Jump to navigation
Jump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 80: | Line 80: | ||
| [[File:SWS-Icons-SeekerMine.svg|50px]]||Sienar Seeker Mine||Drops a mine behind you. The mine locks onto and chases any enemy that gets too close. Mines are most effective in narrow corridors where enemies will have to run near them. Particularly useful for bombers which have trouble shaking enemies off their tail. | | [[File:SWS-Icons-SeekerMine.svg|50px]]||Sienar Seeker Mine||Drops a mine behind you. The mine locks onto and chases any enemy that gets too close. Mines are most effective in narrow corridors where enemies will have to run near them. Particularly useful for bombers which have trouble shaking enemies off their tail. | ||
|- | |- | ||
| [[File:SWS-Icons-RocketTurret. | | [[File:SWS-Icons-RocketTurret.svg|50px]]||Taim & Bak D9 Rocket Turret||Can be either dropped behind you or fired at an enemy. When it arrives at its destination, the turret mine will open fire with rockets at enemy deployables (turret mines, missiles, etc.) and enemy capital ships and subsystems. While potentially useful against the Republic's CR90, Reapers are not survivable enough to warrant getting in close to the MC75 just to deploy a rocket turret. | ||
|} | |} | ||