History
The "new order" has proven to be substantially more dangerous than believed, and not just for the enemies of the Empire. The dead walk the earth, while the living struggle to avoid joining them. The Thaumaturgs and priests of the empire have some ability to control the dead, but the situation has become even more unstable with the rebellion of peripheral elements of the empire, such as the new nation of Pythium.
The nation still has legions, but now they are composed of an unholy mix of the living and the dead, and the chaos is not helpful.
Pretenders
The following pretender god chassis are available for Broken Empire:
Units
Commanders
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Units
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Starting Sites
- Temple of the Dead -- Capital-only recruitment and 4 Death gems per turn
- Temple of the Spheres -- Capital-only recruitment and 1 Astral gem per turn
Unique Spells
Middle Era Ermor gets no unique spells, though they are presented with a number of unique Holy spells that are automatically available without research.
National Heroes
Mortius the Scythe Wielder
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/f/f7/Dom3_mortius.jpg/300px-Dom3_mortius.jpg)
Zirru the Grand Thaumaturg
![](http://cdn.wikimg.net/en/strategywiki/images/thumb/a/a2/Dom3_zirru.jpg/300px-Dom3_zirru.jpg)