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Halbers and Glaives are high-damage pole weapons with long range. Unit with Halbers or Glaives tend to have excelent damage potential but are vulnerable to missile attack because they have no shields. Halberds get -1 to both Attack and Defence. | Halbers and Glaives are high-damage pole weapons with long range. Unit with Halbers or Glaives tend to have excelent damage potential but are vulnerable to missile attack because they have no shields. Halberds get -1 to both Attack and Defence. | ||
==Coral Glaives== | ==Coral Glaives== |
Revision as of 13:40, 7 October 2006
Halbers and Glaives are high-damage pole weapons with long range. Unit with Halbers or Glaives tend to have excelent damage potential but are vulnerable to missile attack because they have no shields. Halberds get -1 to both Attack and Defence.
Coral Glaives
Found on some Atlantian units, the Coral Glaives are length 4 weapon with Poison on them. Thanks to it's damage and Poison attribute it is quite likely that a normal unit will die from an attack of a Coral Glaive.
Magic Halberds & Glaives
- Halberd of Might: High damage and no stat penalties combined with a Strength bonus
- "Glaive of Doom" appears on forge list on one screenshot