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'''Runecrafting''' is a skill that involves players making runes which are used for [[RuneScape/Skills/Magic|magic]] spells. However, to runecraft, players must first finish the [[RuneScape/Quests/Rune Mysteries Quest|Rune Mysteries Quest]].
{{Header Nav|game=RuneScape}}
'''Runecrafting''' is a skill that involves players making runes which are used for [[RuneScape/Skills/Magic|magic]] spells. However, to runecraft, players must first finish the [[RuneScape/Rune Mysteries Quest|Rune Mysteries Quest]].


=Rune Essence=
==Rune Essence==
To craft runes, players first need rune essence, commonly referred to as 'ess'. Since rune essence is in rocks, players will need a pick axe to mine the essence out of the rocks.


To craft runes, you first need rune essences, also known as "ess". Since the essences are in rocks, you will need a pick axe to mine the essences out of the rocks.  
There are two kinds of ess, normal and pure. The normal ess can be used to make the six basic runes: air, earth, water, fire, mind, and body. For any other rune players will need pure essence which can only be mined on members servers. Pure essence can also be used to make one of the basic runes if that is the one the player wants to craft. If a player mines a rune essence rock on a members server, they will always receive pure essence if their [[RuneScape/Skills/Mining|Mining]] level is 30 or above, otherwise they will receive normal essence.


Rune essences are located in mines. To access these mines, you can talk to certain people who will teleport you to these mines. Listed below are people who will teleport you to rune essence mines.
Essence is located in massive underground mines. To access these mines, players need to talk to certain NPCs who can teleport them to the mines. A play can either right-click on the NPC and select the 'teleport' option, or they can talk to them and ask to be teleported. The right-click option is faster than talking. There are five NPCs that can teleport players to the ess mines, however, only two of them are available for free players.


*Aubury (free players) - This guy is located in Varrock's rune store, south of Varrock's east bank. This is the person recommended you go to, as he is closest to a bank.
*'''Aubury:''' This NPC is located in Varrock's rune shop, south of Varrock's east bank. This is the NPC that almost all players use, as he is a short walk away from a bank, so a player can quickly deposit their essence and go back to Aubury to mine more quickly. This is the recommended person players use to teleport them.
*'''Wizard Cromperty:''' This wizard is located in East Ardougne, northeast of the marketplace. Only members can talk to this NPC, as he is only on the member servers.
*'''Wizard Distentor:''' This wizard is located in the Magic Guild in Yanille. A [[RuneScape/Skills/Magic|magic]] level of 66 is required to enter the guild, though with a Wizard's Mind Bomb, a player can enter the guild at level 65. Many members use this NPC as he is close to a bank like Aubury.
*'''Wizard Sedridor:''' This wizard is located in the basement of the Wizards' Tower, south of Draynor Village. He is very far away from a bank. Players are recommended to use Aubury instead.
*'''Brimstail:''' This gnome wizard is located in a cave west of the bridge in the Tree Gnome Stronghold. He is very far from a bank and almost nobody uses him to get to the mines.
*'''Level 23 Banshees:''' These monsters are useful for runecrafting because they sometimes drop 13 noted rune essence when they are defeated, removing the need for mining essence. However, banshees are only available to members and a [[RuneScape/Skills/Slayer|slayer]] level of 15 is required to fight them. Players also have to wear earmuffs when fighting them.


*Wizard Cromperty (members) - This wizard is located in East Ardougne, northeast of the marketplace.
It is recommended that players mine a large amount of essence and then craft their runes. For example, a player should mine 28 essence, then bank them, and then go back to the mines and repeat. When they've gotten about 500 essence, then they can make some runes. This method is faster than mining 28 essence and then crafting the runes.


*Wizard Distentor (members) - This wizard is located in the Magic Guild in Yanille.
==Talismans==
Talismans are important as they are needed to make runes. To obtain talismans, players will have to kill monsters or buy them from other players. However, talismans are not a common drop from monsters, so obtaining one may take some time.


*Wizard Sedridor (free players) - This wizard is located in the basement of the Wizards' Tower, south of Draynor Village.
Each talisman has a name that indicates what runes it players can make with it. For example, to make air runes, a player needs to find an air talisman. However, free players can only make air, mind, water, earth, fire, and body runes. Members can make cosmic, chaos, nature, law, and death runes.


It's best if you mine all the ess you need first. For example, mine 28 ess, then bank them, and then repeat. This method is faster than mining 28 ess and then crafting the runes you want.
{| {{prettytable}}
 
! Talisman !! Dropped by/Obtained by
If you are a member and don't want to mine, level 23 Banshees in the Slayer Tower sometimes drop 13 noted essences.
 
=Talismans=
 
When you finish [[RuneScape/Quests/Rune Mysteries Quest|Rune Mysteries Quest]], you will be given back your air talisman. Talismans are important as they are needed to make runes. To obtain talismans, you will have to kill monsters, however they are not a common drop. Each talisman has a name that indicates what runes it you can make with it. For example, an air talisman will allow you to make air runes.
 
Listed below is a table about talismans. It is important to note that free players can only make air, mind, water, earth, fire, and body runes, while members can also make cosmic, chaos, nature, law, and death runes.
 
{| border="1" cellpadding="2"
|-
! Talisman !! Dropped By !! Notes
|-
|-
| Air Talisman || Level 2 Goblins and Air Wizards || Given to you at the end of [[[RuneScape/Quests/Rune Mysteries Quest|Rune Mysteries Quest]], best dropped by Air Wizards.
| Air talisman || Dropped by level 2 goblins and wizards. One is given to players during the [[RuneScape/Rune Mysteries Quest|Rune Mysteries Quest]].
|-
|-
| Mind Talisman || Imps and Wizards ||
| Mind talisman || Dropped by imps, wizards, and dark wizards.
|-
|-
| Water Talisman || Wizards, Dark Wizards, and Water Wizards || Best dropped by Water Wizards.
| Water talisman || Dropped by wizards and dark wizards.
|-
|-
| Earth Talisman || Men, Women, and Earth Wizards || Best dropped by Earth Wizards.
| Earth talisman || Dropped by men, women, wizards, dark wizards, and Al Kharid warriors.
|-
|-
| Fire Talisman || Wizards and Fire Wizards || Best dropped by Fire Wizards.
| Fire talisman || Dropped by guards, wizards, skeletons without weapons, and dark wizards.
|-
|-
| Body Talisman || Level 21 Guards ||  
| Body talisman || Dropped by guards, wizards, and dark wizards.
|-
|-
| Cosmic Talisman || Mysterious Men and Lesser Demons || Members only.
| Cosmic talisman || Rare reward from a Mysterious Man and is a very rare drop from the higher leveled monsters in the member servers.
|-
|-
| Chaos Talisman || Lesser Demons, Hill giants, Fire giants, and Moss Giants || Members only. Rare drop.
| Chaos talisman || Dropped by hobgoblins, skeletons, ice warriors, shadow warriors, lesser demons, hill giants, and fire giants.
|-
|-
| Nature Talisman || Jogres and Moss Giants || Members only. Rare drop.
| Nature talisman || Dropped by hobgoblins, jogres, moss giants, and green dragons.
|-
|-
| Law Talisman || Not dropped || Members only. Reward for finishing [[RuneScape/Quests/Troll Stronghold|Troll Stronghold]].
| Law talisman || Reward for finishing the quest [[RuneScape/Troll Stronghold|Troll Stronghold]].
|-
|-
| Death Talisman || Dark Beasts || Members only. Reward for finishing [[RuneScape/Quests/Mourning's End Part 2|Mourning's End Part 2]]. Level 90 slayer required for Dark Beasts.
| Death talisman || Dropped by dark beasts and is a reward for finishing the quest [[RuneScape/Mourning's End Part 2|Mourning's End Part 2]]
|}
|}


=Tiaras=
==Tiaras==
 
{| {{prettytable|notwide=1|float=right}}
Talismans take up a space in your inventory, allowing you to only hold 27 ess. However, tiaras can be worn on your head so that you can carry 28 ess. To make a tiara, see the [[RuneScape/Skills/Crafting|crafting]] guide.
! Tiara !! Exp received
 
If you have a grey tiara with no markings on it, then it is un-enchanted. To enchant a tiara, you need to bring the talisman you want that tiara to become to it's altar. For example, if you want an air tiara, bring your air talisman to the air altar. Enter the altar, and then use the tiara on the altar you craft your runes on. This will combine your talisman and your tiara.
 
You also earn some exp for making a tiara, listed below.
 
{| border="1" cellpadding="2"
|-
|-
! Tiara !! Exp Recieved
| Air tiara || 25
|-
|-
| Air Tiara || 25
| Mind tiara || 27.5
|-
|-
| Mind Tiara || 27.5
| Water tiara || 30
|-
|-
| Water Tiara || 30
| Earth tiara || 32.5
|-
|-
| Earth Tiara || 32.5
| Fire tiara || 35
|-
|-
| Fire Tiara || 35
| Body tiara || 37.5
|-
|-
| Body Tiara || 37.5
| Cosmic tiara || 40
|-
|-
| Cosmic Tiara || 40
| Chaos tiara || 42.5
|-
|-
| Chaos Tiara || 42.5
| Nature tiara || 45
|-
|-
| Nature Tiara || 45
| Law tiara || 47.5
|-
|-
| Law Tiara || 47.5
| Death tiara || 50
|-
| Death Tiara || 50
|}
|}
Talismans take up a space in a player's inventory, allowing them to only hold 27 ess in their inventory. However, a tiara can fix this. A player can combine a talisman and a tiara together, allowing the player to wear the tiara on their head while still being able to craft runes. With the talisman inside the tiara, players can hold 28 ess.
If a player has a grey tiara with no markings on it, then it is un-enchanted. To enchant a tiara, the player needs to bring the talisman to an altar (altars are explained in the next section). For example, if a player wants to make air runes wearing a tiara, then they will have to bring their air talisman to the air altar and combine the talisman and the tiara.


=Altars=
Players can also earn some xp from making a tiara, shown in the table below.


Altars are where you make your runes. Tiaras or talismans are needed to enter these altars.
{{-}}
==Altars==
Altars are where players make their runes. Tiaras or talismans are needed to enter these altars. Altars are labeled on a player's mini-map as a small circle with a jagged line through it. Players can find altars by finding them on their own, using a talisman, or by asking other players.


With your talisman, right click on it and you should see an option that will saw "Locate". Clicking on this option will tell you where the altar is locted.  
Altars are hidden inside 'mysterious ruins'. To find an altar using a talisman, players can right-click on the talisman and click on the 'locate' option. In the chatbox, the player will notice a message that will tell them the direction they need to go in, whether it be northwest or southeast.


When you arrive at the altar, it will look demolished and called a "mysterious ruins". Use your talisman with the mysterious runes to be teleported to the altar. If you are wearing a tiara, you just have to click on the mysterious ruins and you will be teleported inside.
When a player has found the mysterious ruins, they then need to enter the ruins. The player can enter by using their talisman with the ruins. If they are wearing a talisman, all they have to do is click on the ruins.


Listed below is the locations of the altars.
When the player is inside the ruins, they are now in the altar. They can then use their ess with the altar to craft runes. If a player wants to make a tiara, then they have to have an un-enchanted tiara in their inventory and use it on the altar.


{| border="1" cellpadding="2"
{| {{prettytable}}
|-
|+Altar locations
! Altar !! Location
! Altar !! Location
|-
|-
| Air Altar || Northeast of the Crafting Guild and south of Falador
| Air || Northeast of the Crafting Guild and south of Falador.
|-
|-
| Mind Altar || Between Ice Mountain and Goblin Village
| Mind|| Between Ice Mountain and Goblin Village.
|-
|-
| Water Altar || South of Lumbridge, in the swamps, and southeast of Draynor Village
| Water || South of Lumbridge in the swamps and southeast of Draynor Village.
|-
|-
| Earth Altar || Northeast of Varrock
| Earth || Northeast of Varrock.
|-
|-
| Fire Altar || Northeast of Al Kharid
| Fire || Northeast of Al Kharid.
|-
|-
| Body Altar || Between Ice Mountain and Barbarian Village, as well as south of the Monastery
| Body || Between Ice Mountain and Barbarian Village, as well as south of the Monastery.
|-
|-
| Cosmic Altar || The southern part of the Lost City
| Cosmic || The southern part of the Lost City.
|-
|-
| Chaos Altar || Wilderness level 9, northwest of Edgeville.
| Chaos || Wilderness level 9, northwest of Edgeville.
|-
|-
| Nature Altar || North of Shilo Village
| Nature|| North of Shilo Village.
|-
|-
| Law Altar || Northern part of Entrana
| Law || Northern part of Entrana.
|-
|-
| Death Altar || [[RuneScape/Quests/Mourning's End Part 2|Mourning's End Part 2]] temple, bottom floor.
| Death || [[RuneScape/Mourning's End Part 2|Mourning's End Part 2]] temple, bottom floor.
|}
|}


=Crafting the Runes=
==Crafting runes==
When a player has entered the ruins, they then have to walk towards the altar and then click on it. The player will then craft their rune ess into runes.


Inside the the mysterious ruins, click on the altar in the center which looks like a circle to craft your runes. Listed below is a table about making runes with exp earned from making 1 rune.
{| {{prettytable}}
 
|+ Rune experience table
{| border="1" cellpadding="2"
! Rune Name !! Minimum essence required !! Level needed to make !! Experience receive from making one rune
|-
! Rune Name !! Level Needed to Make !! Exp Earned
|-
|-
| Air || 1 || 5
| Air || Normal || 1 || 5
|-
|-
| Mind || 2 || 5.5
| Mind || Normal || 2 || 5.5
|-
|-
| Water || 5 || 6
| Water || Normal || 5 || 6
|-
|-
| Earth || 9 || 6.5
| Earth || Normal || 9 || 6.5
|-
|-
| Fire || 14 || 7
| Fire || Normal || 14 || 7
|-
|-
| Body || 20 || 7.5
| Body || Normal || 20 || 7.5
|-
|-
| Cosmic || 27 || 8
| Cosmic || Pure || 27 || 8
|-
|-
| Chaos || 35 || 8.5
| Chaos || Pure || 35 || 8.5
|-
|-
| Nature || 44 || 9
| Nature || Pure || 44 || 9
|-
|-
| Law || 54 || 9.5
| Law || Pure || 54 || 9.5
|-
|-
| Death || 65 || 10
| Death || Pure || 65 || 10
|}
|}


=Multiple Runes=
==Multiple runes==
 
As a player's runecrafting level increases, they can make more runes. However, they only earn experience from how the amount of ess they have. For example, a player may have only 1 ess in their  inventory, but can make 2 air runes. They will only receive 5 experience, as they only used one ess.
As your runecrafting level increases, you can make more runes. However, you only earn exp from how many ess you have. For example, you have only 1 ess in your inventory, but make 2 air runes. You'll only be given 5 exp, because you only used 1 ess.  


Listed below is a table with information about when you can make multiple ess. "Lvl for x2" means "level needed for 2 runes per ess".
{| {{prettytable}}
 
! rowspan="2"|Rune Type !! colspan="10"|Runecrafting level required to make multiple runes
{| border="1" cellpadding="2"
|-
|-
! Rune Name !! Lvl for x2 !! Lvl for x3 !! Lvl for x4 !! Lvl for x5 !! Lvl for x6 !! Lvl for x7 !! Lvl for x8  
!x2!!x3!!x4!!x5!!x6!!x7!!x8!!x9!!x10
|-
|-
| Air || 11 || 22 || 33 || 44 || 55 || 66 || 77  
| Air || 11 || 22 || 33 || 44 || 55 || 66 || 77 || 88 || 99
|-
|-
| Mind || 14 || 28 || 42 || 56 || 70 || 84 || 98  
| Mind || 14 || 28 || 42 || 56 || 70 || 84 || 98 || - || -
|-
|-
| Water || 19 || 38 || 57 || 76 || 95 || - || -  
| Water || 19 || 38 || 57 || 76 || 95 || - || - || - || -
|-
|-
| Earth || 26 || 52 || 78 || - || - || - || -  
| Earth || 26 || 52 || 78 || - || - || - || - || - || -
|-
|-
| Fire || 35 || 70 || - || - || - || - || -  
| Fire || 35 || 70 || - || - || - || - || - || - || -
|-
|-
| Body || 46 || 92 || - || - || - || - || -  
| Body || 46 || 92 || - || - || - || - || - || - || -
|-
|-
| Cosmic || 59 || - || - || - || - || - || -  
| Cosmic || 59 || - || - || - || - || - || - || - || -
|-
|-
| Chaos || 74 || - || - || - || - || - || -  
| Chaos || 74 || - || - || - || - || - || - || - || -
|-
|-
| Nature || 91 || - || - || - || - || - || -  
| Nature || 91 || - || - || - || - || - || - || - || -
|-
|-
| Law || - || - || - || - || - || - || -  
| Law || - || - || - || - || - || - || - || - || -
|-
|-
| Death || - || - || - || - || - || - || -  
| Death || - || - || - || - || - || - || - || - || -
|}
|}


=Essence Running and the Law Company=
==Essence running==
Due to the difficulty of training runecrafting, playres figured out a way to earn experience faster - use other players.
 
Players runecrafting often use other players to give them ess and in turn pay them with gp or runes. The players who bring the ess to the runecrafter are known as 'ess runners' or 'runners'. For example, a runecrafter is at the air altar with noted ess. A runner comes into the altar and trades with the runecrafter. The runecrafter gives the runner 28 noted ess, the runner goes to a bank and deposits the notes then withdraws them as items, goes back to the runecrafter, and gives them 28 ess. The runecrafter then uses the ess on the altar, creating the runes. The runner is then given payment, whether it be some gp or runes.
 
Ess running is common on member servers, though some people also do it on free servers. Runecrafters prefer to use runners when they make nature runes and law runes, as banks are far away from these altars.
 
Runners can also earn a great amount of money. If the runecrafter is wealthy, then the runner may receive over 500 gp each run, or if the runecrafter is making laws just for experience, then the runner may even receive some laws every run.
 
==The Law Company==
The 'Law Company' is runecrafters hiring many runners and giving them law runes as rewards. The Law Company usually operates on world 66, or if that world is full, then it's usually on world 99. This company is limited to members, as only they can craft law runes. However, the runners can receive many laws in less than an hour, sometimes up to 1,000, while the runecrafter earns a large amount of experience from so many runners.
 
==Training==
Players are recommended to craft runes that are close to a bank and easy to gain XP. When you craft ones that yield higher experience, you may not be able to get there and back quickly enough to make lots of experience.
 
==Related links==
These links are related in some way to runecrafting.
 
===Guides===
*[[RuneScape/Guides/Abyss|Abyss]] guide.


Due to the difficulty of training runecrafting, a new job area has opened up: essence running. An essence runner travels between a bank and a runecrafting alter, players get very rich doing this. The general scenario is that a runner will trade 27 unnoted essence for 27 runes of the type that the crafter is making. Sometimes, if this has been agreed beforehand, the runner trades 26 unnoted essence for a certain amount of cash or if the crafter and runner are friends, they might just exchange noted essence for unnoted essence so the crafter is really using their own essence but doesn't have to do the jumping back and forth to the bank. The preferred runes to use runners for are natures and laws.  
===Skills===
*[[RuneScape/Skills/Magic|Magic]] skill guide.
*[[RuneScape/Skills/Crafting|Crafting]] skill guide.


The Law Company operates on world 66 or if that is full on world 99. This company is not limited to certain players, anybody pretty much participates if they feel like it. The only thing that unites this network is the standard agreement of 27 unnoted essence for 27 law runes and 27 noted essence to be traded outside of the law alter. This way the runners (who obviously can't make laws themselves) get law runes to train magic, teleport, or to sell for around 300 gp each on the RuneScape market, and the crafters get fast runecrafting experience. This is one of the easiest ways to raise runecrafting.
===Quests===
These quests give runecrafting xp upon completion.


=Training=
*[[RuneScape/Devious Minds|Devious Minds]] - 5,000 xp.
*[[RuneScape/One Small Favour|One Small Favour]] - 10,000 to 20,000 xp (optional choice).
*[[RuneScape/Recipe for Disaster|Recipe for Disaster]] - 20,000 xp.


Runecrafting is a hard skill to train, as the runes you craft give low exp. It is best to just craft the highest level rune you can make.
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Latest revision as of 19:36, 11 May 2009

Runecrafting is a skill that involves players making runes which are used for magic spells. However, to runecraft, players must first finish the Rune Mysteries Quest.

Rune Essence[edit]

To craft runes, players first need rune essence, commonly referred to as 'ess'. Since rune essence is in rocks, players will need a pick axe to mine the essence out of the rocks.

There are two kinds of ess, normal and pure. The normal ess can be used to make the six basic runes: air, earth, water, fire, mind, and body. For any other rune players will need pure essence which can only be mined on members servers. Pure essence can also be used to make one of the basic runes if that is the one the player wants to craft. If a player mines a rune essence rock on a members server, they will always receive pure essence if their Mining level is 30 or above, otherwise they will receive normal essence.

Essence is located in massive underground mines. To access these mines, players need to talk to certain NPCs who can teleport them to the mines. A play can either right-click on the NPC and select the 'teleport' option, or they can talk to them and ask to be teleported. The right-click option is faster than talking. There are five NPCs that can teleport players to the ess mines, however, only two of them are available for free players.

  • Aubury: This NPC is located in Varrock's rune shop, south of Varrock's east bank. This is the NPC that almost all players use, as he is a short walk away from a bank, so a player can quickly deposit their essence and go back to Aubury to mine more quickly. This is the recommended person players use to teleport them.
  • Wizard Cromperty: This wizard is located in East Ardougne, northeast of the marketplace. Only members can talk to this NPC, as he is only on the member servers.
  • Wizard Distentor: This wizard is located in the Magic Guild in Yanille. A magic level of 66 is required to enter the guild, though with a Wizard's Mind Bomb, a player can enter the guild at level 65. Many members use this NPC as he is close to a bank like Aubury.
  • Wizard Sedridor: This wizard is located in the basement of the Wizards' Tower, south of Draynor Village. He is very far away from a bank. Players are recommended to use Aubury instead.
  • Brimstail: This gnome wizard is located in a cave west of the bridge in the Tree Gnome Stronghold. He is very far from a bank and almost nobody uses him to get to the mines.
  • Level 23 Banshees: These monsters are useful for runecrafting because they sometimes drop 13 noted rune essence when they are defeated, removing the need for mining essence. However, banshees are only available to members and a slayer level of 15 is required to fight them. Players also have to wear earmuffs when fighting them.

It is recommended that players mine a large amount of essence and then craft their runes. For example, a player should mine 28 essence, then bank them, and then go back to the mines and repeat. When they've gotten about 500 essence, then they can make some runes. This method is faster than mining 28 essence and then crafting the runes.

Talismans[edit]

Talismans are important as they are needed to make runes. To obtain talismans, players will have to kill monsters or buy them from other players. However, talismans are not a common drop from monsters, so obtaining one may take some time.

Each talisman has a name that indicates what runes it players can make with it. For example, to make air runes, a player needs to find an air talisman. However, free players can only make air, mind, water, earth, fire, and body runes. Members can make cosmic, chaos, nature, law, and death runes.

Talisman Dropped by/Obtained by
Air talisman Dropped by level 2 goblins and wizards. One is given to players during the Rune Mysteries Quest.
Mind talisman Dropped by imps, wizards, and dark wizards.
Water talisman Dropped by wizards and dark wizards.
Earth talisman Dropped by men, women, wizards, dark wizards, and Al Kharid warriors.
Fire talisman Dropped by guards, wizards, skeletons without weapons, and dark wizards.
Body talisman Dropped by guards, wizards, and dark wizards.
Cosmic talisman Rare reward from a Mysterious Man and is a very rare drop from the higher leveled monsters in the member servers.
Chaos talisman Dropped by hobgoblins, skeletons, ice warriors, shadow warriors, lesser demons, hill giants, and fire giants.
Nature talisman Dropped by hobgoblins, jogres, moss giants, and green dragons.
Law talisman Reward for finishing the quest Troll Stronghold.
Death talisman Dropped by dark beasts and is a reward for finishing the quest Mourning's End Part 2

Tiaras[edit]

Tiara Exp received
Air tiara 25
Mind tiara 27.5
Water tiara 30
Earth tiara 32.5
Fire tiara 35
Body tiara 37.5
Cosmic tiara 40
Chaos tiara 42.5
Nature tiara 45
Law tiara 47.5
Death tiara 50

Talismans take up a space in a player's inventory, allowing them to only hold 27 ess in their inventory. However, a tiara can fix this. A player can combine a talisman and a tiara together, allowing the player to wear the tiara on their head while still being able to craft runes. With the talisman inside the tiara, players can hold 28 ess.

If a player has a grey tiara with no markings on it, then it is un-enchanted. To enchant a tiara, the player needs to bring the talisman to an altar (altars are explained in the next section). For example, if a player wants to make air runes wearing a tiara, then they will have to bring their air talisman to the air altar and combine the talisman and the tiara.

Players can also earn some xp from making a tiara, shown in the table below.

Altars[edit]

Altars are where players make their runes. Tiaras or talismans are needed to enter these altars. Altars are labeled on a player's mini-map as a small circle with a jagged line through it. Players can find altars by finding them on their own, using a talisman, or by asking other players.

Altars are hidden inside 'mysterious ruins'. To find an altar using a talisman, players can right-click on the talisman and click on the 'locate' option. In the chatbox, the player will notice a message that will tell them the direction they need to go in, whether it be northwest or southeast.

When a player has found the mysterious ruins, they then need to enter the ruins. The player can enter by using their talisman with the ruins. If they are wearing a talisman, all they have to do is click on the ruins.

When the player is inside the ruins, they are now in the altar. They can then use their ess with the altar to craft runes. If a player wants to make a tiara, then they have to have an un-enchanted tiara in their inventory and use it on the altar.

Altar locations
Altar Location
Air Northeast of the Crafting Guild and south of Falador.
Mind Between Ice Mountain and Goblin Village.
Water South of Lumbridge in the swamps and southeast of Draynor Village.
Earth Northeast of Varrock.
Fire Northeast of Al Kharid.
Body Between Ice Mountain and Barbarian Village, as well as south of the Monastery.
Cosmic The southern part of the Lost City.
Chaos Wilderness level 9, northwest of Edgeville.
Nature North of Shilo Village.
Law Northern part of Entrana.
Death Mourning's End Part 2 temple, bottom floor.

Crafting runes[edit]

When a player has entered the ruins, they then have to walk towards the altar and then click on it. The player will then craft their rune ess into runes.

Rune experience table
Rune Name Minimum essence required Level needed to make Experience receive from making one rune
Air Normal 1 5
Mind Normal 2 5.5
Water Normal 5 6
Earth Normal 9 6.5
Fire Normal 14 7
Body Normal 20 7.5
Cosmic Pure 27 8
Chaos Pure 35 8.5
Nature Pure 44 9
Law Pure 54 9.5
Death Pure 65 10

Multiple runes[edit]

As a player's runecrafting level increases, they can make more runes. However, they only earn experience from how the amount of ess they have. For example, a player may have only 1 ess in their inventory, but can make 2 air runes. They will only receive 5 experience, as they only used one ess.

Rune Type Runecrafting level required to make multiple runes
x2 x3 x4 x5 x6 x7 x8 x9 x10
Air 11 22 33 44 55 66 77 88 99
Mind 14 28 42 56 70 84 98 - -
Water 19 38 57 76 95 - - - -
Earth 26 52 78 - - - - - -
Fire 35 70 - - - - - - -
Body 46 92 - - - - - - -
Cosmic 59 - - - - - - - -
Chaos 74 - - - - - - - -
Nature 91 - - - - - - - -
Law - - - - - - - - -
Death - - - - - - - - -

Essence running[edit]

Due to the difficulty of training runecrafting, playres figured out a way to earn experience faster - use other players.

Players runecrafting often use other players to give them ess and in turn pay them with gp or runes. The players who bring the ess to the runecrafter are known as 'ess runners' or 'runners'. For example, a runecrafter is at the air altar with noted ess. A runner comes into the altar and trades with the runecrafter. The runecrafter gives the runner 28 noted ess, the runner goes to a bank and deposits the notes then withdraws them as items, goes back to the runecrafter, and gives them 28 ess. The runecrafter then uses the ess on the altar, creating the runes. The runner is then given payment, whether it be some gp or runes.

Ess running is common on member servers, though some people also do it on free servers. Runecrafters prefer to use runners when they make nature runes and law runes, as banks are far away from these altars.

Runners can also earn a great amount of money. If the runecrafter is wealthy, then the runner may receive over 500 gp each run, or if the runecrafter is making laws just for experience, then the runner may even receive some laws every run.

The Law Company[edit]

The 'Law Company' is runecrafters hiring many runners and giving them law runes as rewards. The Law Company usually operates on world 66, or if that world is full, then it's usually on world 99. This company is limited to members, as only they can craft law runes. However, the runners can receive many laws in less than an hour, sometimes up to 1,000, while the runecrafter earns a large amount of experience from so many runners.

Training[edit]

Players are recommended to craft runes that are close to a bank and easy to gain XP. When you craft ones that yield higher experience, you may not be able to get there and back quickly enough to make lots of experience.

Related links[edit]

These links are related in some way to runecrafting.

Guides[edit]

Skills[edit]

Quests[edit]

These quests give runecrafting xp upon completion.