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Necropolis/Halls of the Dead/Black Citadel

The central base building. Produces Acolytes, the Undead worker units, although they cannot harvest lumber. Has a nasty defensive bite.

Ziggurat

Provides food. Has a nasty defensive bite, although it isn't very durable.

Altar of Darkness

Produces Heroes.

Graveyard

Provides upgrades. Continually spawns corpses around itself to be used by Meat Wagons and Necromancers and Ghouls. Also used as lumber drop-off.

Crypt

Produces the early Undead combat units - Ghouls and Crypt Fiends.

Slaughterhouse

Produces Abominations (big melee units) and Meat Wagons (artillery and corpse transports).

Temple of the Damned

Trains Necromancers and Banshees, the Undead spell-casters. Can upgrade their abilities here.

Boneyard

Trains Frost Wyrms (big honking air units). They might be big, but they can be killed very quickly by proper anti-air tactics. You can upgrade their breath attack here.