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==Villager Techs==
==Villager Techs==
* Loom: Available in the Dark Ages. Built in town Center. Costs 50 food. Gives Villagers 15 hit points, +1 attack/+1 Pierce
* Loom: Available in the Dark Ages. Built in town Center. Costs 50 food. Gives Villagers 15 hit points, +1 attack/+1 Pierce  
* Wheelbarrow: Available in the Feudal Age at your town center. Costs 175 food, 50 wood  Villagers move 10% faster and carry 25% more resources.
* Wheelbarrow: Available in the Feudal Age at your town center. Costs 175 food, 50 wood  Villagers move 10% faster and carry 25% more resources.
* Gold Mining: Available at the Mine during the feudal ages. costs 100 wood, 75 gold. Villagers mine Gold 15% faster
* Gold Mining: Available at the Mine during the feudal ages. costs 100 wood, 75 gold. Villagers mine Gold 15% faster
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Generally if you can kill the villagers you can kill or cripple your enemy in the battle. In Multiplayer on lower difficulties or even higher difficulties on occasion, sometimes the enemy will surrender if you manage to kill all his villagers, sometimes he'll even do it if he still has a town center.  
Generally if you can kill the villagers you can kill or cripple your enemy in the battle. In Multiplayer on lower difficulties or even higher difficulties on occasion, sometimes the enemy will surrender if you manage to kill all his villagers, sometimes he'll even do it if he still has a town center.  


There are many various ways to win, one is resource war, (getting more resources than your enemy so you win) and in this strategy killing the enemy villagers is a crucial part to achieving success. The AI tends (as do some players) to put their villagers to work outside the base collecting resources. They usually put more villagers into cutting wood than they do collecting stone and gold (though not always the case) and these villagers are a good target for your units.  
Their are many various ways to winning AoE games, one such way is resource war, (getting more resources than your enemy so you win) and in this strategy killing the enemy villagers is a crucial part to achieving success. The AI tends (as do some players) to put their villagers to work outside the base collecting resources. They usually put more villagers into cutting wood than they do collecting stone and gold (though not always the case) and these villagers are a good target for your units.  


There are generally three ways to approach this.  
There are generally three ways to approach this.  
# Take 10-15 projectile units (higher attack units the better) and place them at a lumber camp, put them on no attack status and just point and click at each villager, cav archers are better because the enemy usually sends units to stop you, and a lot of the times those are knights and other mounted units.
# Take 10-15 projectile units (higher attack units the better) and place them at a lumber camp, put them on no attack status and just point and click at each villager, cav archers are better because the enemy usually sends units to stop you, and alot of the times those are knights and other mounted units.  
# Swarm in with melee mounted units and kill them off in a big rush, you want at least 15 because they all start running away.
# Swarm in with melee mounted units and kill them off in a big rush, you want at least 15 because they all start running away.  
# Build a castle by an active lumber camp and just watch as the villagers die in mass at the foot of your castle. Be careful not to attack anything while doing this, or the AI will be alerted to your presence and try to shut you down. This also causes a swarm from the AI where they send units to destroy you're castle, so you want some additional units on stand by to protect it from siege weapons if they make a try.
# Build a castle by an active lumber camp and just watch as the villagers die in mass at the foot of your castle. Be careful not to attack anything while doing this, or the AI will be alerted to your presence and try to shut you down. This also causes a swarm from the AI where they send units to destroy you're castle, so you want some additional units on stand by to protect it from siege weapons if they make a try.  


Finally, to achieve your victory over a particular faction, especially in the single campaign mode, when you destroy the town center, you want to make sure you get all the villagers, because if you don't, they'll either build a new town center somewhere else, or build up the needed resources and build a town center. Remember, all it takes to restart a destroyed base is 100 wood to build a lumber camp and from there, one villager could in time completely rebuild a base if he has access to all necessary resources.  
Finally, to achieve your victory over a particular faction, especially in the single campaign mode, when you destroy the town center, you want to make sure you get all the villagers, because if you don't, they'll either build a new town center somewhere else, or build up the needed resources and build a town center. Remember, all it takes to restart a destroyed base is 100 wood to build a lumber camp and from there, one villager could in time completely rebuild a base if he has access to all necessary resources.  
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