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===Middle Era=== | ===Middle Era=== | ||
Balanced era. The use of steel is now widespread, but magic and uncanny beings have started to fade from the world and it is more difficult to call them back. | Balanced era. The use of steel is now widespread, but magic and uncanny beings have started to fade from the world and it is more difficult to call them back. | ||
*[[Dominions 3: The Awakening/Abysia|Abysia]] | *[[Dominions 3: The Awakening/Nations/Abysia, Blood and Fire|Abysia, Blood and Fire]] | ||
*[[Dominions 3: The Awakening/Agartha|Agartha | *[[Dominions 3: The Awakening/Nations/Agartha, Golem Cult|Agartha, Golem Cult]] | ||
*[[Dominions 3: The Awakening/Arcoscephale|Arcoscephale | *[[Dominions 3: The Awakening/Nations/Arcoscephale, The Old Kingdom|Arcoscephale, The Old Kingdom]] | ||
*[[Dominions 3: The Awakening/Atlantis|Atlantis | *[[Dominions 3: The Awakening/Nations/Atlantis, Kings of the Deep|Atlantis, Kings of the Deep]] | ||
*[[Dominions 3: The Awakening/Bandar | *[[Dominions 3: The Awakening/Nations/Bandar Log, Land of the Apes|Bandar Log, Land of the Apes]] | ||
*[[Dominions 3: The Awakening/Caelum|Caelum | *[[Dominions 3: The Awakening/Nations/Caelum, Reign of the Seraphim|Caelum, Reign of the Seraphim]] | ||
*[[Dominions 3: The Awakening/C'tis|C'tis]] | *[[Dominions 3: The Awakening/Nations/C'tis, Miasma|C'tis, Miasma]] | ||
*[[Dominions 3: The Awakening/Ermor|Ermor | *[[Dominions 3: The Awakening/Nations/Ermor, Broken Empire|Ermor, Broken Empire]] | ||
*[[Dominions 3: The Awakening/Jotunheim|Jotunheim | *[[Dominions 3: The Awakening/Nations/Jotunheim, Iron Woods|Jotunheim, Iron Woods]] | ||
*[[Dominions 3: The Awakening/Machaka|Machaka]] | *[[Dominions 3: The Awakening/Nations/Machaka|Machaka, Reign of Sorcerors]] | ||
*[[Dominions 3: The Awakening/Man|Man | *[[Dominions 3: The Awakening/Nations/Man, Tower of Avalon|Man, Tower of Avalon]] | ||
*[[Dominions 3: The Awakening/Marignon|Marignon | *[[Dominions 3: The Awakening/Nations/Marignon, Fiery Justice|Marignon, Fiery Justice]] | ||
*[[Dominions 3: The Awakening/Mictlan|Mictlan | *[[Dominions 3: The Awakening/Nations/Mictlan, Reign of the Lawgiver|Mictlan, Reign of the Lawgiver]] | ||
*[[Dominions 3: The Awakening/Oceania|Oceania | *[[Dominions 3: The Awakening/Nations/Oceania, Coming of the Capricorns|Oceania, Coming of the Capricorns]] | ||
*[[Dominions 3: The Awakening/Pangaea|Pangaea | *[[Dominions 3: The Awakening/Nations/Pangaea, Age of Bronze|Pangaea, Age of Bronze]] | ||
*[[Dominions 3: The Awakening/Pythium|Pythium | *[[Dominions 3: The Awakening/Nations/Pythium|Pythium, Emerald Empire]] | ||
*[[Dominions 3: The Awakening/R'lyeh|R'lyeh | *[[Dominions 3: The Awakening/Nations/R'lyeh, Fallen Star|R'lyeh, Fallen Star]] | ||
*[[Dominions 3: The Awakening/Shinuyama|Shinuyama | *[[Dominions 3: The Awakening/Nations/Shinuyama|Shinuyama, Land of the Bakemono]] | ||
*[[Dominions 3: The Awakening/T'ien Ch'i|T'ien Ch'i | *[[Dominions 3: The Awakening/Nations/T'ien Ch'i, Imperial Bureaucracy|T'ien Ch'i, Imperial Bureaucracy]] | ||
*[[Dominions 3: The Awakening/Ulm|Ulm | *[[Dominions 3: The Awakening/Nations/Ulm, Forges of Ulm|Ulm, Forges of Ulm]] | ||
*[[Dominions 3: The Awakening/Vanheim|Vanheim | *[[Dominions 3: The Awakening/Nations/Vanheim, Age of Men|Vanheim, Age of Men]] | ||
===Late Era=== | ===Late Era=== |
Revision as of 01:24, 17 October 2006
The Ages
Dominions 3 can be played in 3 different Eras (also known as Ages). The nations will be different in each Era. They can get era specific spells and summons, also different national troops and leaders. Not every nation is playable in every Era, as some disappear completely and others get replaced over the course of the history.
In addition to nation lineup, era also affects the frequency of different independent population types and the frequency of magic sites. Some population types and magic sites may be restricted to certain eras only and are impossible to find in other eras.
Custom map commands and/or modding can be used to set up cross-era games. Different era versions of the same nation have slightly different flags so you can tell them apart when they are playing against each other in this type of game. All nations also have a short descriptive phrase attached to their name which is different for each Era (e.g. Ulm, Enigma of Steel; Ulm, Forges of Ulm; Ulm, Black Forest).
Eras and the history of the Dominions world
Dominions 1 and 2 had several nations that resulted from the collapse of a great empire once ruled by Ermor, before it was devastated by a necromantic disaster. In Dominions 3, it appears that these events take place between the Early and Middle Eras.
Between Middle and Late Eras the starspawns of R'lyeh successfully dominate the seas and destroy Atlantis and Oceania. Oceania is eradicated, but Atlantis manages to form a new nation on land, while other Atlantian refugees appear in some Late Era nations.
List of nations by Era
Entries with a ? are unconfirmed or speculative. The rest have been seen in a screenshot or other official source.
"The original" means that the nation may be similar to its Dominions 1 or 2, no-special-theme version.
Early Era
The presence of magery is very strong in this era. Magic sites are more common and heavy armor is rare. Some (most?) nations are still in Bronze Age technology. Several nations have very powerful, and very expensive, mages. Some nations of this era have some very powerful sacred beings.
- Abysia, Children of Flame
- Agartha, Pale Ones
- Arcoscephale, Golden Era
- Atlantis, Emergence of the Deep Ones
- Caelum, Eagle Kings
- C'tis, Lizard Kings
- Ermor, New Faith
- Helheim, Dusk and Death
- Kailasa, Rise of the Ape Kings
- Marverni
- Mictlan, Reign of Blood
- Niefelheim, Sons of Winter
- Oceania, Triton Kings
- Pangaea, Age of Revelry
- R'lyeh, Time of Aboleths
- Sauromatia, Amazon Queens - the land later known as Pythium, before it became part of the empire of Ermor.
- T'ien Ch'i, Spring and Autumn
- Ulm, Enigma of Steel
- Vanheim, Age of Vanir
- Yomi, Oni Kings
Middle Era
Balanced era. The use of steel is now widespread, but magic and uncanny beings have started to fade from the world and it is more difficult to call them back.
- Abysia, Blood and Fire
- Agartha, Golem Cult
- Arcoscephale, The Old Kingdom
- Atlantis, Kings of the Deep
- Bandar Log, Land of the Apes
- Caelum, Reign of the Seraphim
- C'tis, Miasma
- Ermor, Broken Empire
- Jotunheim, Iron Woods
- Machaka, Reign of Sorcerors
- Man, Tower of Avalon
- Marignon, Fiery Justice
- Mictlan, Reign of the Lawgiver
- Oceania, Coming of the Capricorns
- Pangaea, Age of Bronze
- Pythium, Emerald Empire
- R'lyeh, Fallen Star
- Shinuyama, Land of the Bakemono
- T'ien Ch'i, Imperial Bureaucracy
- Ulm, Forges of Ulm
- Vanheim, Age of Men
Late Era
This era features an emphasis on more conventional warfare. Magic is rarer and harder to find than in previous eras, but higher technology like plate armor and crossbows are more widespread.
- Abysia, Blood of Humans
- Agartha, Ktonian Dead
- Arcoscephale, Sibylline Guidance
- Atlantis, Frozen Sea
- Caelum, Return of the Raptors
- C'tis, Desert Tombs
- Ermor, Ashen Empire
- Jomon, Human Daimyos
- Man, Towers of Chelms
- Marignon, Conquerors of the Sea
- Mictlan, Blood and Rain
- Midgard, Age of Men
- Pangaea, New Era
- Patala, Reign of the Nagas
- R'lyeh, Dreamlands
- T'ien Ch'i, Barbarian Kings
- Ulm, Black Forest
- Utgard, Well of Urd
Nations/Themes from Dominions 1 and 2 that no longer appear in Dominions 3
Unlike most old national themes, Soul Gate and Carrion Woods are not nations in Dominions 3, but rather nation restricted global enchantments. Their unique summons have been incorporated as national summons for the corresponding nation. Marignon's Diabolical Faith theme has been merged into Conquerors of the Sea. Its Fires of the Faith theme may have been merged with the old base Marignon to create Dominions 3's Middle Era Marignon, or just dropped. Ulm's Iron Faith theme has been merged into Black Forest. Pythium appears only in the Middle Era, so the Serpent Cult theme could have been either merged into standard Pythium, used as part of Sauromatia, or eliminated; details unknown. Man's Last of the Tuatha theme is not present as a nation; it's not known if the Tuatha are still around as national or regular summons, or just gone.