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== Encounter at sea ==
== Encounter at sea ==
Find Gordon in the main room of the building and he will mention '''Dragoons''' which you can learn as a term.  Ask him about it, and he will mention '''Wyverns''' which you can also learn.  Ask Gordon about Wyverns, and he will direct you to head to Paloom in order to find a ship that will take you to a castle on an island known as Deist.
Find Gordon in the main room of the building and he will mention '''Dragoons''' which you can learn as a term.  Ask him about it, and he will mention '''Wyverns''' which you can also learn.  Ask Gordon about Wyverns, and he will direct you to head to Paloom in order to find a ship that will take you to a castle on an island known as Deist.


[[File:Final Fantasy II battle pirates.png|right]] Make your way to Paloom. Once you enter the town, a lady named Leila will be standing by the entrance. She offers to bring you to Deist. Maria will be hesitant to accept the offer, but Firion assumes there is little alternative and will accept the offer.  When you leave Paloom, Leila's ship will be docked along the east coast.  Step on board and the ship will set sail.  Along the journey, you will actually be set upon by Leila and the crew of pirates she commands.
[[File:Final Fantasy II battle pirates.png|right]] Make your way to Paloom. Once you enter the town, a lady named Leila will be standing by the entrance. She offers to bring you to Deist. Maria will be hesitant to accept the offer, but Firion assumes there is little alternative and will accept the offer.  When you leave Paloom, Leila's ship will be docked along the east coast.  Step on board and the ship will set sail.  Along the journey, you will actually be set upon by Leila and the crew of pirates she commands.
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Leila begins the game equipped with a Sword and a Knife.  She is the only character who is proficient with a Knife by default.  She also has some mastery over Thunder magic, an important spell for anyone who is attempting to sail through the seas and might encounter some of the various water enemies who are weak to lightning attacks.
Leila begins the game equipped with a Sword and a Knife.  She is the only character who is proficient with a Knife by default.  She also has some mastery over Thunder magic, an important spell for anyone who is attempting to sail through the seas and might encounter some of the various water enemies who are weak to lightning attacks.
[[File:Final Fantasy II map Ch6.png|frame|center|A) Bafsk, B) Deist Castle, C) Wyvern Cavern]]
[[File:Final Fantasy II map Ch6.png|frame|center|A) Bafsk, B) Deist Castle, C) Wyvern Cavern]]
== Sailing to Deist ==
== Sailing to Deist ==
After the battle with the pirates, you are given control of the ship, which is now parked in the middle of the ocean, and you have very little to go on in order to find Deist.  If you call up the world map (press {{nes|Select}}{{plus}}{{nes|B}}), you will see the world and your position in it.  You are just above an island, and your destination is in the North East corner of the map, to the east of the snow cave and Salamand.
After the battle with the pirates, you are given control of the ship, which is now parked in the middle of the ocean, and you have very little to go on in order to find Deist.  If you call up the world map (press {{nes|Select}}{{plus}}{{nes|B}}), you will see the world and your position in it.  You are just above an island, and your destination is in the North East corner of the map, to the east of the snow cave and Salamand.
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