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::Destroy Mal'Ganis' base
::Destroy Mal'Ganis' base
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;Rescue Muradin's Men
::Rescue the Dwarven base
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Revision as of 18:03, 2 April 2009

Chapter Introduction

One month later, along the icy coast of Daggercap Bay...

Mission Objectives

Establish Base Camp
Locate a gold mine
Arthas must survive
Mal'Ganis
Destroy Mal'Ganis' base
Rescue Muradin's Men
Rescue the Dwarven base

Strategy

You start the mission with Arthas, a captain, a priest, and three footman. You're first objective is to get your party over to the gold mine found to the far east. As you venture forth you will soon come to the realization that you are surrounded by Frost Wolves. There are three types of wolves you will encounter, a level six Dire Frost Wolf, two level four Giant Frost Wolves, and five level two Frost Wolves. If you follow the path south you will come to the first pack of frost wolves. Two Frost Wolves and a Giant Frost Wolf. Next, head east until you happen upon two more Frost Wolves. Just north of the second set of Frost Wolves is where you will find the last Frost Wolf and Giant Frost Wolf, as well as the Dire Frost Wolf, finishing the last of the Frost Wolves. The Dire Frost Wolf drops a Scroll of The Beast that boosts friendly unit combat damage. Now head back to where the second set of Frost Wolves were and continue moving east until you come to an Ice Troll Berserker and an Ice Troll High Priest both level four. Concentrate your initial attack on the berserker and the high priest will fall without you taking too much damage. Sit tight and gather your strength. Just north of your new position is an Ice Troll camp that has three roaming level two Ice Trolls. The camp consists of two level two Ice Troll Priests and a level six Ice Troll Warlord. There is no easy way of going about this, as soon as any conflict begins with any of the trolls they all come running. Have your party attack common enemies and watch their health as your priest is unable to keep up with the damage. After taking out the Warlord you will receive a Potion of Greater Healing. Attack the buildings in the Ice Troll camp to reveal a Potion of Mana. For the sake of experience, run your party northwest and you will encounter a group of spiders. A level one Spiderling is patrolling in front, with a level three Nerubian Warrior, a level five Nerubian Spider Lord, and a level five Nerubian Seer. When you kill the Nurbian Warrior three more spiderlings will appear, but they are only level one. The lord is by far the strongest of them all, so try to focus all your attacks on him, followed by the seer and you can handle the warrior and spiderlings with ease. When you are done you will receive an Orb of Frost that adds a bonus of six cold damage as well as slows the enemies movement and attack speed for three seconds.


Mal'Ganis

Treasures

  • The Dire Frost Wolf just east of your start carries a Scroll of the Beast
  • Ice Troll Warlord to the east just before the gold mine carries a Potion of Greater Healing
  • The building behind the Ice Troll Warlord reveals a Potion of Mana
  • The Nerubian Seer northwest of the Ice Troll Warlord carries an Orb of Frost

Points of Interest