From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search
(→‎Points of Interest: got rid of picture as it doesn't work)
(Encounter table fix)
Tags: Mobile edit Mobile web edit
 
(32 intermediate revisions by 18 users not shown)
Line 1: Line 1:
{{Header Nav|game=Pokémon Diamond and Pearl}}
{{Header Nav|game=Pokémon Diamond and Pearl}}
Turnback Cave is probably the hardest dungeon you have or ever will face. Inside are high level Pokémon, and the place is crawling with them. Also, you ''cannot'' use an Escape Rope to get out, so you will have to remember how to get out. This is ''way'' harder than it sounds because Turnback Cave is seemingly endless. Finding what you want here will be ''very'' hard.
'''Turnback Cave is a dungeon that opens with the Spring Path when you get the National Pokédex. Inside are high level Pokémon. Also, you ''cannot'' use an Escape Rope to get out. Before proceeding, use Defog to clear up everything and make looking around and battling much easier.'''
===Pokémon Encounters===
 
{| {{prettytable}}
==Giratina==
!Name
!Type
!Level
|-
|Haunter[[image:Pokemon_093Haunter.png|40px]]||[[Image:PkmnType_Ghost.gif]]||55,66
|-
|Bronzong[[image:Pokemon_437Bronzong.png|40px]]||[[Image:PkmnType_Steel.gif]]/[[Image:PkmnType_Psychic.gif]]||55
|}
As you can see, the Pokémon here are ''very'' strong.


===Points of Interest===
[[File:Pokemon DP Turnback Cave Entrance.png|200px|right|Entrance]]
*Giratina
[[File:Pokemon DP Turnback Cave pillar room.png|200px|right|Pillar room]]
Giratina is in a random room inside of Turnback Cave. There are ''tons'' of rooms inside of the Cave. They are usually rooms with four doors to the north, south, east, and west. They either contain a pillar in the middle with a pointless number combination on them, or they contain patterns of Rock Smash-able rocks. You will probably want to bring a level 70 Pokémon with you, put in in the lead, and bring 15 Max repels along with you.  
[[File:Pokemon DP Giratina room.png|200px|right|Giratina's room]]


Finding Giratina will almost assuredly be by luck, and since the Turnback Cave is so vast, it is almost impossible to write an effective walkthrough for finding Giratina. Once you find Giratina, continue to the next paragraph.
Giratina randomises this cave's space and time. To get to it, you are supposed to enter three rooms each having a pillar in the middle, before going through a total of 30 rooms, excluding the entrance room. Which room you arrive in is completely random and soft resetting the game will make all the doors lead to the entrance room. Even if luck isn't on your side, you will be able to get to Giratina's room within the 30 count. Just remember to click on all 3 pillars before leaving the room and dont go through the door you entered in or you will have to restart. After seeing the third pillar, go through any door (except the one you entered in) and you will be in the final chamber. Which has no wild Pokémon other than a waiting Giratina.


{| {{prettytable}}
{| {{prettytable}}
!Name!!Type!!Level!!Recommended Defensive Types!!Strategy!!Moves
!Name!!Type!!Level!!Recommended Defensive Types!!Strategy!!Moves
|-
|-
|Giratina||Ghost/Dragon||70||Normal/Flying/Dark||look [[Pokémon Diamond and Pearl/Rare and Legendary Pokémon|here]] for details||Slash, Earth Power, Shadow Force, Heal Block
|Giratina[[File:Pokemon 487Giratina.png|40px]]||Ghost/Dragon||70||Normal/Flying/Dark||look [[Pokémon Diamond and Pearl/Rare and Legendary Pokémon|here]] for details||Slash, Earth Power, Shadow Force, Heal Block
|}
|}


===Battling===
Giratina is an extremely strong legendary Pokémon. Right now, the four moves it knows make the battle pretty easy. Here's how to capture it:
*First reduce most of its HP. Use Ghost, Dragon, Dark or Ice type moves to weaken it, but make sure you don't KO it.
* Status ailments such as PAR, FRZ and SLP are also a good idea (do not burn, poison or confuse as this may KO Giratina before you have a chance to capture it).
*Use moves such as Charm, Screech and Scary Face, or use Pokémon with abilities such as intimidate to sharply lower Giratina's stats. This will help make catching the Pokémon easier.
*Giratina vanishes one move before using Shadow Force. Switch to a Normal type Pokémon to avoid getting damage (immune to Ghost type moves). Once it has used Shadow Force five times, you may want to use a Ghost/Flying type Pokémon or a Ghost type that knows the ability Levitate. This will eliminate any chance of receiving damage from Slash and Earth Power.
*Start throwing Poké Balls once you feel you have lowered its stats and HP enough.


===After battling===
Note that whenever you come back after catching/defeating Giratina, Giratina's room will have a rare item, either a Reaper Cloth(go through 3 rooms only), a Rare Bone(go through 4-15 rooms), or a Stardust(go through 16-29 rooms). The inscription in the entrance of the cave also changes after your battle with Giratina.
==Pokémon found==
There are no wild Pokémon in the entrance room, pillar rooms and Giratina's room.
{{ContentBoxContainer}}
{{Pokemon/Wild|DP}}
{{Pokemon/Wild header|Before encountering a pillar}}
{{Pokemon/Wild row|DP||042|45,46|30|bp=1}}
{{Pokemon/Wild row|DP||093|44-46|30|bp=1}}
{{Pokemon/Wild row|DP||436|44|5|bp=1}}
{{Pokemon/Wild row|DP||437|45,46|35|bp=1}}
{{Pokemon/Wild header|Between 1st and 2nd pillar}}
{{Pokemon/Wild row|DP||042|55,56|30|bp=1}}
{{Pokemon/Wild row|DP||093|54-56|30|bp=1}}
{{Pokemon/Wild row|DP||436|54|5|bp=1}}
{{Pokemon/Wild row|DP||437|55,56|35|bp=1}}
{{Pokemon/Wild header|Between 2nd and 3rd pillar}}
{{Pokemon/Wild row|DP||042|65,66|30|bp=1}}
{{Pokemon/Wild row|DP||093|64-66|30|bp=1}}
{{Pokemon/Wild row|DP||436|64|5|bp=1}}
{{Pokemon/Wild row|DP||437|65,66|35|bp=1}}
|}
</div>


{{Footer Nav|game=Pokémon Diamond and Pearl|prevpage=Stark Mountain|nextpage=}}
{{Footer Nav|game=Pokémon Diamond and Pearl|prevpage=Spring Path/Sendoff Spring|nextpage=Route 224}}

Latest revision as of 23:09, 14 March 2024

Turnback Cave is a dungeon that opens with the Spring Path when you get the National Pokédex. Inside are high level Pokémon. Also, you cannot use an Escape Rope to get out. Before proceeding, use Defog to clear up everything and make looking around and battling much easier.

Giratina[edit]

Entrance
Entrance
Pillar room
Pillar room
Giratina's room
Giratina's room

Giratina randomises this cave's space and time. To get to it, you are supposed to enter three rooms each having a pillar in the middle, before going through a total of 30 rooms, excluding the entrance room. Which room you arrive in is completely random and soft resetting the game will make all the doors lead to the entrance room. Even if luck isn't on your side, you will be able to get to Giratina's room within the 30 count. Just remember to click on all 3 pillars before leaving the room and dont go through the door you entered in or you will have to restart. After seeing the third pillar, go through any door (except the one you entered in) and you will be in the final chamber. Which has no wild Pokémon other than a waiting Giratina.

Name Type Level Recommended Defensive Types Strategy Moves
GiratinaPokemon 487Giratina.png Ghost/Dragon 70 Normal/Flying/Dark look here for details Slash, Earth Power, Shadow Force, Heal Block

Battling[edit]

Giratina is an extremely strong legendary Pokémon. Right now, the four moves it knows make the battle pretty easy. Here's how to capture it:

  • First reduce most of its HP. Use Ghost, Dragon, Dark or Ice type moves to weaken it, but make sure you don't KO it.
  • Status ailments such as PAR, FRZ and SLP are also a good idea (do not burn, poison or confuse as this may KO Giratina before you have a chance to capture it).
  • Use moves such as Charm, Screech and Scary Face, or use Pokémon with abilities such as intimidate to sharply lower Giratina's stats. This will help make catching the Pokémon easier.
  • Giratina vanishes one move before using Shadow Force. Switch to a Normal type Pokémon to avoid getting damage (immune to Ghost type moves). Once it has used Shadow Force five times, you may want to use a Ghost/Flying type Pokémon or a Ghost type that knows the ability Levitate. This will eliminate any chance of receiving damage from Slash and Earth Power.
  • Start throwing Poké Balls once you feel you have lowered its stats and HP enough.

After battling[edit]

Note that whenever you come back after catching/defeating Giratina, Giratina's room will have a rare item, either a Reaper Cloth(go through 3 rooms only), a Rare Bone(go through 4-15 rooms), or a Stardust(go through 16-29 rooms). The inscription in the entrance of the cave also changes after your battle with Giratina.

Pokémon found[edit]

There are no wild Pokémon in the entrance room, pillar rooms and Giratina's room.

Diamond and Pearl
Pokémon Level Rate
Before encountering a pillar
Golbat Golbat 45,46 30%
Haunter Haunter 44-46 30%
Bronzor Bronzor 44 5%
Bronzong Bronzong 45,46 35%
Between 1st and 2nd pillar
Golbat Golbat 55,56 30%
Haunter Haunter 54-56 30%
Bronzor Bronzor 54 5%
Bronzong Bronzong 55,56 35%
Between 2nd and 3rd pillar
Golbat Golbat 65,66 30%
Haunter Haunter 64-66 30%
Bronzor Bronzor 64 5%
Bronzong Bronzong 65,66 35%