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In Pokémon Diamond & Pearl there are 92 Technical Machines (TM for short). There are now 41 New TMs; they are all listed below:
No. | Move | Description | Effect | Att. | Acc. | PP | Location |
---|---|---|---|---|---|---|---|
TM01 | Focus Punch | A powerful loyalty attack. | The user flinches if hit. | 150 | 100 | 20 | Oreburgh Gate |
TM02 | Dragon Claw | Slashes the foe with sharp claws. | 80 | 100 | 15 | Mt. Coronet | |
TM03 | Water Pulse | Attacks with ultrasonic waves. | May confuse the foe | 60 | 100 | 20 | Deserted Escape Path |
TM04 | Calm Mind | Raises SP. ATK and SP. DEF by focusing the mind. | 20 | Battle Tower prize | |||
TM05 | Roar | Makes the foe flee to end the battle. | 100 | 20 | Route 213 | ||
TM06 | Toxic | Poisons the foe with an intensifying toxic. | 85 | 10 | Battle Tower prize | ||
TM07 | Hail | Summons a hailstorm that strikes every turn. | 10 | Route 217 | |||
TM08 | Bulk Up | Bulks up the body to boost both ATTACK and DEFENSE. | 20 | Battle Tower prize | |||
TM09 | Bullet | Seed Shoots 2 to 5 seeds in a row to strike the foe. | 10 | 100 | 30 | Route 204 | |
TM10 | Hidden Power | The effectiveness varies with the user. | ?? | 100 | 15 | Jubilife City | |
TM11 | Sunny | Day Boosts the power of FIRE- type moves for 5 turns. | 5 | Route 212 | |||
TM12 | Taunt | Taunts the foe into only using attack moves. | 100 | 20 | Route 211 | ||
TM13 | Ice Beam | Blasts the foe with an icy beam that may freeze it. | 95 | 100 | 10 | Route 216 | |
TM14 | Blizzard | Hits the foe with an icy storm that may freeze it. | 120 | 70 | 5 | Veilstone Department Store | |
TM15 | Hyper Beam | Powerful, but leaves the user immobile the next turn. | 150 | 90 | 5 | Veilstone Department Store | |
TM16 | Light Screen | Creates a wall of light that lowers SP. ATK damage. | 30 | Veilstone Department Store | |||
TM17 | Protect | Evades attack, but may fail if used in succession. | 10 | Veilstone Department Store | |||
TM18 | Rain Dance | Boosts the power of WATER- type moves for 5 turns. | 5 | Water Route 213 | |||
TM19 | Giga Drain | An attack that steals half the damage inflicted. | 60 | 100 | 10 | Route 209 | |
TM20 | Safeguard | A mystical force prevents all status problems. | 25 | Veilstone Department Store | |||
TM21 | Frustration | An attack that is stronger if the TRAINER is disliked. | ?? | 100 | 20 | Team Galaxy Warehouse | |
TM22 | Solarbeam | Absorbs light in one turn, then attacks next turn. | 120 | 100 | 10 | Veilstone Department Store | |
TM23 | Iron Tail | Attacks with a rock-hard tail. May lower DEFENSE. | 100 | 75 | 15 | Iron Mountain | |
TM24 | Thunderbolt | A strong electrical attack that may paralyze the foe. | 95 | 100 | 15 | Above the Power Plant | |
TM25 | Thunder | A lightning attack that may cause paralysis. | 120 | 70 | 10 | Veilstone Department Store | |
TM26 | Earthquake | A powerful quake, but has no effect on flying foes. | 100 | 100 | 10 | Wayward Cave/36BP at Battle Tower | |
TM27 | Return | An attack that increases in power with friendship. | ?? | 100 | 20 | Lost Tower | |
TM28 | Dig | Digs underground the first turn and strikes next turn. | 80 | 100 | 10 | Route 214 | |
TM29 | Psychic | A powerful psychic attack that may lower SP. DEF. | 90 | 100 | 10 | Exchange from Game Arcade | |
TM30 | Shadow Ball | Hurls a black blob that may lower the foe's SP. DEF. | 80 | 100 | 15 | Route 210 | |
TM31 | Brick | Break Destroys barriers such as REFLECT and causes damage. | 75 | 100 | 15 | Battle Tower prize | |
TM32 | Double Team | Creates illusory copies to raise evasiveness. | -- | -- | 15 | Exchange from Game Arcade | |
TM33 | Reflect | Creates a wall of light that weakens physical attacks. | -- | -- | 20 | Veilstone Department Store | |
TM34 | Shock Wave | A fast and unavoidable electric attack. | 60 | -- | 20 | Route 215 | |
TM35 | Flamethrower | A powerful fire attack that may inflict a burn. | 95 | 100 | 15 | Exchange from Game Arcade | |
TM36 | Sludge Bomb | Sludge is hurled to inflict damage. May also poison. | 90 | 100 | 10 | Team Galaxy Warehouse | |
TM37 | Sandstorm | Causes a sandstorm that rages for several turns. | -- | -- | 10 | Route 228 | |
TM38 | Fire Blast | A fiery blast that scorches all. May cause a burn. | 120 | 85 | 5 | Lake Verity | |
TM39 | Rock Tomb | Stops the foe from moving with rocks and cuts SPEED. | 50 | 80 | 10 | Deserted Escape Path | |
TM40 | Aerial Ace | An extremely speedy and unavoidable attack. | 60 | -- | 20 | Route 213 | |
TM41 | Torment | Torments the foe and stops successive use of a move. | -- | 100 | 15 | Victory Road | |
TM42 | Facade | Boosts ATTACK when burned, paralyzed, or poisoned. | 70 | 100 | 20 | Solaceon Town | |
TM43 | Secret Power | An attack with effects that vary by location. | 70 | 100 | 20 | Contact Square | |
TM44 | Rest | The user sleeps for 2 turns, restoring HP and status. | -- | -- | 10 | Exchange from Game Arcade | |
TM45 | Attract | Makes the opposite Gender less likely to attack. | -- | 100 | 15 | Battle Tower price | |
TM46 | Thief | While attacking, it may steal the foe's held item. | 40 | 100 | 10 | Eterna City | |
TM47 | Steel Wing | Strikes the foe with hard wings spread wide. | 70 | 90 | 25 | Route 209 | |
TM48 | Skill Swap | The user swaps special abilities with the target. | -- | -- | 10 | Canalave City Resident | |
TM49 | Snatch | Steals the effects of the move the foe uses next. | -- | -- | 10 | Team Galaxy Warehouse | |
TM50 | Overheat | Allows a full-power attack, but sharply lowers SP. ATK. | 140 | 90 | 5 | Stark Mountain | |
TM51 | Roost | Restores half of max HP | -- | -- | 10 | Route 210 | |
TM52 | Focus | Blast May lower foe's SP.DEF one stage | 120 | 70 | 5 | Veilstone Department Store | |
TM53 | Energy Ball | May lower foe's SP.DEF one stage | 80 | 100 | 10 | Exchange at Fight Area with Battle Points | |
TM54 | False Swipe | An attack that leaves the foe with at least 1 HP. | 40 | 100 | 40 | Veilstone Department Store | |
TM55 | Brine | Power doubles if foe's HP is less than half | 65 | 100 | 10 | Pastoria Gym | |
TM56 | Fling | Hurls out held item, power depends on held item | ?? | 100 | 10 | Route 222 | |
TM57 | Charge Beam | High chance of raising user's SP.ATT one stage | 50 | 90 | 10 | Sunyshore Gym | |
TM58 | Endure | Endures any attack for 1 turn, leaving at least 1HP. | -- | -- | 10 | Exchange at Game Arcade | |
TM59 | Dragon Pulse | No Added Effect | 90 | 100 | 10 | Victory Road | |
TM60 | Drain Punch | User recovers half the damage inflicted | 60 | 100 | 5 | Veilstone Gym | |
TM61 | Will-o-wisp | Inflicts a burn on the foe with intense fire. | -- | 75 | 15 | Exchange at Fight Area with Battle Points | |
TM62 | Silver Wind | A powdery attack that may raise abilities. | 60 | 100 | 5 | Route 212 | |
TM63 | Embargo | Foe is unable to use held items | -- | 100 | 15 | Veilstone City | |
TM64 | Explosion | Inflicts severe damage but makes the user faint. | 250 | 100 | 5 | Slot Game | |
TM65 | Shadow Claw | High critical hit ratio | 70 | 100 | 15 | Hearthome Gym | |
TM66 | Payback | Power doubles if user receives damage first | 50 | 100 | 10 | Route 215 | |
TM67 | Recycle | Recycles a used item for one more use. | -- | -- | 10 | Eterna Mansion | |
TM68 | Giga Impact | User cannot attack next turn | 150 | 90 | 5 | Exchange at Game Arcade | |
TM69 | Rock Polish | Raises users SPEED two stages | -- | -- | 20 | Mt. Coronet | |
TM70 | Flash | Looses a powerful blast of light that cuts accuracy. | -- | 100 | 20 | Veilstone Department Store | |
TM71 | Stone Edge | High critical hit ratio | 100 | 80 | 5 | Exchange at Fight Area with Battle Points | |
TM72 | Avalanche | Power doubles if user receives damage first | 60 | 100 | 10 | Snowpoint Gym | |
TM73 | Thunder Wave | A weak jolt of electricity that paralyzes the foe. | -- | 100 | 20 | Exchange at Fight Area with Battle Points | |
TM74 | Gyro Ball | Power depends on foe's SPEED | ?? | 100 | 5 | Exchange at Game Arcade | |
TM75 | Swords Dance | A fighting dance that sharply raises ATTACK. | -- | -- | 30 | Exchange at Game Arcade | |
TM76 | Stealth Rock | Causes damage when foe switches Pokémon | -- | -- | 20 | Oreburgh Gym | |
TM77 | Psych Up | Copies the foe's effect(s) and gives to the user. | -- | -- | 10 | Route 211 | |
TM78 | Captivate | Lowers opposite Gender foe's SP.ATT two stages | -- | 100 | 20 | Victory Road | |
TM79 | Dark Pulse | May cause foe to flinch | 80 | 100 | 15 | Victory Road | |
TM80 | Rock Slide | Large boulders are hurled. May cause flinching. | 75 | 90 | 10 | Mt. Coronet | |
TM81 | X-Scissor | No Added Effect | 80 | 100 | 15 | Exchange at Fight Area with Battle Points | |
TM82 | Sleep Talk | Uses an own move randomly while asleep. | -- | -- | 10 | Eterna Forest | |
TM83 | Natural Gift | Power and type of move depends on the held berry | ?? | 100 | 15 | Veilstone Department Store | |
TM84 | Poison Jab | May poison foe | 80 | 100 | 20 | Route 212 | |
TM85 | Dream Eater | Takes one half the damage inflicted on a sleeping foe. | 100 | 100 | 15 | Lake Valor Side | |
TM86 | Grass Knot | Power increases if foe is heavy | ?? | 100 | 20 | Eterna Gym | |
TM87 | Swagger | Confuses the foe, but also sharply raises ATTACK. | -- | 90 | 15 | Pokémon Mansion | |
TM88 | Pluck | Power doubles if foe is holding a berry | 60 | 100 | 20 | Floaroma Town | |
TM89 | U-Turn | User switches out automatically after attack | 70 | 100 | 20 | Exchange at Game Arcade | |
TM90 | Substitute | Creates a decoy using 1/4 of the user's maximum HP. | -- | -- | 10 | Forest Manor | |
TM91 | Flash Cannon | May lower foe's SP.ATT one stage | 80 | 100 | 10 | Canalave Gym | |
TM92 | Trick Room | Slower Pokémon attacks first in 5 turns | -- | -- | 5 | Route 213 |