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* AT 22 DF 20 MP 10 MV 7 (Flying)
* AT 22 DF 20 MP 10 MV 7 (Flying)
* '''Attack type''': Lightning blast
* '''Attack type''': Lightning blast
* '''MP Cost''': 5
* '''Requirement''': --
* '''Requirement''': --


==Aniki==
==Freiya==
* AT 35 DF 30 MP 16 MV 5
* AT 23 DF 25 MP 40 MV 7 (Flying)
* '''Attack type''': Flash
* '''Attack type''': Wind
* '''Requirement''': Iron Array
* '''MP Cost''': 10
The best summon in the game, if you dare to use him. If not, just use white dragon instead.
* '''Requirement''': Angel's Wing
 
==White Dragon==
* AT 33 DF 22 MP 10 MV 5 (Flying)
* '''Attack type''': Fireballs
* '''MP Cost''': 12
* '''Requirement''': Gleipnur


==Valkyrie==
==Valkyrie==
* AT 29 DF 21 MP 25 MV 7 (Flying)
* AT 29 DF 21 MP 25 MV 7 (Flying)
* '''Attack type''': Lightning hit
* '''Attack type''': Lightning hit
* '''MP Cost''': 10
* '''Requirement''': Aura
* '''Requirement''': Aura


==Sleipnur==
==Sleipnir==
* AT 31 DF 18 MV 10 (Horse)
* AT 31 DF 18 MV 10 (Horse)
* '''Attack type''': Charge (Energy hit vs. air)
* '''Attack type''': Charge (Energy hit vs. air)
* '''MP Cost''': 8
* '''Requirement''': Odin's Buckler
* '''Requirement''': Odin's Buckler
* '''Notes''': No spells
* '''Notes''': No spells
==YrmGuard/Iremguard==
* AT 29 DF 28 MP 32 MV 5 (Sea)
* '''Requirement''': Gyaral Horn
* '''Attack type''': Slow charge (Fire dart vs. air)
==White Dragon==
* AT 33 DF 22 MP 10 MV 5 (Flying)
* '''Attack type''': Fireballs
* '''Requirement''': Gleipnur


==Fenrir==
==Fenrir==
* AT 31 DF 25 MP 10 MV 8 (Horse)
* AT 31 DF 25 MP 10 MV 8 (Horse)
* '''Attack type''': Blur charge (Energy darts vs. air)
* '''Attack type''': Blur charge (Energy darts vs. air)
* '''MP Cost''': 10
* '''Requirement''': Carbunkle
* '''Requirement''': Carbunkle


==Freiya==
==Yrmgard (Worm Guard)==
* AT 23 DF 25 MP 40 MV 7 (Flying)
* AT 29 DF 28 MP 32 MV 5 (Sea)
* '''Attack type''': Wind
* '''Attack type''': Slow charge (Fire dart vs. air)
* '''Requirement''': Angel's Wing
* '''MP Cost''': 10
* '''Requirement''': Gyaral Horn
 
==Aniki==
* AT 35 DF 30 MP 16 MV 5
* '''Attack type''': Flash
* '''MP Cost''': 15
* '''Requirement''': Iron Array
The best summon in the game, if you dare to use him. If not, just use white dragon instead.
 


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Revision as of 13:22, 22 June 2015

Summons can only be used with the summoner class. Most require a special item. A summoner can only have one of these at a time--if you summon a new creature, the old one disappears. Spells seem to be randomly assigned, and each time their leader moves or a new turn starts they have a random chance to get a new bunch of spells. They never have more than 3.

Spells: Magic Arrow, Heal1, Force Heal1, Attack, Fireball, Earthquake, Tornado, Sleep, Resist.

Elemental

  • AT 22 DF 20 MP 10 MV 7 (Flying)
  • Attack type: Lightning blast
  • MP Cost: 5
  • Requirement: --

Freiya

  • AT 23 DF 25 MP 40 MV 7 (Flying)
  • Attack type: Wind
  • MP Cost: 10
  • Requirement: Angel's Wing

White Dragon

  • AT 33 DF 22 MP 10 MV 5 (Flying)
  • Attack type: Fireballs
  • MP Cost: 12
  • Requirement: Gleipnur

Valkyrie

  • AT 29 DF 21 MP 25 MV 7 (Flying)
  • Attack type: Lightning hit
  • MP Cost: 10
  • Requirement: Aura

Sleipnir

  • AT 31 DF 18 MV 10 (Horse)
  • Attack type: Charge (Energy hit vs. air)
  • MP Cost: 8
  • Requirement: Odin's Buckler
  • Notes: No spells

Fenrir

  • AT 31 DF 25 MP 10 MV 8 (Horse)
  • Attack type: Blur charge (Energy darts vs. air)
  • MP Cost: 10
  • Requirement: Carbunkle

Yrmgard (Worm Guard)

  • AT 29 DF 28 MP 32 MV 5 (Sea)
  • Attack type: Slow charge (Fire dart vs. air)
  • MP Cost: 10
  • Requirement: Gyaral Horn

Aniki

  • AT 35 DF 30 MP 16 MV 5
  • Attack type: Flash
  • MP Cost: 15
  • Requirement: Iron Array

The best summon in the game, if you dare to use him. If not, just use white dragon instead.