Dominions 3: The Awakening/Nations/Marignon, Conquerors of the Sea: Difference between revisions
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{{Header Nav|game=Dominions 3: The Awakening}} | {{Header Nav|game=Dominions 3: The Awakening}} | ||
[[ | [[File:Dom3 Marignon Admiral.png|right]] | ||
[[../Marignon|Marignon]] in the [[Dominions 3: The Awakening/The Eras#Late Era|Late Era]] uses its unsurpassed navy to spread its religion over the entire world. It has access to some blood magic, with a F1B1 mage and a F2B2H1 priest. | [[../Marignon|Marignon]] in the [[Dominions 3: The Awakening/The Eras#Late Era|Late Era]] uses its unsurpassed navy to spread its religion over the entire world. It has access to some blood magic, with a F1B1 mage and a F2B2H1 priest. | ||
Line 20: | Line 20: | ||
;Unit: Gold x, Resources y | ;Unit: Gold x, Resources y | ||
:Description | :Description | ||
;Scout: Gold 20, Resources 3 | |||
:Stealthy | |||
;Spy: Gold 30, Resources 5 | |||
:Stealthy, Spy | |||
;Assassin: Gold 60, Resources 4 | |||
:Stealthy, Assassin | |||
;Missionary: Gold 60, Resources 1 | |||
:Priest 1, Sacred, Sailing | |||
;Inquisitor: Gold 110, Resources 1 | |||
:Fire 1, Priest 2, Research 3 | |||
:Sacred, Inquisitor, Old Age | |||
;High Inquisitor: Gold 210, Resources 1 | |||
:Fire 1, Priest 3, Research 3 | |||
:Sacred, Inquisitor, Old Age | |||
;Diabolist: Gold 210, Resources 1 | |||
:Fire 1, Blood 1, Research 4 | |||
;Goetic Master: Gold 190, Resources 1 | |||
:Fire 2, Blood 2, Priest 1, Random 1 (100%), Random 1 (10%), Research 7 | |||
:Sacred, Old Age | |||
;Commander: Gold 75, Resources 6 | |||
:Sailing | |||
;Chartmaker: Gold 70, Resources 2 | |||
:Random 1 (100%), Research 3 | |||
:Sailing | |||
;Royal Navigator: Gold 150, Resources 2 | |||
:Air 1, Astral 1, Random 1 (100%), Research 5 | |||
:Sailing | |||
;Admiral: Gold 100, Resources 1 | |||
:Sailing | |||
===Heroes=== | ===Heroes=== | ||
===Starting Sites=== | ===Starting Sites=== | ||
;Naval Academy | |||
:Enables recruitment of Admiral | |||
:2 Astral Pearls | |||
:1 Air Gem | |||
;House of Justice | |||
:1 Fire Gem | |||
===National Spells=== | ===National Spells=== | ||
===National Summons=== | ===National Summons=== | ||
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====Expansion==== | ====Expansion==== | ||
====Research Order==== | ====Research Order==== | ||
{{Footer Nav|game=Dominions 3: The Awakening|prevpage=Nations/Man, Towers of Chelms|nextpage=Nations/Mictlan, Blood and Rain}} |
Latest revision as of 16:09, 27 July 2022
Marignon in the Late Era uses its unsurpassed navy to spread its religion over the entire world. It has access to some blood magic, with a F1B1 mage and a F2B2H1 priest.
National Features[edit]
Units[edit]
- Unit
- Gold x, Resources y
- Description
- Man At Arms
- Gold 14, Resources 22
- Royal Guard
- Gold 50, Resources 49
- Flagellant
- Gold 10, Resources 4
- Crossbowman
- Gold 10, Resources 8
- Swordsman
- Gold 10, Resources 23
- Halberdier
- Gold 10, Resources 22
- Pikeneer
- Gold 10, Resources 20
Commanders[edit]
- Unit
- Gold x, Resources y
- Description
- Scout
- Gold 20, Resources 3
- Stealthy
- Spy
- Gold 30, Resources 5
- Stealthy, Spy
- Assassin
- Gold 60, Resources 4
- Stealthy, Assassin
- Missionary
- Gold 60, Resources 1
- Priest 1, Sacred, Sailing
- Inquisitor
- Gold 110, Resources 1
- Fire 1, Priest 2, Research 3
- Sacred, Inquisitor, Old Age
- High Inquisitor
- Gold 210, Resources 1
- Fire 1, Priest 3, Research 3
- Sacred, Inquisitor, Old Age
- Diabolist
- Gold 210, Resources 1
- Fire 1, Blood 1, Research 4
- Goetic Master
- Gold 190, Resources 1
- Fire 2, Blood 2, Priest 1, Random 1 (100%), Random 1 (10%), Research 7
- Sacred, Old Age
- Commander
- Gold 75, Resources 6
- Sailing
- Chartmaker
- Gold 70, Resources 2
- Random 1 (100%), Research 3
- Sailing
- Royal Navigator
- Gold 150, Resources 2
- Air 1, Astral 1, Random 1 (100%), Research 5
- Sailing
- Admiral
- Gold 100, Resources 1
- Sailing
Heroes[edit]
Starting Sites[edit]
- Naval Academy
- Enables recruitment of Admiral
- 2 Astral Pearls
- 1 Air Gem
- House of Justice
- 1 Fire Gem
National Spells[edit]
National Summons[edit]
- Unit
- Gems z
- Description