon/Trainer mon|DP|425|M|28}}
{{Pokemon/Trainer row|DP|Ace Trainer|Allen|1800|image=Pokemon DP Ace TrainerM.png}}
{{Pokemon/Trainer mon|DP|092|M|26}}
{{Pokemon/Trainer mon|DP|093|M|28}}
{{Pokemon/Trainer mon|DP|094|M|30}}
{{Pokemon/Trainer row|DP|Ace Trainer|Catherine|1800|image=Pokemon DP Ace TrainerF.png}}
{{Pokemon/Trainer mon|DP|200|M|30}}
{{Pokemon/Trainer mon|DP|426|M|30}}
|}
</div>
 
===Gym leader battle===
{{ContentBoxContainer}}
{{Pokemon/Trainer|DP}}
{{Pokemon/Trainer row|DP|Leader Fantina||4320<br/>'''Relic Badge'''<br/>TM65 {{bpm|Shadow Claw}}}}
{{Pokemon/Trainer mon|DP|426|M|32}}
{{Pokemon/Trainer mon|DP|094|M|34}}
{{Pokemon/Trainer mon|DP|429|M|36}}
|}
</div>
 
After beating Fantina you can now use Surf outside of battle and you should do some side quests to take a break from the story
 
{{Footer Nav|game=Pokémon Diamond and Pearl|prevpage=Route 210 north|prevname=Route 210|nextpage=Fuego Ironworks}}

Revision as of 01:02, 25 October 2023

Celestic Town
Celestic Town

Celestic Town is home to Cynthia, ruins that contain info about the legendary Pokémon of Sinnoh, and its also the next victim of Team Galactic

Exporing the town

First thing to do in Celestic Town is to go to the Pokemon Center and speak to the gentleman next to the stairs, he will give you a Great ball. Go to the house to the left to get another Pokétch app for an Analog Watch then go down the stairs.

Pokémon found

Note:Return here later with HM03 Surf and the Super Rod to obtain more powerful Pokémon.

Diamond and Pearl
Pokémon Level Rate
Surfing
Psyduck Psyduck 20-40 90%
Golduck Golduck 20-40 10%
Diamond and Pearl
Pokémon Level Old Rod Good Rod Super Rod
Magikarp Magikarp 3-10 100% - -
Magikarp Magikarp 10-25 - 55% -
Barboach Barboach 10-25 - 45% -
Gyarados Gyarados 30-55 - - 55%
Whiscash Whiscash 20-50 - - 45%

Items

  • Great Ball - from man in Pokemon Center
  • Analog Watch- from man in southwest house

Team Galactic's mischief

Go to the center of town where the Galactic grunt is blocking the entrance to the ruins and battle him. He will flee when defeated and the town elder will come and thank you. She will prompt you to give her the Old Charm given to you by Cynthia and then she will say Cynthia is her grand daughter. She encourages you to explore the ruins.

Trainers

Diamond and Pearl
Trainer Pokemon
File:Pokemon DP Galactic GruntM.png
Galactic Grunt
Reward: Pokebuck.png1080
  • Beautifly Beautifly Lv. M
  • Croagunk Croagunk Lv. M

HM03 Surf

Enter the ruins and interact with the painting in the back and Cynthias Grandma will come and tell you about the ancient pokemon and she will give you HM03 Surf but says that you need to beat the Hearthome City Gym to be able to use it outside of battle.


Leave the ruins and you will be met immediately by Galactic Leader Cyrus. He will only speak to you obtaining power to create a new world and tells you to let him know if you find it then he walks away.

Shop

There is no official Pokemart but the Poké Mart items can be purchased from the house in the northwest corner of town.

Shop
Right cashier
Poké BallPokebuck.png200
Great BallPokebuck.png600
PotionPokebuck.png300
Super PotionPokebuck.png700
RevivePokebuck.png1,500
AntidotePokebuck.png100
Paralyze Heal
AwakeningPokebuck.png250
Burn HealPokebuck.png250
Ice HealPokebuck.png250
Escape RopePokebuck.png550
RepelPokebuck.png350
Super RepelPokebuck.png500
Left cashier
Air MailPokebuck.png50
Nest BallPokebuck.png1,000
Dusk BallPokebuck.png1,000
Quick BallPokebuck.png1,000

Route 211 east

Route 211 and one northern entrance to Mt Coronet are to the west of the town. Don't go into Mt. Coronet on this side yet as you will come back to it later. Explore Route 211 as there is long grass that has higher level wild pokemon including Machoke, Noctowl, Meditite, Zubat and Graveler, all at about LV 26-28 as well as well some trainers and items.

Trainers

Diamond and Pearl
Trainer Pokemon
Black Belt Sean
Black Belt Sean
Reward: Pokebuck.png696
  • Croagunk Croagunk Lv. M
  • Meditite Meditite Lv. M
  • Machoke Machoke Lv. M
Bird Keeper Katherine
Bird Keeper Katherine
Reward: Pokebuck.png992
  • Noctowl Noctowl Lv. M
Ruin Maniac Harry
Ruin Maniac Harry
Reward: Pokebuck.png1440
  • Bronzor Bronzor Lv. M
Ninja Boy Nick
Ninja Boy Nick
Reward: Pokebuck.png216
  • Skorupi Skorupi Lv. M
  • Golbat Golbat Lv. M

Pokémon found

Diamond and Pearl
Pokémon Level Morn. Day Night
Zubat Zubat 26 - - 10%
Machoke Machoke 27,28 20% 20% 10%
Graveler Graveler 27 20% 20% 20%
Ponyta Ponyta 26-28 15% 15% 5%
Noctowl Noctowl 28 - - 10%
Meditite Meditite 27,28 35% 35% 35%
Chingling Chingling 27,28 10% 10% 10%

Items

  • TM77 Psych Up - given to you by guy looking over the ledge

After you are done exploring Route 211, you should return to Hearthome city and challenge Fantina.

Relic badge DP

With Surf in hand, the Hearthome City Gym is open. Head inside and tackle the Ghost-type Gym.

Hearthome City Gym
Hearthome City Gym

The Hearthome Gym features a series of question that you must answer to move on. On each floor is a sign bearing the question and three doors that are labeled with answers to those questions. If you move through the gym getting all questions right, you won't have to face any trainers on your way to challenge the leader, Fantina. The answers to the questions in order are: 15, 40, 39, and 15.

Trainers

Diamond and Pearl
Trainer Pokemon
Youngster Donny
Youngster Donny
Reward: Pokebuck.png464
  • Gastly Gastly Lv. M
  • Haunter Haunter Lv. M
Lass Molly
Lass Molly
Reward: Pokebuck.png480
  • Misdreavus Misdreavus Lv. M
Camper Drew
Camper Drew
Reward: Pokebuck.png432
  • Gastly Gastly Lv. M
  • Gastly Gastly Lv. M
  • Gastly Gastly Lv. M
Picnicker Cheyenne
Picnicker Cheyenne
Reward: Pokebuck.png448
  • Drifloon Drifloon Lv. M
  • Misdreavus Misdreavus Lv. M
File:Pokemon DP School KidM.png
School Kid Chance
Reward: Pokebuck.png600
  • Haunter Haunter Lv. M
File:Pokemon DP School KidF.png
School Kid Mackenzie
Reward: Pokebuck.png560
  • Drifloon Drifloon Lv. M
  • Drifloon Drifloon Lv. M
File:Pokemon DP Ace TrainerM.png
Ace Trainer Allen
Reward: Pokebuck.png1800
  • Gastly Gastly Lv. M
  • Haunter Haunter Lv. M
  • Gengar Gengar Lv. M
File:Pokemon DP Ace TrainerF.png
Ace Trainer Catherine
Reward: Pokebuck.png1800
  • Misdreavus Misdreavus Lv. M
  • Drifblim Drifblim Lv. M

Gym leader battle

Diamond and Pearl
Trainer Pokemon
Leader Fantina
Leader Fantina
Reward: Pokebuck.png4320
Relic Badge
TM65 Shadow Claw
  • Drifblim Drifblim Lv. M
  • Gengar Gengar Lv. M
  • Mismagius Mismagius Lv. M

After beating Fantina you can now use Surf outside of battle and you should do some side quests to take a break from the story