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==Across the canal== | ==Across the canal== | ||
You start off by the docks of one of the canals, and the bridge to the other side is out of order. Walk around the area and find two levers, then pull them to extend the awnings above them. Have Elsa jump to the rope near where you start, then jump to the awning and across the balconies. Jump on to a couple more awnings to reach a round balcony containing a key. Take the key and put it in the crank by the bridge, then turn the crank to raise a wooden platform. Have Indy stand on that platform and whip swing to the other side. | You start off by the docks of one of the canals, and the bridge to the other side is out of order. Walk around the area and find two levers, then pull them to extend the awnings above them. Have Elsa jump to the rope near where you start, then jump to the awning and across the balconies. Jump on to a couple more awnings to reach a round balcony containing a key. Take the key and put it in the crank by the bridge, then turn the crank to raise a wooden platform. Have Indy stand on that platform and whip swing to the other side. | ||
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==The secret of the library== | ==The secret of the library== | ||
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Go to the top-left corner of the room where there is a knight statue and some plants. Destroy the plants to make some tiles appear, then assemble the tiles to complete the checkerboard pattern on the floor. Push the statue to the big orange button to cause two paintings upstairs to slide open, revealing two swords hidden behind them. Go upstairs and take the swords, then walk towards the screen while hugging the left wall. You should see a chest in a cage. Throw swords at each of the ropes holding the gate down to cut them, letting you collect the chest. | |||
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There are four green patches of ground and four boxes scattered around the library, and your job is to find each box and place it on each of the green spots at the center of the library. For the first box, use the pieces near the lower-right green spot to build push pads on the ladder to the right of it, then push the ladder all the way to the right. Use the ladder to climb on the bookshelves and take the box there, and carry it to any of the green spots at the center of the library. The next box is simply located at the very back of the room, below the stained glass window. Just take it and place it on one of the remaining three spots. | There are four green patches of ground and four boxes scattered around the library, and your job is to find each box and place it on each of the green spots at the center of the library. For the first box, use the pieces near the lower-right green spot to build push pads on the ladder to the right of it, then push the ladder all the way to the right. Use the ladder to climb on the bookshelves and take the box there, and carry it to any of the green spots at the center of the library. The next box is simply located at the very back of the room, below the stained glass window. Just take it and place it on one of the remaining three spots. | ||
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==The ancient catacombs== | ==The ancient catacombs== | ||
Elsa and Indy eagerly hop into the hole to investigate, but Brody prefers to stay at the surface. The two explorers now find themselves in some ancient catacombs. You can finish the ladder with the nearby parts if you wish to return to the library, but there isn't any reason to do so. There are a lot of coffins scattered around the area, but most are booby-trapped with spikes, so be careful when investigating them. Two of these booby-trapped coffins drop shovels, which you will definitely want to pick up. Some coffins also have skeletons pop out of them that is required to get a chest, but you can't find them all in Story Mode. | Elsa and Indy eagerly hop into the hole to investigate, but Brody prefers to stay at the surface. The two explorers now find themselves in some ancient catacombs. You can finish the ladder with the nearby parts if you wish to return to the library, but there isn't any reason to do so. There are a lot of coffins scattered around the area, but most are booby-trapped with spikes, so be careful when investigating them. Two of these booby-trapped coffins drop shovels, which you will definitely want to pick up. Some coffins also have skeletons pop out of them that is required to get a chest, but you can't find them all in Story Mode. | ||
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==Subterranean pool== | ==Subterranean pool== | ||
There is a large pool of water here, which you can cross with both characters, though having Indy whip swing past it is the quickest way. Once both characters are on the other side, have Elsa pull on the rope to cause two platforms to rise up. Switch to Indy and jump to the higher platform, then use your whip to destroy the spider web, revealing a hook behind it. Use the whip again to pull on the hook, which causes platforms to rise up from the pool. Jump to the platforms and to the two levers, then have both characters pull the levers at once to make a door open, letting you continue further. | There is a large pool of water here, which you can cross with both characters, though having Indy whip swing past it is the quickest way. Once both characters are on the other side, have Elsa pull on the rope to cause two platforms to rise up. Switch to Indy and jump to the higher platform, then use your whip to destroy the spider web, revealing a hook behind it. Use the whip again to pull on the hook, which causes platforms to rise up from the pool. Jump to the platforms and to the two levers, then have both characters pull the levers at once to make a door open, letting you continue further. | ||
==The tomb of Sir Richard== | ==The tomb of Sir Richard== | ||
This room's puzzle might seem confusing, but it is really quite simple. First, you have to get two crates to drop on the upper checkerboard floor. The first crate must be pulled down with Indy's whip from a wooden platform north of the entrance of the room. For the second crate, have Elsa push the coffin at the very front of the room, then jump from the coffin to the ledge. Push the crate there all the way to the end to make it drop down to the floor below. Now you must push both crates on to the two spots on the ground. The water makes the crates slide a bit, which can make it tricky to push the boxes precisely where you want them. | This room's puzzle might seem confusing, but it is really quite simple. First, you have to get two crates to drop on the upper checkerboard floor. The first crate must be pulled down with Indy's whip from a wooden platform north of the entrance of the room. For the second crate, have Elsa push the coffin at the very front of the room, then jump from the coffin to the ledge. Push the crate there all the way to the end to make it drop down to the floor below. Now you must push both crates on to the two spots on the ground. The water makes the crates slide a bit, which can make it tricky to push the boxes precisely where you want them. | ||
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==Boss: Kazim== | ==Boss: Kazim== | ||
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There are 10 buoys on the lake. Drive your speedboat into them to destroy them. Destroy all 10 to make the chest appear on the island in the middle. | |||
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Kazim will appear to fight you with some fellow Brotherhood members. He is the man in the white suit, so focus on hitting him. Once you take two hearts off of him, he will jump on to a speedboat and flee. You must now chase after him on one of the other speedboats at the dock and ram into him to damage his boat. Once the boat is down to one heart, Kazim will abandon ship and jump to the island in the middle of the lake. Go to the island and continue fighting him normally until you hit him two more times, which will make him call a Brotherhood member over to fight you, then escape on a new speedboat. Defeat the Brotherhood member and ram into Kazim a few more time in your own speedboat to make him move to the right of the area and jump out of the boat. Go after him and attack him two more times to end the battle. | Kazim will appear to fight you with some fellow Brotherhood members. He is the man in the white suit, so focus on hitting him. Once you take two hearts off of him, he will jump on to a speedboat and flee. You must now chase after him on one of the other speedboats at the dock and ram into him to damage his boat. Once the boat is down to one heart, Kazim will abandon ship and jump to the island in the middle of the lake. Go to the island and continue fighting him normally until you hit him two more times, which will make him call a Brotherhood member over to fight you, then escape on a new speedboat. Defeat the Brotherhood member and ram into Kazim a few more time in your own speedboat to make him move to the right of the area and jump out of the boat. Go after him and attack him two more times to end the battle. | ||
While Indy and Kazim are fighting, Kazim's boat starts getting grinded up by a spinning boat propeller. Indy saves Kazim just moments before the boat gets torn apart. Kazim thanks him, and decides to tell him the location of his father. Henry Jones is currently being held prisoner at a castle somewhere, and Indy and Elsa must find him as well as rescue him. | While Indy and Kazim are fighting, Kazim's boat starts getting grinded up by a spinning boat propeller. Indy saves Kazim just moments before the boat gets torn apart. Kazim thanks him, and decides to tell him the location of his father. Henry Jones is currently being held prisoner at a castle somewhere, and Indy and Elsa must find him as well as rescue him. | ||
{{Footer Nav|game=LEGO Indiana Jones: The Original Adventures|prevpage=Battle on the Bridge|nextpage=Castle Rescue}} | {{Footer Nav|game=LEGO Indiana Jones: The Original Adventures|prevpage=Battle on the Bridge|nextpage=Castle Rescue}} |