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Horses are rate and those who use them in warfare are held in contempt.  Sneak attacks, on the other hand, are common, and many warriors use stealth to engage opponents in hand-to-hand combat.
Horses are rate and those who use them in warfare are held in contempt.  Sneak attacks, on the other hand, are common, and many warriors use stealth to engage opponents in hand-to-hand combat.


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== Pretender Gods ==
Tee following pretender god chassis are available for Enigma of Steel:
 
*Oracle
*Monolith
*Wyrm
*Titan
*Great Mother
*Great White Bull
*Forge Lord
*Father of Winters
*Lady of Springs
*Prince of Death
*Master Lich
*Manticore
*Cyclops
*[[Lord of War]]
*Phoenix
*Lich
*Ghost King
*Dragon (red, green or blue)
*Freak Lord
*Arch Mage
*Crone
*Frost Father
*Great Sage
*Master Druid
*Great Enchantress
*Vampire Queen
 
Of these, the only unique choice available to Enigma of Steel is the [[Lord of War]].
 
== Units ==
{| border="1" cellpadding="10"
|-
!Units
!Leaders
|-
|Archer || Scout
|-
|Ax Warrior || Warrior Chief
|-
|Warrior || [[Warrior Smith]]
|-
|Forest Warrior || Shaman
|-
|Mountain Warrior || Antlered Shaman
|-
|Shield Maiden |||
|-
|Steel Maiden |||
|-
|Iron Warrior |||
|-
|[[Steel Warrior]] |||
|}
 
All Enigma of Steel units have the Mountain Survival and Forest Survival traits, as well as a 50% cold resistance.  The sole exception to this is the Scout leader type, who corresponds with the "generic" scout profile.
 
More than half of the Enigma of Steel unit types are stealthy, though the sacred [[Steel Warriors]] are lamentably not in this club.  Warrior Chiefs, Shaman, Antlered Shaman and of course the Scout are also stealthy.
 
Enigma of Steel has only one sacred troop type, the Steel Warrior.  Shaman and Antlered Shaman, being priests, are also sacred.