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< Dominions 3: The Awakening‎ | Nations
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Abysia

Abysia is a nation of magmatic humanoids who use Fire and Blood magic. Abysians radiate hellish heat that tires and sometimes even ignites non-fire resistant units near them. They are strong and capable warriors but they have poor eyesight and their mages are infamous inprecise. Abysians do not have ranged weapons, ballistae used in castle towers excluded. Abysians have Warlock mages with Blood and Astral magic in all eras and their Anathemant priests with Fire and Priest magic also appear in all ears.

Abysia - Early Age

Some of the primal Abysians who are large magma humanoids are still around and the Warlocks have yet to make the Humanbreeds. Demonbreds are around but they are either assasins or mishappened Misbreds.

Abysia - Middle Age

The Warlocks have bred a new caste of half-human Abysians known as Humanbreds. Demonbreds have gained their place in society and they are trained as priests and mages.

Abysia - Late Age

Humanbreds have outbred the pure Abysians. The heat of the Smouldercone is vaning as is it's magic. Blood cult of the old days has been reinstituted.