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* Unlocked Characters in Library: Bazooka Trooper (Crusade), Enemy Butler, Enemy Radio Operator | * Unlocked Characters in Library: Bazooka Trooper (Crusade), Enemy Butler, Enemy Radio Operator | ||
* Artifact: Suit of Armor | * Artifact: Suit of Armor | ||
* | * Mailbox: Disarm Enemies | ||
==Entry hallway== | ==Entry hallway== | ||
You start out in a very small room with a few suit of armors. There are a lot of studs to collect but nothing else. To progress, simply grab a sword from one of the suit of armors and throw it at the counterbalance of the mechanism on the wall. This will open up the gate, letting you proceed to another hall. | You start out in a very small room with a few suit of armors. There are a lot of studs to collect but nothing else. To progress, simply grab a sword from one of the suit of armors and throw it at the counterbalance of the mechanism on the wall. This will open up the gate, letting you proceed to another hall. | ||
==The hallway of knights== | ==The hallway of knights== | ||
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|title=Chest No. 1 | |||
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The chest is suspended above the left drawer in the room. Have Elsa jump up to reach it. | |||
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As you walk down the hallway, you will suddenly be attacked by pistol-wielding enemies. They are easy enough to defeat, but there is a much greater threat in the room ahead. An enemy officer is wielding a bazooka, which is powerful enough to destroy any of the metallic suit of armors. The explosion caused by the rockets are deadly, but they can also accidentally kill off some of the soldiers for you. Quickly clear the room of all enemies before you start exploring it. | As you walk down the hallway, you will suddenly be attacked by pistol-wielding enemies. They are easy enough to defeat, but there is a much greater threat in the room ahead. An enemy officer is wielding a bazooka, which is powerful enough to destroy any of the metallic suit of armors. The explosion caused by the rockets are deadly, but they can also accidentally kill off some of the soldiers for you. Quickly clear the room of all enemies before you start exploring it. | ||
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==The castle's roof== | ==The castle's roof== | ||
Have Indy whip swing across the gap to the other side, where you will be attacked by a bazooka trooper and a pistol soldier. Take them out, then use the wooden boards on the left rooftop to build a bridge over the telephone wires, letting Elsa cross over to your side. Have Elsa jump on to the alcove with the gargoyle, then destroy the gargoyle to get parts to build a crank. Turn the crank to make the crane at the back swing nearer to you. Now you can use Indy to swing over to another window! | Have Indy whip swing across the gap to the other side, where you will be attacked by a bazooka trooper and a pistol soldier. Take them out, then use the wooden boards on the left rooftop to build a bridge over the telephone wires, letting Elsa cross over to your side. Have Elsa jump on to the alcove with the gargoyle, then destroy the gargoyle to get parts to build a crank. Turn the crank to make the crane at the back swing nearer to you. Now you can use Indy to swing over to another window! | ||
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==Burning room== | ==Burning room== | ||
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|title=Chest No. 2 | |||
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Have Henry operate the hieroglyph panel to make it slide up, revealing the chest as well as some weapons that you can grab. | |||
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While they are now free to move around, the candles that they knocked down has caused a fire to spread across the whole room. You must now find your way out without getting burned. The fire creates lethal boundaries that you cannot cross, so find a way to maneuver around them. Start off by destroying the objects near the bookshelf on the right wall. Use the pieces from the destroyed furniture to build a ladder, letting you climb on top of the bookshelf. Cross over the fire wall while on the bookshelf and drop down to the other side. | While they are now free to move around, the candles that they knocked down has caused a fire to spread across the whole room. You must now find your way out without getting burned. The fire creates lethal boundaries that you cannot cross, so find a way to maneuver around them. Start off by destroying the objects near the bookshelf on the right wall. Use the pieces from the destroyed furniture to build a ladder, letting you climb on top of the bookshelf. Cross over the fire wall while on the bookshelf and drop down to the other side. | ||
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==Boss: Enemy Radio Operator== | ==Boss: Enemy Radio Operator== | ||
Naturally, the song and the ensuing explosion has alerted nearby enemy soldiers, so you will be attacked by a ton of them as soon as you step foot into the rooftop courtyard. Among them is a radio operator holding a key that you need for escaping. He wields a pistol like the other soldiers, but you can tell him apart by the headset he is wearing instead of a cap. Hit him a few times and he will escape up the stairs. Take care of the remaining soldiers, then go after him. | Naturally, the song and the ensuing explosion has alerted nearby enemy soldiers, so you will be attacked by a ton of them as soon as you step foot into the rooftop courtyard. Among them is a radio operator holding a key that you need for escaping. He wields a pistol like the other soldiers, but you can tell him apart by the headset he is wearing instead of a cap. Hit him a few times and he will escape up the stairs. Take care of the remaining soldiers, then go after him. | ||
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|title=Chest No. 3, 4 and 5 | |||
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Once you get the bazooka, you can get all three chests. Blast open the metal gate near where you got the bazooka, then jump across the ledges behind it to reach the first chest. Then, blow up the lock between the scaffolding to make a ladder drop down, letting you climb to the top and grab the second chest. Finally, after crossing the radio tower, jump on to the alcove with the gargoyle using the rope. Push the gargoyle down to break it open, revealing the chest inside. | |||
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Once you run upstairs, the radio operator will once again try to fight you. Hit him two more times to make him flee yet again. Defeat the enemy soldiers that appear once he does, then chase after him. Now cornered, all it takes is two more hits to defeat him. With this straightforward boss fight finished, take the key the radio operator was holding. A radio tower and a large gap prevents you from progressing, so it's time to explore the rest of the courtyard. | Once you run upstairs, the radio operator will once again try to fight you. Hit him two more times to make him flee yet again. Defeat the enemy soldiers that appear once he does, then chase after him. Now cornered, all it takes is two more hits to defeat him. With this straightforward boss fight finished, take the key the radio operator was holding. A radio tower and a large gap prevents you from progressing, so it's time to explore the rest of the courtyard. | ||
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==A secret passage== | ==A secret passage== | ||
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With your bazooka, destroy the metal cabinet to reveal the panel tile inside it. Put the tile on to the hieroglyph panel and have Henry decode it to make the chest appear. | |||
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In this final room, push the chair down the checkerboard path until the end to tip it over. This will make the circular panel open up into a spiral staircase. Go down the staircase to end the level! | In this final room, push the chair down the checkerboard path until the end to tip it over. This will make the circular panel open up into a spiral staircase. Go down the staircase to end the level! | ||
Henry and Indy have made it out of the castle, but deep in enemy territory with tons of soldiers looking for them, can they continue to evade capture? More importantly, can they manage to find the Holy Grail before Elsa and Vogel do? | Henry and Indy have made it out of the castle, but deep in enemy territory with tons of soldiers looking for them, can they continue to evade capture? More importantly, can they manage to find the Holy Grail before Elsa and Vogel do? | ||
{{Footer Nav|game=LEGO Indiana Jones: The Original Adventures|prevpage=The Hunt for Sir Richard|nextpage=Motorcycle Escape}} | {{Footer Nav|game=LEGO Indiana Jones: The Original Adventures|prevpage=The Hunt for Sir Richard|nextpage=Motorcycle Escape}} |