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{{System stub}}
{{System
{{System
|name=Super Nintendo
|name=SNES
|image=Super NES.jpg
|logo=SNES logos.png
|image=SFC=SNES and US-SNES.png
|manufacturer=[[Nintendo]]
|manufacturer=[[Nintendo]]
|released={{jp|1990|November 21}}{{us|1991|September 1}}{{eu|1992|April 11}} {{au|1992|July 3}}
|released=1990
|discontinued=2003
|preceded by=NES
|followed by=Nintendo 64
|wikipedia=Super Nintendo Entertainment System
}}
}}
{{game disambig||games for the Japan-only satellite add-on|[[:Category:Satellaview]]}}
{{game disambig||the Super Famicom satellite add-on|[[Satellaview]]}}
The '''Super Nintendo Entertainment System''' (known as the '''Super Famicom''' in Japan and '''Hyundai Super Comboy''' in Korea) is the 16-bit successor to the [[:Category:NES|Nintendo Entertainment System]]. It was first released on [[November 21]], [[1990]] in Japan, and after some aesthetic changes saw a North American release on [[September 1]], [[1991]]. The games, though no longer produced, are still quite popular. Many titles have since reappeared on the [[Game Boy Advance]] and [[Wii Virtual Console]].
The '''Super Nintendo Entertainment System''' (known as the '''Super Famicom''' in Japan and '''Hyundai Super Comboy''' in Korea) is the 16-bit successor to the [[Nintendo Entertainment System]]. It was first released on November 21, [[1990]] in Japan, and after some aesthetic changes saw a North American release on September 1, [[1991]]. Later, it was released in [[1992]] in Europe, South America, and South Korea, and in [[1993]] in Oceania; in all these countries (more than 30) it kept the original Japanese logo and a console design essentially identical to the Japanese original (except Brazil). The games, though no longer produced, are still quite popular. Many titles have since reappeared on the [[Game Boy Advance]] and [[Wii Virtual Console]].


<gallery perrow=2>
File:SFC logo.png|Original logo
File:SNES logo NA.png|Localized North American logo
File:SFC console with logotype.png|SFC console with logo
File:SNES console with logotype.png|SNES console with logo
File:SNES logo.svg|Just the logo
</gallery>
{{-}}
==Super Scope==
[[File:Nintendo Scope.jpg|right|thumb|The European "Nintendo Scope."]]
The '''Super Scope''', or '''Nintendo Scope''' in Europe, is the official SNES [[light gun]]. It was released in the European and North American markets, with a limited release in Japan due to a lack of consumer demand. It is a wireless gun and uses an infrared receiver which plugs into the right port of the console, comparable to the Menacer for the [[Sega Mega Drive]]. It has two action buttons, a pause button, a power switch and is powered by six AA batteries. All of the Super Scope games made by Nintendo have a soft-reset to the game's main title. This is accomplished by pausing the game, then, while holding CURSOR, the FIRE button must be pressed twice.
The gun body is a bazooka-shaped device, just under 0,8 m (2 ½ feet) long. In the middle on either side are two clips for attaching the sight. On the end is the infrared transmitter and the lens, which picks up the light from a TV. The sight is designed so that the aim will be correct at a distance of 3 metre (10 ft). On the front of the receiver is an oval-shaped black area, receding back from the two sides to a red sensor about the size of a dime. The Super Scope ignores red light, as do many guns of this type, because red phosphors have a much slower rate of decay than green or blue phosphors. Since the Super Scope depends on the short persistence of CRT pixels, it will not function with modern displays (such as plasma screens or LCDs) that continuously light each pixel.
;Games compatible with the Super Scope
* ''[[Battle Clash]]''
* ''[[Bazooka Blitzkrieg]]''
* ''[[The Hunt for Red October]]'' (it is used for bonus games)
* ''[[Lamborghini American Challenge]]'' (it accesses a different game mode from the normal one)
* ''[[Metal Combat: Falcon's Revenge]]''
* ''[[Operation Thunderbolt]]''
* ''[[Super Scope 6]]'' (bundled with the Super Scope)
* ''[[T2: The Arcade Game]]''
* ''[[Tin Star]]''
* ''[[X-Zone]]''
* ''[[Yoshi's Safari]]''
==Super Game Boy==
The '''[[Super Game Boy]]''' is a cartridge-like addon for the SNES that would allow [[Game Boy]] and [[Game Boy Color]] games to be played through the SNES.
Black & white Game Boy games will be displayed as color games, although the color palette will be limited. Both Game Boy and Game Boy Color games will be displayed on the screen with a border frame specific for the game.
{{CategoryTOC}}
[[Category:Fourth-generation consoles]]
[[Category:Nintendo]]
[[Category:Nintendo]]
[[Category:November 21]]
[[Category:1990]]

Latest revision as of 08:08, 23 December 2023

SNES
The logo for SNES.
The console image for SNES.
ManufacturerNintendo
Released1990
Total Games1817 (467 present)
← NES Nintendo 64 →
For the Super Famicom satellite add-on, see Satellaview.

The Super Nintendo Entertainment System (known as the Super Famicom in Japan and Hyundai Super Comboy in Korea) is the 16-bit successor to the Nintendo Entertainment System. It was first released on November 21, 1990 in Japan, and after some aesthetic changes saw a North American release on September 1, 1991. Later, it was released in 1992 in Europe, South America, and South Korea, and in 1993 in Oceania; in all these countries (more than 30) it kept the original Japanese logo and a console design essentially identical to the Japanese original (except Brazil). The games, though no longer produced, are still quite popular. Many titles have since reappeared on the Game Boy Advance and Wii Virtual Console.

Super Scope[edit]

The European "Nintendo Scope."

The Super Scope, or Nintendo Scope in Europe, is the official SNES light gun. It was released in the European and North American markets, with a limited release in Japan due to a lack of consumer demand. It is a wireless gun and uses an infrared receiver which plugs into the right port of the console, comparable to the Menacer for the Sega Mega Drive. It has two action buttons, a pause button, a power switch and is powered by six AA batteries. All of the Super Scope games made by Nintendo have a soft-reset to the game's main title. This is accomplished by pausing the game, then, while holding CURSOR, the FIRE button must be pressed twice.

The gun body is a bazooka-shaped device, just under 0,8 m (2 ½ feet) long. In the middle on either side are two clips for attaching the sight. On the end is the infrared transmitter and the lens, which picks up the light from a TV. The sight is designed so that the aim will be correct at a distance of 3 metre (10 ft). On the front of the receiver is an oval-shaped black area, receding back from the two sides to a red sensor about the size of a dime. The Super Scope ignores red light, as do many guns of this type, because red phosphors have a much slower rate of decay than green or blue phosphors. Since the Super Scope depends on the short persistence of CRT pixels, it will not function with modern displays (such as plasma screens or LCDs) that continuously light each pixel.

Games compatible with the Super Scope

Super Game Boy[edit]

The Super Game Boy is a cartridge-like addon for the SNES that would allow Game Boy and Game Boy Color games to be played through the SNES.

Black & white Game Boy games will be displayed as color games, although the color palette will be limited. Both Game Boy and Game Boy Color games will be displayed on the screen with a border frame specific for the game.

Subcategories

This category has the following 3 subcategories, out of 3 total.

Pages in category "SNES"

The following 200 pages are in this category, out of 464 total.

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