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:Climb the stairs beyond the door, and you will run into Gordon. Unable to completely recall the layout of the Keep, but determined to help any way he can, he joins your party. Follow the hallway to the stairs on the right, and you'll be in the upper portion of the first floor. Walk down the right side to retrieve the Cure Tome from the chest, and then backtrack around to the left side to find the stairs the go to the second floor. Give the Cure Tome to any of the main three characters who hasn't learned it already, or give it to Gordon. | :Climb the stairs beyond the door, and you will run into Gordon. Unable to completely recall the layout of the Keep, but determined to help any way he can, he joins your party. Follow the hallway to the stairs on the right, and you'll be in the upper portion of the first floor. Walk down the right side to retrieve the Cure Tome from the chest, and then backtrack around to the left side to find the stairs the go to the second floor. Give the Cure Tome to any of the main three characters who hasn't learned it already, or give it to Gordon. | ||
;2nd floor:There are a few dead-ends on this floor, which you should try to avoid. Your goal is to make it to the bottom, and then travel counter-clockwise around the outer edge of the floor until you reach the chest in the upper right corner, which contains 300 Gil. Then keep going left along the top of the floor and follow the path around the to stairs to the third floor. | ;2nd floor:There are a few dead-ends on this floor, which you should try to avoid. Your goal is to make it to the bottom, and then travel counter-clockwise around the outer edge of the floor until you reach the chest in the upper right corner, which contains 300 Gil. Then keep going left along the top of the floor and follow the path around the to stairs to the third floor. | ||
;3rd floor: From the stairs, head right and then down until you reach a hallway of statues with three southern passageways. The left one is a dead-end, but the middle one leads to a corridor where you can find a chest in the lower left corner which contains a Gold Shield, as well as a forced encounter with some Wererats. Watch out as Wererat poison sticks after battle. Then you must return to the statues and take the far right passage to begin the path that will lead to the next floor. | ;3rd floor: From the stairs, head right and then down until you reach a hallway of statues with three southern passageways. The left one is a dead-end, but the middle one leads to a corridor where you can find a chest in the lower left corner which contains a Gold Shield, as well as a forced encounter with some Wererats. Watch out as Wererat poison sticks after battle. Then you must return to the statues and take the far right passage to begin the path that will lead to the next floor. | ||
;4th floor: The floor plan here gives you more options, but the lower left corner is closed off and only accessible from the 5th floor. There is a door near the center (marked with an <font color=red>'''A'''</font>) that leads to a room containing three treasure chests. Each chest contains a weapon, but one contains the Werebuster, a mace particularly effective against Were-beasts. No other door is particularly useful. Make your way to the staircase located just above the lower-left corner. | ;4th floor: The floor plan here gives you more options, but the lower left corner is closed off and only accessible from the 5th floor. There is a door near the center (marked with an <font color=red>'''A'''</font>) that leads to a room containing three treasure chests. Each chest contains a weapon, but one contains the Werebuster, a mace particularly effective against Were-beasts. No other door is particularly useful. Make your way to the staircase located just above the lower-left corner. | ||
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<gallery> | <gallery> | ||
File:Final Fantasy II map Kashuan Keep F1.png|Floor 1: A) Cure Tome | File:Final Fantasy II map Kashuan Keep F1.png|Floor 1: A) Cure Tome | ||
File:Final Fantasy II map Kashuan Keep F2.png|Floor 2: A) | File:Final Fantasy II map Kashuan Keep F2.png|Floor 2: A) 300 Gil | ||
File:Final Fantasy II map Kashuan Keep F3.png|Floor 3: A) Gold Shield | File:Final Fantasy II map Kashuan Keep F3.png|Floor 3: A) Gold Shield | ||
File:Final Fantasy II map Kashuan Keep F4.png|Floor 4: A) Werebuster, Mythril Axe, Mythril Sword, B) Egil's Torch | File:Final Fantasy II map Kashuan Keep F4.png|Floor 4: A) Werebuster, Mythril Axe, Mythril Sword, B) Egil's Torch | ||
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Where you go from here depends on whether you decide to return to Altair or not. Due to the strange nature of the world map, you have a couple of options. | Where you go from here depends on whether you decide to return to Altair or not. Due to the strange nature of the world map, you have a couple of options. | ||
* '''If you return to Altair''': To return to Altair, ride the Chocobo east until you reach the coast, and then follow this coastline as it travels south, east, and then back north until you in the vicinity of Fynn, and then follow the southern coast down to Altair. There you will learn that Cid and Hilda were captured by the Dreadnought shortly before it set down to resupply. The quickest way to reach the supply site from Altair is to travel northwest, towards Fynn and beyond until you see the docked ship in the middle of a forest. | * '''If you return to Altair''': To return to Altair, ride the Chocobo east until you reach the coast, and then follow this coastline as it travels south, east, and then back north until you in the vicinity of Fynn, and then follow the southern coast down to Altair. There you will learn that Cid and Hilda were captured by the Dreadnought shortly before it set down to resupply. The quickest way to reach the supply site from Altair is to travel northwest, towards Fynn and beyond until you see the docked ship in the middle of a forest. | ||
* '''If you choose not to return to Altair''': Your next destination is far to the south, although you may wish to return to Bafsk first to restore your health. From the Chocobo Forest, you can head due south through the desert until you reach the crescent-shaped forest that surrounds the supply site. | * '''If you choose not to return to Altair''': Your next destination is far to the south, although you may wish to return to Bafsk first to restore your health. From the Chocobo Forest, you can head due south through the desert until you reach the crescent-shaped forest that surrounds the supply site. | ||
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;Sleep Blade: A small stairway on the right side leads down to the floor below, but it will appear that all you find is a locked cell. However, it's possible to pass right through the wall to the right of the staircase to reach the chest in the cell, which contains the Sleep Blade, a useful weapon for anyone who has been trained in sword proficiency. In the process, you will be forced into combat with a Soldier, a Sergent, and two Magicians. | ;Sleep Blade: A small stairway on the right side leads down to the floor below, but it will appear that all you find is a locked cell. However, it's possible to pass right through the wall to the right of the staircase to reach the chest in the cell, which contains the Sleep Blade, a useful weapon for anyone who has been trained in sword proficiency. In the process, you will be forced into combat with a Soldier, a Sergent, and two Magicians. | ||
;Rescuing Hilda and Cid: [[File:Final Fantasy II rescue Hilda.png|right]] Back on the first floor, head up the central stairway to the hallway above, and | ;Rescuing Hilda and Cid: [[File:Final Fantasy II rescue Hilda.png|right]] Back on the first floor, head up the central stairway to the hallway above, and look right for a chest containing Gil. Ignore the three doors at the top. When you see a set of staircases on the right, take them down and around until you reach the stairs in the upper right corner. Use them to reach the floor below, and head down into the bottom left corner to collect a chest containing the Blind Bow. Hop around to the chest on the right to find the Thief's Gloves. Give them to whichever main character has the lowest Agility. Then walk over to the right to find the cell that Cid and Hilda are being held captive in. Hilda will thank you for rescuing them, and Cid will tell you that he will take the princess outside and wait in the airship while you use the Sunfire to blow up the Dreadnought. Be aware that after they leave the cell, you will be ''unable to exit the ship'' until it is destroyed. This means you cannot leave to heal up at an Inn and return, you must complete the Dreadnought with what supplies and strength you currently have. On your way back up to the first floor, head into the lower right corner for two more chests containing healing supplies. | ||
;Blowing up the Dreadnought: Return to the first floor, and this time, head all the way down to the bottom until you can access the staircase in the lower right corner. Walk down and around the next simple floor to the door in the upper left corner to access the floor below. On the next floor, you will see a long flight of stairs in the middle. If you walk beyond those stairs, you will find four treasure chests to the right along the top wall. | ;Blowing up the Dreadnought: Return to the first floor, and this time, head all the way down to the bottom until you can access the staircase in the lower right corner. Walk down and around the next simple floor to the door in the upper left corner to access the floor below. On the next floor, you will see a long flight of stairs in the middle. If you walk beyond those stairs, you will find four treasure chests to the right along the top wall. | ||
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File:Final Fantasy II map Warship F2.png|Floor 2: A) Sleep Blade, B) Blind Bow, C) Thief Gauntlets, D) Potion, E) Potion | File:Final Fantasy II map Warship F2.png|Floor 2: A) Sleep Blade, B) Blind Bow, C) Thief Gauntlets, D) Potion, E) Potion | ||
File:Final Fantasy II map Warship F3.png|Floor 3 | File:Final Fantasy II map Warship F3.png|Floor 3 | ||
File:Final Fantasy II map Warship F4.png|Floor 4: A) Trident, B) Main | File:Final Fantasy II map Warship F4.png|Floor 4: A) Trident, B) Main Gouche, C) Ice Shield, D) Giant Helmet | ||
File:Final Fantasy II map Warship F5.png|Floor 5 | File:Final Fantasy II map Warship F5.png|Floor 5 | ||
File:Final Fantasy II map Warship F6.png|Floor 6 | File:Final Fantasy II map Warship F6.png|Floor 6 |