From StrategyWiki, the video game walkthrough and strategy guide wiki
Jump to navigation Jump to search

The Paths of Magic

Air

The Path of Air deals with different manifestations of air such as wind, lightning or illusion. Air mages receive +1 Precision per level of Air magic.

Air magic offers powerful and precise Evocations, useful protection spells and good summons and is considered a very strong path of magic. The air magic gems are called Air Gems.

Astral

Astral is the first source of magic and it is very versatile, useful and powerful. It can be used to alter the fate of the battle or used to empower or dispel other spells.

Astral magic draws it's power from the celestial spheres and it has a number of utility spells such as Teleport and Dispel, protection spells like Body Ethereal and Twist Fate and mind or world-altering combat spells such as Astral Tempest, Control, Horror Mark and Mind Burn.

Astral magic gems are called Astral Pearls

Blood

Death

Earth

Fire

Nature

Water