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| [[File:SWS-Icons-ProtonTorpedo.svg|50px]]||Krupx MG7-A Proton Torpedo||Proton torpedoes cause up to four times the damage of a regular concussion missile. Be aware of the proton torpedo's extremely slow speed, which is less than that of even corvettes. Stay at maximum range (1500) when you launch the torpedo, preferably against a target with low shielding. Synchronize attacks with Ion Torpedoes for maximum effect, and consider the Reflec hull to move into position to shoot.
| [[File:SWS-Icons-ProtonTorpedo.svg|50px]]||Krupx MG7-A Proton Torpedo||Proton torpedoes cause up to four times the damage of a regular concussion missile. Be aware of the proton torpedo's extremely slow speed, which is less than that of even corvettes. Stay at maximum range (1500) when you launch the torpedo, preferably against a target with low shielding. Synchronize attacks with Ion Torpedoes for maximum effect, and consider the Reflec hull to move into position to shoot.
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| [[File:SWS-Icons-IonMissile.svg|50px]]||Gyrhil EP Ion Missile||Ion missiles are designed to be used against starfighters, and have half the lock-on time of concussion missiles. They cause minimal damage upon hits, but are strong against shielding. They inflict a stun on the target. Stunned targets continue on their previous trajectory and spin out of control, giving a pilot ample time to finish their opponent. They can be dumbfired and travel much faster than a torpedo, allowing a pilot to quickly hit-and-run capital ship shields or disable subsystems.
| [[File:SWS-Icons-IonMissile.svg|50px]]||Gyrhil EP Ion Missile||Ion missiles are designed to be used against starfighters, and have half the lock-on time of concussion missiles. They cause minimal damage upon hits, but are good against shielding. They inflict a stun on the target. Stunned targets are completely helpless until they reboot their systems, making them sitting ducks. However, ion missiles are rarely used by the Republic, as only the TIE Reaper has shielding.
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| [[File:SWS-Icons-IonTorpedo.svg|50px]]||Krupx Ion Torpedo|| Ion torpedoes are much like proton torpedoes in that they are designed to be launched from standoff ranges against capital ships. Ion torpedoes are very dangerous - one can eliminate the shields of a frigate or corvette, and two can knock out the shields of the enemy capital ship. When used on the X-wing, fly to the 1500 maximum range and cut your engines. Let your torpedo lock on, and then let it go. Use your agility to fly back home, or have a U-wing resupply you with another, and go again. Combine with the Reflec hull to sneak into an odd firing position such as directly above or below your target.
| [[File:SWS-Icons-IonTorpedo.svg|50px]]||Krupx Ion Torpedo|| Ion torpedoes are much like proton torpedoes in that they are designed to be launched from standoff ranges against capital ships. Ion torpedoes are very dangerous - one can eliminate the shields of a frigate or corvette, and two can knock out the shields of the enemy capital ship. When used on the X-wing, fly to the 1500 maximum range and cut your engines. Let your torpedo lock on, and then let it go. Use your agility to fly back home, or have a U-wing resupply you with another, and go again. Combine with the Reflec hull to sneak into an odd firing position such as directly above or below your target.
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