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{{Header Nav|game=Warcraft III: Reign of Chaos}}
{{Header Nav|game=Warcraft III: Reign of Chaos}}


==Necropolis==
==Necropolis/+1/+2==
Town hallSpawns acolytes. Upgrades to have a turret.
The central base buildingProduces Acolytes, the Undead worker units, although they cannot harvest lumber. Has a nasty defensive bite.


==Ziggurat==
==Ziggurat==
The farmCan be upgraded later to be a turret.
Provides foodHas a nasty defensive bite, although it isn't very durable.
 
==Altar ...==
Produces Heroes.


==Graveyard==
==Graveyard==
Lumber yardSpawns several corpses around itself to be used by meat wagons and necromancers.
Provides upgradesContinually spawns corpses around itself to be used by Meat Wagons and Necromancers and Ghouls. Also used as lumber drop-off.


==Crypt==
==Crypt==
Barracks. Trains ghouls and crypt fiends.
Produces the early Undead combat units - Ghouls and Crypt Fiends.


==Slaughterhouse(workshop)==
==Slaughterhouse==
Required for abominations and meat wagons.
Produces Abominations (big melee units) and Meat Wagons (artillery and corpse transports).


==Temple of the Damned==
==Temple of the Damned==
Trains necromancers and banshees.  Can upgrade their abilities here.
Trains Necromancers and Banshees, the Undead spell-casters.  Can upgrade their abilities here.


==Frost Wyrm pit==
==Boneyard==
Trains Frost Wyrms and can upgrade their breath attack here.
Trains Frost Wyrms (big honking air units). They might be big, but they can be killed very quickly by proper anti-air tactics. You can upgrade their breath attack here.


{{Footer Nav|game=Warcraft III: Reign of Chaos|prevpage=Human|nextpage=Orc}}
{{Footer Nav|game=Warcraft III: Reign of Chaos|prevpage=Human|nextpage=Orc}}

Revision as of 02:16, 27 January 2015

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Necropolis/+1/+2

The central base building. Produces Acolytes, the Undead worker units, although they cannot harvest lumber. Has a nasty defensive bite.

Ziggurat

Provides food. Has a nasty defensive bite, although it isn't very durable.

Altar ...

Produces Heroes.

Graveyard

Provides upgrades. Continually spawns corpses around itself to be used by Meat Wagons and Necromancers and Ghouls. Also used as lumber drop-off.

Crypt

Produces the early Undead combat units - Ghouls and Crypt Fiends.

Slaughterhouse

Produces Abominations (big melee units) and Meat Wagons (artillery and corpse transports).

Temple of the Damned

Trains Necromancers and Banshees, the Undead spell-casters. Can upgrade their abilities here.

Boneyard

Trains Frost Wyrms (big honking air units). They might be big, but they can be killed very quickly by proper anti-air tactics. You can upgrade their breath attack here.