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Halberds and Glaives are high-damage pole weapons with long range. Units with Halberds or Glaives tend to have excellent damage potential but are vulnerable to missile attack because they have no shields. Halberds get -1 to both Attack and Defence.
Found on some Atlantian units, the Coral Glaives are length 4 weapons with Poison. Together with poison and high damage, is likely that a normal unit will die from an attacker using a Coral Glaive.
Magic Halberds & Glaives
- Halberd of Might, a high damage halberd with a strength bonus
- Doom Glaive, a magical glaive that curses those near where it strikes and causes them to age quickly