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''This article is about the different Ages or Eras in which a game can take place.  For information on Dominions 3's unit age mechanic, see [[Age (Game mechanic)]].''
{{Header Nav|game=Dominions 3: The Awakening}}
Dominions 3 can be played in 3 different Eras (also known as Ages). The nations will be different in each Era. They can get era-specific [[Dominions 3: The Awakening/Magic/Spells & Rituals|spells]] and [[Dominions 3: The Awakening/Summon|summons]], also different national troops and leaders. Not every nation is playable in every Era, as some disappear completely and others get replaced over the course of the history.


==The Ages==
In addition to nation lineup, era also affects the frequency of different independent [[Dominions 3: The Awakening/Population Type|population types]] and the frequency of [[Dominions 3: The Awakening/Magic/Magic Sites|magic sites]].  Some population types and magic sites may be restricted to certain eras only and are impossible to find in other eras.
 
''Important informations:''
Dominions 3 can be played in 3 different Eras (also known as Ages). The nations will be different in each Era. They can get era specific [[spell]]s and [[summon]]s, also different national troops and leaders. Not every nation is playable in every Era, as some disappear completely and others get replaced over the course of the history.
 
In addition to nation lineup, era also affects the frequency of different independent [[population type]]s and the frequency of [[magic sites]].  Some population types and magic sites may be restricted to certain eras only and are impossible to find in other eras.


Custom map commands and/or modding can be used to set up cross-era games.  Different era versions of the same nation have slightly different flags so you can tell them apart when they are playing against each other in this type of game.  All nations also have a short descriptive phrase attached to their name which is different for each Era (e.g. Ulm, Enigma of Steel; Ulm, Forges of Ulm; Ulm, Black Forest).
Custom map commands and/or modding can be used to set up cross-era games.  Different era versions of the same nation have slightly different flags so you can tell them apart when they are playing against each other in this type of game.  All nations also have a short descriptive phrase attached to their name which is different for each Era (e.g. Ulm, Enigma of Steel; Ulm, Forges of Ulm; Ulm, Black Forest).


==Eras and the history of the Dominions world==
==Eras and the history of the Dominions world==
Dominions 1 and 2 had several nations that resulted from the collapse of a great empire once ruled by [[Ermor]], before it was devastated by a necromantic disaster.  In Dominions 3, it appears that these events take place between the Early and Middle Eras.
====Land====
Dominions 1 and 2 had several nations that resulted from the collapse of a great empire once ruled by [[/Nations/Ermor|Ermor]], before it was devastated by a necromantic disaster.  In Dominions 3, it appears that these events take place between the Early and Middle Eras.


Between Middle and Late Eras [[Atlantis]] is destroyed by the starspawns of [[R'lyeh]] and Atlantian refugees appear in some Late Era nations.  An event called the Malediction appears to have happened during this time as well, but exactly what it is has not yet been revealed.
====Sea====
Between Middle and Late Eras the starspawns of [[Dominions 3: The Awakening/Nations/R'lyeh|R'lyeh]] successfully dominate the seas and destroy [[Dominions 3: The Awakening/Nations/Atlantis|Atlantis]] and [[Dominions 3: The Awakening/Nations/Oceania|Oceania]]. Oceania is eradicated, but Atlantis manages to form a new nation on land, while other Atlantian refugees appear in some Late Era nations.


==List of nations by Era==
''To see the list of nations alphabetically, see the [[Dominions 3: The Awakening/Nations|Nation List]]''
Entries with a ? are unconfirmed or speculative.  The rest have been seen in a screenshot or other official source.


"The original" means that the nation may be similar to its Dominions 1 or 2, no-special-theme version.
''For an overview over all nation / themes, see the [[Dominions 3: The Awakening/Table of Contents|Table of Contents]]''


===Early Era===
===Early Era===
The presence of magery is very strong in this era.  [[Magic sites]] are more common and heavy [[armor]] is rare.  Some (most?) nations are still in Bronze Age technology.  Several nations have very powerful, and very expensive, mages.  Some nations of this era have some very powerful [[sacred]] beings.
The presence of magery is very strong in this era.  [[Dominions 3: The Awakening/Magic/Magic Sites|Magic sites]] are more common and heavy [[Dominions 3: The Awakening/Protection (unit statistic)|armor]] is rare.  Some (most?) nations are still in Bronze Age technology.  Several nations have very powerful, and very expensive, mages.  Some nations of this era have some very powerful [[Dominions 3: The Awakening/Sacred|sacred]] beings.
*[[Agartha]], Pale Ones
*[[Dominions 3: The Awakening/Nations/Abysia, Children of Flame|Abysia, Children of Flame]]
*[[Yomi]], Oni Kings
*[[Dominions 3: The Awakening/Nations/Agartha, Pale Ones|Agartha, Pale Ones]]
*[[Ulm]], Enigma of Steel
*[[Dominions 3: The Awakening/Nations/Arcoscephale, Golden Era|Arcoscephale, Golden Era]]
*[[Kailasa]]
*[[Dominions 3: The Awakening/Nations/Atlantis, Emergence of the Deep Ones|Atlantis, Emergence of the Deep Ones]]
*[[Oceania]]
*[[Dominions 3: The Awakening/Nations/Caelum, Eagle Kings|Caelum, Eagle Kings]]
*[[Sauromatia]] - the land later known as [[Pythium]], before it became part of the empire of [[Ermor]].
*[[Dominions 3: The Awakening/Nations/C'tis, Lizard Kings|C'tis, Lizard Kings]]
*[[Caelum]], Eagle Kings?  Name unconfirmed but Eagle Kings are one of their new leaders.
*[[Dominions 3: The Awakening/Nations/Ermor, New Faith|Ermor, New Faith]]
*[[T'ien Ch'i]], Spring and Autumn?
*[[Dominions 3: The Awakening/Nations/Fomoria|Fomoria, Cursed Ones]]
*[[Ermor]] - Name unknown, but it is before Ermor's rise and fall in the storylines of Dominions 1 and 2.
*[[Dominions 3: The Awakening/Nations/Helheim|Helheim, Dusk and Death]]
*[[Vanheim]], the original?
*[[Dominions 3: The Awakening/Nations/Kailasa|Kailasa, Rise of the Ape Kings]]
*[[Man]], Last of the Tuatha?
*[[Dominions 3: The Awakening/Nations/Lanka|Lanka, Land of Demons]]
*[[Mictlan]], the original?
*[[Dominions 3: The Awakening/Nations/Marverni|Marverni]]
*[[C'tis]], the original?
*[[Dominions 3: The Awakening/Nations/Mictlan, Reign of Blood|Mictlan, Reign of Blood]]
*[[Abysia]] - Name unknown but there are hints that it is different from Dominions 1 and 2 base Abysia.
*[[Dominions 3: The Awakening/Nations/Niefelheim|Niefelheim, Sons of Winter]]
*[[Jotunheim]], Niefelheim?
*[[Dominions 3: The Awakening/Nations/Oceania, Triton Kings|Oceania, Triton Kings]]
*[[Atlantis]], realm of aboleths?
*[[Dominions 3: The Awakening/Nations/Pangaea, Age of Revelry|Pangaea, Age of Revelry]]
*[[Machaka]]?
*[[Dominions 3: The Awakening/Nations/R'lyeh, Time of Aboleths|R'lyeh, Time of Aboleths]]
*[[Arcoscephale]], Golden Age?
*[[Dominions 3: The Awakening/Nations/Sauromatia|Sauromatia, Amazon Queens]]
*[[Pangaea]] - at a time when blood magic was still in common use
*[[Dominions 3: The Awakening/Nations/T'ien Ch'i, Spring and Autumn|T'ien Ch'i, Spring and Autumn]]
*[[Dominions 3: The Awakening/Nations/Tir na n'Og, Land of the Ever Young|Tir na n'Og, Land of the Ever Young]]
*[[Dominions 3: The Awakening/Nations/Ulm, Enigma of Steel|Ulm, Enigma of Steel]]
*[[Dominions 3: The Awakening/Nations/Vanheim, Age of Vanir|Vanheim, Age of Vanir]]
*[[Dominions 3: The Awakening/Nations/Yomi|Yomi, Oni Kings]]


===Middle Era===
===Middle Era===
Balanced era.  The use of steel is now widespread, but magic and uncanny beings have started to fade from the world and it is more difficult to call them back.
Balanced era.  The use of steel is now widespread, but magic and uncanny beings have started to fade from the world and it is more difficult to call them back.
*[[Agartha]], Golem Cult
*[[Dominions 3: The Awakening/Nations/Abysia, Blood and Fire|Abysia, Blood and Fire]]
*[[Ulm]], Forges of Ulm
*[[Dominions 3: The Awakening/Nations/Agartha, Golem Cult|Agartha, Golem Cult]]
*[[Shinuyama]]
*[[Dominions 3: The Awakening/Nations/Arcoscephale, The Old Kingdom|Arcoscephale, The Old Kingdom]]
*[[Bandar-Log]]
*[[Dominions 3: The Awakening/Nations/Atlantis, Kings of the Deep|Atlantis, Kings of the Deep]]
*[[Pythium]]
*[[Dominions 3: The Awakening/Nations/Bandar Log, Land of the Apes|Bandar Log, Land of the Apes]]
*[[Ermor]], Broken Empire?
*[[Dominions 3: The Awakening/Nations/Caelum, Reign of the Seraphim|Caelum, Reign of the Seraphim]]
*[[Marignon]], the original?
*[[Dominions 3: The Awakening/Nations/C'tis, Miasma|C'tis, Miasma]]
*[[Man]], the original Avalon?
*[[Dominions 3: The Awakening/Nations/Eriu, Last of the Tuatha|Eriu, Last of the Tuatha]]
*[[Mictlan]], Lawgiver?
*[[Dominions 3: The Awakening/Nations/Ermor, Broken Empire|Ermor, Broken Empire]]
*[[C'tis]], Miasma?
*[[Dominions 3: The Awakening/Nations/Jotunheim, Iron Woods|Jotunheim, Iron Woods]]
*[[Abysia]], the original?
*[[Dominions 3: The Awakening/Nations/Machaka|Machaka, Reign of Sorcerors]]
*[[Jotunheim]], the original?
*[[Dominions 3: The Awakening/Nations/Man, Tower of Avalon|Man, Tower of Avalon]]
*[[Atlantis]], the original?
*[[Dominions 3: The Awakening/Nations/Marignon, Fiery Justice|Marignon, Fiery Justice]]
*[[R'lyeh]], the original?
*[[Dominions 3: The Awakening/Nations/Mictlan, Reign of the Lawgiver|Mictlan, Reign of the Lawgiver]]
*[[Arcoscephale]], the original?
*[[Dominions 3: The Awakening/Nations/Oceania, Coming of the Capricorns|Oceania, Coming of the Capricorns]]
*[[T'ien Ch'i]], the original?
*[[Dominions 3: The Awakening/Nations/Pangaea, Age of Bronze|Pangaea, Age of Bronze]]
*[[Caelum]], the original?
*[[Dominions 3: The Awakening/Nations/Pythium|Pythium, Emerald Empire]]
*[[Pangaea]], the original?
*[[Dominions 3: The Awakening/Nations/R'lyeh, Fallen Star|R'lyeh, Fallen Star]]
*[[Vanheim]], Helheim?
*[[Dominions 3: The Awakening/Nations/Shinuyama|Shinuyama, Land of the Bakemono]]
*[[Dominions 3: The Awakening/Nations/T'ien Ch'i, Imperial Bureaucracy|T'ien Ch'i, Imperial Bureaucracy]]
*[[Dominions 3: The Awakening/Nations/Ulm, Forges of Ulm|Ulm, Forges of Ulm]]
*[[Dominions 3: The Awakening/Nations/Vanheim, Age of Men|Vanheim, Age of Men]]


===Late Era===
===Late Era===
This era features an emphasis on more conventional warfare.  Magic is rarer and harder to find than in previous eras, but higher technology like plate armor and crossbows are more widespread.
This era features an emphasis on more conventional warfare.  Magic is rarer and harder to find than in previous eras, but higher technology like plate armor and crossbows are more widespread.
*[[Arcoscephale]], Sibylline Guidance
*[[Dominions 3: The Awakening/Nations/Abysia, Blood of Humans|Abysia, Blood of Humans]]
*[[Ermor]], Ashen Empire
*[[Dominions 3: The Awakening/Nations/Agartha, Ktonian Dead|Agartha, Ktonian Dead]]
*[[Man]], Towers of Chelms
*[[Dominions 3: The Awakening/Nations/Arcoscephale, Sibylline Guidance|Arcoscephale, Sibylline Guidance]]
*[[Ulm]], Black Forest
*[[Dominions 3: The Awakening/Nations/Atlantis, Frozen Sea|Atlantis, Frozen Sea]]
*[[Marignon]], Conquerors of the Sea
*[[Dominions 3: The Awakening/Nations/Bogarus, Age of Heroes|Bogarus, Age of Heroes]]
*[[Mictlan]], Blood and Rain
*[[Dominions 3: The Awakening/Nations/Caelum, Return of the Raptors|Caelum, Return of the Raptors]]
*[[T'ien Ch'i]], Barbarian Kings
*[[Dominions 3: The Awakening/Nations/C'tis, Desert Tombs|C'tis, Desert Tombs]]
*[[Jomon]], Human Daimyos
*[[Dominions 3: The Awakening/Nations/Ermor, Ashen Empire|Ermor, Ashen Empire]]
*[[Agartha]], Ktonian Dead
*[[Dominions 3: The Awakening/Nations/Jomon|Jomon, Human Daimyos]]
*[[Abysia]], Blood of Humans
*[[Dominions 3: The Awakening/Nations/Man, Towers of Chelms|Man, Towers of Chelms]]
*[[Caelum]], Return of the Raptors
*[[Dominions 3: The Awakening/Nations/Marignon, Conquerors of the Sea|Marignon, Conquerors of the Sea]]
*[[C'tis]], Desert Tombs
*[[Dominions 3: The Awakening/Nations/Mictlan, Blood and Rain|Mictlan, Blood and Rain]]
*[[Pangaea]], New Era
*[[Dominions 3: The Awakening/Nations/Midgard|Midgard, Age of Men]]
*[[Midgard]], Age of Men
*[[Dominions 3: The Awakening/Nations/Pangaea, New Era|Pangaea, New Era]]
*[[Utgard]], Well of Urd
*[[Dominions 3: The Awakening/Nations/Patala|Patala, Reign of the Nagas]]
*[[Patala]], Reign of the Nagas
*[[Dominions 3: The Awakening/Nations/Pythium, Serpent Cult|Pythium, Serpent Cult]]
*[[Atlantis]], Frozen Sea
*[[Dominions 3: The Awakening/Nations/R'lyeh, Dreamlands|R'lyeh, Dreamlands]]
*[[R'lyeh]], Dreamlands
*[[Dominions 3: The Awakening/Nations/T'ien Ch'i, Barbarian Kings|T'ien Ch'i, Barbarian Kings]]
*[[Dominions 3: The Awakening/Nations/Ulm, Black Forest|Ulm, Black Forest]]
*[[Dominions 3: The Awakening/Nations/Utgard|Utgard, Well of Urd]]


==Nations/Themes from Dominions 1 and 2 that no longer appear in Dominions 3==
==Nations/Themes from Dominions 1 and 2 that no longer appear in Dominions 3==
Unlike most old national themes, Soul Gates and Carrion Woods are not nations in Dominions 3, but rather (nation restricted?) global enchantments.  Their unique summons have been incorporated as national summons for the corresponding nation.  [[Marignon]]'s Diabolical Faith theme has been merged into Conquerors of the Sea.  Its Fires of the Faith theme may have been merged with the old base Marignon to create Dominions 3's Middle Era Marignon, or just dropped.  [[Ulm]]'s Iron Faith theme has been merged into Black Forest.  [[Pythium]] appears only in the Middle Era, so the Serpent Cult theme could have been either merged into standard Pythium, used as part of [[Sauromatia]], or eliminated; details unknown.
Unlike most old national themes, Soul Gate and Carrion Woods are not nations in Dominions 3, but rather nation restricted global enchantments.  Their unique summons have been incorporated as national summons for the corresponding nation.  [[Dominions 3: The Awakening/Nations/Marignon|Marignon]]'s Diabolical Faith theme has been merged into [[Dominions 3: The Awakening/Nations/Marignon, Conquerors of the Sea|Conquerors of the Sea]].  Its Fires of the Faith theme has been merged with the old base Marignon to create Dominions 3's [[Dominions 3: The Awakening/Nations/Marignon, Fiery Justice|Fiery Justice]].  [[Dominions 3: The Awakening/Nations/Ulm|Ulm]]'s Iron Faith theme has been merged into [[Dominions 3: The Awakening/Nations/Ulm, Black Forest|Black Forest]].  [[Dominions 3: The Awakening/Nations/Pythium|Pythium]] appears only in the Middle Era, so the Serpent Cult theme could have been either merged into standard Pythium, used as part of [[Dominions 3: The Awakening/Nations/Sauromatia|Sauromatia]], or eliminated; details unknown. [[Dominions 3: The Awakening/Nations/Man|Man]]'s Last of the Tuatha theme is not present in the current (3.0) version, but will be added later in a patch as a nation of tuatha and sidhe called [[Dominions 3: The Awakening/Nations/Tir na n'Og, Land of the Ever Young|Tir na n'Og]].
 
==Nations whose era is unknown==
There is a new nation called [[Marverni]], but at this time it is not known what era(s) they belong to.  It's possible that just as [[Sauromatia]] represents pre-imperial [[Pythium]], Marverni may represent pre-imperial [[Marignon]], which would put them in the early era.

Latest revision as of 22:54, 16 February 2008

Dominions 3 can be played in 3 different Eras (also known as Ages). The nations will be different in each Era. They can get era-specific spells and summons, also different national troops and leaders. Not every nation is playable in every Era, as some disappear completely and others get replaced over the course of the history.

In addition to nation lineup, era also affects the frequency of different independent population types and the frequency of magic sites. Some population types and magic sites may be restricted to certain eras only and are impossible to find in other eras.

Custom map commands and/or modding can be used to set up cross-era games. Different era versions of the same nation have slightly different flags so you can tell them apart when they are playing against each other in this type of game. All nations also have a short descriptive phrase attached to their name which is different for each Era (e.g. Ulm, Enigma of Steel; Ulm, Forges of Ulm; Ulm, Black Forest).

Eras and the history of the Dominions world[edit]

Land[edit]

Dominions 1 and 2 had several nations that resulted from the collapse of a great empire once ruled by Ermor, before it was devastated by a necromantic disaster. In Dominions 3, it appears that these events take place between the Early and Middle Eras.

Sea[edit]

Between Middle and Late Eras the starspawns of R'lyeh successfully dominate the seas and destroy Atlantis and Oceania. Oceania is eradicated, but Atlantis manages to form a new nation on land, while other Atlantian refugees appear in some Late Era nations.

To see the list of nations alphabetically, see the Nation List

For an overview over all nation / themes, see the Table of Contents

Early Era[edit]

The presence of magery is very strong in this era. Magic sites are more common and heavy armor is rare. Some (most?) nations are still in Bronze Age technology. Several nations have very powerful, and very expensive, mages. Some nations of this era have some very powerful sacred beings.

Middle Era[edit]

Balanced era. The use of steel is now widespread, but magic and uncanny beings have started to fade from the world and it is more difficult to call them back.

Late Era[edit]

This era features an emphasis on more conventional warfare. Magic is rarer and harder to find than in previous eras, but higher technology like plate armor and crossbows are more widespread.

Nations/Themes from Dominions 1 and 2 that no longer appear in Dominions 3[edit]

Unlike most old national themes, Soul Gate and Carrion Woods are not nations in Dominions 3, but rather nation restricted global enchantments. Their unique summons have been incorporated as national summons for the corresponding nation. Marignon's Diabolical Faith theme has been merged into Conquerors of the Sea. Its Fires of the Faith theme has been merged with the old base Marignon to create Dominions 3's Fiery Justice. Ulm's Iron Faith theme has been merged into Black Forest. Pythium appears only in the Middle Era, so the Serpent Cult theme could have been either merged into standard Pythium, used as part of Sauromatia, or eliminated; details unknown. Man's Last of the Tuatha theme is not present in the current (3.0) version, but will be added later in a patch as a nation of tuatha and sidhe called Tir na n'Og.