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{{future|year=2010}}
{{Header Nav|game=Super Mario Galaxy 2}}
{{Header Nav|game=Super Mario Galaxy 2|num=0}}
{{Game
{{Infobox
|completion=3
|image=Super Mario Galaxy 2 Box Art.png
|title=Super Mario Galaxy 2
|title=Super Mario Galaxy 2
|image=Future box art.png
|developer=[[Nintendo EAD]]
|developer=[[Nintendo EAD]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released={{rd|2010||TBA}}
|year=2010
|systems={{syslist|wii|wiiu}}
|ratings={{ESRB|E}}{{CERO|A}}{{PEGI|3}}{{ACB|G}}{{USK|6}}
|designer=Shigeru Miyamoto
|genre=[[Platform]]
|genre=[[Platform]]
|systems=[[Wii]]
|modes=[[Single player]], [[Co-op]]
|modes=[[Single player]], [[Co-op]]
|players=1–2
|ratings={{ESRB|RP}}
|preceded by=[[Super Mario Galaxy]]
|preceded by=[[Super Mario Galaxy]]
|followed by=[[Super Mario 3D Land]]
|series=Mario
|series=Mario
}}
}}
{{nihongo|'''Super Mario Galaxy 2'''|スーパーマリオギャラクシー2|Sūpā Mario Gyarakushī Tsū}} is an upcoming video game in development for the [[Wii]] console. It is the sequel to [[Super Mario Galaxy]]. Super Mario Galaxy 2 was announced at the [[2009]] Electronic Entertainment Expo (E3) and will be released in [[2010]].
{{nihongo|'''Super Mario Galaxy 2'''|スーパーマリオギャラクシー2|Sūpā Mario Gyarakushī Tsū}} is a [[platform]] video game developed by [[Nintendo]] for the [[Wii]]. It was first announced at E3 2009 and is the sequel to the 2007 game [[Super Mario Galaxy]]. It was released in North America on May 23, [[2010]], in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1, 2010. The game's levels are galaxies filled with minor planets and worlds. While its gameplay is based on that of its predecessor, the game was updated with gravity effects and new power-ups. It is the fourth original 3D platformer in the {{c|Mario}} series, after [[Super Mario 64]], [[Super Mario Sunshine]], and Super Mario Galaxy.


Super Mario Galaxy 2 was revealed at Electronic Entertainment Expo 2009, citing itself as the first time a second full-3D Mario platformer title has been made for a single Nintendo console. Mario creator Shigeru Miyamoto states that the team had originally planned just to do variations on the original game's planets, but over time thought of all new ideas. The game is said to have 90% new levels, with the rest being previous levels with new objectives. In Miyamoto's private conference, it was stated that the game is very far along in development, but its release is being held back to 2010 due to [[New Super Mario Bros. Wii]] being released in 2009. In an interview with Nintendo of America President and CEO Reggie Fils-Aime, he stated that the game would be more challenging than the original. Miyamoto said in a Wired interview that the game would have less of a focus than the original on the plot.
The game was originally planned as a simple iteration of Super Mario Galaxy with few modifications and a projected development time of a year (this version would be called More Super Mario Galaxy). However it was decided that the game to be developed as a fleshed-out sequel when the development staff continued to build upon the game with dozens of new ideas, and so development time expanded to two and a half years. Among the additions are the ability to ride Yoshi and new power-ups.
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Gameplay is similar to Super Mario Galaxy, with a focus on platforming based on and around 3D planets of varying sizes and landscapes. Power-ups such as the Bee Suit will be making a return, along with the Launch Star for interplanetary navigation, and the Airships operated by Bowser's son Bowser Jr. in its predecessor.
Princess Peach invites Mario to share some cake at the Star Festival, a time when star bits rain down from the skies over the Mushroom Kingdom. On his way, Mario finds a Luma (Baby Chico), who immediately befriends him and grants him the ability to spin. Shortly thereafter, Mario's archnemesis Bowser, who has grown to an immense size (after swallowing Grand Stars, unbeknownst to Mario at this point), invades and attacks the Mushroom Kingdom. Kidnapping the princess, Bowser escapes into outer space  to create his empire at the center of the universe again. After launching into outer space, Mario is given control of Starship Mario, a mobile planetoid in the shape of his head, made by a crafty Luma mechanic called Lubba, powered by Power Stars, and piloted by other Lumas. His mission is to fly across the universe in pursuit of Bowser and the Princess and to help Lubba find the lost Lumas that were part of Bowser's plot.


Mario will be able to ride the bipedal dinosaur Yoshi like he did in [[Super Mario Sunshine]], and can use his tongue to swing across gaps, as well as eat different fruits that give him different powers (also seen similarly in Sunshine), such as the ability to inflate like a balloon and float, as well as speed boosts. While the player retains the ability to collect Star Bits with the blue Star Pointer from the first game, while riding Yoshi the Star Pointer is replaced by a red dot, which allows the player to also aim and control his tongue.
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{{ToC}}
{{Mario}}
[[Category:Nintendo Entertainment Analysis and Development]]
[[Category:Nintendo Entertainment Analysis and Development]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:Platform]]
[[Category:Platform]]
[[Category:Wii]]
[[Category:Single player]]
[[Category:Single player]]
[[Category:Co-op]]
[[Category:Co-op]]

Latest revision as of 17:27, 5 April 2023

Box artwork for Super Mario Galaxy 2.
Box artwork for Super Mario Galaxy 2.
Super Mario Galaxy 2
Developer(s)Nintendo EAD
Publisher(s)Nintendo
Year released2010
System(s)Wii, Wii U
Preceded bySuper Mario Galaxy
Followed bySuper Mario 3D Land
SeriesMario
Designer(s)Shigeru Miyamoto
Genre(s)Platform
ModesSingle player, Co-op
Rating(s)ESRB EveryoneCERO All agesPEGI Ages 3+GeneralUSK Ages 6+
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Super Mario Galaxy 2 (スーパーマリオギャラクシー2 Sūpā Mario Gyarakushī Tsū?) is a platform video game developed by Nintendo for the Wii. It was first announced at E3 2009 and is the sequel to the 2007 game Super Mario Galaxy. It was released in North America on May 23, 2010, in Japan on May 27, 2010, in Europe on June 11, 2010, and in Australia on July 1, 2010. The game's levels are galaxies filled with minor planets and worlds. While its gameplay is based on that of its predecessor, the game was updated with gravity effects and new power-ups. It is the fourth original 3D platformer in the Mario series, after Super Mario 64, Super Mario Sunshine, and Super Mario Galaxy.

The game was originally planned as a simple iteration of Super Mario Galaxy with few modifications and a projected development time of a year (this version would be called More Super Mario Galaxy). However it was decided that the game to be developed as a fleshed-out sequel when the development staff continued to build upon the game with dozens of new ideas, and so development time expanded to two and a half years. Among the additions are the ability to ride Yoshi and new power-ups.

Princess Peach invites Mario to share some cake at the Star Festival, a time when star bits rain down from the skies over the Mushroom Kingdom. On his way, Mario finds a Luma (Baby Chico), who immediately befriends him and grants him the ability to spin. Shortly thereafter, Mario's archnemesis Bowser, who has grown to an immense size (after swallowing Grand Stars, unbeknownst to Mario at this point), invades and attacks the Mushroom Kingdom. Kidnapping the princess, Bowser escapes into outer space to create his empire at the center of the universe again. After launching into outer space, Mario is given control of Starship Mario, a mobile planetoid in the shape of his head, made by a crafty Luma mechanic called Lubba, powered by Power Stars, and piloted by other Lumas. His mission is to fly across the universe in pursuit of Bowser and the Princess and to help Lubba find the lost Lumas that were part of Bowser's plot.

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