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{{Header Nav|game=Kingdom Hearts Re:Chain of Memories|num=0}}
{{Header Nav|game=Kingdom Hearts Re:Chain of Memories}}
{{Infobox
{{Game
|completion=4
|image=KH ReChain of Memories box artwork.jpg
|title=Kingdom Hearts Re:Chain of Memories
|title=Kingdom Hearts Re:Chain of Memories
|image=KH ReChain of Memories box artwork.jpg
|developer=[[Square Enix]]
|developer=[[Square Enix]]
|publisher=[[Square Enix]]
|publisher=[[Square Enix]]
|released={{jp|2007|March 29}}{{na|2008|December 2}}
|year=2007
|genre=[[Action]], [[RPG]]
|systems={{syslist|ps2}}
|systems=[[PlayStation 2]]
|modes= [[Single player]]
|ratings={{CERO|A}}{{ESRB|E10}}
|ratings={{CERO|A}}{{ESRB|E10}}
|genre=[[Action RPG]]
|modes=[[Single player]]
|series=Kingdom Hearts
|series=Kingdom Hearts
}}
}}
[[Kingdom Hearts: Chain of Memories]] was remade for the [[PlayStation 2]], titled '''Kingdom Hearts Re:Chain of Memories'''. It was developed by [[Square Enix|Square Enix's]] fifth Product Development Division, based in Osaka, and released as the second disc of [[Kingdom Hearts II Final Mix+]] in Japan on [[March 29]], [[2007]] and as a standalone title in North America on [[December 2]], [[2008]]. It has not been released in Europe or Australia. The remake includes polygonal 3D battles and worlds using the same graphics as [[Kingdom Hearts]], as well as voice acting and an improved soundtrack. While the card-based battle system and room synthesis aspects of the gameplay stayed mostly the same, there were additions, such as the "Reaction Command" function from [[Kingdom Hearts II]]. Voice-acted scenes only occur in Castle Oblivion, as well as the Destiny Islands and Twilight Town simulations. The remake also includes new cutscenes and battles that were not in the original game.
[[Kingdom Hearts: Chain of Memories]] was remade for the [[PlayStation 2]], titled '''Kingdom Hearts Re:Chain of Memories'''. It was developed by [[Square Enix|Square Enix's]] fifth Product Development Division, based in Osaka, and released as the second disc of [[Kingdom Hearts II Final Mix+]] in Japan on March 29, [[2007]] and as a standalone title in North America on December 2, [[2008]]. It has not been released in Europe or Australia. The remake includes polygonal 3D battles and worlds using the same graphics as [[Kingdom Hearts]], as well as voice acting and an improved soundtrack. While the card-based battle system and room synthesis aspects of the gameplay stayed mostly the same, there were additions, such as the "Reaction Command" function from [[Kingdom Hearts II]]. Voice-acted scenes only occur in Castle Oblivion, as well as the Destiny Islands and Twilight Town simulations. The remake also includes new cutscenes and battles that were not in the original game.
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{{ToC}}
{{ToC}}
{{Kingdom Hearts}}
{{Kingdom Hearts}}
[[Category:Square Enix]]
[[Category:Square Enix]]
[[Category:Action]]
[[Category:Action RPG]]
[[Category:RPG]]
[[Category:PlayStation 2]]
[[Category:Single player]]
[[Category:Single player]]

Latest revision as of 05:43, 4 April 2023

Box artwork for Kingdom Hearts Re:Chain of Memories.
Box artwork for Kingdom Hearts Re:Chain of Memories.
Kingdom Hearts Re:Chain of Memories
Developer(s)Square Enix
Publisher(s)Square Enix
Year released2007
System(s)PlayStation 2
SeriesKingdom Hearts
Genre(s)Action RPG
ModesSingle player
Rating(s)CERO All agesESRB Everyone 10+
LinksKingdom Hearts Re:Chain of Memories ChannelSearchSearch
Independent wikis with more information:

Kingdom Hearts: Chain of Memories was remade for the PlayStation 2, titled Kingdom Hearts Re:Chain of Memories. It was developed by Square Enix's fifth Product Development Division, based in Osaka, and released as the second disc of Kingdom Hearts II Final Mix+ in Japan on March 29, 2007 and as a standalone title in North America on December 2, 2008. It has not been released in Europe or Australia. The remake includes polygonal 3D battles and worlds using the same graphics as Kingdom Hearts, as well as voice acting and an improved soundtrack. While the card-based battle system and room synthesis aspects of the gameplay stayed mostly the same, there were additions, such as the "Reaction Command" function from Kingdom Hearts II. Voice-acted scenes only occur in Castle Oblivion, as well as the Destiny Islands and Twilight Town simulations. The remake also includes new cutscenes and battles that were not in the original game.

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