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< Warcraft III: Reign of Chaos
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Chapter Introduction

The next day, on the outskirts of Andorhal.

Mission Objectives

  • Main Quest: Investigate Andorhal
    • Explore Andorhal
  • Main Quest: Confront Kel'Thuzad
    • Find Kel'Thuzad

Summary

Strategy

In order to get into Andorhal, you'll need to run through an Undead base. You can either rush the base, or follow the more traditional route of building up your army and defending against the Undead attacks in the meantime. You start with enough of a party to take out the Undead base in the immediate beginning of the game, before it has had a chance to upgrade itself and start producing units. Details will be focuses on the rushing approach.

Rush the Undead

Immediately grab all of your units. Send them North-West to the Undead base. You can use Arthas to draw fire while the rest of your party gangs up on any units. The base should start with only one Necromancer, who will be able to raise two skeletons from the Graveyard. It should be relatively easy to take out the first Ziggurat (the Undead equivalent of a Farm) and Graveyard, along with the units. Watch out for the Necropolis (the "Town Hall") and another Ziggurat further North that act as defensive structures. Your first goal, after leveling the Southern part of the base, is to take out the Temple of the Damned (which produces Necromancers). Try to get your Mortar Teams positioned so that they have a clear shot at the building, while being out of range of the Ziggurat and Necropolis. Keep your other units nearby for taking out any Necromancers that might still get produced before the Temple is destroyed.

Once the unit-producing buildings are out of the way, you won't have to worry about any Undead units attacking your party or your base. At this point, use your Mortar Teams to take out the Necropolis and the Spirit Tower from a safe distance, and after that let your party loose to bring the entire base to the ground.

Build an Army

This will be typical base-building game play. Focus on getting a strong defense at the West end of your base, as the Undead will attack from there. The East end will be left alone.

Assemble a decent party; you'll need some Mortar Teams to take out the defensive structures, some Priests to heal your party as you go, and a fair number of Footmen, optionally supported by Riflemen. You can also try using Arthas with Divine Shield to hit-and-run the Undead base.


Treasures

Points of Interest