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{{Header Nav|game=Final Fantasy I & II: Dawn of Souls}}
{{Header Nav|game=Final Fantasy I & II: Dawn of Souls}}


Soul of Chaos is the combined name for the brand-new dungeons included in the ''Dawn of Souls'' version of [[Final Fantasy]] (and kept in the ''[[Final Fantasy Anniversary Edition|Anniversary Edition]]''). Four new dungeons have been added, featuring a multitude of new challenges and new rewards. As players progress through the main story, access to these dungeons can be earned by defeating the Fiends of Chaos and restoring the powers of the four elemental crystals one by one. All four of these new dungeons are entirely optional for the player to undertake.
Soul of Chaos is the combined name for the brand-new dungeons included in ''Dawn of Souls'' (and kept in the ''[[Final Fantasy Anniversary Edition|Anniversary Edition]]''). Four new dungeons have been added, featuring a multitude of new challenges and new rewards. As players progress through the main story, access to these dungeons can be earned by defeating the Fiends of Chaos and restoring the powers of the four elemental crystals one by one. All four of these new dungeons are entirely optional for the player to undertake.


Unlike normal dungeons, there is a bit of randomness to the Souls of Chaos. There are set maps, however which maps you go through and in which order is determined randomly. For instance, in the Earthgift Shrine, there are two cave floors, a forest, and a desert. The first time through you might go through the maps in the order of cave, forest, desert, cave, then the next time you go through the order might be desert, cave, cave, forest. In addition to the order changing the number, location, and contents of treasure chests is random. The chests also refill every time, so you can continually find new items and equipment - much of which is not found in the world outside of the dungeons.
Unlike normal dungeons, there is a bit of randomness to the Souls of Chaos. There are set maps, however which maps you go through and in which order is determined randomly. For instance, in the Earthgift Shrine, there are two cave floors, a forest, and a desert. The first time through you might go through the maps in the order of cave, forest, desert, cave, then the next time you go through the order might be desert, cave, cave, forest. In addition to the order changing the number, location, and contents of treasure chests is random. The chests also refill every time, so you can continually find new items and equipment - much of which is not found in the world outside of the dungeons.
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