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!Name!!Type!!Catching Strategy | !Name!!Type!!Catching Strategy | ||
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|Camerupt||Fire/Ground||since he is immune to Electric moves like Thunderwave, he is hard to inflict with a status condition. You will risk a Grass Type Pokémon as Camerupt knows Fire moves. Your best bet is to either catch one at night with Dusk Balls, or use a Quick Ball at the very start of the battle and hope for the best. | |Camerupt[[image:Pokemon_323Camerupt.png|40px]]||Fire/Ground||since he is immune to Electric moves like Thunderwave, he is hard to inflict with a status condition. You will risk a Grass Type Pokémon as Camerupt knows Fire moves. Your best bet is to either catch one at night with Dusk Balls, or use a Quick Ball at the very start of the battle and hope for the best. | ||
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|Graveler||Rock/Ground||Same as Camerupt, except he doesn't know any Fire Type moves. You won't risk a Grass Pokémon against him, though, so Stun Spore or Sleep Powder and an Ultra Ball are your best bet. Dusk Balls are always a good choice at night | |Graveler[[image:Pokemon_075Graveler.png|40px]]||Rock/Ground||Same as Camerupt, except he doesn't know any Fire Type moves. You won't risk a Grass Pokémon against him, though, so Stun Spore or Sleep Powder and an Ultra Ball are your best bet. Dusk Balls are always a good choice at night | ||
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|Rhydon||Rock/Ground||Same as Graveler | |Rhydon[[image:Pokemon_112Rhydon.png|40px]]||Rock/Ground||Same as Graveler | ||
|- | |- | ||
|Weezing||Poison||Since Weezing will almost always use Explosion as his first move, you will probably have to either put him to sleep and throw balls at him or use a Quick Ball and hope for the best | |Weezing[[image:Pokemon_110Weezing.png|40px]]||Poison||Since Weezing will almost always use Explosion as his first move, you will probably have to either put him to sleep and throw balls at him or use a Quick Ball and hope for the best | ||
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|Poliwhirl||Water||Paralyze, poison, or put it to sleep, then throw Net Balls | |Poliwhirl[[image:Pokemon_061Poliwhirl.png|40px]]||Water||Paralyze, poison, or put it to sleep, then throw Net Balls | ||
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|Poliwag||Water||Same as Poliwhirl | |Poliwag[[image:Pokemon_060Poliwag.png|40px]]||Water||Same as Poliwhirl | ||
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|Gligar||Poison/Ground||paralyze or put to sleep, but use a Grass Pokémon at your own risk | |Gligar[[image:Pokemon_207Gligar.png|40px]]||Poison/Ground||paralyze or put to sleep, but use a Grass Pokémon at your own risk | ||
|} | |} | ||
Revision as of 08:39, 8 June 2007
This is the last route between you and Stark Mountain. Even the wild Pokémon here will give you a hard time if your Pokémon aren't at least level 60 or higher. This is a great place to level up before you go to Stark Mountain if you feel that you're not tough enough.
Wild Pokémon
Note: the fully evolved Pokémon (i.e. Rhydon, Weezing) are levels 54-56. However, the first form Pokémon (i.e. Gligar, Poliwag) are levels 20-23.
New Pokémon Encounters
This is assuming you choose to battle all the trainers on the route
- Meowth
- Persian
- Weezing (unless you've evolved a Koffing)
- Hypno
Items
- Charcoal
- Zinc
- Protein
Points of Interest
There's a house much like the Old Lady's Rest Stop in R/S/E that will heal your Pokémon. Handy to do before heading off to Mount Stark.