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== Before the Shield Rod ==
== Before the Shield Rod ==
List of the earliest weapons that can be found.


== The Shield Rod ==
== The Shield Rod ==
This is by far the best weapon in the game, if equipped together with a shield. Press and hold {{psx|C}} to bring out the shield (in the left hand), then press {{psx|S}} to activate the Shield Rod (in the right hand).
This is by far the best weapon in the game, if equipped together with a shield. Press and hold {{psx|C}} to bring out the shield (in the left hand), then press {{psx|S}}{{psx|S}} (twice) to activate the Shield Rod magic effect (in the right hand).


Furthermore, if you press {{psx|Left|Dpad}}, then {{psx|Right|Dpad}}, then {{psx|S}}, Alucard will throw a small shield in front of him. That shield only stops enemy shots.
Furthermore, if you press {{psx|Left|Dpad}}, then {{psx|Right|Dpad}}, then {{psx|S}}, Alucard will throw a small shield in front of him. That shield only stops enemy shots.
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| Leather shield || +1 || Leather shield; low DEF || Support: further raise defense || Alchemy Laboratory; dropped by Slinger, Stone Roses
| Leather shield || +1 || Leather shield; low DEF || Support: further raise defense || Alchemy Laboratory; dropped by Slinger, Stone Roses
|-
|-
| Knight shield || +2 || Armored knight's shield || Support: further raise defense || Colosseum; dropped by Slinger, Spectral Sword (shield)
| Knight shield || +2 || Armored knight's shield || Support: raise defense and offense || Colosseum; dropped by Slinger, Spectral Sword (shield)
|-
|-
| Shaman shield || +4 || Shield used in magic riutals || Support: raise intelligence || Clock Tower
| Shaman shield || +4 || Shield used in magic riutals || Support: raise intelligence || Clock Tower
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== After the Shield Rod ==
== After the Shield Rod ==
Once you obtain the Shield Rod you don't need any further weapon, but they will be listed here for completion.
Once you obtain the Shield Rod you will hardly need any further weapon, but they will be listed here for completion.
 
=== Notable weapons ===
List of weapons with special effects. These are the only weapons that can still occasionally be useful after the Shield Rod is found.
* '''Jewel sword:''' defeated enemies often drop jewels; found in the castle entrance, using the wolf and bat forms.
* '''Mablung sword:''' same ability of the Shield Rod, smaller attack range, higher attack power; found in the reversed Royal Chapel.
* '''Stone sword:''' occasionally turn enemies into stone.
* '''Mourneblade:''' drains HP from enemies.
* '''Muramasa sword:''' sets constantly in Dark Metamorphosis state (drains HP from enemies that bleed); two-handed.
* '''Sword of dawn:''' summons skeletal warriors that attack enemies; two-handed sword; found in the reversed Castle Keep.
 
=== Useless weapons ===
List of weapons with no special abilities and weapons that can cast just magic attacks. ''(High damage and increasing damage are not considered special abilites).''




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Revision as of 13:35, 21 May 2013

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Before the Shield Rod

List of the earliest weapons that can be found.

The Shield Rod

This is by far the best weapon in the game, if equipped together with a shield. Press and hold Circle button to bring out the shield (in the left hand), then press Square buttonSquare button (twice) to activate the Shield Rod magic effect (in the right hand).

Furthermore, if you press Left dpad, then Right dpad, then Square button, Alucard will throw a small shield in front of him. That shield only stops enemy shots.

The Shield Rod is found in the Colosseum, before fighting the fifth boss (Minotaur & Werewolf). That means just 25% through the game, that is extremely early!

Shields

The first table lists the shields that can be obtained in Dracula's normal castle, the second table those that can only be obtained in the inverted castle.

Shield Def Notes Shield Rod effect Location
Alucart shield +1 Resembles family shield - Marble Gallery
Leather shield +1 Leather shield; low DEF Support: further raise defense Alchemy Laboratory; dropped by Slinger, Stone Roses
Knight shield +2 Armored knight's shield Support: raise defense and offense Colosseum; dropped by Slinger, Spectral Sword (shield)
Shaman shield +4 Shield used in magic riutals Support: raise intelligence Clock Tower
Herald shield +4 Shield with heart crest Support: protect from fire & thunder Underground Caverns
Medusa shield +1 Gorgon headed shield; Atk+13 Attack: fire rays Dropped by Medusa Head
Iron shield +2 Hard iron shield Attack: throw two swords Bought from Librarian; dropped by Winged Guard
Axelord shield +3 Favorite shield of Axe lords Attack: attacks one enemy Dropped by Axe Knight
Skull shield +4 Shield with knight's crest Attack: shoot bolts Dropped by Bone Ark, Skull Lord, Yorick


Shield Def Notes Shield Rod effect Location
Dark shield +3 Unholy dark shield; Atk+10 Attack: damage all enemies Dropped by Malachi
Fire shield +4 Shield with fire properties Attack: shoot three fire serpents Dropped by Fire Demon
Goddess shield +4 Engraved goddess image Support: protect from dark attacks Necromancy Laboratory
Alucard shield +5 Strong vs. all attacks Support & Attack: steal HP from enemies by touching them Underground Caverns


After the Shield Rod

Once you obtain the Shield Rod you will hardly need any further weapon, but they will be listed here for completion.

Notable weapons

List of weapons with special effects. These are the only weapons that can still occasionally be useful after the Shield Rod is found.

  • Jewel sword: defeated enemies often drop jewels; found in the castle entrance, using the wolf and bat forms.
  • Mablung sword: same ability of the Shield Rod, smaller attack range, higher attack power; found in the reversed Royal Chapel.
  • Stone sword: occasionally turn enemies into stone.
  • Mourneblade: drains HP from enemies.
  • Muramasa sword: sets constantly in Dark Metamorphosis state (drains HP from enemies that bleed); two-handed.
  • Sword of dawn: summons skeletal warriors that attack enemies; two-handed sword; found in the reversed Castle Keep.

Useless weapons

List of weapons with no special abilities and weapons that can cast just magic attacks. (High damage and increasing damage are not considered special abilites).