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(Added nation lists based on screenshots, AARs and other info (EE and ME partial/speculative); reformatting; notes on the global effects of era)
m (Manually mangled all links to include Dominions3: The Awakening/, then manually mangled them all *again* so it doesn't display. Man, that's annoying.)
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''This article is about the different Ages or Eras in which a game can take place.  For information on Dominions 3's unit age mechanic, see [[Age (Game mechanic)]].''
''This article is about the different Ages or Eras in which a game can take place.  For information on Dominions 3's unit age mechanic, see [[Dominions3: The Awakening/Age (Game mechanic)|Age (Game mechanic)]].''


==The Ages==
==The Ages==


''Important informations:''
''Important informations:''
Dominions 3 can be played in 3 different Eras (also known as Ages). The nations will be different in each Era. They can get era specific [[spell]]s and [[summon]]s, also different national troops and leaders. Not every nation is playable in every Era, as some disappear completely and others get replaced over the course of the history.  
Dominions 3 can be played in 3 different Eras (also known as Ages). The nations will be different in each Era. They can get era specific [[Dominions3: The Awakening/Spells and Rituals|spells]] and [[Dominions3: The Awakening/Summon|summons]], also different national troops and leaders. Not every nation is playable in every Era, as some disappear completely and others get replaced over the course of the history.  


In addition to nation lineup, era also affects the frequency of different independent [[population type]]s and the frequency of [[magic sites]].  Some population types and magic sites may be restricted to certain eras only and are impossible to find in other eras.
In addition to nation lineup, era also affects the frequency of different independent [[Dominions3: The Awakening/Population Type|population types]] and the frequency of [[Dominions3: The Awakening/Magic Sites and Magic Gems|magic sites]].  Some population types and magic sites may be restricted to certain eras only and are impossible to find in other eras.


Custom map commands and/or modding can be used to set up cross-era games.  Different era versions of the same nation have slightly different flags so you can tell them apart when they are playing against each other in this type of game.  All nations also have a short descriptive phrase attached to their name which is different for each Era (e.g. Ulm, Enigma of Steel; Ulm, Forges of Ulm; Ulm, Black Forest).
Custom map commands and/or modding can be used to set up cross-era games.  Different era versions of the same nation have slightly different flags so you can tell them apart when they are playing against each other in this type of game.  All nations also have a short descriptive phrase attached to their name which is different for each Era (e.g. Ulm, Enigma of Steel; Ulm, Forges of Ulm; Ulm, Black Forest).


==Eras and the history of the Dominions world==
==Eras and the history of the Dominions world==
Dominions 1 and 2 had several nations that resulted from the collapse of a great empire once ruled by [[Ermor]], before it was devastated by a necromantic disaster.  In Dominions 3, it appears that these events take place between the Early and Middle Eras.
Dominions 1 and 2 had several nations that resulted from the collapse of a great empire once ruled by [[Dominions3: The Awakening/Ermor|Ermor]], before it was devastated by a necromantic disaster.  In Dominions 3, it appears that these events take place between the Early and Middle Eras.


Between Middle and Late Eras [[Atlantis]] is destroyed by the starspawns of [[R'lyeh]] and Atlantian refugees appear in some Late Era nations.  An event called the Malediction appears to have happened during this time as well, but exactly what it is has not yet been revealed.
Between Middle and Late Eras [[Dominions3: The Awakening/Atlantis|Atlantis]] is destroyed by the starspawns of [[Dominions3: The Awakening/R'lyeh|R'lyeh]] and Atlantian refugees appear in some Late Era nations.  An event called the Malediction appears to have happened during this time as well, but exactly what it is has not yet been revealed.


==List of nations by Era==
==List of nations by Era==
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===Early Era===
===Early Era===
The presence of magery is very strong in this era.  [[Magic sites]] are more common and heavy [[armor]] is rare.  Some (most?) nations are still in Bronze Age technology.  Several nations have very powerful, and very expensive, mages.  Some nations of this era have some very powerful [[sacred]] beings.
The presence of magery is very strong in this era.  [[Dominions3: The Awakening/Magic Sites and Magic Gems|Magic sites]] are more common and heavy [[Dominions3: The Awakening/Protection (unit statistic)|armor]] is rare.  Some (most?) nations are still in Bronze Age technology.  Several nations have very powerful, and very expensive, mages.  Some nations of this era have some very powerful [[Dominions3: The Awakening/Sacred|sacred]] beings.
*[[Agartha]], Pale Ones
*[[Dominions3: The Awakening/Agartha|Agartha]], Pale Ones
*[[Yomi]], Oni Kings
*[[Dominions3: The Awakening/Yomi|Yomi]], Oni Kings
*[[Ulm]], Enigma of Steel
*[[Dominions3: The Awakening/Ulm|Ulm]], Enigma of Steel
*[[Kailasa]]
*[[Dominions3: The Awakening/Kailasa|Kailasa]]
*[[Oceania]]
*[[Dominions3: The Awakening/Oceania|Oceania]]
*[[Sauromatia]] - the land later known as [[Pythium]], before it became part of the empire of [[Ermor]].
*[[Dominions3: The Awakening/Sauromatia|Sauromatia]] - the land later known as [[Dominions3: The Awakening/Pythium|Pythium]], before it became part of the empire of [[Dominions3: The Awakening/Ermor|Ermor]].
*[[Caelum]], Eagle Kings?  Name unconfirmed but Eagle Kings are one of their new leaders.
*[[Dominions3: The Awakening/Caelum|Caelum]], Eagle Kings?  Name unconfirmed but Eagle Kings are one of their new leaders.
*[[T'ien Ch'i]], Spring and Autumn?
*[[Dominions3: The Awakening/T'ien Ch'i|T'ien Ch'i]], Spring and Autumn?
*[[Ermor]] - Name unknown, but it is before Ermor's rise and fall in the storylines of Dominions 1 and 2.
*[[Dominions3: The Awakening/Ermor|Ermor]] - Name unknown, but it is before Ermor's rise and fall in the storylines of Dominions 1 and 2.
*[[Vanheim]], the original?
*[[Dominions3: The Awakening/Vanheim|Vanheim]], the original?
*[[Man]], Last of the Tuatha?
*[[Dominions3: The Awakening/Man|Man]], Last of the Tuatha?
*[[Mictlan]], the original?
*[[Dominions3: The Awakening/Mictlan|Mictlan]], the original?
*[[C'tis]], the original?
*[[Dominions3: The Awakening/C'tis|C'tis]], the original?
*[[Abysia]] - Name unknown but there are hints that it is different from Dominions 1 and 2 base Abysia.
*[[Dominions3: The Awakening/Abysia|Abysia]] - Name unknown but there are hints that it is different from Dominions 1 and 2 base Abysia.
*[[Jotunheim]], Niefelheim?
*[[Dominions3: The Awakening/Jotunheim|Jotunheim]], Niefelheim?
*[[Atlantis]], realm of aboleths?
*[[Dominions3: The Awakening/Atlantis|Atlantis]], realm of aboleths?
*[[Machaka]]?
*[[Dominions3: The Awakening/Machaka|Machaka]]?
*[[Arcoscephale]], Golden Age?
*[[Dominions3: The Awakening/Arcoscephale|Arcoscephale]], Golden Age?
*[[Pangaea]] - at a time when blood magic was still in common use
*[[Dominions3: The Awakening/Pangaea|Pangaea]] - at a time when blood magic was still in common use


===Middle Era===
===Middle Era===
Balanced era.  The use of steel is now widespread, but magic and uncanny beings have started to fade from the world and it is more difficult to call them back.
Balanced era.  The use of steel is now widespread, but magic and uncanny beings have started to fade from the world and it is more difficult to call them back.
*[[Agartha]], Golem Cult
*[[Dominions3: The Awakening/Agartha|Agartha]], Golem Cult
*[[Ulm]], Forges of Ulm
*[[Dominions3: The Awakening/Ulm|Ulm]], Forges of Ulm
*[[Shinuyama]]
*[[Dominions3: The Awakening/Shinuyama|Shinuyama]]
*[[Bandar-Log]]
*[[Dominions3: The Awakening/Bandar-Log|Bandar-Log]]
*[[Pythium]]
*[[Dominions3: The Awakening/Pythium|Pythium]]
*[[Ermor]], Broken Empire?
*[[Dominions3: The Awakening/Ermor|Ermor]], Broken Empire?
*[[Marignon]], the original?
*[[Dominions3: The Awakening/Marignon|Marignon]], the original?
*[[Man]], the original Avalon?
*[[Dominions3: The Awakening/Man|Man]], the original Avalon?
*[[Mictlan]], Lawgiver?
*[[Dominions3: The Awakening/Mictlan|Mictlan]], Lawgiver?
*[[C'tis]], Miasma?
*[[Dominions3: The Awakening/C'tis|C'tis]], Miasma?
*[[Abysia]], the original?
*[[Dominions3: The Awakening/Abysia|Abysia]], the original?
*[[Jotunheim]], the original?
*[[Dominions3: The Awakening/Jotunheim|Jotunheim]], the original?
*[[Atlantis]], the original?
*[[Dominions3: The Awakening/Atlantis|Atlantis]], the original?
*[[R'lyeh]], the original?
*[[Dominions3: The Awakening/R'lyeh|R'lyeh]], the original?
*[[Arcoscephale]], the original?
*[[Dominions3: The Awakening/Arcoscephale|Arcoscephale]], the original?
*[[T'ien Ch'i]], the original?
*[[Dominions3: The Awakening/T'ien Ch'i|T'ien Ch'i]], the original?
*[[Caelum]], the original?
*[[Dominions3: The Awakening/Caelum|Caelum]], the original?
*[[Pangaea]], the original?
*[[Dominions3: The Awakening/Pangaea|Pangaea]], the original?
*[[Vanheim]], Helheim?
*[[Dominions3: The Awakening/Vanheim|Vanheim]], Helheim?


===Late Era===
===Late Era===
This era features an emphasis on more conventional warfare.  Magic is rarer and harder to find than in previous eras, but higher technology like plate armor and crossbows are more widespread.
This era features an emphasis on more conventional warfare.  Magic is rarer and harder to find than in previous eras, but higher technology like plate armor and crossbows are more widespread.
*[[Arcoscephale]], Sibylline Guidance
*[[Dominions3: The Awakening/Arcoscephale|Arcoscephale]], Sibylline Guidance
*[[Ermor]], Ashen Empire
*[[Dominions3: The Awakening/Ermor|Ermor]], Ashen Empire
*[[Man]], Towers of Chelms
*[[Dominions3: The Awakening/Man|Man]], Towers of Chelms
*[[Ulm]], Black Forest
*[[Dominions3: The Awakening/Ulm|Ulm]], Black Forest
*[[Marignon]], Conquerors of the Sea
*[[Dominions3: The Awakening/Marignon|Marignon]], Conquerors of the Sea
*[[Mictlan]], Blood and Rain
*[[Dominions3: The Awakening/Mictlan|Mictlan]], Blood and Rain
*[[T'ien Ch'i]], Barbarian Kings
*[[Dominions3: The Awakening/T'ien Ch'i|T'ien Ch'i]], Barbarian Kings
*[[Jomon]], Human Daimyos
*[[Dominions3: The Awakening/Jomon|Jomon]], Human Daimyos
*[[Agartha]], Ktonian Dead
*[[Dominions3: The Awakening/Agartha|Agartha]], Ktonian Dead
*[[Abysia]], Blood of Humans
*[[Dominions3: The Awakening/Abysia|Abysia]], Blood of Humans
*[[Caelum]], Return of the Raptors
*[[Dominions3: The Awakening/Caelum|Caelum]], Return of the Raptors
*[[C'tis]], Desert Tombs
*[[Dominions3: The Awakening/C'tis|C'tis]], Desert Tombs
*[[Pangaea]], New Era
*[[Dominions3: The Awakening/Pangaea|Pangaea]], New Era
*[[Midgard]], Age of Men
*[[Dominions3: The Awakening/Midgard|Midgard]], Age of Men
*[[Utgard]], Well of Urd
*[[Dominions3: The Awakening/Utgard|Utgard]], Well of Urd
*[[Patala]], Reign of the Nagas
*[[Dominions3: The Awakening/Patala|Patala]], Reign of the Nagas
*[[Atlantis]], Frozen Sea
*[[Dominions3: The Awakening/Atlantis|Atlantis]], Frozen Sea
*[[R'lyeh]], Dreamlands
*[[Dominions3: The Awakening/R'lyeh|R'lyeh]], Dreamlands


==Nations/Themes from Dominions 1 and 2 that no longer appear in Dominions 3==
==Nations/Themes from Dominions 1 and 2 that no longer appear in Dominions 3==
Unlike most old national themes, Soul Gates and Carrion Woods are not nations in Dominions 3, but rather (nation restricted?) global enchantments.  Their unique summons have been incorporated as national summons for the corresponding nation.  [[Marignon]]'s Diabolical Faith theme has been merged into Conquerors of the Sea.  Its Fires of the Faith theme may have been merged with the old base Marignon to create Dominions 3's Middle Era Marignon, or just dropped.  [[Ulm]]'s Iron Faith theme has been merged into Black Forest.  [[Pythium]] appears only in the Middle Era, so the Serpent Cult theme could have been either merged into standard Pythium, used as part of [[Sauromatia]], or eliminated; details unknown.
Unlike most old national themes, Soul Gates and Carrion Woods are not nations in Dominions 3, but rather (nation restricted?) global enchantments.  Their unique summons have been incorporated as national summons for the corresponding nation.  [[Dominions3: The Awakening/Marignon|Marignon]]'s Diabolical Faith theme has been merged into Conquerors of the Sea.  Its Fires of the Faith theme may have been merged with the old base Marignon to create Dominions 3's Middle Era Marignon, or just dropped.  [[Dominions3: The Awakening/Ulm|Ulm]]'s Iron Faith theme has been merged into Black Forest.  [[Dominions3: The Awakening/Pythium|Pythium]] appears only in the Middle Era, so the Serpent Cult theme could have been either merged into standard Pythium, used as part of [[Dominions3: The Awakening/Sauromatia|Sauromatia]], or eliminated; details unknown.


==Nations whose era is unknown==
==Nations whose era is unknown==
There is a new nation called [[Marverni]], but at this time it is not known what era(s) they belong to.  It's possible that just as [[Sauromatia]] represents pre-imperial [[Pythium]], Marverni may represent pre-imperial [[Marignon]], which would put them in the early era.
There is a new nation called [[Dominions3: The Awakening/Marverni|Marverni]], but at this time it is not known what era(s) they belong to.  It's possible that just as [[Dominions3: The Awakening/Sauromatia|Sauromatia]] represents pre-imperial [[Dominions3: The Awakening/Pythium|Pythium]], Marverni may represent pre-imperial [[Dominions3: The Awakening/Marignon|Marignon]], which would put them in the early era.

Revision as of 17:23, 20 September 2006

This article is about the different Ages or Eras in which a game can take place. For information on Dominions 3's unit age mechanic, see Age (Game mechanic).

The Ages

Important informations: Dominions 3 can be played in 3 different Eras (also known as Ages). The nations will be different in each Era. They can get era specific spells and summons, also different national troops and leaders. Not every nation is playable in every Era, as some disappear completely and others get replaced over the course of the history.

In addition to nation lineup, era also affects the frequency of different independent population types and the frequency of magic sites. Some population types and magic sites may be restricted to certain eras only and are impossible to find in other eras.

Custom map commands and/or modding can be used to set up cross-era games. Different era versions of the same nation have slightly different flags so you can tell them apart when they are playing against each other in this type of game. All nations also have a short descriptive phrase attached to their name which is different for each Era (e.g. Ulm, Enigma of Steel; Ulm, Forges of Ulm; Ulm, Black Forest).

Eras and the history of the Dominions world

Dominions 1 and 2 had several nations that resulted from the collapse of a great empire once ruled by Ermor, before it was devastated by a necromantic disaster. In Dominions 3, it appears that these events take place between the Early and Middle Eras.

Between Middle and Late Eras Atlantis is destroyed by the starspawns of R'lyeh and Atlantian refugees appear in some Late Era nations. An event called the Malediction appears to have happened during this time as well, but exactly what it is has not yet been revealed.

List of nations by Era

Entries with a ? are unconfirmed or speculative. The rest have been seen in a screenshot or other official source.

"The original" means that the nation may be similar to its Dominions 1 or 2, no-special-theme version.

Early Era

The presence of magery is very strong in this era. Magic sites are more common and heavy armor is rare. Some (most?) nations are still in Bronze Age technology. Several nations have very powerful, and very expensive, mages. Some nations of this era have some very powerful sacred beings.

  • Agartha, Pale Ones
  • Yomi, Oni Kings
  • Ulm, Enigma of Steel
  • Kailasa
  • Oceania
  • Sauromatia - the land later known as Pythium, before it became part of the empire of Ermor.
  • Caelum, Eagle Kings? Name unconfirmed but Eagle Kings are one of their new leaders.
  • T'ien Ch'i, Spring and Autumn?
  • Ermor - Name unknown, but it is before Ermor's rise and fall in the storylines of Dominions 1 and 2.
  • Vanheim, the original?
  • Man, Last of the Tuatha?
  • Mictlan, the original?
  • C'tis, the original?
  • Abysia - Name unknown but there are hints that it is different from Dominions 1 and 2 base Abysia.
  • Jotunheim, Niefelheim?
  • Atlantis, realm of aboleths?
  • Machaka?
  • Arcoscephale, Golden Age?
  • Pangaea - at a time when blood magic was still in common use

Middle Era

Balanced era. The use of steel is now widespread, but magic and uncanny beings have started to fade from the world and it is more difficult to call them back.

Late Era

This era features an emphasis on more conventional warfare. Magic is rarer and harder to find than in previous eras, but higher technology like plate armor and crossbows are more widespread.

Nations/Themes from Dominions 1 and 2 that no longer appear in Dominions 3

Unlike most old national themes, Soul Gates and Carrion Woods are not nations in Dominions 3, but rather (nation restricted?) global enchantments. Their unique summons have been incorporated as national summons for the corresponding nation. Marignon's Diabolical Faith theme has been merged into Conquerors of the Sea. Its Fires of the Faith theme may have been merged with the old base Marignon to create Dominions 3's Middle Era Marignon, or just dropped. Ulm's Iron Faith theme has been merged into Black Forest. Pythium appears only in the Middle Era, so the Serpent Cult theme could have been either merged into standard Pythium, used as part of Sauromatia, or eliminated; details unknown.

Nations whose era is unknown

There is a new nation called Marverni, but at this time it is not known what era(s) they belong to. It's possible that just as Sauromatia represents pre-imperial Pythium, Marverni may represent pre-imperial Marignon, which would put them in the early era.