Jump to navigation
Jump to search
(AGN -> HN, back -> prev :Community Issues, Replaced: All Game Nav → Header Nav , Typos fixed: excelent → excellent, [[Project:AutoWikiBr) |
m (magic halberd and glaives) |
||
Line 2: | Line 2: | ||
{{wikipedia|Halberd}} | {{wikipedia|Halberd}} | ||
{{wikipedia|Glaive}} | {{wikipedia|Glaive}} | ||
Halberds and Glaives are high-damage pole weapons with long range. Units with Halberds or Glaives tend to have excellent damage potential but are vulnerable to missile attack because they have no shields. Halberds get -1 to both Attack and Defence. | |||
{{-}} | {{-}} | ||
==Coral Glaives== | ==Coral Glaives== | ||
Line 8: | Line 8: | ||
{{-}} | {{-}} | ||
==Magic Halberds & Glaives== | ==Magic Halberds & Glaives== | ||
*Halberd of Might | * Halberd of Might, a high damage halberd with a strength bonus | ||
* | * Doom Glaive, a magical glaive that curses those near where it strikes and causes them to age quickly |
Revision as of 06:59, 25 September 2007
Halberds and Glaives are high-damage pole weapons with long range. Units with Halberds or Glaives tend to have excellent damage potential but are vulnerable to missile attack because they have no shields. Halberds get -1 to both Attack and Defence.
Coral Glaives
Found on some Atlantian units, the Coral Glaives are length 4 weapons with Poison. Together with poison and high damage, is likely that a normal unit will die from an attacker using a Coral Glaive.
Magic Halberds & Glaives
- Halberd of Might, a high damage halberd with a strength bonus
- Doom Glaive, a magical glaive that curses those near where it strikes and causes them to age quickly