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If your opponent hasn't been rushing you, they are probably going for a unit they get in the castle age. Although you will usually want to go for conquistadors, there are three reasons to not build conquistadors:
If your opponent hasn't been rushing you, they are probably going for a unit they get in the castle age. Although you will usually want to go for conquistadors, there are three reasons to not build conquistadors:


#Common unit: If you are facing British, then chances are they will simply upgrade a army of archers they already have to formidable long ranged crossbows. This applies to any civilization who does not build their unique unit in the castle age, and especially to a civilization who can simply upgrade a feudal age unit. You will find an army of twenty to thirty crossbows at your walls no more than a minute after you enter the castle age. Building castles to build conquistadors simply takes too long, so while you should still go for a little bit of a stone it would be best to build skirmishers to counter the crossbows instead as building lots of archery ranges is much easier than building lots of castles. The castles will still go up and you will eventually transition into conquistadors, but for now most of your economy will go into other units.
1: Common unit: If you are facing British, then chances are they will simply upgrade a army of archers they already have to formidable long ranged crossbows. This applies to any civilization who does not build their unique unit in the castle age, and especially to a civilization who can simply upgrade a feudal age unit. You will find an army of twenty to thirty crossbows at your walls no more than a minute after you enter the castle age. Building castles to build conquistadors simply takes too long, so while you should still go for a little bit of a stone it would be best to build skirmishers to counter the crossbows instead as building lots of archery ranges is much easier than building lots of castles. The castles will still go up and you will eventually transition into conquistadors, but for now most of your economy will go into other units.
#Easy counter: If your opponent is someone like Franks where they usually build knights, then Pikemen is an easy counter because they cost no gold. In this case, you should mix pikemen in with your conquistadors and try to micro manage the pikemen so that the Frankish knights hit the pikemen instead of the conquistadors. This applies to any civilization which has units which are easily countered by pikemen or elite skirmishers.  
 
#Easily countered: It is very difficult to fight units with a lot of pierce armor (like Mayan/Aztec eagle warriors) or have a long range (like British longbows) using conquistadors. If your opponent is massing up a unit that counters your conquistadors you may want to consider a different strategy. Although the spanish have no bonuses on their knights, knights could be a better choice than conquistadors for units like longbows or eagle warriors, especially since knights are made from a stable.
2: Easy counter: If your opponent is someone like Franks where they usually build knights, then Pikemen is an easy counter because they cost no gold. In this case, you should mix pikemen in with your conquistadors and try to micro manage the pikemen so that the Frankish knights hit the pikemen instead of the conquistadors. This applies to any civilization which has units which are easily countered by pikemen or elite skirmishers.  
 
3: Easily countered: It is very difficult to fight units with a lot of pierce armor (like Mayan/Aztec eagle warriors) or have a long range (like British longbows) using conquistadors. If your opponent is massing up a unit that counters your conquistadors you may want to consider a different strategy. Although the spanish have no bonuses on their knights, knights could be a better choice than conquistadors for units like longbows or eagle warriors, especially since knights are made from a stable.


==General Imperial Age Strategies==
==General Imperial Age Strategies==
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