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==[[Dominions 3: The Awakening/Nations/Ulm, Forges of Ulm|Ulm, Forges of Ulm]]==
==[[Dominions 3: The Awakening/Nations/Ulm, Forges of Ulm|Ulm, Forges of Ulm]]==
The Forges of Ulm is the height of the kingdom of steel-worshipers. Their arms and armor are unequalled, but magic is discouraged and only used by the Master Smiths.


==[[Dominions 3: The Awakening/Nations/Ulm, Black Forest|Ulm, Black Forest]]==
==[[Dominions 3: The Awakening/Nations/Ulm, Black Forest|Ulm, Black Forest]]==
The Late Age sees the cursed Ulm in a period of darkness and decay. Magic and other beliefs are crushed, though dark and secretive orders exist in opposition to the Iron Cult. Wolves and vampires haunt the Black Forest, led by Wolfherds and Vampire Lords.
The Late Age sees the cursed Ulm in a period of darkness and decay. Magic and other beliefs are crushed, though dark and secretive orders exist in opposition to the Iron Cult. Wolves and vampires haunt the Black Forest, led by Wolfherds and Vampire Lords.

Revision as of 16:08, 24 October 2006

Template:All Game Nav Ulm is a nation that -as a general rule- prefer steel over magic, but excel at forging magic items.

Ulm, Enigma of Steel

Early age Ulm is a barbarian kingdom, privative and wild, but with a sacred tradition of smithing that provides them with relatively advanced armor and weapons. Think Conan the Barbarian.

Ulm, Forges of Ulm

The Forges of Ulm is the height of the kingdom of steel-worshipers. Their arms and armor are unequalled, but magic is discouraged and only used by the Master Smiths.

Ulm, Black Forest

The Late Age sees the cursed Ulm in a period of darkness and decay. Magic and other beliefs are crushed, though dark and secretive orders exist in opposition to the Iron Cult. Wolves and vampires haunt the Black Forest, led by Wolfherds and Vampire Lords.