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Infantry | ||
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Unit | Unit Type | Description |
Gretchin Squad | Builder unit | Basic building unit that can be reinforced to greater numbers for meatshielding or faster production. Can be upgraded to use infiltration. |
Slugga Boy Squad | Basic infantry unit | Melee combat unit effective against infantry. Can be upgraded to use burnas. |
Mad Dok | Healer unit | Contrary to popular belief, an Ork healer can actually heal their units. |
Warboss | Primary commander unit | Detects infiltrated units, effective against all units, excels in combat and can teleport short distances. |
Mega Armoured Nobz | Heavy infantry | Tough melee combat unit. Detects infiltrated units. |
Shoota Boy Squad | Ranged infantry | Effective against infantry and heavy infantry. |
Stormboyz Squad | Jetpack infantry | Can fly short distances, effective against infantry. |
Nobz Squad | Heavy infantry | Can be upgraded to be effective against all unit types. |
Tankbustaz Squad | Heavy infantry | Anti-vehicle unit that can use infiltration. |
Big Mek | Heavy infantry, secondary commander | Boosts morale when attached to units. |
Flash Gitz | Advanced ranged unit | Powerful ranged attacks with special weapons. |
Vehicles | ||
Unit | Unit Type | Description |
Panzzabike | Fast AT | A fast moving and comparativly cheap unit that can bounce infantry around, once upgraded with Bomb slinga's. Bloody annoying in groups. |
Killa Kan | Heavy mecha | A resilient melee unit. Particulary effective against armour and buildings. Can be upgraded with a bazzuka. |
Pikk-up | Transport | An armed troop transporter. Effective against infantry. |
Looted Tank | Heavy tank | A borrowed and pimped Leman Russ Tank (only visually modified). Effective against all units, works as artillery. |
Squiggoth | Relic unit | Heavy troop transporter, highest close combat damage of the game. Can charge to send infantry flying around. Can be repaired. |