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{{All Game Nav|game=Final Fantasy II|num=1}}
{{All Game Nav|game=Final Fantasy II|num=1}}
:''This article is about the Final Fantasy II originally released for the Nintendo Famicom ([[:Category:NES|NES]]) and later ported to the [[:Category:PlayStation|PS1]] as part of [[Final Fantasy Origins]] and to the [[:Category:Game Boy Advance|GBA]] as part of [[Final Fantasy I & II: Dawn of Souls]]. For information regarding the game originally released in the US as Final Fantasy 2 on the [[:Category:Super Nintendo|SNES]], see [[Final Fantasy IV]].''
{{Infobox|title=Final Fantasy II
{{Infobox|title=Final Fantasy II
|boxart=[[Image:Final Fantasy 2 cover.jpg|250px]]
|boxart=[[Image:Final Fantasy 2 cover.jpg|250px]]
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|releasedates=[[:Category:December 17|December 17]] [[:Category:1988|1988]] (JP, [[NES]])<br />[[:Category:May 3|May 3]] [[:Category:2001|2001]] (JP, [[WSC]])
|releasedates=[[:Category:December 17|December 17]] [[:Category:1988|1988]] (JP, [[NES]])<br />[[:Category:May 3|May 3]] [[:Category:2001|2001]] (JP, [[WSC]])
|players=1
|players=1
|ratings=ESRB: None
|ESRB=E
}}
}}
:''For the North American [[:Category:Super Nintendo|Super Nintendo]] game see [[Final Fantasy IV]].''
'''Final Fantasy II''' was the second game in the [[:Category:Final Fantasy|Final Fantasy]] series, however it was not released in North America until [[:Category:2002|2002]]. Unlike the original game (and all future ones), Final Fantasy II characters did not gain experience in the traditional sense; instead of earning points at the end of a fight that can be applied to gaining a level, specific stats increased based on fighting style. If a character used weapons, their strength would increase, using magic would increase MP and magic strength, taking damage would raise maximum HP, and so on. While this style of gameplay would not be used in any other ''Final Fantasy'', it would be used by Square in [[Threads of Fate]] and the [[:Category:SaGa|SaGa]] series.


'''Final Fantasy II''' was the second game in the ''[[:Category:Final Fantasy|Final Fantasy]]'' series, however it was not localized to the US until [[:Category:2002|2002]]. Unlike the original game (and all future ones), ''Final Fantasy II'' characters did not gain experience in the traditional sense. Instead of earning points at the end of a fight that can be applied to gaining a level, specific stats increased based on fighting style. If a character used weapons, their strength would increase, using magic would increase MP and magic strength, taking damage would raise maximun HP, and so on. While this style of gameplay would not be used in any other ''Final Fantasy'', it would be used by Square in the ''[[:Category:SaGa|SaGa]]'' series and ''[[Threads of Fate]]''.
[[:Category:Square Co., Ltd.|Squaresoft]] bundled the game with [[Final Fantasy|Final Fantasy I]] for several re-releases: [[Final Fantasy I-II]] for the [[:Category:NES|Famicom]], [[Final Fantasy Origins]] for the [[:Category:PlayStation|Playstation]], and most recently [[Final Fantasy I & II: Dawn of Souls]] for the [[:Category:Game Boy Advance|Game Boy Advance]].
 
[[:Category:Square Co., Ltd.|Squaresoft]] bundled the game with ''[[Final Fantasy|Final Fantasy I]]'' when they re-released the game several times with ''[[Final Fantasy I-II]]'', ''[[Final Fantasy Origins]]'' for the [[:Category:PlayStation|Playstation]], and most recently, ''[[Final Fantasy I & II: Dawn of Souls]]'' for the [[:Category:Game Boy Advance|Game Boy Advance]].


== Table of Contents ==
== Table of Contents ==

Revision as of 06:44, 30 November 2006

Template:All Game Nav Template:Infobox

For the North American Super Nintendo game see Final Fantasy IV.

Final Fantasy II was the second game in the Final Fantasy series, however it was not released in North America until 2002. Unlike the original game (and all future ones), Final Fantasy II characters did not gain experience in the traditional sense; instead of earning points at the end of a fight that can be applied to gaining a level, specific stats increased based on fighting style. If a character used weapons, their strength would increase, using magic would increase MP and magic strength, taking damage would raise maximum HP, and so on. While this style of gameplay would not be used in any other Final Fantasy, it would be used by Square in Threads of Fate and the SaGa series.

Squaresoft bundled the game with Final Fantasy I for several re-releases: Final Fantasy I-II for the Famicom, Final Fantasy Origins for the Playstation, and most recently Final Fantasy I & II: Dawn of Souls for the Game Boy Advance.

Table of Contents